Previous Topics 9/18/2003 M. J. Young: Questioning Jack Spencer Jr.'s View of Solo Play It came up again in Non-electric Interactive Written Solo Entertainment, and it's been discussed before: is it still role playing if you're doing it alone, such as with Choose… In RPG Theory Participants: M. J. Young, Jack Spencer Jr, Walt Freitag, Marco, Mike Holmes, cruciel, Ben Lehman, Gordon C. Landis, pete_darby, AnyaTheBlue, ejh, Ron Edwards.
9/18/2003 M. J. Young: Creating the Other Over on the thread Characters as Therapy (Split) I was pretty satisfied with the consensus, until Joachim recalled somethingHere's another way of… In RPG Theory Participants: M. J. Young, cruciel, jdagna, bcook1971, Mike Holmes.
9/12/2003 M. J. Young: Man Against Himself: Personality Mechanics There have been several threads about personality mechanics recently, but I suddenly had a thought about these that might be worth addressing.
I think it was Personality Mechanics that… In RPG Theory Participants: M. J. Young, Trevis Martin, Mike Holmes, Dauntless, John Kim.
9/10/2003 M. J. Young: My Character Would In Who Cares? before Ron declared it finished,It may just be the groups that I play with, but I only encounter "my character" when people are objecting… In RPG Theory Participants: M. J. Young, Gordon C. Landis, Cemendur, erithromycin, jdagna, cruciel, Lxndr, MachMoth, Jack Aidley, pete_darby, Christopher Kubasik, Valamir, John Kim.
8/28/2003 M. J. Young: GNS Analysis--Post Play [quote="Ron Edwards"]M.J., I'm having a hard time seeing how your insight is a new thing. I mean, I'm glad you wrote it, and it makes perfect sense, and it's all… In GNS Model Discussion Participants: M. J. Young, Ron Edwards, cruciel.
8/19/2003 M. J. Young: Thread Closing Question There seems to be some confusion about thread closing here at the Forge. On several occasions, I've noted Ron saying that once the person who raised the question in the… In Site Discussion Participants: M. J. Young, Ron Edwards, Jack Spencer Jr, Hunter Logan.
8/17/2003 M. J. Young: Convenient Resource on Japanese Feudalism I'm creating a game world that's going to borrow heavily on Japanese feudalism for both color and structure, and I need something more than just OAD&D Oriental Adventures to provide… In Connections Participants: M. J. Young, Andrew Martin, Valamir, Paganini, Jack Aidley, quozl.
8/10/2003 M. J. Young: In-game Fear I've got a bit of a problem with a scenario, and Fruitsmack's thread on Suspense in RPGs was very close but not quite on it, so I'm starting this… In RPG Theory Participants: M. J. Young, jdagna, Cemendur, Marco, Jake Norwood, Windthin, Mike Holmes.
8/8/2003 M. J. Young: In-game Courtroom Drama Back somewhere in the incredibly long and multiply derailed Sharks With Lasers On Their Heads thread, I commented that I thought it possible to do courtroom drama if you… In RPG Theory Participants: M. J. Young, Smithy, pete_darby.
8/2/2003 M. J. Young: Follow-up on fiction reviewers for Multiverser novel Ah, I'm a day too late to revive the old thread--Seeking reviewers for game-related fiction is the first post on the second page, so that officially makes it old.… In Connections Participants: M. J. Young, Clay.
7/30/2003 M. J. Young: Behavior Versus Intention I know we've discussed it before; and I know that Ron insists GNS has nothing to do with "intent"; and I know I'm on the record as disagreeing with that.… In GNS Model Discussion Participants: M. J. Young, Marco, Ian Charvill, Valamir, Ron Edwards, Gordon C. Landis.
7/14/2003 M. J. Young: Reading Games as Substitutionary for Play? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=7162"](rantish) Interactive Fantasy and Dysfunction[/a][/i], Wayne a.k.a. Cadriel"] What I'm getting from your whole post (I picked a line that really exemplified it well) is that you like… In GNS Model Discussion Participants: M. J. Young, Marco, greyorm, efindel, Jack Spencer Jr, xiombarg, Lxndr, talysman, gobi, jdagna, Ron Edwards, pete_darby, WDFlores, Unarmed, kamikaze.
6/21/2003 M. J. Young: A question about the function of the forum new posts reset Well, that's probably a confusing title, but it was the best I could do. (I hate titles--it's always the hardest part in everything I write, and I'm always asking other… In Site Discussion Participants: M. J. Young, Jack Spencer Jr, Lxndr.
5/25/2003 M. J. Young: Looking for Christians in the Game Industry (is this you?) Someone pointed out to me that my earlier thread, Search for Game Designers who are Christian, was in a forum he did not frequent (Site Discussion), and thus he… In Connections Participants: M. J. Young, Sylus Thane, Wolfen.
5/20/2003 M. J. Young: Seeking reviewers for game-related fiction For some reason, several of the reviewers who have in the past reviewed Multiverser game products have not responded to an offer to review the latest publication. It may be… In Connections Participants: M. J. Young, clehrich, talysman, Sylus Thane, dragongrace.
5/19/2003 M. J. Young: Why Incoherent Games Sell In a thread in the Scattershot forum entitled Vive La Resistance or System Doesn't Matter, Fang Langford raises the question of why incoherent games sell. He suggests that it… In RPG Theory Participants: M. J. Young, Le Joueur, jdagna, Jeffrey Straszheim, clehrich, Jack Spencer Jr, LordSmerf, talysman, John Kim, Balbinus, damion, C. Edwards, woodelf, Mike Holmes, Ron Edwards.
5/19/2003 M. J. Young: System versus System According to the Lumpley principle, System is that which exists at the social contract level by which participants decide what is happening in the shared imaginary space. As such, it… In RPG Theory Participants: M. J. Young, Le Joueur, lumpley.
5/19/2003 M. J. Young: Where to post--or is it off topic? I've got a bit of a problem, and I don't know whether anyone at the Forge can help at all. It seems that my latest work isn't getting reviews--the people… In Site Discussion Participants: M. J. Young, Clinton R. Nixon, Ron Edwards.
4/29/2003 M. J. Young: Does Module Play Equal Participationism? Over in the thread, Do prewritten scenarios=Illusionism/Participationism?, M.J., what you describe sounds like straight-head Participation to me. I don't see why or how it's a different category.He was… In RPG Theory Participants: M. J. Young, Kester Pelagius, Mike Holmes, Jack Spencer Jr, Ron Edwards, Le Joueur, cruciel, Tim C Koppang, John Kim, deadpanbob.
4/21/2003 M. J. Young: On Innovative: Ranting Against a Rant I'm responding here to Chris's Standard Rant: "Innovative", but in a different direction.
When we're talking games and folks scream "Revolutionary and New!" most of the… In RPG Theory Participants: M. J. Young, Bankuei, Mike Holmes, fabien, Ron Edwards.
<< more previous topics | | Subsequent Topics 9/25/2003 M. J. Young: Setting as an element of System This is a spinoff from Front-loaded relationship-driven Nar/Sim overlap, in a way--that's what led me to think this way, and it's relevant to the discussion there.
I had been… In RPG Theory Participants: M. J. Young, pete_darby, Ron Edwards, damion, Windthin.
10/16/2003 M. J. Young: Cross-Gender Play, or Walk a Mile in My Stiletoes I'm often saying that role play can be a way of coming to understand other people, how they think, why they do what they do. I've also said that I… In RPG Theory Participants: M. J. Young, Tomas HVM, contracycle, Clinton R. Nixon, AnyaTheBlue, Emily Care, Ron Edwards, jrs, LordSmerf, JSDiamond, Mike Holmes, Mark Johnson, ADGBoss.
10/20/2003 M. J. Young: Game Design Seminar at UNY-con Dan Brace has agreed that I should run a seminar at UNY-con November 14th-16th in Rochester, New York specifically on game design. I'd like it to be a panel… In Conventions Participants: M. J. Young, lumpley, inthisstyle.
10/28/2003 M. J. Young: GNS Conflict with the Referee In the thread GNS and Social Contract,Problems only occur when players don't like the play of he other players.
That is, it's not enough to ensure that the… In GNS Model Discussion Participants: M. J. Young, Anthony I, Mike Holmes.
11/6/2003 M. J. Young: Simple to Complex Combat in Multiverser Over in design and resolutionI suspect I'd like Multiverser.
The simple-to-complex issue (did I read you right? Up to 12 steps?) is a great assist in play. I also… In RPG Theory Participants: M. J. Young.
11/20/2003 M. J. Young: <i>Post Ludem</i> GNS Analysis [i]I probably shouldn't start this thread; I'm too far behind on what was posted over the weekend as it is. But if I don't, I'll forget, and it will be… In GNS Model Discussion Participants: M. J. Young, Harlequin, jdagna, Christopher Kubasik, Ron Edwards, John Kim, joshua neff, Paul Czege.
11/21/2003 M. J. Young: An Interesting Promotional Strategy My son and I stumbled into something that was worth sharing with other independent game publishers. Here it is.
We were at UNY-con, and the seminars were wonderful but poorly… In Conventions Participants: M. J. Young, gobi, Dregg, Christopher Weeks, Mike Holmes, LordSmerf, Cemendur, AdAstraGames.
