The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=11410

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

11/20/2008 cra2: Are You Delusional?
a game wherein you regularly slip between being a patient/prisoner in a dark, scary mental hospital and being on the "outside" as members of a team that hunts the criminally…
In First Thoughts
Participants: cra2, Ron Edwards, Wolfen, Noon, Altaem, jag, JoyWriter.


11/21/2008 cra2: Using Poker Cards vs Dice
I saw this post about using Poker Cards instead of dice. http://www.indie-rpgs.com/forum/index.php?topic=26195.msg251157#msg251157 Has anyone else experimented with that?
In lumpley games
Participants: cra2, Paul T, Wordman.


12/17/2008 cra2: # of Players for DiTV ?
Hey, Starting to read the rules for DiTV. Loving the theme. Hoping to run it in 2 weekends. Question though - I recall reading somewhere that it's really not suitable…
In lumpley games
Participants: cra2, lumpley, cdr, TomTitTot, oliof, robotsunshine, David Artman, chance.thirteen.


4/22/2009 cra2: 1001 Nights as a mini-game within another game?
Hi, Any suggestions as to how to bring elements of 1001 Nights into a social (party) scene within a 'traditional' fantasy campaign? We've been playing a d&d type of game…
In Night Sky Games
Participants: cra2, chance.thirteen, Meguey.


4/25/2009 cra2: any audio or transcripts of 1001 Nights actual play?
Is anyone aware of audio recordings of 1001 Nights actual play? Or maybe play reports that are more like a transcript than a summary of events? thanks, Cra2
In Actual Play
Participants: cra2.


4/27/2009 cra2: duration of "stories"?
In practical terms, how long is it taking for each courtier to get through their stories?
In Night Sky Games
Participants: cra2, Meguey.


7/14/2009 cra2: Mountain Witch question
[sorry if this is the wrong place to post a question.  don't see a right place.] Just played Mountain Witch. Have a question or two. Early in the game, I…
In Actual Play
Participants: cra2, Eero Tuovinen, timfire.


7/21/2009 cra2: agon play is slow?
Reading about Agon, I'm interested in the system. But when I listen to actual play podcasts, I get really frustrated. Seems like the game drags in combat. Worse than d20.…
In one.seven design
Participants: cra2, demiurgeastaroth, Ben Robbins.


7/27/2009 cra2: DiTV actual play AUDIO ?
Does anyone know of any audio recordings of DITV actual play? thanks, Cra2
In lumpley games
Participants: cra2, Noclue.


7/27/2009 cra2: DiTV vs. Agon ?
In your expert opinion(s), which is 'easier' to setup & run?  Dogs in the Vineyard or Agon? I have to run a session for 3-4 players in two weeks with…
In Actual Play
Participants: cra2, Simon C, Noclue, Ron Edwards.


7/29/2009 cra2: Vice vs Virtue
Need help with this mechanic idea... I took an old TSR Boot Hill module and replaced the resolution system with something fast - a trimmed down version of the Fuzion…
In First Thoughts
Participants: cra2, Luke, Lance D. Allen, Mike Sugarbaker, Simon C.


8/3/2009 cra2: Organizing Conflict
Hi, Am reading over the rules again trying to get comfortable before I run my first game. Could some of you experienced Dogs GMs chime in and sort out how…
In lumpley games
Participants: cra2, lumpley, Noclue, jburneko, Eliarhiman6, Web_Weaver.


8/5/2009 cra2: The Law: Territorial Authority vs Steward vs Dogs
I've done a search on Territorial Authority and still haven't quite come to a concrete picture in my head. Was hoping someone could help me... In terms of "law enforcement"…
In lumpley games
Participants: cra2, Lance D. Allen, lumpley, jburneko, Noclue, Danny_K, hix.


8/7/2009 cra2: [Contenders] Scene Types, playing aid
http://www.cra2.com/games/rpg/contenders/Scene Type Grid.doc I made this single-page reference doc for Contenders and showed it to Joe Prince who suggested I post it here in Actual Play to see…
In Actual Play
Participants: cra2, Ron Edwards.


more subsequent topics >>