Previous Topics 11/21/2003 ethan_greer: Pining for the fjords Hi all!
Thugs & Thieves is emphatically not dead. My relative silence lately is all on account of a bit of demon wrestling I've been busy with. And no, unfortunately,… In SimplePhrase Press Participants: ethan_greer.
11/21/2003 Jabberwocky: Feng Shui -> Heroquest Conversion I'm currently in the midst of running a campaign of Feng Shui, and am toying with the idea of converting to the Heroquest rules. So far, I've decided to treat… In HeroQuest Participants: Jabberwocky, Mike Holmes, dunlaing, Scripty, RaconteurX.
11/21/2003 M. J. Young: An Interesting Promotional Strategy My son and I stumbled into something that was worth sharing with other independent game publishers. Here it is.
We were at UNY-con, and the seminars were wonderful but poorly… In Conventions Participants: M. J. Young, gobi, Dregg, Christopher Weeks, Mike Holmes, LordSmerf, Cemendur, AdAstraGames.
11/21/2003 Space Cowboy: Do you like Cowboy Bebop? Looking for more Playtesters Hey guys,
How’s it going? I hope that everything is well with you.
I am a recent UCLA Law School grad who desperately doesn’t want to be an attorney. Thus,… In Connections Participants: Space Cowboy, LordSmerf.
11/21/2003 ks13: Inspiration from disappointing gameplay The last bit of actual roleplaying that I undertook was not very rewarding or satisfying bit of gaming, but it probably was the most positive thing that could have happened… In Actual Play Participants: ks13, Mike Holmes, Ron Edwards, Valamir, Christopher Kubasik, cruciel, Walt Freitag, Scripty.
11/21/2003 gabby2600: Rail Guns & GAUSS Weapons [url]http://www.powerlabs.org/index.html[/url]
The above links show theories and actual experiments in to creating various types of weapons, for Futureistic or near future games.
Some of these things could be usefull for… In RPG Theory Participants: gabby2600.
11/20/2003 Paganini: Narrativism for the Soul So, all these recent threads have really been great, but they're very deep, and awfully technical. Last night I was thinking about all this, and a new way of communicating… In GNS Model Discussion Participants: Paganini, Valamir, Ron Edwards, Ian Charvill, John Burdick, Calithena, ejh, Christopher Kubasik, Walt Freitag, M. J. Young.
11/20/2003 Samson: Silly Damage resistance It seems to me that it's fairly easy to create a character (while still keeping a good character concept in mind) that is well nigh invulnerable to most attacks made… In The Riddle of Steel Participants: Samson, Valamir, Ingenious, Ben Lehman, Salamander, Jake Norwood, Brian Leybourne, Caz, Ian.Plumb, Mike Holmes, feanor, Jim.
11/20/2003 A.B.W: Game Book + You = Creative Sentai! "Sentai" is the Japanese word for stories about teams of characters who have special powers in combination, by the way.
In Art: Does It Matter?, Lxndr made a comment that… In RPG Theory Participants: A.B.W, Paganini, Shreyas Sampat, John Kim, Ron Edwards, M. J. Young, Andrew Martin, Andy Kitkowski, Mike Holmes, Dotan Dimet.
11/20/2003 jburneko: [Sorcerer] Dialogue and Combat Okay, dialogue in a combat situation is a massive problem for me. In most traditional "linear" initiative systems, I'm very inconsistant with how I run dialogue. Sometimes It's a free… In Adept Press Participants: jburneko, Ron Edwards.
11/20/2003 Dev: Making a Convention-ready "mix-cd" of rpgs... I remember's Smith's "ConBust" (a small con) had a freebie CD with some free RPGs and demos on it. I'm looking into having a similar CD for VeriCon (see thread).… In Publishing Participants: Dev, LordSmerf, Ben Lehman, gobi.
11/20/2003 Dev: [VeriCon, MA] Send us support material? More guests? [i]previously [url]http://www.indie-rpgs.com/viewtopic.php?t=7735[/url], more con info therein.[/i]
[url=http://www.vericon.org][b]Vericon[/b][/url] is still looking for RPG designers who'd like to be part of our (growing) panel on RPG design and the industry in general.… In Conventions Participants: Dev, abzu, Michael S. Miller, Paul Czege.
