The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 07:01:21 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
lumpley games
(Moderator:
lumpley
)
[DitV] Witchfinder Generals
Pages: [
1
]
« previous
next »
Author
Topic: [DitV] Witchfinder Generals (Read 1266 times)
Rustin
Member
Posts: 91
[DitV] Witchfinder Generals
«
on:
April 20, 2006, 03:30:46 PM »
A buddy of mine watched this Vincent Price flick called Witchfinder General, and thought it would be cool to roleplay in that setting. I agreed.
I want to tempt the players to set the supernatural elements very high.
For this I need some really cool ideas on what Ceremony would be in Puritanical times.
Any suggestions?
Logged
Vaxalon
Member
Posts: 1619
Re: [DitV] Witchfinder Generals
«
Reply #1 on:
April 20, 2006, 03:54:35 PM »
Do you really need to change that much?
Just switch the terrain from desert to temperate forest, the weapons from sixguns to muskets...
Logged
"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
--Vincent Baker
Rustin
Member
Posts: 91
Re: [DitV] Witchfinder Generals
«
Reply #2 on:
April 20, 2006, 04:41:56 PM »
Yes, it was very easy to adapt. I'm only having problems with Ceremony.
The Ceremony from the Book just doesn't seem very Colonial/Puritanical to me.
When I hear "demon out!!" i think Catholic type Ceremony. When I look at the Ceremony in the book I think Mormonism. (not all of it but the singing, or three in authority..)
Spectral Evidence was used quite a bit to convict those accused of witchcraft, but I just don't see how it would work as Ceremony.
I'm thinking: Witch Trial, or Throw them in the water type tests... For some reason I just can't see them working as a See or Raise.
I just need 1 or 2 ceremonies that bring forth the tone of that time. It is more for atmosphere than anything. Though I'm going to hit them with Murder and high demonic influence, so I want them properly empowered.
Thanks
Logged
WiredNavi
Member
Posts: 75
Re: [DitV] Witchfinder Generals
«
Reply #3 on:
April 20, 2006, 10:48:29 PM »
You could quite easily have one element be 'The Testing', which would be any kind of test the players cared to make up on the spot, sensible or nonsensical.
Logged
Dave R.
"Sometimes it's better to light a flamethrower than curse the darkness." -- Terry Pratchett, 'Men At Arms'
avram
Member
Posts: 13
Re: [DitV] Witchfinder Generals
«
Reply #4 on:
April 27, 2006, 12:56:27 PM »
Rustin, have you tried looking through
the
Malleus Maleficarum
? This was an actual 15th century guidebook for Inquisitors to use in fighting witches. In particular, the second half of
the second part
(how the works of witchcraft may be successfully anulled and dissolved) looks useful, and
the third part
(judicial prodeedings against witches and heretics).
On the other hand, the
Malleus Maleficarum
was a Roman Catholic document, and Puritans were very anti-Catholic, and rejected a lot of the iconography associated with the RC Church. So maybe you should go with the basics -- sign of the cross, reading of scripture, maybe the Apostle's Creed.
Here's
a review of a collection of Puritan prayers
, with a sample or two. Google can probably find you more.
(And shouldn't the plural be "Witchfinders General"?)
Logged
Darren Hill
Member
Posts: 861
Re: [DitV] Witchfinder Generals
«
Reply #5 on:
April 28, 2006, 01:11:26 PM »
The true origin of the Malleus Maleficarum
(or a summary thereof). That doesn't change the fact that you're right - it would be a great resource for a Witchfinder General game (assuming you can slog through it). I've always loved that film.
(Something interesting about the Inquisition:
"The Inquisition was not born out of desire to crush diversity or oppress people; it was rather an attempt to stop unjust executions. Yes, you read that correctly."
)
Logged
Words to live by
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum