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From Day One


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In lumpley games

7/18/2005 Technocrat13: Hard Questions and Demons
I was reading Tony's Kettle Lake game and really got to thinking about how More Hard Choices tends to lead to More Entertaining Sessions.  I was also thinking of…
In lumpley games
Participants: Technocrat13, Wolfen, Warren, lumpley.


7/16/2005 dyjoots: [DitV] Spring's Fork Branch
Here's my first try at a town. I feel like I might have made it a bit complex, so I definitely want some tips or advice before I spring this…
In lumpley games
Participants: dyjoots.


7/15/2005 ADamnFox: [DitV] Long Bounty
I recently picked up the book (or at least the pdf version) after joining an online game. I enjoyed the book so much, that I'm going to try and get…
In lumpley games
Participants: ADamnFox, jasonm.


7/13/2005 Solamasa: Regarding blood, iron, and rotting dead elk
(Solamasa's wife here) Several weeks ago we played a game of Otherkind that wound up spanning two sessions. These are the notes from the first session. (Yes yes, they're too…
In lumpley games
Participants: Solamasa, lumpley, Ron Edwards, FruitSmack!, ironick.


7/11/2005 Valamir: Conflict Question
This may just be a matter of my own personal preference, but I'm having a little trouble enjoying the multiple dogs in one conflict rules (assuming for this thread all…
In lumpley games
Participants: Valamir, Technocrat13, nikola, TonyLB, GreatWolf, Sean, lumpley, demiurgeastaroth.


7/7/2005 TonyLB: [DitV] Kettle Lake
If'n you reckon you might be over DexCon-way on wednesday, and be hankerin' to play in this here game I'm running then reading this post will give you loads of…
In lumpley games
Participants: TonyLB, lumpley, jasonm, ironick, Technocrat13, Uzzah, Ben Lehman.


7/6/2005 Tobias: [DitV] King's Perch
The King's Perch, A DitV Town. King's Perch is so-named because it sits on the start of a mountain cliff. The view over the plains is stunning, a small river…
In lumpley games
Participants: Tobias, lumpley.


7/6/2005 epweissengruber: Updates to DitV Wiki and Lexicon
This is a followup to the post I made about the Toronto Indie RPG Group's DitV Wiki. Thanks for the input everybody. I would like to share a Lexicon…
In lumpley games
Participants: epweissengruber, jasonm, lumpley.


7/4/2005 Selachian: Injustice question
I'm working on my first town, but I'm having trouble coming up with a way to get from the particular Pride I have in mind to a particular Injustice. My…
In lumpley games
Participants: Selachian, TonyLB, lumpley, Simon Kamber.


7/4/2005 coffeestain: [DitV] Willow's Run
[b]Something's Wrong[/b] Willow’s Run branch is plagued by illness. Starting with Br. Jebediah’s wife, Sr. Prudence, women have started falling ill with the fever. In addition, the town’s normally peaceful…
In lumpley games
Participants: coffeestain, TonyLB, Simon Kamber.


7/4/2005 demiurgeastaroth: Opposed Goals
Is it okay to have a conflict where one side has one goal ("Reach the waterworks before Brother Artax dynamites it") where the resistance is provided by a third party…
In lumpley games
Participants: demiurgeastaroth, TonyLB, Simon Kamber.


7/4/2005 demiurgeastaroth: [DitV] Divination!!!
At the end of the last session, my players through me for a loop. In the town they are in, the Steward is demonically obsessed with building an irrigation system…
In lumpley games
Participants: demiurgeastaroth, TonyLB, lumpley, Simon Kamber, sirogit.


7/1/2005 Sean: Proto-NPCs
In general I think the GM prep sections in Dogs are the best I have ever read, in any roleplaying game, ever. I've only been playing since '76 though so…
In lumpley games
Participants: Sean, lumpley, Blankshield, demiurgeastaroth, Warren, coffeestain.


7/1/2005 jasonm: The Town that Isn't
Last night I watched Bad Day at Black Rock, which was good, and played out like a very interesting "bizarro world" Dogs story. The way the story goes, the Dog…
In lumpley games
Participants: jasonm, Doug Ruff, PercyKittenz, Wolfen.


6/30/2005 Andrew Morris: [DitV] Choosing traits
Now, I know (or at least, I think I know) that Dogs in the Vineyard isn't supposed to be "balanced" or support Gamism. But I do have a question. Why…
In lumpley games
Participants: Andrew Morris, mister.ribbit, lumpley, TonyLB, coffeestain, PercyKittenz, sirogit, Wolfen, Simon Kamber, demiurgeastaroth.


6/29/2005 Andrew Morris: Advice on demoing DitV for one player
Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but…
In lumpley games
Participants: Andrew Morris, lumpley, jasonm.


6/29/2005 coffeestain: [DitV] Relationship Dice
Hello. I'm a short time lurker, first time poster. Dogs is the first game that's inspired me to post here (or, for that matter, to play), so thank you for…
In lumpley games
Participants: coffeestain, Matt Wilson, Wolfen, ironick.


6/28/2005 Sean: Bankers Rejoice!
I was on here to bug Vincent with some more LDS questions but I went to lds.org and answered them meself. Mormons can charge usurious interest rates: lds.org wrote: Usury…
In lumpley games
Participants: Sean, Sydney Freedberg.


