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From Day One


Previous Topics

2/20/2004 Matt Wilson: some confusion on dodging missiles
In last night's game, my character was generating missile pool to nail some guy with a thrown knife, and the guy actually launched a knife in return. So the rules…
In The Riddle of Steel
Participants: Matt Wilson, Wolfen, Valamir, John Harper, Brian Leybourne, kenjib, Alan, Jake Norwood, Ben Lehman, Overdrive.


2/13/2004 Matt Wilson: getting more feedback
So a couple months ago I put up a playtest version of my game, available for free. As far as I can tell, I've had a lot of downloads. Well…
In Publishing
Participants: Matt Wilson, Matt, abzu, Jake Norwood, chadu, Michael S. Miller, jdagna, Adam, Mike Holmes, brainwipe.


2/9/2004 Matt Wilson: [unipool] Horizon, the Firefly spinoff
Yesterday was, after a mishap involving stolen wheels and a superbowl, out first full-length episode of "Horizon," the Firefly spinoff series. John's Universalis-Pool rules fit the group perfectly, with a…
In Actual Play
Participants: Matt Wilson, Valamir, John Harper.


1/27/2004 Matt Wilson: narration and resource management
Been playing John Harper's "Poodle" pool variant a bit, and thinking about how the anti-pool in general is kind of a narration resource. Resource management seems loaded with potential problems…
In RPG Theory
Participants: Matt Wilson, John Harper, Ron Edwards, Harlequin.


1/20/2004 Matt Wilson: Premise in actual play
In light of some recent threads about narrativism in an undisclosed location, I'd like some accounts of nar play and addressing of premise. How specific was your Premise before the…
In Actual Play
Participants: Matt Wilson, Ian O'Rourke, Ron Edwards, Christopher Kubasik, Gordon C. Landis, Bankuei, John Kim, abzu, clehrich, Paganini, Lisa Padol, pete_darby, inthisstyle.


1/19/2004 Matt Wilson: [the poodle] you can't take the sky from me
Today was almost the first full episode of our game set in the Firefly universe. I say almost because we played an hour's worth last week and ended a little…
In Actual Play
Participants: Matt Wilson, John Harper, Ron Edwards.


1/16/2004 Matt Wilson: Wushu: hard work, but rewarding
We're crazy guys. We did a crazy system switch: Spycraft to Wushu. It's like the 6th game in the run, and we bailed on poor d20, which was boxing us…
In Actual Play
Participants: Matt Wilson, Ron Edwards, Brand_Robins, Clinton R. Nixon, Blake Hutchins, Hafaza, rafial, John Harper, ejh, Valamir, gobi, DaR, ReverendBayn, Ian O'Rourke, James K..


1/14/2004 Matt Wilson: The Frankenstein System
This might be too daydreamy a post for the design forum, but I've been thinking about this other iron I have in the fire, and which elements of which systems…
In Indie Game Design
Participants: Matt Wilson, Valamir, John Harper.


1/12/2004 Matt Wilson: [the puddle] - Firefly
Today was the final prep for a game set in the space-western universe of Joss Whedon's Firefly. We spent a couple hours talking about how the characters know each other…
In Actual Play
Participants: Matt Wilson.


1/9/2004 Matt Wilson: Sorcerer for Spies?
Last night we were playing us some Spycraft, and I was thinking, man, there needs to be a good spy game that doesn't use a microfiche character sheet. Naturally my…
In Adept Press
Participants: Matt Wilson, jburneko.


1/2/2004 Matt Wilson: 9 worlds' design
Hey Matt: Want to share some details regarding the layout for 9 worlds? What fonts are you using (garamond for body text?) and what spacing? I think you really nailed…
In Chimera Creative
Participants: Matt Wilson, Matt Snyder.


12/19/2003 Matt Wilson: [the Puddle] Crimson Skies Pulp Action
I officially dig any game that requires very little preparation from anyone. Enter the Puddle, which we opted for last night in the absence of one player and presence of…
In Actual Play
Participants: Matt Wilson, John Harper, Mike Holmes, Loki, Cassidy.


12/4/2003 Matt Wilson: [Primetime Adventures] Share the Love!
I just posted the latest draft of rules for Primetime Adventures for free public consumption. The pdf is nothing pretty, but I felt like sharing. You can get it here:…
In Indie Game Design
Participants: Matt Wilson, Alan.


10/28/2003 Matt Wilson: Lifepath question
Hey Luke: Wilhelm "rafial" is talking about running a game of BW coming up in the rotation, so I've been trying out a couple lifepaths to see how things work.…
In Burning Wheel
Participants: Matt Wilson, abzu, rafial.


10/17/2003 Matt Wilson: PTA: More Imperivm Confidential
Rome is in turmoil. In episode III, Atticus learns the identity of the murderer. It goes all the way to the top. A Nubian slave was paid to murder Galinius.…
In Actual Play
Participants: Matt Wilson.


8/15/2003 Matt Wilson: More Donjon Post Apoc
Donjon continued last night with special guest star James, who was the only person present from his group. James whipped up a quick talking animal (a crow named Vosco) and…
In Actual Play
Participants: Matt Wilson, Mike Holmes, Hafaza, rafial, John Harper, quozl.


8/8/2003 Matt Wilson: Donjon Goal Awards guidelines
Did I miss something on that in the game text? I'm wondering what a good goal award number is. In the sample adventure it looks like goals are worth far…
In CRN Games
Participants: Matt Wilson, Clinton R. Nixon, rafial.


8/8/2003 Matt Wilson: Donjon Post-Apocalypse
Last night started a short run of Donjon inspired by both Gamma World and the Fallout series of computer games. The characters are from a village where the children are…
In Actual Play
Participants: Matt Wilson, Clinton R. Nixon, rafial, John Harper, Hafaza.


7/18/2003 Matt Wilson: More Danger Patrol! The Mad Professor Landig
Last night we picked up where my character, Dr. Langston Bradbury, had just realized who we were up against. I spent the ten Action chips I had saved up, and…
In Actual Play
Participants: Matt Wilson, rafial, John Harper.


7/17/2003 Matt Wilson: GenCon: Parasite Games After Hours
Jeff and I both have games in progress, which we'd like the opportunity to share with any and all GenCon goers some evening after the show. The idea is we'd…
In Connections
Participants: Matt Wilson, Valamir, Paul Czege, Jeffrey Miller, Ron Edwards, Matt Gwinn, Gordon C. Landis.


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Subsequent Topics

3/9/2004 Matt Wilson: Peregrine - mixing rpg and boardgame
There's been a few games I've seen recently that have made cool use of visual aids like a map, and they got me thinking about this vague concept I've had…
In Indie Game Design
Participants: Matt Wilson, Valamir, Mike Holmes, johnzo, xiombarg.


4/22/2004 Matt Wilson: [PTA] spacehunter, pilot episode and playtesting errata
Last week was the pilot episode of a PTA series that I'm pretty sure we're still calling "Spacehunter." This post is about the elements of the game in play, and…
In Actual Play
Participants: Matt Wilson, Alan, John Harper, DannyK, Ian O'Rourke, pete_darby.


4/27/2004 Matt Wilson: [PTA] Spacehunter: Episode 1, Femme Fatale in Spaaaace!
Some of this is going to be dated, what with my latest and hopefully last major change to the rules. Based on the stumbling blocks of the previous game, and…
In Actual Play
Participants: Matt Wilson, Alan.


5/3/2004 Matt Wilson: relocating a business to a different state
So at the end of July I'll be moving from Seattle to Milwaukee. I've already registered a sole proprietorship with King County and the city of Seattle. Anyone know where…
In Publishing
Participants: Matt Wilson, semprebon.


6/7/2004 Matt Wilson: PTA: revised budget and fan mail
Here's a fix to the current troubles I've had with awarding fan mail and maintaining a dice ecosystem. My primary concern is reward and dice systems that promote the right…
In Indie Game Design
Participants: Matt Wilson, Mike Holmes.


8/8/2004 Matt Wilson: PTA: Proof copy
On Friday, as the movers were bringing our stuff in (I just moved to Milwaukee), the proof copy of Primetime Adventures arrived via FedEx. I chose Offset Paperback Mfrs., Inc.…
In Publishing
Participants: Matt Wilson, Andy Kitkowski, madelf, JSDiamond, Alex Johnson, Chris Passeno.


8/25/2004 Matt Wilson: Welcome to the Doghouse
Welcome, and thanks for stopping by the Dog-eared Designs forum. Please abide by all the usual Forge policies while you're here. Please feel free to post about any topics pertaining…
In Dog Eared Designs
Participants: Matt Wilson, John Harper, Alan, WarrenET2.


10/6/2004 Matt Wilson: shipping and packaging recommendations?
So it looks like I'll have the books in a day or two, and I need to figure out the best way to ship 'em. Mostly I'm concerned with packaging…
In Publishing
Participants: Matt Wilson, Valamir, Malak, GregS, jdagna, abzu, Paul Czege.


10/7/2004 Matt Wilson: Books for sale
I have books, and you can buy 'em here.
In Dog Eared Designs
Participants: Matt Wilson, dyjoots, pfischer, joshua neff, lumpley, Technocrat13, LordSmerf, Drew Stevens, Shreyas Sampat, ScottM, skatay.


10/11/2004 Matt Wilson: More shows worth emulating
Here's a thread where you can post new or old shows that you think are good role-model shows for Primetime Adventures, adding to the short and questionable list I included…
In Dog Eared Designs
Participants: Matt Wilson, Ron Edwards, John Harper, Meredith, Jonas Larson, rafial, pete_darby, Alan, Valamir, Mike Holmes, dunlaing, stingray20166, Caldis, kaotmus, azrianni, WarrenET2, joshua neff, Demada, Jaik, Chris Goodwin, ivan23.


10/12/2004 Matt Wilson: merchant alternatives to Paypal
Ever since I started selling Primetime Adventures I've had problems with Paypal. Over the last few days I've been unable to even access my account. As far as I can…
In Publishing
Participants: Matt Wilson, M Jason Parent, Valamir, jdagna, Matt Snyder, Blankshield, Clay, indiedog.


11/1/2004 Matt Wilson: Primetime Adventures retroactively makes Gaming Guru list
In his latest LJ post, Robin Laws lists Primetime Adventures among his picks of new stand-out products at GenCon 2004, even though he got the book after the Gurus panel.
In Dog Eared Designs
Participants: Matt Wilson, John Harper.


11/18/2004 Matt Wilson: the shape of things
Sales of Primetime Adventures are going better than I'd anticipated. It's a month and a half or thereabouts since I put it up for sale, and I've sold about 40…
In Dog Eared Designs
Participants: Matt Wilson, Paul Czege, Bob Goat.


11/18/2004 Matt Wilson: Galactic - space adventure fortified with narrativism!
I'm really inspired right now by Clinton's unparalleled enthusiasm with his new game, so I'm gathering up all these ideas I've left lying around and starting work on a new…
In Indie Game Design
Participants: Matt Wilson, JamesDJIII, Technocrat13, Valamir, Alan, Ben Lehman, Sydney Freedberg, TonyLB, Psuedopod, daMoose_Neo, greedo1379, johnzo.


11/20/2004 Matt Wilson: The Official Primetime Adventures Errata Thread
Like all print productions, Primetime Adventures has mistakes. And like all gamers, you've probably found one. Now's your chance.  Any mistakes you find, please post them in this thread, and…
In Dog Eared Designs
Participants: Matt Wilson, Damocles, Chris Goodwin, azrianni, BlackSheep.


12/1/2004 Matt Wilson: Galactic - preview information
Since I've gotten at least a small amount of speculation about my next game in development, I thought I'd fill in some blanks. Galactic is intended to be an epic…
In Dog Eared Designs
Participants: Matt Wilson, Jonas Larson, joshua neff, Valamir, greedo1379, JamesDJIII, Ron Edwards, Bankuei.


12/6/2004 Matt Wilson: messing around with Otherkind, poking it with a sharp stick
I had this cards idea based on otherkind, sort of a cousiny generic kind of game. You get dealt X cards, at least three, maybe more via some character ability.…
In lumpley games
Participants: Matt Wilson, Ron Edwards, nikola.


12/6/2004 Matt Wilson: Galactic - system notes
So Galactic as I see it is setting-based narrativism, ideally. Therefore if there's a reward system, it comes from the players addressing the premise, which is again embedded in setting…
In Dog Eared Designs
Participants: Matt Wilson, John Harper, Tony Irwin.


1/3/2005 Matt Wilson: Shortlisted for the Weird GameWyrd Game Awards
Primetime Adventures is shortlisted, alongside Dogs in the Vineyard, for Most Original RPG or Supplement. I don't know who those other two are, but I'm pretty flattered to have my…
In Dog Eared Designs
Participants: Matt Wilson, Bob Goat, Mike Holmes.


1/10/2005 Matt Wilson: Dog Gone
It's the honeymoon at last! Only six months late. I'll be away on vacation from Jan 11 to Jan 18, and will be unavailable for product fulfillment or questions during…
In Dog Eared Designs
Participants: Matt Wilson.


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