Previous Topics 2/26/2004 Caz: some magic/mutant/cinematic martial arts powers Just kinda made these up in myspare time, thought they were kinda fun.
Haven't playtested them or anything. Enjoy
Magic/Mutant/Cinematic Martial Arts Powers
Can be treated as maneuvers w/activation costs… In The Riddle of Steel Participants: Caz, Brian Leybourne.
2/26/2004 Noon: Quick questions on illusionism A quick question or two on illusionism.
Okay, say our hero gets to a T intersection. One way looks like it goes to a dangerous forest, the other a graveyard.… In RPG Theory Participants: Noon, M. J. Young, Ron Edwards, Mike Holmes, Doctor Xero.
2/26/2004 Noon: Rules that back source This is a condensation of the 'Rules that outsource' thread. I'd give a direct link, but that might give the idea that you have to read through it before tucking… In RPG Theory Participants: Noon, M. J. Young, Ian Charvill, Itse, Valamir, John Kim, Mike Holmes.
2/26/2004 6inTruder: [nicotine girls] pdf w/ examples? is there any chance of Nicotine Girls getting the pdf treatment with some play examples or such? I guess cause I'd like to print it out, and I'm not exactly… In Half Meme Press Participants: 6inTruder, Paul Czege.
2/25/2004 Dain: HELP! First, Pulling a punch. Second an index to this forum. Hey Guys,
How does one pull a punch (decided pre-emptively...not a "whoops, can I take that back" upon noticing your successes are so great you're going to gut someone)? I… In The Riddle of Steel Participants: Dain, murazor, Deacon Blues, Brian Leybourne, Caz, Edge, kenjib, Richard_Strey, Jake Norwood, Bankuei, Vanguard, Valamir, Dan Sellars, Wolfen, BirdMan, big kev.
2/25/2004 inthisstyle: [Mortal Coil] Initial Playtest I had a first, very successful playtest of the Mortal Coil rules last week. For background, Mortal Coil is a supernatural role-playing game I have been working on for some… In Actual Play Participants: inthisstyle.
2/25/2004 WDFlores: [Paladin] Shatterer - A Mythic Hindu-Inspired Campaign Hi, all.
Haven't been around here that much recently. Nevertheless, I'm back and checking in here with a report.
My gaming group and I finally picked up Paladin recently. Our… In Actual Play Participants: WDFlores, Michael S. Miller, Tony Irwin.
2/25/2004 [MKF]Kapten: Defending specific body parts I have thought about this before, but now its kind of important.
If a fighter in full plate has one exposed leg for some reason, would it be realistic to… In The Riddle of Steel Participants: [MKF]Kapten, Jake Norwood, Wolfen, Ingenious, Edge, Brian Leybourne.
2/25/2004 Technocrat13: The Paperwork of Bullets Greetings all,
If I may steal some of your time and thoughts, I'd love a little inspiration here. What I'm looking for are suggestions for keeping track of ammunition in… In Indie Game Design Participants: Technocrat13, Jack Aidley, Valamir, Lxndr, Ron Edwards, Andrew Norris, Bankuei, Dev, Matt Wilson, Overdrive, Tim C Koppang, Hereward The Wake, Mike Holmes, talysman.
2/25/2004 Jinx: Team creation / social contract questions I've been thinking a great deal about group character creation and social contracts for players in a team, potentially with team/party-oriented PCs designed to work together - specifically, in this… In RPG Theory Participants: Jinx, Mike Holmes, Ben Lehman.
2/25/2004 Valamir: Power (split) [quote]For example, the players in my James Bond 007 game are mostly (2 out of 3) accustomed to Illusionist play. However, they pretty instantly got into taking charge to a… In GNS Model Discussion Participants: Valamir, Noon, pete_darby, contracycle, Ron Edwards, John Kim, Ben Lehman.
2/25/2004 Silmenume: Theme is not Black and White [quote="Ron Edwards"][i]Two [/i]implicit outcomes, Jay? Sounds a little arbitrarily limited to me. I list four in Sorcerer, and that's because I'm considering only one of many, many possible qualifying variables.… In GNS Model Discussion Participants: Silmenume, Ron Edwards, Valamir, pete_darby, Bankuei, cruciel, Blankshield, Mike Holmes.
2/25/2004 Dan Sellars: Overcrowding in Weryth Hello Chaps,
Sorry this rambles a bit...
I was just looking through the rule book last night refreshing myself about Weryth etc as I've never really read it through before.… In The Riddle of Steel Participants: Dan Sellars, Jake Norwood.
2/25/2004 Jack Aidley: How small a .pdf could be sold? I considered putting this in the Selling Price thread, but I think it's enough of an aside to be worth its own thread.
I've been rather taken aback by the… In Publishing Participants: Jack Aidley, Eero Tuovinen, Matt Gwinn, ethan_greer, Ron Edwards, Simon W, coxcomb, jrs, greyorm.
2/25/2004 Bankuei: Let's talk Design! Hi folks,
We tend to go through a cycle here at the Forge. New folks come in, and there tends to be a little rustling as folks get adjusted to… In RPG Theory Participants: Bankuei, clehrich, Shreyas Sampat, Autocrat.
2/25/2004 ZazielsRephaim: MAJOR SPOILER (if my players read this I'll kill them) Nick, Jason, Bill, Cory, Logan.... if you guys read this, I will kill you, then kill your characters later.
I just wanted to run a game laden with undead and… In The Riddle of Steel Participants: ZazielsRephaim, Jaeger, Jake Norwood, kenjib, Brian Leybourne.
2/25/2004 Ben Lehman: d4 traits and Fallout More issues--
In fallout, you are given a choice from a list of options. This is Cool and Good, and needs to stay around. However, given that d4 traits only… In lumpley games Participants: Ben Lehman, lumpley, bluegargantua, nikola.
2/25/2004 Durgil: Possible Alternative Rules for Armour Just to let you all know right up front, if you don't want an extra dice roll or two in combat when a hit is determined, then save yourself some… In The Riddle of Steel Participants: Durgil, Crusader, Wolfen, Caz, BirdMan, Mike Holmes, Mokkurkalfe.
2/25/2004 coxcomb: Brain hurts, help with math Hi All,
I have seen some math whiz types posting here before and I hope one of them can help me.
The basic idea is that you roll a number… In Indie Game Design Participants: coxcomb, Jack Aidley.
2/25/2004 Aelios: Sorcery: E=Mc^2 and other questions Maybe this should be three posts; but I'm tired right now so please forgive me.
Q1: I've seen… In The Riddle of Steel Participants: Aelios, sirogit, Rick, Wolfen, Morfedel, Jake Norwood.
<< more previous topics | | Subsequent Topics 2/26/2004 sirogit: Tros CCG? I seem to remember reading about this in TROS. I could be wrong as I don't have the book with me at the moment due to losing the bag it… In The Riddle of Steel Participants: sirogit, Jake Norwood, Wolfen, Brian Leybourne, Valamir, Edge, Hereward The Wake.
2/26/2004 RyuMaou: Are non-humans neccessary in FRPGs? I was thinking about this the other day and it occurred to me that I don't know of any surviving, or even dead-but-once-popular, FRPGs that didn't involve elves, dwarves, or… In RPG Theory Participants: RyuMaou, Lxndr, Jack Aidley, Loki, clehrich, Ron Edwards, Alex Johnson, timfire, Zak Arntson, Mike Holmes, J B Bell, Mr. Sluagh, Wolfen, Doctor Xero, Shreyas Sampat, M. J. Young, contracycle, hitsumei, Scourge108, neelk, talysman, Itse, bcook1971, AnyaTheBlue, Walt Freitag, komradebob.
2/26/2004 Darcy Burgess: Fated RPG -- research block. Help! The Game: Fated (working title)
The Premise: PCs have cheated death, and are now invulnerable, except to the specific mode of death that they cheated.
The Setting: Film Noir with… In Indie Game Design Participants: Darcy Burgess, Valamir, Peter Hollinghurst, clehrich, orbsmatt, Ron Edwards, Scourge108, Bifi, contracycle.
2/26/2004 Nathan P.: Interesting NYT Article Hey all
For you online NYT subscribers (its free to sign up if you're not already), this is an interesting article:
The Ivy-Covered… In RPG Theory Participants: Nathan P., John Kim, Mike Holmes, contracycle, Loki, Vishanti, Eric J..
2/26/2004 clehrich: Setting seeks System, for long walks, cuddling.... So I’ve got this setting and campaign concept, and I wonder if anyone can think of a system that would admirably suit my goals. I’d rather not redesign from scratch;… In RPG Theory Participants: clehrich, Valamir, erithromycin, Shreyas Sampat, John Kim, Loki, Mike Holmes, M. J. Young, cruciel, Jonathan Walton, Harlequin, Rob Carriere.
2/26/2004 Shreyas Sampat: Refreshing Rain for Western Audiences [url=http://www.geocities.com/torchbearer_rpg/rain.html]Refreshing Rain[/url] is my game of wuxia-style kungfu and emotional conflict; here I am making an effort to retool it for a less Color-specific application.
[b]Character Creation[/b]
All the characters… In Indie Game Design Participants: Shreyas Sampat, Kryyst, Jonathan Walton, clehrich, Dev.
