Previous Topics In Universalis 2/4/2007 Robotech_Master: First game: Slaves of Springfield My first session of Universalis went pretty well, for all that there were only two players in it. I had arranged to give a "demo" at MetaGames, the local gaming… In Universalis Participants: Robotech_Master, Mike Holmes, Valvorik, Valamir.
1/23/2007 Robotech_Master: Seeing Universalis everywhere I look... It's funny--I've been so immersing myself in Universalis over the last couple of days that I'm starting to think of movies and TV shows and things in Universalis terms.
"Luke… In Universalis Participants: Robotech_Master, Mike Holmes.
1/23/2007 Robotech_Master: Looking to start chatserver game I'm looking at starting a chatserver game of Universalis, to get better acquainted with the rules in the hope of running some live demos soon. In order to play, you'd… In Universalis Participants: Robotech_Master.
1/21/2007 Robotech_Master: 2-page Play Aid: Free Dialog? I was glancing at the 2-Page Play Aid on the Resources page, and happened to notice, under its list of things you could do at any time, it says that… In Universalis Participants: Robotech_Master.
1/20/2007 Robotech_Master: Interrupt interrogative I was reading through the rules on Interrupts and something wasn't quite clear to me.
Say there are four players, A, B, C, and D. It is player A's turn,… In Universalis Participants: Robotech_Master, Valamir, Mike Holmes.
1/8/2007 TheGroog: My First Impression Hello
I first met Universalis about 2 years ago, with the first (?) edition. Myself, son and buddy merely dipped our feet but we had an underwater laugh with dolphins… In Universalis Participants: TheGroog, Valamir, Robotech_Master, hix.
12/19/2006 Zatt: Using pre-made scenes. One thing that I thought of while I've been readying myself for my upcoming Universalis story arc for our Warhammer 40,000 campaign was the idea of readying scenes.
Here's the… In Universalis Participants: Zatt, Mike Holmes.
12/5/2006 Zatt: Laptops with Universalis Just a question: How many of you use a laptop when you're acting as the recorder? It came to me that I type much faster than I can write, and… In Universalis Participants: Zatt, Mike Holmes, demiurgeastaroth, Curufea, Robotech_Master, David Artman.
12/5/2006 Zatt: First game's lessons… Well, I played my first game of Universalis tonight, and was highly entertained to say the least. A couple of things that I learned from the experience:
When framing a… In Universalis Participants: Zatt, demiurgeastaroth, Mike Holmes, Valamir.
11/13/2006 aedaren: More Complication Questions Hey guys,
I have a couple of questions about complications. I read the rules (revised) thoroughly, and as far as I can tell, once the complication has started, anyone can… In Universalis Participants: aedaren, Mike Holmes, kayl.
10/23/2006 GB Steve: Universalis spotted in Forbidden Planet I was browsing in Forbidden Planet on Friday night. It's the largest comic book, DVD and genre fiction outlet in London. They have a selection of RPGs, about 3 IKEA… In Universalis Participants: GB Steve, Salar, Tony Irwin, Valamir, Mike Holmes, Alex Fradera.
10/20/2006 GreatWolf: New Universalis review...on Boardgamegeek? Weird but true. Here is the link. In Universalis Participants: GreatWolf.
10/17/2006 aedaren: My First Uni Game + Confusion about complications Hey everybody,
I've been having a good time playing Universalis for the first time with some guys from the indie net gaming group. We're using a wiki to play, and… In Universalis Participants: aedaren, Valamir, Trevis Martin.
10/13/2006 Zamiel: Theoretical Battlestar Galactica Play Example One of the things I do when I'm trying to get a handle on how a game is played is work up a session / scene, with mechanical notation and… In Universalis Participants: Zamiel, Valamir.
10/12/2006 Zamiel: Complications and Stake-Setting One of the things I've found particularly of interest in the new wave of indie RPG design is the idea of "stake setting," that is, conflicts are entered into with… In Universalis Participants: Zamiel, Valamir, Adam Dray, komradebob, Eero Tuovinen, pete_darby, Robotech_Master.
