The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
May 24, 2022, 03:32:55 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
92
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Inactive Forums
Burning Wheel
(Moderator:
Luke
)
[Burning Empires] Inspiration on Crack
Pages: [
1
]
« previous
next »
Author
Topic: [Burning Empires] Inspiration on Crack (Read 23002 times)
eruditus
Member
Posts: 69
[Burning Empires] Inspiration on Crack
«
on:
September 05, 2006, 09:14:40 AM »
Okay so I am on page 352 and chugging away.
My god this game is cool! It is almost overwhelming the sheer amount of possibilities that I think of when playing this game. It is definately going to be a BE Winter.
First up will be a western game BE style. We're burning a low index world to keep the galactic politics out of the equation and so we can better focus on the game at hand - Infection!
That being said I want to point out a few little details that I particularly admired...
1) I love the "I Corner Him and Stab Him in the Face" rules. It feels right in this game. Normally I would have said "well, damn it's already a deadly system. Isn't this going to let a lot of air out of a campaign? However, let me say I can already see that a lot is going on here. I think the players will find this brutal combat very satisfying especially after experiencing the Firefight rules and Duel of Wits. I really like the perspective where this big sci-fi epic makes some dirty knife fight about the drama. It's more personal, somehow. We'll see once I play it out, no doubt.
2) I was really taken back (awed in a good way) on how much of the game revolves around circles and social interaction. It's quite a shift for many games, I believe, to have a game that focuses on who you know. A overwhelming number of traits give reputations and affiliations. It really makes the players think more about bringing in other parties and involving groups in your conflicts. I mean the meat of this game is about saving the world, right?
3) The first ugly combo I spy is a Mukhadish Brute (Born Wild, Manhunter x2, Brute x2). It starts with 6 points for mental stats and 26 points in physical stats - 5/5/8/8! and the Brute trait which says that you ignore die penalties on mental stats for the purpose of incapacitation. WOW. Now, sure I saw this on trolls and such but still, now you need five die penalties to knock this monster down? When my PCs see a Muhkadish I have no doubt they will run or kill it from the distance. LOL may I remind my kind audience of the "low index" world we're starting with? teehee.
Logged
Don Corcoran, Game Whore
Current projects include The Burning Wheel, Artesia and Mortal Coil
"All Hail The Wheel!"
N.riweeni
Member
Posts: 3
Burning Empires Inspiration on Crack
«
Reply #1 on:
September 22, 2009, 06:07:03 PM »
I have a huge feeling that this game will either be really good, or really bad. It wont be one of those in between games in my opinion. Personally, I hope it ends up being really good. I wanna play a pirate :p
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum