The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In HeroQuest

5/28/2004 rylen dreskin: Clan Profiling
I'm starting a Dragon Pass settlement game, so I've tweaked the "Orlanth is Dead" clan profile, creating my own ending. Play starts anywhere from 1 to 5 years after the…
In HeroQuest
Participants: rylen dreskin, Moah, Valamir, jrichard, Alai.


5/27/2004 Steven B: Playing HQ in a chat-room
Hi all, Since this is my first post I feel I should first say how great I think this forum is. So that's the flattery bit over with. So to…
In HeroQuest
Participants: Steven B, rylen dreskin, Trevis Martin, Bob McNamee, Mike Holmes, Moah, Nick Brooke.


5/26/2004 Simon Bray: Harem Nights (Gloranthan Freeform at Continuum)
Hi All, I will be running this freeform at Continuum 2004 in Leceister, UK this summer (see previous post about the convention). I am looking for sign ups. Cheers Simon…
In HeroQuest
Participants: Simon Bray.


5/26/2004 Simon Bray: Continuum Convention (Issaries, Glorantha, Roleplaying)
Hi All, I just thought I would pass this on....... Continuum is a games convention featuring, but not exclusive to, games and worlds created by Issaries Inc and Chaosium. Held…
In HeroQuest
Participants: Simon Bray, MrWrong, Mr Darran Sims, MarkAdri, Ian Cooper.


5/24/2004 rylen dreskin: Looking for narrative adventures and tips on writing them
Hey, I'm putting this one in HQ and RPG Theory. I like what I've read about narrative games. But I'm not entirely sure how to put one together. I've read…
In HeroQuest
Participants: rylen dreskin, hix, Bankuei, lightcastle, Moah, Mike Holmes, Mark Galeotti, droog.


5/24/2004 rylen dreskin: Masters of Luck and Death question
Hello, I'm about to go hunting for MoLD reviews but I've got a specific question. The table of contents says it has sections on running warrior, magic, healing, and other…
In HeroQuest
Participants: rylen dreskin, lightcastle.


5/24/2004 rylen dreskin: Keyword Questions
Hey, I've got a few questions and two ideas I'd like an opinion on. **Most PCs start w/ 3 keywords at 17 -- a homeland, an occupation, and a magic/religion.…
In HeroQuest
Participants: rylen dreskin, droog, lightcastle, Mike Holmes.


5/16/2004 Moah: mark of destiny ability: a call for ideas
Hi, One of my players took an ability named "mark of destiny" (or some such). It's actually a birthmark, and he tells me it would allow people who know of…
In HeroQuest
Participants: Moah, Donald, keithn, KingOfFarPoint, simon_hibbs, Mike Holmes.


5/16/2004 Moah: A Eurmali Myth
This is being a little quiet, so i'm quickly (and probably badly) translating a myth i've written for a recent game. “Eurmal was exhausted from having supported his best friends's…
In HeroQuest
Participants: Moah, Mike Holmes.


5/14/2004 Simon Bray: Sons of Kargzant Reviews.
SONS OF KARGZANT, the HeroQuest sourcebook on the brutal and fearless Char-Un riders of Erigia, is now released by the Unspoken Word! The Char-Un are feared throughout the Lunar Empire…
In HeroQuest
Participants: Simon Bray, Moah, Mark Galeotti, Nick Brooke, MrWrong, Invain, keithn.


5/4/2004 KingOfFarPoint: Ordering actions in Extended Contests
In the Mythic Russia thread http://www.indie-rpgs.com/viewtopic.php?t=10990 Mark Galeotti suggested that initiative in an extended to the highest bidder, to encourage high bids and outrageous manouvres. …
In HeroQuest
Participants: KingOfFarPoint, soru, Bankuei, lightcastle.


4/28/2004 Mark Galeotti: Mythic Russia: call for opinions
Comrades! As people may or may not have noticed, Issaries has licensed the HeroQuest game engine to me to produce a standalone game set in Mythic Russia, which with startling…
In HeroQuest
Participants: Mark Galeotti, kagemusha, Brand_Robins, BPetroff93, Invain, KingOfFarPoint.


4/26/2004 bluegargantua: Group Extended Contests and Ganging Up
Hi, So I ran some heroquest yesterday and it went fairly well. We ran out of time before reaching the Heroquest portion of the game, but people seemed to have…
In HeroQuest
Participants: bluegargantua, Peter Nordstrand, Bankuei, Bryant, Brand_Robins, Mike Holmes, lightcastle, Alai, contracycle.


4/23/2004 Wolfhead: How high can you go?
Just wanted to see high I could get a combat skill in HeroQuest - the experiment is below: Sartarite Warrior - Devoted to Humakt (built with the list method) Keywords:…
In HeroQuest
Participants: Wolfhead, BPetroff93, Bankuei, kagemusha, Andrew Norris, Mike Holmes, Deacon Blues, keithn, Paul Watson, buserian.