10/3/2006 Sovem: 2 player Universalis? Is it possible to play Universalis, as written, with only two people? I tried it once, but it seemed that between two people, there just weren't enough coins to get… In Universalis Participants: Sovem, Aaron Smith, Valamir, Tony Irwin, Robotech_Master, Mike Holmes.
9/27/2006 REkz: Universalis -- any Rules Gimmicks to "FORCE RPG-like" vs 'story-telling' style? Uni gamers,
I just got my copy of Unversalis. Exciting!
My small group just did a run of Prime Time Adventures,
which I really enjoyed, but I heard a regular… In Universalis Participants: REkz, Andrew Morris, Zamiel, Valamir, Call Me Curly, demiurgeastaroth, Danny2050.
9/21/2006 Sovem: Confusion with new scenes If this question has been addressed somewhere else, forgive me.
I'm a bit confused as to components and starting new scenes. The book states that when framing a new scene… In Universalis Participants: Sovem, Valamir.
9/12/2006 REkz: Re: Comments on Uni as a "storytelling game" vis-a-vis an RPG [quote="Valamir"]Split from [url=http://www.indie-rpgs.com/forum/index.php?topic=17301.0]this thread[/url][/quote]
Arturo, I was waiting to hear you say if you liked UNIVERSALIS or didn't like it after getting open-minded and buying it?
My copy just arrived. … In Universalis Participants: REkz, Mike Holmes.
9/12/2006 Sovem: Dying to play I am absolutely dying to try this game out, but I can't get my players to give it a chance for the life of me. To be fair, we're in… In Universalis Participants: Sovem, Trevis Martin, Mike Holmes.
<< more previous topics | | Subsequent Topics In Universalis 2/12/2007 unexpected: Another way to start a Confrontation? Hello!
I'm quite new to Universalis (one session so far), I really like it, but - of course - my gaming group has encountered a situation, were we are not… In Universalis Participants: unexpected, hix, Valamir, Mike Holmes.
2/14/2007 Robotech_Master: Unclear on groups I'm having a little trouble understanding the groups trait.
On page 33, in the mini-scene example, it mentions the creation of a "team of Slytheran" and that it's "1 Coin… In Universalis Participants: Robotech_Master, Valamir, Mike Holmes.
2/14/2007 Robotech_Master: Mini-scenes vs. interruptions It says in the rules that a mini-scene only lasts until the end of the turn of the person who created it.
What if he's interrupted? In Universalis Participants: Robotech_Master, Valamir.
3/4/2007 Thor Olavsrud: [Robots & Rapiers Playtest] A Simple Letter Hi Ralph,
Some thoughts following our first session of Robots & Rapiers:
1. We had a good deal of fun, which is unusual and a pleasant surprise for a playtest.… In Universalis Participants: Thor Olavsrud, Valamir, drozdal, Robotech_Master, Iskander, Mike Holmes, jenskot, GreatWolf, mtiru.
3/22/2007 Robotech_Master: Ficlets! I've recently started writing on ficlets.com. You get to write stories in 64-to-1024-character chunks ("ficlets"), then someone else gets to write a follow-up sequel or prequel chunk. And multiple people… In Universalis Participants: Robotech_Master, Mike Holmes.
4/1/2007 Valvorik: Adding traits during complication and elimination costs If a complication is about eliminating a component (e.g., character), and during the resolution the component is narrated as having additional traits (the controller seeking to give them traits resisting… In Universalis Participants: Valvorik, Valamir.
4/2/2007 Thor Olavsrud: [Robots & Rapiers Playtest v2.3] Character Creation So we held another playtest session on Thursday. I had not had a chance to read through the revised document, and the revisions didn't update the sample characters we'd been… In Universalis Participants: Thor Olavsrud, Eero Tuovinen, Valamir, GreatWolf, Mike Holmes, Iskander, mtiru.
4/7/2007 Valamir: ROBOTS & RAPIERS BETA V2.3 NOW AVAILABLE At long last, Robots & Rapiers is nearing completion of the design stage. The game has gone through major revisions the last couple of years but is now at a… In Universalis Participants: Valamir.
4/22/2007 Robotech_Master: Second Game: Zombies of Orion This game had four players, at a gaming-group picnic a friend put on.
I proposed as the the first tenet, "Orion needs to be rescued."
The guy to my left… In Universalis Participants: Robotech_Master, Valamir, Mike Holmes.
4/24/2007 LukeSineath: Idea for a Conflict-based historical game I'm interested in roleplaying in historical periods. I started to think about a way to run a game based on the fall of the Roman monarchy using Burning Wheel, but… In Universalis Participants: LukeSineath, Mike Holmes.
5/14/2007 Thor Olavsrud: [Robots & Rapiers v2.3] Session I Due to a logistical error, John took the notes for this last session and is now in Hawaii, so I’m just going to touch on some of our major findings… In Universalis Participants: Thor Olavsrud, Valamir, Ron Edwards, ( o Y o ), Iskander, mtiru, Matt Wilson.
5/21/2007 epweissengruber: Universalis and IndieRPG Toronto: Against the 13th Reich The full details of our tenents, etc. can be found here: http://roleplayers.meetup.com/261/messages/boards/view/viewthread?thread=3087998
- feel: Buck Rodgers Raygun Sci-Fi
Tenents
* Science-fictiony space adventure
* Buck Rodgers Rockets and tight 1-piece… In Universalis Participants: epweissengruber, Mike Holmes, rycanada, Tony Irwin, Valvorik.
5/21/2007 ( o Y o ): Re: [Robots & Rapiers v2.3] some questions Hi Valamir,
I mean the Difficulty. Your comment on RAM9 suggests that the "other way" round (Bonus is my Bonus and Difficulty is my Difficulty) it would be more intuitive.… In Universalis Participants: ( o Y o ), Valamir.
5/23/2007 epweissengruber: Indie RPG Toronto Takes on Universalis: AGAINST THE 13th REICH! http://roleplayers.meetup.com/261/messages/boards/view/viewthread?thread=3087998
We had a good experience with the game and I hope to pull it out again for our next social meeting. In Universalis Participants: epweissengruber.
8/25/2007 rycanada: Rules Gimmicks for a scribe? My wife, who loves to host and listen in on games but hates playing them (strange and wonderful at the same time) is very interested in scribing for a game… In Universalis Participants: rycanada, Mike Holmes.
9/3/2007 rycanada: Shut up and Tenet I finally (finally finally finally) got a physical copy of Universalis (so I don't have to go off of my recollections of others games and a few handouts anymore). I… In Universalis Participants: rycanada, Valamir, Mike Holmes, Valvorik.
9/6/2007 Valvorik: Complication question Sorry if this was answered (went back 6 pages and couldn't find something).
Once a complication is declared, it is the case that you can "buy dice" narrating and get… In Universalis Participants: Valvorik, Valamir, rycanada, epweissengruber, Robotech_Master.
9/7/2007 rycanada: Two questions Does there exist a master flowchart for the game? I'm working on one to get my head around the flow, it's going to be quite large (but helpful for my… In Universalis Participants: rycanada, hix, Trevis Martin, Valamir.
9/14/2007 rycanada: Universalis Flow Charts Well, here they are. This is as far as I'm going to take the concept until I have an actual play session coming up.
I hereby pass yon torch to… In Universalis Participants: rycanada, Mike Holmes.
9/16/2007 rycanada: Card-based I did the search and read the old thread on this, but I have a different idea for making Coins and Dice into cards.
Here's the deal:
Facedown cards are… In Universalis Participants: rycanada, twilight, Valvorik, Mike Holmes.
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