2/26/2004 lumpley: Prydain, the Hobbit, Pendragon ... Fun for Kids! Sebastian, my 7yo, read the back of my big Pendragon book. He explained it to me last night at dinner. "It's like Universalis," he said, "only you have to have… In Actual Play Participants: lumpley, Ron Edwards, Valamir, Simon W, GreatWolf, Zak Arntson, Christopher Weeks, Andrew Norris, Jeph, WDFlores, RaconteurX, Doyce, DannyK, Zathreyel.
2/26/2004 DannyK: R-Maps in Nobilis OK, I'm new to the Forge, so excuse me if this topic is inappropriate.
I've been developing a campaign for Nobilis, and was just adding the finishing touches when I… In Actual Play Participants: DannyK, bluegargantua, clehrich, GreatWolf, Minx, neelk, TonyLB.
2/26/2004 Lisa Padol: R-Maps So, what is the difference between an R-Map and a (possibly partial) family tree?
-Lisa In Actual Play Participants: Lisa Padol, jburneko, Andrew Norris, Malechi, Ron Edwards, james_west, John Kim, beingfrank, Bankuei, Valamir.
2/27/2004 Lisa Padol: Splitting the Party I think two thinks are prompting this post, the Burning Wheel write up, Preparations for Winter (which sounds cool. Picked up BW at the Strategist along with a bunch of… In Actual Play Participants: Lisa Padol, Andrew Norris, Ben Morgan, Ron Edwards, RDU Neil, Mike Holmes, Storn, clehrich, Nuadha.
2/27/2004 Eric J.: Moral Dilemma Okay, I don't know if this is Forge appropriate but here goes...
I have a little brother (9), quite brite actually, with a very creative mind. Recently I was whisked… In Actual Play Participants: Eric J., clehrich, John Kim, Tomas HVM, Ron Edwards, jdagna, Christopher Weeks.
2/27/2004 Doctor Xero: The Role of Fantasy Races in FRPGs [quote="Zak Arntson"]Tying into the third category, you have races representing an exaggerated aspect of humanity. Does this ties into the suspension of disbelief? Can players can more readily accept a… In RPG Theory Participants: Doctor Xero, Jonathan Walton, Ben Lehman, pete_darby, contracycle, Ron Edwards, Wolfen, Scourge108, John Kirk, Itse, coxcomb, M. J. Young, greyorm, Henri, John Kim, arwink, Argetlamh, komradebob, madelf, Walt Freitag, Valamir, Brother Adso, simon_hibbs, Cemendur.
2/27/2004 smc: Dice Probability Question.... I am a self-confessed math idiot. Can someone help me out with some dice pool probabilities?
I am looking for the chance of rolling either a 5 or 6 in… In Indie Game Design Participants: smc, james_west, clehrich, Jack Aidley, HMT.
2/27/2004 Malechi: [InSpectres] Fort Lauderdale franchise opens! well tonight we played our first ever game of InSpectres. It was great!
The scene opens as the trio of paranormal investigators take coffee in their franchise "offices", the largest… In Actual Play Participants: Malechi, Mike Holmes, clehrich, WDFlores, Bob McNamee.
2/27/2004 Halzebier: [D&D] Campaign Analysis Our group is in the process of finishing its first D&D 3e campaign. The game is/was combat-heavy, centred on dungeon crawls, and has seen the PCs rise from 1st to… In Actual Play Participants: Halzebier, Ron Edwards, Matt Gwinn, Loki, John Kim, 6inTruder, clehrich, John Burdick, Paul Czege, Jack Spencer Jr, Valamir.
2/24/2004 Scourge108: Simulationist Creep [quote="talysman"]
we know that certain games are Incoherent or Abashed, with major or minor technique conflicts that handicap attempts to play in a specific mode. we also know that historically,… In GNS Model Discussion Participants: Scourge108, james_west, John Kim.
2/27/2004 Doyce: Trollbabe to Amber conversion Currently at 20 x 20 foot room, referencing a post I made on my own game blog. Didn't expect it to garner much comment, but that shows what I know.… In Adept Press Participants: Doyce, Ron Edwards, james_west, Rob MacDougall, Bob McNamee.
2/27/2004 motherlessgoose: Sorcerer Supplements Is there any certain order one should purchase the supplements Sorcerer & Sword, Sorcerer's Soul, and Sex & Sorcery? In Adept Press Participants: motherlessgoose, Mike Holmes, Ron Edwards, hardcoremoose.
2/27/2004 elderdan: octaNe: thought we'd give it a whirl Played it at DunDraCon a couple of weeks ago (using Against the Reich material, apparently) and liked it ton, so I bought a copy and, when one player in our… In Actual Play Participants: elderdan, RaconteurX, Ron Edwards.
2/27/2004 Dain: Possible TROS Errata item - Research Skill Hey Guys,
According to Mark Winkelman's Errata page, new Errata items not listed there should be dropped here. This one is probably trivial as everyone probably knows off the top… In The Riddle of Steel Participants: Dain, Wolfen.
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