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From Day One


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12/16/2003 anonymouse: Thoughts on a roleplaying-combat philosophy.
((NOTE: bcook tossed in some gnarly Last Samurai spoilers in his post, so beware!)) Inspiration: M.J. Young in this thread: One thing is that players have to work with contingencies:…
In RPG Theory
Participants: anonymouse, bcook1971, rafial, Noon, Jeph, M. J. Young, xechnao, hatheg-kla, Mark Johnson, Wolfen, Ian Cooper, Lxndr.


12/16/2003 abzu: [Burning Wheel] Wild Magic
We recently switched from our Tiernikan campaign (european medieval fantasy) back to our main (and long running) Orphans game (korean/japanese/chinese with a dash of western fantasy). The players are playing…
In Actual Play
Participants: abzu, rafial, johnzo, taepoong, Lxndr, Mike Holmes, DaGreatJL, Valamir, Ron Edwards.


12/16/2003 Harlequin: [MLwM] At Seven Bells - Framing/Pacing?
At Seven Bells (see the setup here) played its first real session on Friday, and I found myself with mixed feelings both about my own ability to run the game…
In Actual Play
Participants: Harlequin, jrs, Mike Holmes, GB Steve, Valamir.


12/16/2003 jeffd: Accidental Sorcery?
So I'm prepping for Sorcerer. One thing that's occured to me is I might face a PC who is a sorcerer on accident. "I just opened my Grandmother's trunk after…
In Adept Press
Participants: jeffd, Ron Edwards, Bob McNamee, greyorm.


12/15/2003 Caynreth: How many players?
I got my copy of Universalis on Saturday and want to try it first time on our school-gaming-day. My question for some experienced players: How many players would you suggest…
In Universalis
Participants: Caynreth, Bob McNamee, Mike Holmes.


12/15/2003 johnmarron: TRoS for Middle Earth anyone actually done it?
Hi all, I'm sure this has come up in the forum before, but I wasn't able to locate any discussion of it using the search function. Has anyone actually run…
In The Riddle of Steel
Participants: johnmarron, Durgil, Bogie_71, Mike Holmes, Bastoche, kenjib, BirdMan, Blake Hutchins, Valamir, Gary_Bingham, Ingenious, Wolfen, Brian Leybourne, Farlon.


12/15/2003 rafial: BW and No Myth
In my Tarshish game, I've been seeking to follow the "No Myth" style of GMing, in so far as I understand that concept as it has been presented at the…
In Burning Wheel
Participants: rafial, joshua neff, abzu.


12/15/2003 inthisstyle: First Game and Few Questions
OK, I had my first game of Universalis a couple of weeks ago, and we had a good session but I am a bit unclear on one aspect of the…
In Universalis
Participants: inthisstyle, Mike Holmes, Bob McNamee.


12/15/2003 kalyptein: seeking methods for "Plot Framing"
After the holidays, my group will be starting a new game, a space opera adventure using a slight mod of Feng Shui. As I was jotting down adventure seeds, I…
In Actual Play
Participants: kalyptein, bifevo, Roy, Matt Wilson, Mike Holmes, Bankuei.


12/15/2003 Gary_Bingham: Riddle Of The Spice
Guys, I am preparing to run a game for my regular group set in Frank Herbert's Dune background. I love this background and I would not be the first person…
In The Riddle of Steel
Participants: Gary_Bingham, Mike Holmes, Bob McNamee, Lxndr, Paka, Caz, GaGrin, Valamir, contracycle, Vanguard, Alan.


12/15/2003 Pteryx: Four main forms of RPGs (split)
As most of my RP experience has been online in various text-based forms, I hope I can be of help in clarifying the differences between them. From what I've seen,…
In RPG Theory
Participants: Pteryx, Ron Edwards.


12/15/2003 qxjit: Quick Stamina / Possessor Question
Ron, you referenced an answer to this question on Gaming Outpost in this thread, but that answer seems to be inaccessible now, so I'll ask it again. What is…
In Adept Press
Participants: qxjit, Ron Edwards.


12/15/2003 joshua neff: s&s lit: the return of REH
I mentioned in another thread (but decided to start a new one this time) that I was going to be getting the new Coming of Conan. It's not just a…
In Adept Press
Participants: joshua neff, Ron Edwards, anonymouse, Zak Arntson, 6inTruder, Gordon C. Landis, Valamir.


12/15/2003 Dev: Best system for Play-by-Post play?
I've noticed (and overheard, from other threads), that certain systems are particularly ill-suited for the time-lag inherent in play-by-post. The one PbP game I ran ultimately broke because I ran…
In RPG Theory
Participants: Dev, Christopher Weeks, MachMoth, M. J. Young, Andrew Norris, mark2v, The Benj, Grex, drozdal, RaconteurX, ejh.


12/15/2003 Dev: Using TROS in CRPGs
Watching my friend play the new CRPG Disgaea (for, like, 12 straight hours), I realized yet again that most CRPGs use a whole lot of D&D baggage - i.e. levels,…
In The Riddle of Steel
Participants: Dev, sirogit, MachMoth, Jake Norwood, Caz, kenjib, Mokkurkalfe, Krammer, GaGrin, Ingenious, Wolfen, Brian Leybourne, Thanaeon, Noon.


12/15/2003 Jan_Schattling: New Pages online
Hi. I got two new Pages online www.kleine-aengste.de and www.little-fears.com. I will try to offer users new stuff, adventures, and characters and to build up an english / german community.…
In Key 20 Publishing
Participants: Jan_Schattling.


12/15/2003 greyorm: Narrativism & Illusionism (and other matters)
This discussion is split from Schizo Exalted. If Narrativism isn't about telling/creating a narrative, then wouldn't it be a bit of a misnomer? And you're right, charcters with a weak…
In GNS Model Discussion
Participants: greyorm, Noon, eyebeams, M. J. Young, Ron Edwards, Gordon C. Landis.


12/14/2003 Paka: Unlock the Wordhoard - New Gift
[u][b]Unlock the Wordhoard (Major and Minor)[/b][/u] Characters with this Gift are able to stand before men and women before a conflict and rouse them with words, stirring them to new…
In The Riddle of Steel
Participants: Paka, StahlMeister, Caz, Jake Norwood, Ingenious, toli.


12/14/2003 MachMoth: "What You're Given," or "Gamism on the Fly
When I DM a round of pure-gamist D&D, I've noticed three major types of character development, planned, extemporaneous, and on-the-fly. For example, many of the players sit down, and plan…
In GNS Model Discussion
Participants: MachMoth, Noon.


12/14/2003 philreed: vs. Monsters White Box Edition
The 24-hour game I wrote, vs. Monsters, is in the middle of an expansion and revision and will be printed as a boxed set next month. It's a limited run…
In Publishing
Participants: philreed.


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Subsequent Topics

12/16/2003 Caynreth: Some more questions: Challenge and Complication
I'm very excited about my first Uiversalis session. Still I have two questions about the rules: 1) Is it possible to challenge a player during his scene framing? Or is…
In Universalis
Participants: Caynreth, Mike Holmes, Valamir, Bob McNamee.


12/16/2003 Andy Kitkowski: Adobe InDesign 2: Good tutorial sites?
Hey all- I just ran into a copy of InDesign 2 floating in the office over here, and wanted to use it to make classier character sheets and the like.…
In Publishing
Participants: Andy Kitkowski, quozl, sacrosanct, Bob Goat, Mernya, Matt Snyder, Jack Aidley.


12/16/2003 Sindyr: Has this way of doing initiative been thought of before?
I present this as in idea for people to comment on, tweak, use in whole or in part, etc - with the understanding that I retain any and all rights…
In Indie Game Design
Participants: Sindyr, Zathreyel, Andrew Martin, qxjit, Darcy Burgess.


12/16/2003 Sindyr: oops
bad post
In Indie Game Design
Participants: Sindyr.


12/17/2003 morningstar13: A new independant game!
I have been playing this one for a few weeks and it is promising - sorry this is an ad+review but it is what I could find on the subject:…
In Indie Game Design
Participants: morningstar13, Loki, ross_winn, ethan_greer, Zathreyel, Paul Czege.


12/17/2003 LordSmerf: Question concerning high quality color printing.
Over in the Interesting Space Dogfights thread we tossed around the idea of using computer generated graphics and shots from the Hubble (and other similar sources) as art for a…
In Publishing
Participants: LordSmerf, jdagna.


12/17/2003 Gordon C. Landis: Looking at eyebeams objections to GNS
A response to Malcolm's thoughts about GNS in this thread didn't seem to fit with the focus of that thread - so I thought I'd start a new one.…
In GNS Model Discussion
Participants: Gordon C. Landis, greyorm, eyebeams, contracycle, Calithena, Ron Edwards, Ian Charvill, Mike Holmes.


12/17/2003 Malechi: TFOB
I can't seem to find any reference to an updated release date for TFoB anywhere. Any clues on its whereabouts? Jason
In The Riddle of Steel
Participants: Malechi, Draigh, Brian Leybourne.


12/17/2003 Dev: Heavy on the Metarules: Good thing?
The way my project has been involving (the Great American Space-Western, at this point), much of the rules I'm considing are "metarules" compared to what most would consider the fundamental…
In Indie Game Design
Participants: Dev, Andrew Martin, Mike Holmes.


12/17/2003 Kilor Di: Handbooks
Never mind...too distasteful even for me.
In Indie Game Design
Participants: Kilor Di.


12/17/2003 Kilor Di: Vampires in PnP
How many PnP games that people are working on feature vampires? Mine kind of does, in a half-***ed way.
In Indie Game Design
Participants: Kilor Di, greyorm, Mike Holmes, C. Edwards, Belac, anonymouse, Rich Stokes.


12/17/2003 Bankuei: D&D 3.0- Gamism ain't easy...
Hi folks, Last few weeks I've been running an ongoing series of D&D 3.0 one shots. Each session is a self contained adventure/mission, with no real connection between them. Play…
In Actual Play
Participants: Bankuei, MachMoth, Ron Edwards, joshua neff, Andrew Norris.


12/17/2003 greyorm: Your Red Monkey Fist is no match for my Flaming Tiger Kick!
So, ever since I recieved my copy of Sex & Sorcery I've been trying to think of a way to make the martial arts system therein more than just color,…
In Adept Press
Participants: greyorm, Rich Forest, Ron Edwards.


12/17/2003 marcus: Demon Abilities in Combat
If I haven't already used up my question allocation for this month, I have a few questions relating to the use of demon abilities in combat: 1. It is said…
In Adept Press
Participants: marcus, Ron Edwards.


12/17/2003 Paka: Gangster Sorcerer
I tried to Search around to find a campaign concept like the one I'm about to outline. If anyone knows what it was called, I'd love to get a link…
In Adept Press
Participants: Paka, Ron Edwards, ross_winn.


12/17/2003 Calithena: Simulationism
In the thread at http://www.indie-rpgs.com/viewtopic.php?t=9025 , I offered some thoughts on Exalted. These lead me to ask some questions. Ron's distinction there between the excitement generated by thinking about a…
In GNS Model Discussion
Participants: Calithena, Alan, Ian Charvill, Ron Edwards, M. J. Young, Silmenume.


12/17/2003 dunlaing: Some Trollbabe Questions
I had been somewhat skeptical of Trollbabe for quite some time, owing to the Troll part and the Babe part of the title. My friend Jim (he goes by Supplanter…
In Adept Press
Participants: dunlaing, Ron Edwards, Supplanter, rafial.


12/17/2003 hyphz: Betrayal
In a gamist D&D3E game I've run recently, the players complained several times about being betrayed by either NPCs or environment construction. Hypothesis: In a Gamist/Illusionist game, betrayal of one…
In RPG Theory
Participants: hyphz, Andrew Norris, MachMoth, jdagna, Ron Edwards, Mike Holmes, Noon, epweissengruber, Comte, Troy_Costisick.


12/17/2003 Caz: Rapid fire
This is for interested in modern/futuristic ballistic firearms in TROS. I've been doing it differently, but I tried this recently for rapid fire rules and I'd like to know what…
In The Riddle of Steel
Participants: Caz, Jake Norwood, Ingenious, LordSmerf, Brian Leybourne, deltadave, Wolfen.


12/17/2003 Mike Holmes: Mike's Standard Rant #7: Designing for Gamism Ain't Easy
This one was touched off by this thread. In that thread, Chris is pointing out how hard it is to make a balanced game. I agree, but worse than that,…
In GNS Model Discussion
Participants: Mike Holmes, GreatWolf, Jack Spencer Jr, LordSmerf, quozl, Noon, Ben Lehman, Bankuei, Andrew Martin, anonymouse, greyorm, xiombarg, Valamir, Drifter Bob, Harlequin, ADGBoss.


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