4/23/2004 lightcastle: Some simple contest combat questions
I almost put these at the end of another thread, but figured they might better be served as their own thread. Finally got a chance to play, running a couple…
In HeroQuest
Participants: lightcastle, Nils Weinander, Bankuei, Mike Holmes, buserian, kagemusha, simon_hibbs, soru, Donald, KingOfFarPoint.


4/21/2004 TheLHF: Using simple contests for combat?
I ran my third HQ game yesterday. I'm introducing both my players to Glorantha and one of them to role-playing in general. I tried my hand at running a combat…
In HeroQuest
Participants: TheLHF, Nils Weinander, joshua neff, simon_hibbs, Peter Nordstrand, Nick Brooke, Valamir, rylen dreskin, Mike Holmes, Bankuei, buserian.


4/20/2004 a_verheaghe: D&D type keywords
I'm looking to trick my players into a game of Heroquest. They are really stuck in the D&D mentality. Setting must be Greyhawkish, races Greyhawkish etc. Can anyone help with…
In HeroQuest
Participants: a_verheaghe, Mike Holmes, buserian.


4/16/2004 Deacon Blues: Animism for Dummies
Maybe it's my parochial Western upbringing, but I'm having a hard time getting Animism. I don't understand the relationship between a tradition and a practice, or between a shaman and…
In HeroQuest
Participants: Deacon Blues, Paul Watson, BPetroff93, rylen dreskin, Der_Renegat, Tim Ellis.


4/15/2004 Simon Bray: Sons of Kargzant at the Printers.
Comrades! SoK is at the printers now. We don't yet have a firm release date, because the company which handles the preparatory work for the fine colour covers is closed…
In HeroQuest
Participants: Simon Bray, Mike Holmes, Mark Galeotti, joshua neff.


4/13/2004 Der_Renegat: Modern Firearms in HQ
Im still working on how to use HQ for a cyberpunk setting and started with the obvious: combat and modern weapons, because most of the rest is pretty obvious. Vehicular…
In HeroQuest
Participants: Der_Renegat, Donald, soru, Peter Nordstrand, Mike Holmes, MikeSands, buserian.


<< more previous topics

 

Subsequent Topics
In HeroQuest

6/13/2004 Peter Nordstrand: Have you used the Clan Profile?
Hi, The Clan Profile from Orlanth is Dead is a neat toy. However, I would very much like to hear people's opinion of its usefulness in actual play. Have you…
In HeroQuest
Participants: Peter Nordstrand, Moah, Nick Brooke, pete_darby, rylen dreskin, Invain, newsalor, RaconteurX, Tim Ellis, keithn, Mandacaru, angelopampalone, Thor Olavsrud.


6/15/2004 Hobbitboy: Which are the HQ products?
Is there any way to tell which of the products found on HeroQuest website were written explicitly for HeroQuest (as opposed to being written for HeroWars)? Is there any significant…
In HeroQuest
Participants: Hobbitboy, Nick Brooke, Wolfhead, Mark Galeotti.


6/15/2004 Decurio: Introducing Narrativism to your Players
Hello All. After several discussions over at RPG.net (and I recognize a lot of you), I picked up HQ. I am both pleased and impressed far beyond my expectations. Thanks…
In HeroQuest
Participants: Decurio, Bankuei, Nick Brooke, Ron Edwards, Mike Holmes, soru, Peter Nordstrand, Wulf.


6/16/2004 Decurio: Return to River of Cradles?
During the Ralston RQ Renaissance, we had a blast playing with River of Cradles, Sun County (its funny how much sexual innuendo gets slung around when everyone is playing sexually…
In HeroQuest
Participants: Decurio, Nick Brooke, Moah, Mark Galeotti.


6/18/2004 Decurio: Gloranthan Sources of Conflict-Pre-Campaign Preparation
After sitting down with my group and discussing the upcoming campaign (and I'm happy to report that not only are they becoming more excited about the game, but that more…
In HeroQuest
Participants: Decurio, Nick Brooke, Mike Holmes, Ian Cooper, Ron Edwards, Moah, RaconteurX, lightcastle, Bankuei.


6/20/2004 Mandacaru: The Far Place?
You clever folk at The Unspoken Word, what are the plans for The Far Place? i.e. are you beavering away at it or is it for 2 years hence? Its…
In HeroQuest
Participants: Mandacaru, Mark Galeotti.


6/20/2004 angelopampalone: "RuneQuest: Slayers"?
Hi all! Browsing the internet, I've found this link http://www.thalcos.com/rq.html and having little to no knowledge of the instoricall past of the setting of HQ, I'm wondering if this is…
In HeroQuest
Participants: angelopampalone, Peter Nordstrand, Brand_Robins, Eero Tuovinen, Ron Edwards, buserian.


