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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Fun Size: The Indie RPG Halloween Anthology  (Read 4568 times)
Paul Czege
Acts of Evil Playtesters
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Posts: 2341


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« Reply #15 on: July 28, 2004, 09:16:31 AM »

Hey Phil,

Printing expenses will be shared by contributors. Estimated page count is 96-pages and, at a run of 1,000 copies, I'm estimating $17-$20/page. Thus, if your contribution is 10-pages you would pay $170-$200.
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The 1,000 copies will be distributed to all contributors based on contribution size. If we have 10 contributors, and each has 9-pages in the final product, each would be shipped 100 copies of the 1,000 run.
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I had planned to list a retail price on the cover....I was thinking $15 but figured the final price would be determined after we see just how big the product is.


So, a designer with a 9 page game would pay between $153 and $180, and receive 100 copies. Are you planning a traditional print run, or will you use a POD printer? I've never been strong in the ways of finance so I guess I'm struggling to understand where all the money is going. I could POD a hundred copies of a 50 page game for the same amount of money. Shouldn't a traditional print run of a thousand copies be more cost effective?

That, and being one of ten games in a $15 anthology would seem to devalue my game in the market. If I wanted to sell it as a pdf I'd have already set a very low price precedent.

Paul
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My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
Tim C Koppang
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Posts: 356


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« Reply #16 on: July 28, 2004, 09:29:47 AM »

Quote from: Paul Czege
That, and being one of ten games in a $15 anthology would seem to devalue my game in the market. If I wanted to sell it as a pdf I'd have already set a very low price precedent.

Not necessarily.  If you have a small game, how much would you normally charge for it on the net in pdf format?  Probably at most $10.  By selling your game separately, you'd be encouraging more sales of the compilation ("For just $5 more, you get GameX and ten others!"), but I don't see how that devalues your game, especially if the compliation is a limited print run.
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philreed
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Posts: 203


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« Reply #17 on: July 29, 2004, 03:31:46 AM »

I need to finish a few projects today but will come back and answer questions.

Thanks for the patience, guys.
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ADGBoss
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Posts: 384


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« Reply #18 on: July 29, 2004, 07:21:26 AM »

Phil

More Questions!!! Obviously when you have the time...

1. What about Artwork? I have an artist I am working with who is willing to do two pieces of art for my game (I am paying him), is this allowed?

2. Is it ok if we show drafts of our game for Discussion here on the Forge? In Indie Design for instance.

3. Is there a page limit? Can we use our own fonts and sizes etc or will you be handling that?

sorry if these are repetetive etc.... just info I am looking for


Sean
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Keith Senkowski
Member

Posts: 725

On A Downward Spiral...


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« Reply #19 on: July 31, 2004, 05:22:26 PM »

Hi,

My turn to ask a question or two.  Does it have to be a complete game or can it be a supporting supplement?  I published my own game (horror/conspiracy type), but I think it would be kind of cool to publish a supplement in the anthology.

Will the formating be uniform throughout the book?

For the marketing angle, have you considered something like Ronin Arts Presents.  It has worked for Dark Horse.  Speaking of them you couls also try The Ronin Arts Book of Horror (similar to DH's Hauntings and Witches books).

Keith
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Conspiracy of Shadows: Revised Edition
Everything about the game, from the mechanics, to the artwork, to the layout just screams creepy, creepy, creepy at me. I love it.
~ Paul Tevis, Have Games, Will Travel
philreed
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Posts: 203


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« Reply #20 on: August 01, 2004, 03:30:40 AM »

Okay, just about caught up on the big rush jobs. I'll come back later today with a revised proposal that attempts to address all of the questions raised so far.
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ADGBoss
Member

Posts: 384


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« Reply #21 on: August 11, 2004, 05:39:38 AM »

Hello all

Whil ePhil look sover the various questions I was just curious how many definites are going to be participating.

I can count myself as a definite... just curious as to how many others.


Sean
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Keith Senkowski
Member

Posts: 725

On A Downward Spiral...


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« Reply #22 on: August 11, 2004, 06:40:37 AM »

Hi,

Well you can count me as a definate if it is cool for me to submit a horror related supplement to my game.  If not then I would have to be counted out since my current focus is Conspiracy of Shadows.

Keith
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Conspiracy of Shadows: Revised Edition
Everything about the game, from the mechanics, to the artwork, to the layout just screams creepy, creepy, creepy at me. I love it.
~ Paul Tevis, Have Games, Will Travel
Jonathan Walton
Member

Posts: 1309


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« Reply #23 on: August 11, 2004, 07:01:03 AM »

I'm definitely in, since I've already got Gary Simpson (aka Hive) doing illustration work for Vespertine.  So, in a worse case scenario, if Phil gets up to his eyeballs in other stuff, I think we should go ahead anyway (though maybe in a POD format), since the Halloween Anthology is a great idea.
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xiombarg
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Posts: 1183


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« Reply #24 on: August 11, 2004, 10:36:08 AM »

At this point I'm definitely in, because I have a horror game besides Pretender to submit -- the LARP system WRATH...
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Kirt "Loki" Dankmyer -- Dance, damn you, dance! -- UNSUNG IS OUT
philreed
Member

Posts: 203


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« Reply #25 on: August 19, 2004, 04:50:26 AM »

Okay, with vs. Monsters shipping, the Forge stuff out of the way, and the freelance work gone I'm ready to dive back in.

Later today I'll post a revised proposal for this project.
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Eero Tuovinen
Acts of Evil Playtesters
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Posts: 2591


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« Reply #26 on: August 28, 2004, 01:48:00 PM »

So, what's the status of this project? I'd like to know before sealing the art commission and translating my game. Ideally I'd like to know it at least a week before the deadline, to get it done in time.
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Blogging at Game Design is about Structure.
Publishing Zombie Cinema and Solar System at Arkenstone Publishing.
philreed
Member

Posts: 203


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« Reply #27 on: August 29, 2004, 03:32:23 AM »

The deadline's going to be September 15. I'm just waiting for one last bit of info on this. I should have it in the next few days.

These will be printed here:

http://www.quintinpublications.com/printing.html
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Eero Tuovinen
Acts of Evil Playtesters
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Posts: 2591


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« Reply #28 on: September 04, 2004, 11:36:46 PM »

Not to be a bore, but I'd like some definites on this project. The questions asked in the thread are a good start. Can't be too busy to answer, can you?

Or has there been developments elsewhere I'm not aware of?
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Blogging at Game Design is about Structure.
Publishing Zombie Cinema and Solar System at Arkenstone Publishing.
philreed
Member

Posts: 203


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« Reply #29 on: September 05, 2004, 01:29:43 AM »

Quote from: Eero Tuovinen
Not to be a bore, but I'd like some definites on this project. The questions asked in the thread are a good start. Can't be too busy to answer, can you?

Or has there been developments elsewhere I'm not aware of?


Actually, I am extremely busy. I have a very full schedule with work in and out of the game industry. I thought this would be a fun thing to do but it has to be done around my schedule of paying work.

Here are the definites:

$18/page of final material. Assume 600 words/page. Materials due September 17th. Payment due September 20th.

I will do all layout. Layout PDF will be sent to those involved September 24th.

If we don't get at least 4 people involved -- or 40 pages of final material -- by September 15th the project will be cancelled. If that happens, I'll help those who are involved to get their projects put together.
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