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The Forge Archives
Archive
GNS Model Discussion
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Last post
Lookin' for Love...in all the wrong places?
«
1
2
»
Sean
17
2181
May 28, 2004, 07:54:39 AM
by
Ron Edwards
LARP and GNS: Narrativist techniques?
«
1
2
»
xiombarg
22
6010
May 26, 2004, 08:35:52 AM
by
Eirik Fatland
"Save vs. X": Gamist?
coxcomb
12
2159
May 25, 2004, 08:11:04 PM
by
M. J. Young
The Big Model: Unchallenged?
«
1
2
»
Walt Freitag
28
4151
May 25, 2004, 04:09:49 PM
by
Hunter Logan
A Non-RPG Example of Premise in Play
lumpley
6
1145
May 25, 2004, 05:24:57 AM
by
ethan_greer
Exploration, System, and the Lumpley Principle
Sean
11
2448
May 24, 2004, 10:56:08 AM
by
Ron Edwards
Subtyping Sim
iambenlehman
8
5534
May 24, 2004, 07:27:40 AM
by
Emily Care
Senoria, Learning and Goals
Silmenume
6
1544
May 23, 2004, 09:00:26 PM
by
Ron Edwards
Force and Creative Agenda
Henri
10
1245
May 21, 2004, 10:02:37 PM
by
sirogit
Creative Agendas, Aesthetic Purism, and 'the' Social Mode
«
1
2
3
»
Sean
33
4268
May 21, 2004, 12:23:51 AM
by
Eric J-D
What is the metagame goal of Sim?
«
1
2
»
Silmenume
29
2597
May 20, 2004, 06:01:55 PM
by
Silmenume
Drama and Narrativism
Ian Charvill
2
1060
May 16, 2004, 05:52:51 AM
by Sean
Is one type of gamer in a group boring?
Zak Arntson
8
1128
May 14, 2004, 01:37:53 PM
by
Zak Arntson
GNS definitions...
Kevin A. Ranson
3
877
May 12, 2004, 08:34:42 PM
by
M. J. Young
Experiment in Congruence II (split)
dragongrace
1
754
May 12, 2004, 06:25:19 AM
by
Ron Edwards
Narrowing the Definition of Social Contract
Jason Lee
14
2410
May 10, 2004, 01:17:24 PM
by
Emily Care
The Whole Model & Venn Diagrams
Jason Lee
14
3531
May 07, 2004, 01:40:36 AM
by
Rob Carriere
The importance of creation in Sim
«
1
2
»
timfire
16
1481
May 04, 2004, 08:32:41 AM
by
Ron Edwards
CS Lewis and Why System Does Matter
Eszed
14
1882
May 03, 2004, 10:41:39 AM
by
Garbanzo
Simulationism without Force?
montag
11
1750
May 01, 2004, 07:47:47 AM
by
Ron Edwards
Nostalgia: breaking Traveller with hard sci-fi simulationism
redwalker
0
832
April 30, 2004, 02:11:40 PM
by
redwalker
Gamism and Narrativism
«
1
2
3
4
»
Ben Lehman
56
9899
April 29, 2004, 07:45:51 AM
by
Ron Edwards
Audience Thrills & Creator Thrills
Michael S. Miller
3
1020
April 29, 2004, 06:49:17 AM
by
Mike Holmes
Lazy Reward System & the missing CA
«
1
2
»
Bankuei
26
3093
April 28, 2004, 02:37:09 PM
by Bankuei
Removing the Incentive for Gamism
«
1
2
3
4
»
Jason Lee
52
4898
April 27, 2004, 01:42:33 PM
by
Jason Lee
Successful Resolution and Narrativism
«
1
2
3
»
Jason Lee
31
4119
April 26, 2004, 12:01:59 PM
by
Jason Lee
Removing the Incentive for Narrativism
Jason Lee
14
1674
April 26, 2004, 11:44:40 AM
by
Jason Lee
A Plentiful Plethora of Panoramic Premise
Andrew Cooper
11
2941
April 22, 2004, 07:38:02 PM
by
M. J. Young
Alignment and Premise in D&D
M. J. Young
6
1271
April 21, 2004, 09:32:52 PM
by
myripad
The GNS of Fishing
Cemendur
6
1030
April 20, 2004, 09:15:34 PM
by
Ron Edwards
Missing Lobe Shift as Gamist Tell
«
1
2
»
Jason Lee
21
2112
April 20, 2004, 12:27:59 PM
by
Jason Lee
Pitfalls of Nar Design (point 4)
trechriron
4
758
April 19, 2004, 06:59:02 AM
by
trechriron
Steps to addressing premise?
sirogit
4
769
April 16, 2004, 01:50:09 PM
by
BPetroff93
Retrofitting of Narrativist reward systems
Seth L. Blumberg
11
2354
April 16, 2004, 07:20:42 AM
by
Seth L. Blumberg
Conflict Resolution and Gamism
Jason Lee
6
3467
April 15, 2004, 10:23:04 PM
by
Jason Lee
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