12/6/2003 M. J. Young: Toward a Name for the Theory Ron recently pointed out that it's a mistake to refer to his roleplaying model as "GNS", which is an accident of history and at this point a rather limited (if… In GNS Model Discussion Participants: M. J. Young, Tim C Koppang, Ron Edwards, Jonathan Walton, Mark Johnson, xiombarg.
1/26/2004 M. J. Young: Ubercon Demo Seth, I just submitted a Legends of Alyria demo event to the Ubercon events list, for Friday evening.
Let me know if there's anything you want me to have or… In Dark Omen Games Participants: M. J. Young, GreatWolf, Mike Holmes.
1/31/2004 M. J. Young: Giving Prizes O.K., this is weird, but I'm asking for ideas/advice.
I was registering to run a few games at UberCon, and one of the questions was whether any prizes would be… In Conventions Participants: M. J. Young, A.Neill, Michael S. Miller, Christopher Weeks, C. Edwards, james_west, Dregg, Ron Edwards, Valamir, Helvetian.
2/3/2004 M. J. Young: Character Sheet feedback (split from Ubercon Demo) Thanks; got it.
I am surprised that the new character sheet doesn't include any place for notes. Particularly, there's no place to identify a character as Blessed, or Digger Paladin,… In Dark Omen Games Participants: M. J. Young, GreatWolf, Shreyas Sampat.
2/5/2004 M. J. Young: Help with Summaries? Seth had some excellent advice over in the Ubercon Demo thread,In that case, you're going to want to have some brief summaries of setting elements on hand, plus… In Dark Omen Games Participants: M. J. Young, Mark D. Eddy, hix, GreatWolf, Mike Holmes, Shreyas Sampat.
2/10/2004 M. J. Young: Understanding: the "it" of Simulationism I was very unhappy with Mike Holmes' conclusions in The Roots of Sim II (in his post of February 9th, if it has continued), so I'm starting a new… In GNS Model Discussion Participants: M. J. Young, Rob Carriere, Mike Holmes, Jack Spencer Jr, Silmenume, clehrich, Walt Freitag, C. Edwards, cruciel, Emily Care, Sean, Caldis, Ron Edwards.
2/21/2004 M. J. Young: Ubercon III I'm surprised not to see a thread on this here.
I will be at Ubercon III next weekend in the NY Metro area; I will be running a Legends… In Conventions Participants: M. J. Young, inthisstyle, abzu, Dregg, Thor Olavsrud, urbwar.
3/15/2004 M. J. Young: An Experiment in Congruence I have several times used an example in these forums of a concept in which setting and situation tend toward congruence--that is, in which gamist, narrativist, and simulationist choices would… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, Dev, Alan, Mike Holmes, Marhault, Rob Carriere, Gaerik, JamesSterrett, Noon.
4/1/2004 M. J. Young: The Hard Question extended I'm a bit miffed that Neil's thread The Hard Question got closed so quickly after such a shocking and, in my view, wrong-headed turn. In essence, the thread began… In GNS Model Discussion Participants: M. J. Young, Valamir, beingfrank, RDU Neil, clehrich, Ian Charvill, Silmenume, contracycle, Storn, Ron Edwards, cruciel, Rob Carriere, pete_darby, Bankuei.
4/19/2004 M. J. Young: Is a "closed" sticker a possible future feature? I've often poured over posts on a thread for what feels a long time, and then come to the end to find that Ron or Clinton has closed it.
Sometimes… In Site Discussion Participants: M. J. Young, greyorm, Jack Aidley, Ron Edwards, Christopher Weeks, xiombarg, Shreyas Sampat, quozl, Jack Spencer Jr, Emily Care, Rob Carriere, orbsmatt.
4/20/2004 M. J. Young: Alignment and Premise in D&D I feel silly doing this, but over in Ben Lehman's Gamism and Narrativism thread a side issue emerged regarding whether D&D had within it the possibility of addressing premise… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, NN, contracycle, BPetroff93, Noon, myripad.
5/12/2004 M. J. Young: Character/Player Gender Relationship? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=11126"]Mechanical Gender Differences II (Mongrel)[/i][/a] Walt Freitag"]Players tend to assume that they will play characters of the same gender of the player.[/quote]
I was shocked by this statement.… In RPG Theory Participants: M. J. Young, rafial, Ravien, Sean, AnyaTheBlue, Matt, Jack Spencer Jr, beingfrank, Walt Freitag, clehrich.
5/14/2004 M. J. Young: Gaming Outpost Thread Restoration Much of the pre-history of The Forge was in the discussions at Gaming Outpost.
It was there that Ron Edwards first introduced System Does Matter and the distinctions between… In Connections Participants: M. J. Young, Mike Holmes.
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