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From Day One


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9/21/2003 DaGreatJL: Reluctant Sorcerers
I ran my second session of Sorcerer yesterday, as well as the first game with play time. Both the original char gen and last night went really well; however, there…
In Adept Press
Participants: DaGreatJL, sirogit, Ron Edwards, Christopher Weeks, Mike Holmes, Ben Morgan, A.Neill.


9/20/2003 rafial: Savage Gamism
While one faction of UGAX (Ultimate Gamer Assembly X) walks the beat in ancient Rome, the rest of us have decided to give Savage Worlds a test drive by playing…
In Actual Play
Participants: rafial, Ron Edwards, ethan_greer, Hafaza, Paul Czege, Mike Holmes, Valamir.


9/20/2003 Scripty: HELP: How can I keep all these types of magic straight?
So, I'm working my way through my copy of HeroQuest. I've made it through the Narration chapter and I'm up to the HeroQuest chapter. Work has been a bear this…
In HeroQuest
Participants: Scripty, Ron Edwards, joshua neff, simon_hibbs, newsalor, Tim Ellis.


9/20/2003 johnzo: PTA: Imperivm Confidential Pilot Episode
Last night was our first game of Imperivm Confidential, our hardboiled Roman murder mystery miniseries. I first posted about IC in http://www.indie-rpgs.com/viewtopic.php?t=7985 We're using Prime Time Adventures as our ruleset.…
In Actual Play
Participants: johnzo, Matt Wilson, Jeffrey Miller, rafial, John Harper, Alan.


9/19/2003 coryblack_666: Initiative
Ok, perhapse a dumb question, just something i was having some trouble enterperting. On page 74 of TROS it says when two people attack at the same time. There is…
In The Riddle of Steel
Participants: coryblack_666, Brian Leybourne, Spartan.


9/19/2003 MonkeyWrench: Excited about Universalis!
Sorry if this counts as cluttering the board, but I just ordered Universalis and I must say that I am pretty excited about it! -MonkeyWrench, a pretty excited gamer
In Universalis
Participants: MonkeyWrench, Valamir, Mike Holmes, Mulciber.


9/19/2003 Peter Nordstrand: Well of Souls 2
This is a continuation of this thread. Finally, we’ve set a date for playing this game. Originally I planned to start a new thread after the first session, which will…
In Actual Play
Participants: Peter Nordstrand, Mike Holmes.


9/19/2003 deadpanbob: Reward vs. Punishment....
All: Okay, here's a question I have: It seems much better to me for a game to reward players for play behavior appropriate to the game than to punish them…
In RPG Theory
Participants: deadpanbob, Mike Holmes, Bob McNamee, Sparky, Silmenume, Christopher Weeks, jdagna, contracycle.


9/19/2003 b_bankhead: Yes Virginia they are mostly for reading....
[quote="Ron Edwards"]I was confronted with it in [i]very[/i] committed, no-bones-about-it form recently, during a discussion at GAMA. [/quote] Although I don't agree with it as a creative goal, as a…
In RPG Theory
Participants: b_bankhead, Ron Edwards, Valamir, Mike Holmes, Christopher Weeks.


9/19/2003 JSDiamond: Orbit is 99% mistake free! And now...
Not too serious, but here's the other 1% On page 118 the armor table is missing the center column that shows the armor ratings for each type of armor. I've…
In Orbit
Participants: JSDiamond.


9/19/2003 Mike Holmes: Keyword Magic Conversions for Shadow World
I wanted to post the assumptions that I had in making magic Keywords for my Shadow World campaign. This should serve two goals. One, if anyone wants to resurrect that…
In HeroQuest
Participants: Mike Holmes, simon_hibbs, Der_Renegat, Brand_Robins.


9/19/2003 AnyaTheBlue: Groan...
I have been eagerly consuming my copy of BW piecemeal since I got it a couple of weeks ago. Fantastic stuff. But. But....but....but.... Fiber ball? Geez.
In Burning Wheel
Participants: AnyaTheBlue, abzu.


9/19/2003 xechnao: Most attractive setting for female players
What do you think is the female vs male participation percentage of the rpg gaming sessions of 4 to 8 persons of the various settings? What setting do you think…
In RPG Theory
Participants: xechnao, b_bankhead, Windthin, jdagna, Ron Edwards, CplFerro, AnyaTheBlue, RaconteurX, Christopher Kubasik, John Kim, Anthony I, Heather Manley, taalyn, Jonathan Walton, M. J. Young, damion, Valamir, jrs, Ben Lehman, Bankuei, Christopher Weeks.


9/19/2003 Valamir: [Robots & Rapiers] Announcing Ramshead's new RPG
Ramshead Publishing invites you to review and playtest our next RPG, Robots and Rapiers. You can find the 130+ page pdf alpha version on the Universalis website. I expect…
In Indie Game Design
Participants: Valamir, Marco, John Harper, gobi, Thierry Michel, Mike Holmes, Lxndr, Sylus Thane.


9/19/2003 Valamir: [Robots & Rapiers] Announcing Ramshead's new RPG
Ramshead Publishing invites you to review and playtest our next RPG, Robots and Rapiers. You can find the 130+ page pdf alpha version on the Universalis website. I expect…
In Universalis
Participants: Valamir, Arvidos.


9/19/2003 Dan Sellars: Historical fencing
I'm sorry that this is a bit off topic so I'll try and keep it short. From looking around this forum it seems that a number of you (from different…
In The Riddle of Steel
Participants: Dan Sellars, Irmo, Raymond Caleatry, Salamander, Camillus.


9/19/2003 Peregrine: Mythosystem
Hi, I've thrown together a little generic fantasy system during some Wayfarer Song burn-out downtime. It is nothing too special, but I thought I'd post a link to it and…
In Indie Game Design
Participants: Peregrine, David Chunn.


9/19/2003 Drastic: Exalted using HeroQuest
[a href="http://www.mindspring.com/~gardrastic/HQ_Exalted_conversion.html"]My current working conversion.[/a] I hope to bring some Actual Play reports in coming weeks.
In HeroQuest
Participants: Drastic, Mike Holmes, Skadedyr, scorpio rising, Blake Hutchins.


9/19/2003 Sir Thomas: Percentiles and Player-Defined Skills?
I was wondering if anyone here can give any guidance: I love percentiles, and I'm thinking of a system using Unknown Armies' "flip-flops" as narrativist tools, where the player has…
In RPG Theory
Participants: Sir Thomas, Lxndr, Ron Edwards, mrteapot, AnyaTheBlue, gobi, M. J. Young, Mike Holmes, SumDood.


9/19/2003 Ian O'Rourke: GNS and NWN
Okay, I've put this in Actual Play, because it was sort of kicked off by Actual Play issues. I will also say now, I apply NO value judegements in this…
In GNS Model Discussion
Participants: Ian O'Rourke, Andrew Norris, Ron Edwards, Marco, TheShireReeve, contracycle.


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Subsequent Topics

9/21/2003 elgorade: Cyberpunk setting?
For some reason, a mix of HQ and urban distopia came to mind. I don't really know wha though, since I've never run/played anything cyberpunkish before. Probably influence by reading…
In HeroQuest
Participants: elgorade, Scripty, Peter Nordstrand, contracycle.


9/21/2003 Jack Spencer Jr: All My Children (split from Savage Gamism)
I picked up the All My Children board game (AMC). Mostly because it was a TSR product and probably has some ebay value but mostly, unlike more current soap opera…
In Actual Play
Participants: Jack Spencer Jr.


9/21/2003 taalyn: Crux - cover image?
Hey everybody! (Hi Dr. Nick!) Crux is progressing along nicely, but I do have one thing that I just can't get through, and Im not having any luck with my…
In Indie Game Design
Participants: taalyn.


9/22/2003 Eric J.: [Star Wars D6] Pyron's Woe's - Epilogue?
Well, I've done some stuff. I've had some fun. Guess what? I'm back here. I just want to say: Thank you Ron Edwards. Thank you Forge. I believe that I…
In Actual Play
Participants: Eric J., Ron Edwards, Mike Holmes, Sinthrill, contracycle.


9/22/2003 The_Confessor: Seafaring, Swashbuckling, & Style
Greetings everyone, I just finished writing my second RPG Seafaring, Swashbuckling & Style: A Cinematic Role-Playing Game in the Age of Piracy. It was written loose and fast, and in…
In Indie Game Design
Participants: The_Confessor, Jeph, Mike Holmes, mrteapot, Valamir, xiombarg, gobi, Lxndr, RaconteurX, contracycle, Simon W, sirogit.


9/22/2003 Brian Leybourne: Heh
You know, TROS never fails to surprise me and make me say "cool". Started a new campaign last night, and used the old "you're guarding a caravan... oops, here comes…
In The Riddle of Steel
Participants: Brian Leybourne, Mike Holmes, Lxndr.


9/22/2003 Uber_Munchkin: [Very] Rough Outline for a Paladin World
Ok, maybe I should introduce myself to everyone before I go posting stuff here and there. Hi, I'm Steve. I live in the UK, I'm a gamer and occasionally an…
In Actual Play
Participants: Uber_Munchkin.


9/22/2003 Tony Irwin: 4 possible outcomes
Hi folks, I have a question related to a very early thread on this board, where Ron mentions 4 possible outcomes in Sorceror scenarios. You can see the thread here…
In Adept Press
Participants: Tony Irwin, Mike Holmes, Ron Edwards.


9/22/2003 garapata: MyGame {no working title yet} : An RPG Musical
Inspired by movies such as Chicago, Moulin Rouge and theater productions like RENT, Les Miserables, Chess, West Side Story and Miss Saigon, I have decided to try and create a…
In Indie Game Design
Participants: garapata, mrteapot, Michael S. Miller, taalyn.


9/22/2003 Ian O'Rourke: Underworld and GNS
I think Underworld is the first movie I've seen that models the whole Relationship Map, Kicker, etc set-up. I'd see it for that alone if your interested. The movie starts…
In GNS Model Discussion
Participants: Ian O'Rourke, Ben Lehman, Ron Edwards, John Kim, pete_darby.


9/22/2003 Garbanzo: [Ashen] Card Mechanics - any authorities in the house?
Forge: I just posted a first draft of Ashen with downloads available from this site, and maybe by direct link. A previous thread discusses the basic thrust of things and,…
In Indie Game Design
Participants: Garbanzo.


9/22/2003 Lxndr: QuIRC - GMless Timestamp IRC Roleplaying
The resolution mechanic that I've been toying with for weeks, using the IRC timestamp for conflict resolution, finally bubbled up last night when I should have been sleeping. The following…
In Twisted Confessions
Participants: Lxndr, C. Edwards, MachMoth.


9/22/2003 Ron Edwards: The necromancy game continued
Hello, I'm starting a new thread from My current Sorcerer game - modern necromancy, just to break things up a little. I'll start by making all the remaining material available:…
In Adept Press
Participants: Ron Edwards, Mike Holmes, Gordon C. Landis, Christopher Kubasik, Christopher Weeks.


9/22/2003 xiombarg: Grammar nitpick... or something
So, I got my copy of Orbit. I like most of it so far. But the pendant in me wonders about constructions like this: "You can eat cheese, meat, -or…
In Orbit
Participants: xiombarg, Lxndr, ethan_greer, Valamir, Ben Lehman, JSDiamond, quozl, Gordon C. Landis, Matt Wilson, JohnK.


9/22/2003 Wormwood: "Realism" valued in both G and S?
This is an idea that stems from technical play analysis I've been doing. The common assumptions I've encountered indicate that the desire for the game to match real world features…
In GNS Model Discussion
Participants: Wormwood, Ron Edwards.


9/22/2003 Bill Logan: New universal game mechanic idea.
Okay. This is my first major post. Here goes. Stats: Players have no attributes, skills, advantages, disadvantages, or anything cumbersome like that (he said what?). Instead they are just a…
In Indie Game Design
Participants: Bill Logan, deadpanbob, Mike Holmes, Andrew Martin.


9/22/2003 Ron Edwards: Tis mine
Hi there, I got it! I own Orbit! Those of you who've arrived at the Forge in the past couple of years may not know the story behind all of…
In Orbit
Participants: Ron Edwards, JSDiamond, ethan_greer.


9/22/2003 xiombarg: Unsung: Lapse and Gift Mechanic (peanut gallery wanted)
Okay, in reference to this thread I'm curious what other people think about the Lapse and Gift mechanics in Unsung. It's probably best to look at the latest playtest rules…
In Indie Game Design
Participants: xiombarg, Ben Lehman, Mike Holmes.


9/22/2003 Ben Lehman: Setting Design Technique: N or S
So, as I further try to get a handle on these terms, I'm going to ask about the way that I tend to design settings for RPGs. I will note…
In GNS Model Discussion
Participants: Ben Lehman, Ron Edwards.


9/22/2003 Ben Lehman: relationship maps as S technique
For clarification, I see most of my games as S / N overlapping -- strong exploration of setting and character and no-collusion actor stance play with strong setting based premise…
In GNS Model Discussion
Participants: Ben Lehman, hanschristianandersen, Gordon C. Landis, jdagna, M. J. Young, John Kim, Ron Edwards.


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