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2/1/2006 mratomek: Looking for feedback on a core mechanic
I have been baking a game for a little over two years now and am finally at a point where I think it will see the press some time this…
In Indie Game Design
Participants: mratomek, dindenver, IagainstI, nsruf, Tommi Brander, sayter.


2/2/2006 mratomek: Is ther a generic OGL license Out there
I want to publish the current game I am working on under an OGL license that would allow other people to run with it. Is there a good license out…
In Publishing
Participants: mratomek, timopod, Trevis Martin, jerry, madelf, talysman, c.


2/7/2006 mratomek: Equipment vs. Powers
Just wanted to get some feedback on a concept for a game. The game allows you to build your own powers--essentially what you want your character to be able to…
In Indie Game Design
Participants: mratomek, Andrew Morris, dindenver, Ron Edwards.


2/7/2006 mratomek: Playtest a new approach to RPGing
Monster RulesTM is a new approach to RPGing. It allows players to create their own characters and scenarios using a simple point-based system, and then play games in a head-to-head…
In Connections
Participants: mratomek, nikola, Ben Lehman.


2/23/2006 mratomek: Fun with Monster Ruls
Started a new, weekly session of Monster Rules this week, and ran a Big City Heroes game--love the capes and tights. Had a couple of people show up--hope they will…
In Actual Play
Participants: mratomek.


3/10/2006 mratomek: Am I putting the CRUNCH in CRUNCHY?
The game I am working on, Monster Rules, is a generic RPG/wargame hybrid. You get to create your own characters that you use in game play, which is played-out in…
In First Thoughts
Participants: mratomek, Joshua BishopRoby, Noon, Danny_K.


3/10/2006 mratomek: Perfect Bind vs. Lay-Flat Binding?
Has anyone had any good experience with a lay-flat binding vs. standard perfect binding? Advantages or disadvantages?
In Publishing
Participants: mratomek, Nathan P., Joshua BishopRoby, Ben Lehman, MatrixGamer, komradebob, Czar Fnord, Eero Tuovinen, Miskatonic.


3/27/2006 mratomek: [Monster Rules]: The Return of Bruce Lee
I hosted a game of Monster Rules that invovled a Bruce-Lee type character. A martial artist that relied primarily on his Agility to both hit and avoid being hit. He…
In Actual Play
Participants: mratomek, Ron Edwards.


4/12/2006 mratomek: [Monster Rules]: Duplication of Effort
Finally got a chance to play again the other night. We played another simple game, but hope to move on to more complex scenarios this weekend. Jake, my evil opponent,…
In Actual Play
Participants: mratomek.


4/16/2006 mratomek: [Monster Rues] Farnswtoth is a dead man
Experimented with the custom scenario aspect of Monster Rules. It worked out greaat At first we were going to play a fantasy-based game of Monster, but decided to stick with…
In Playtesting
Participants: mratomek.


4/23/2006 mratomek: [Monster Rules]: Mind Control Rules
The saga continues... This time around, we tried exploring a bunch of new powers, including Hate, Laughter, Blindness, Paralysis and Stun. And I found that the characters I had created…
In Playtesting
Participants: mratomek, Ken.


5/1/2006 mratomek: [Monster Rules]: Final Supers Game
In our last game before moving on to more fantasy-based settings, the villains had to enter 5 different bunkers and reconfigure a computer/telecommunications system to communicate with a different satellite…
In Playtesting
Participants: mratomek, Bill Masek.


5/19/2006 mratomek: [Monster Rules] Fantasy
Finally, last night we played Monster Rules with a fantasy setting. I hosted the adventure, creating a simple three part scenario: 1. Knife in the dark 2. The Lost Crypt…
In Playtesting
Participants: mratomek, Melinglor.


5/19/2006 mratomek: Role Playing Game -- Without a GM!
I have working on a game for some time now--the public beta of the game will be posted on monday for everyone who is interested--which allows gamers to play fun…
In Endeavor
Participants: mratomek, jasonm, TonyLB, Noon.


5/23/2006 mratomek: Monster Rules Game Posted--Please, Take a Look
Hello all, Its been a loooooooooooooooooong time coming, but I have finally posted a beta version of Monster Rules for everyone to download. Monster Rules attempts to compress an RPG…
In Endeavor
Participants: mratomek, Czar Fnord, Bill Masek.


5/24/2006 mratomek: Wanted: Playtesters--if you like minis and RPG, this one is for you
Monster Rules is a multi-genre miniatures adventure game that combines the flexibility of an RPG with the head-to-head play of a table-top minis game. You can use the rules to…
In Connections
Participants: mratomek.


5/30/2006 mratomek: [Monser Rules]: Dragon's Forge Fantasy Game
This past Saturday, I ran a Monster Rules demo called Dragon’s Forge, a fantasy-setting game for two or more players. The scenario was a 2-part adventure that lasted about 2…
In Playtesting
Participants: mratomek.


5/31/2006 mratomek: [Monster Rules]: Jurrasic Nightmare (Super Heroes)
Besides the fantasy demo of Monster Rules, I also ran a second game called Jurrasic Nightmare. The scenario was a super hero game that was also a 2-part adventure. Game…
In Playtesting
Participants: mratomek, Eric j M.


9/13/2006 mratomek: [Monster Rules] Announcing MOD Forces
MOD Forces (formerly Monster Rules) is a great custom miniatures game, which uses a simple point-based system for character creation and to build scenarios. The game is very flexible and…
In Connections
Participants: mratomek.


9/20/2006 mratomek: Playtesters need for MOD Foces
I am looking for some playtesters for MOD Forces. The game is a custom miniatures battle and adventure game that allows you to playout full-featured adventures easily and quickly with…
In Connections
Participants: mratomek, iconoplast.


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