6/21/2004 Peter Nordstrand: Designing Final Days at Skull Point
SPOILER WARNING FOR THIS ENTIRE THREAD! (Just in case.) I've had the pleasure of reading Final Days at Skullpoint, by Ron Edwards, in Gathering Thunder. I am interested in various…
In HeroQuest
Participants: Peter Nordstrand, Ron Edwards, Ian Cooper.


7/5/2004 angelopampalone: HQ Mecha rule
Hi all!!! Being alone/without any player, I've started thinking for a HQ role adaptation to a mecha filled campaign. (btw I like the Jovian Chronicles setting) Then I started thinking…
In HeroQuest
Participants: angelopampalone, RaconteurX, Bankuei, soru, Tim Ellis.


7/12/2004 Jaif: Sci-fi heroes
I've been thinking about adapting heroquest to "hard" sci-fi. One issue is that heroquest is designed to support advancement of characters from average humans straight up to god-head by the…
In HeroQuest
Participants: Jaif, newsalor, Wulf, Mike Holmes, soru, GB Steve, Shreyas Sampat, grbosch, lightcastle, KingOfFarPoint.


7/12/2004 newsalor: Zin Letters and Kalikos needs you help!
This is a plea of help to the tribe. The Zin Letters is an English-language magazine published by Kalikos - The Finnish Gloranthan Association. Our production deadline for the next…
In HeroQuest
Participants: newsalor, Mike Holmes, Juicetyger.


7/14/2004 RaconteurX: Farewell, all...
I have decided to permanently part ways with The Forge, as I no longer wish to support a site which I feel encourages elitism in our hobby. I will see…
In HeroQuest
Participants: RaconteurX, Valamir.


7/17/2004 Miskatonic: Space combat
Or My Transhuman Space to HeroQuest conversion, Part 1 Background: So my Transhuman Space game has come crashing to a halt, and I'm blaming GURPS. (I'll address why at some…
In HeroQuest
Participants: Miskatonic, soru, droog, grbosch, Mac Logo, Blake Hutchins, Mike Holmes.


7/17/2004 Hobbitboy: Ratings vs In-game reality -- Help!
[quote="Mike Holmes"](which almost gets me off on my in-game/metagame rant - a really high strength ability doesn't neccessarily mean that the character is strong at all)[/quote] Actually I wish you…
In HeroQuest
Participants: Hobbitboy, Bankuei, Thor Olavsrud, lightcastle, Eero Tuovinen, soru, Mike Holmes, Alai, Bob McNamee, KingOfFarPoint.


7/19/2004 bluegargantua: Loose Canon
Hey, The following comes from Ron's original review of Hero Wars which can be found at http://www.indie-rpgs.com/reviews/16/ My most major concern is whether the story will be told for us…
In HeroQuest
Participants: bluegargantua, Thor Olavsrud, Invain, pete_darby, Ron Edwards, Jere, Bankuei, Donald, jrichard, Mike Holmes, Brand_Robins, Nick Brooke, ErrathofKosh, Wulf, simon_hibbs, soru, Tim Ellis, Valamir, Ian Cooper, Hobbitboy.


7/23/2004 Hobbitboy: Essential references?
If I was going to (attempt to) run a HQ campaign centered around the region just to the south of the Dragon Pass (Sartar?) what HQ/HW books would be either…
In HeroQuest
Participants: Hobbitboy, Thor Olavsrud, Donald, Nick Brooke.


7/27/2004 Sean: No-BS Heroquest
What attracted me to HQ initially was the character generation and mechanics: description gets turned into open-ended traits with numbers determine opposed die rolls. Beautiful, elegantly simple. I don't like…
In HeroQuest
Participants: Sean, Mike Holmes, Thor Olavsrud, Tim Ellis, Nick Brooke, buserian.


7/29/2004 Negilent: Space Opera HQ, or HQ Star Wars
Hi all, Figured I'd pick your collective brains a bit. ramble part: The situation is that I am running a BW game, and its begun to stumble for different reasons…
In HeroQuest
Participants: Negilent, tupalosa, Christopher Weeks, Sparky, Mike Holmes, simon_hibbs, Valamir, soru, KingOfFarPoint, soviet.


7/29/2004 Hobbitboy: Increasing undesirable attributes.
The discussion on modeling the effects of the dark side of the force (Is 'modeling' a bad word in non-sim games?) has got me thinking about unconcious attributes or attributes…
In HeroQuest
Participants: Hobbitboy, Brand_Robins, newsalor, Mike Holmes, Drastic, ddunham, lightcastle, CCW.


8/4/2004 MikeSands: HeroQuest for convention games
Hi I'm coming up to running a HeroQuest game at a convention, and I've found my two playtest groups both a bit overwhelmed by the mechanics. I'm trying to keep…
In HeroQuest
Participants: MikeSands, simon_hibbs, Mike Holmes.


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