11/20/2003 gobi: Trailers for RPGs The thought crosses my mind after seeing this trailer for Robota: Reign of Machines. The opening shot of a trio of skinny semi-humanoid robots treking through the windy desert, clad… In Publishing Participants: gobi, Ron Edwards, Clinton R. Nixon, Jason L Blair, Chris Passeno, max.lambertini, Matt Snyder, Ben Morgan, Gold Rush Games.
11/20/2003 Belac: Recommending/requiring calculators Hello everyone, this is my first post here so I'll try to keep it concise. I've been working on a particular game for four and a half years now and… In Indie Game Design Participants: Belac, Jack Aidley, Lxndr, Shreyas Sampat, Mike Holmes, John Kim, M. J. Young.
11/20/2003 sirogit: The Evoloution of Sorcerer? I seem to recall a post where Ron Edwards referred to the begginings of Sorcerer as "drifted Gamist" before the GNS definitions existed. Please correct me if I'm mistaken.
If… In Adept Press Participants: sirogit, Ron Edwards.
11/20/2003 marcus: Gamist, Narrativist, Simulationist Outlook In the "Appendixes" to Sorcerer, three styles of play are identified: "Gamist", "Narrativist" and Simulationist", and it is said that there is "some, but not much, crossover possible" between them.… In Adept Press Participants: marcus, joshua neff, Ron Edwards, M. J. Young, Mike Holmes.
11/20/2003 M. J. Young: <i>Post Ludem</i> GNS Analysis [i]I probably shouldn't start this thread; I'm too far behind on what was posted over the weekend as it is. But if I don't, I'll forget, and it will be… In GNS Model Discussion Participants: M. J. Young, Harlequin, jdagna, Christopher Kubasik, Ron Edwards, John Kim, joshua neff, Paul Czege.
11/20/2003 dunlaing: What should I do this week? My players are playing a bunch of monster race characters. One of them has an order of priests* that he's feuding with. I decided that they had hired a sorcerer/demon… In HeroQuest Participants: dunlaing, pete_darby, simondale, Mike Holmes.
11/19/2003 Michael S. Miller: Survey of Damage Systems Well, I've been ruminating on a narrativist superhero game and have hit a creative doldrum. You see, I'm working with the central metaphor of superheroes being "Power comes from Suffering"… In RPG Theory Participants: Michael S. Miller, xiombarg, Valamir, Heather Manley, M. J. Young, John Kim, Brassel, Thierry Michel, Shreyas Sampat, efindel, Calithena, Harlequin, Plane Sailing.
11/19/2003 bcook1971: Praise for "View posts since last visit" I think this is a recent addition . . . May be wrong.
Anyways, how useful! Kudos. In Site Discussion Participants: bcook1971, Ben Lehman, pete_darby.
<< more previous topics | | Subsequent Topics 11/21/2003 Jason L Blair: Review in Pyramid Matthew Pook reviews My Life With Master in this week's issue of Pyramid. (http://www.sjgames.com/pyramid/) In Half Meme Press Participants: Jason L Blair, Paul Czege.
11/21/2003 xiombarg: distribution horror stories (and related anecdotes) I know Ron and many others are on-record as being disgusted with the current RPG distribution system. I couldn't help but think about this as I was browsing the Pulsar… In Publishing Participants: xiombarg, Pramas, HinterWelt, Gold Rush Games.
11/21/2003 LordSmerf: Shooting people with guns mechanics I'm not sure if this should be in Theory or not, i'm sure it will be moved if it needs to be.
Anyway, what i'm looking for is a survey… In RPG Theory Participants: LordSmerf, xiombarg, Harlequin, Dev, Mike Holmes, Ben Lehman, jdagna, M. J. Young, theltemes, contracycle, gobi.
11/22/2003 Ian.Plumb: Spell aging question Hi,
Given that spell casting can cause instant physical aging, what is the effect of instant aging on a spell caster going through puberty, pregnancy, or menopause?
Cheers In The Riddle of Steel Participants: Ian.Plumb, Brian Leybourne, toli, kenjib, Mike Holmes, Valamir, Draigh, Thanaeon, Wolfen.
11/22/2003 Heraclitus: Humanity Hi Mike, Ron, Sean et. al.
I think Mike asks a good question here. He says
Let's say that I want to play in Calithena's world. I need to know… In Adept Press Participants: Heraclitus, Calithena, Ron Edwards, Mike Holmes, joshua neff.
11/22/2003 6inTruder: Capital of Gelure A friend of mine spends a great deal of time in France and he was showing me pictures and one he had I totally thought should be used as the… In The Riddle of Steel Participants: 6inTruder, Brian Leybourne, Mike Holmes, Salamander.
11/22/2003 marcus: Starting Demons I can't see a rule for how good starting demons can be. Is the idea for the players to be allowed to start with a demon as powerful as they… In Adept Press Participants: marcus, joshua neff, jburneko, Ron Edwards.
11/22/2003 gobi: Die-types as analagous to card suits Just a quick "anyone thought of this?" question:
The seeds of a task resolution system for my criminal RPG began developing from the earlier thread on dice-bluffing. It's very sketchy,… In RPG Theory Participants: gobi, Harlequin, J B Bell, LordSmerf.
11/23/2003 Durgil: Unwieldy Weapons Over at the HârnForum there is a discussion about the importance of minimum strength with regards to which weapons that can be used, here. I understand the points that have… In The Riddle of Steel Participants: Durgil, Jasper, kenjib, Caz, Mayhem1979, StahlMeister, Draigh, Salamander, Jim.
11/23/2003 Calithena: Anaxial's Roster Are they planning a new version for HeroQuest, or has that already been done, or are they just going to stick with the old version even though there have been… In HeroQuest Participants: Calithena, Peter Nordstrand, Der_Renegat, Ron Edwards, pete_darby, Mark Galeotti.
11/23/2003 Dotan Dimet: A few things to add Edit: this is really supposed to be in the international gaming thread. Oops.
A few bits to add to Mark's summary:
* Israel has practically no gaming stores, but the… In RPG Theory Participants: Dotan Dimet, Valamir, Ron Edwards, Emily Care.
11/24/2003 sirogit: Trying to find out if an object is demonic? If a player in a game were trying to search an object to find if it's really a demon, and that object was not a demon, what would the roll… In Adept Press Participants: sirogit, Ron Edwards.
11/24/2003 linux: Feedback Requested First, thumbs up to Drifter Bob on an excellent article. Your knowledge is always helpful and welcomed. (This article assumes you have read the realism paper by Drifter Bob and… In RPG Theory Participants: linux, Andrew Martin.
11/24/2003 marcus: Why is the Prioritization the Thing? Hello there- first time poster to this forum.
When first reading Ron's various essays on GNS, I formed the view that Ron was saying that a good RPG should contain… In GNS Model Discussion Participants: marcus, Calithena, pete_darby, M. J. Young, Valamir, Ian Charvill, jdagna, Mike Holmes, greyorm, Christopher Kubasik, Ron Edwards.
11/24/2003 Dregg: Teasers and Web Site Promotion In about a month my web site will have it's Domain attached and it will be ready to rock, but I have a couple of thoughts.
I'm planing to use… In Publishing Participants: Dregg, Mike Holmes, abzu, Paul Czege, Gold Rush Games.
11/24/2003 Michael S. Miller: [Discernment] v2.0--A revised experiment I've posted version 2.0 of my game Discernment. The original thread is An experimental game of experimentation. The current version is a 700K PDF available here
I plan to… In Indie Game Design Participants: Michael S. Miller, xiombarg, Mark D. Eddy, Valamir, Christopher Weeks.
11/24/2003 saint ash: Hey Jason, new stuff for little fears? Hey Jason, i was wondering when we would be seeing the suppliments for little fears? I thought they were supposed to be released a while ago but I haven't heard… In Key 20 Publishing Participants: saint ash, Jason L Blair, Comte, peteramthor, Jan_Schattling.
11/24/2003 Opsimath: Technical question about this board Hi, sorry to pester you with a question that has nothing to do with RPGs, so I'll try to keep it brief.
I like the default behavior that causes all… In Site Discussion Participants: Opsimath, Clinton R. Nixon.
11/24/2003 Durgil: Rapier Reach Since the length of a rapier is listed in the book to be 46" to 56", shouldn't it be considered long with regards to its reach, not medium as it… In The Riddle of Steel Participants: Durgil, Caz, Jake Norwood, Salamander, Valamir, Ashton, tauman.
11/24/2003 Matt Snyder: Daedalus No. 2 call for content The first issue of Daedalus was a resounding success. To date, readers downloaded the PDF version well over 2,500 times. I estimate a very rough readership somewhere between 1,500 and… In Connections Participants: Matt Snyder, M. J. Young, Zathreyel, mikemunsil.
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