6/27/2005 epweissengruber: New DitV Wiki and Lexicon
http://wiki.rpg.net/index.php/Toronto_Dogs_In_The_Vineyard:Main_Page The Toronto Indie RPG group is starting up a game. I am running a Wiki on RPG.net and conducting a Lexicon game to build up some of the details…
In lumpley games
Participants: epweissengruber, jasonm.


6/27/2005 lin swimmer: [DitV] new town in progress (mechanics too?)
Hello everyone. First off, if anybody from my gaming group has stumbled across this, please don't read it (Jason, Ryan R, Ryan L, Geoff). You'll ruin any surprises you might…
In lumpley games
Participants: lin swimmer, Wolfen, TonyLB, nikola.


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Subsequent Topics
In lumpley games

7/19/2005 Paka: Escalation
I was talking to Tony about the rules for escalation and we came to a descrepancy that I'd like to discuss.  I heard it was the subject of a thread…
In lumpley games
Participants: Paka, TonyLB, Technocrat13, coffeestain, immlass, Wolfen, lumpley, Sean.


7/20/2005 lumpley: DitV2: New Rules!
The second edition upcoming has a new rule and a rule change in it. They're both about followup conflicts. The rule change I'm the GM. My NPCs take a stack…
In lumpley games
Participants: lumpley, Technocrat13, bluegargantua, Warren, Uzzah, demiurgeastaroth, Matt Wilson, immlass, mataglap, mtiru.


7/20/2005 Warren: Fallout, Followups and Rule Changes
As announced in this thread, Vincent has modified the followup conflict rules somewhat. Before, the players could get a whole bunch of extra dice if they used the Fallout in…
In lumpley games
Participants: Warren.


7/24/2005 GB Steve: Les Dogs de la Vigne
So it was SteveCon Paris this weekend, organised by Ben with accomodation provided by Régis. I popped over from London for two nights which was long enough to play Enemy…
In lumpley games
Participants: GB Steve, bcook1971, jasonm, Andrew Norris.


7/25/2005 ctrail: [DitV] Arenas
I've run DitV twice now, and had difficulty determining which Stats should be brought into play for a couple of conflicts. Specifically, I've had several conflicts between two characters, or…
In lumpley games
Participants: ctrail, Wolfen, lumpley, Warren, demiurgeastaroth.


7/25/2005 ctrail: [DitV] Authority
(This topic has been addressed several times on this forum, but I still don't feel like I understand it fully. I apologize if this feels like we're beating a dead…
In lumpley games
Participants: ctrail, Paka, TonyLB, GB Steve, Wolfen, lumpley, demiurgeastaroth.


7/25/2005 ctrail: [DitV] Mobs
Had a weird moment in a game last night. The players were going to confront the Steward of the town and his cronies, and decided to bring some loyal townspeople…
In lumpley games
Participants: ctrail, Wolfen, lumpley, GB Steve, cdr, erithromycin.


7/25/2005 Miskatonic: [DitV] Busted links
My copy of Dogs arrived today! In my enthusiastic fannishness, I have noticed some of the links on the Ditv site are dead: Links to how to load and fire…
In lumpley games
Participants: Miskatonic, lumpley, George.


7/26/2005 Lee Short: [DitV] Negotiation in Dogs: Sweetening the Pot
I'm running a Dogs-based game (nonstandard setting) that has lots of high-stakes negotiation in it.  I'm using a negotiation mechanic I call Sweetening The Pot.  Here's how it works: When…
In lumpley games
Participants: Lee Short, ctrail.


7/26/2005 Warren: [DitV] Snakeweed Crossing Branch
This is a big old town that I've just ran with my group of players. It took three sessions of play with an average of three Dogs per session. It's…
In lumpley games
Participants: Warren.


7/26/2005 lumpley: DitV2: New Text
...Well, new to the book. It won't be new to you. This appears at the end of the Conflict & Resolution chapter. GMing Conflicts I think of this as “second…
In lumpley games
Participants: lumpley, John Harper.


7/26/2005 ctrail: [DitV] Coats
So in my game this weekend, one of the Dogs kept raising with "I tug on my coat, and say..." to bring the belonging into a conflict. One of the…
In lumpley games
Participants: ctrail, lumpley, nikola, TonyLB.


7/28/2005 elgorade: Other settings?
I doubt I'll try these, but I'm curious about what others think.  What is the root of interest in Dogs?  It came to me at one point that Heralds from…
In lumpley games
Participants: elgorade, GB Steve, Frank T, Vaxalon, cdr, Paka, Mark Woodhouse, daHob, Trevis Martin, Nick Brooke.


7/29/2005 ctrail: [DitV] Institutions
I'm not sure how to interpret the rules about whether or not a relationship with an institution applies to a conflict. I don't have the book with me, but I…
In lumpley games
Participants: ctrail, lumpley, TonyLB, John Harper.


7/30/2005 PaulChapman: [DitV] Couple Questions, If I May
Question 1: Why use attributes? I’m not saying I disagree with the idea – most of my favorite games use them – but for such a rules light system, it…
In lumpley games
Participants: PaulChapman, TonyLB, demiurgeastaroth, Eero Tuovinen, ScottM, lumpley, Wolfen.


7/31/2005 elgorade: d4 as trouble?
Why is a d4 considered to give you trouble?  Mechanically it seems less likely to help you, but certainly better than no dice.  And since you don't have to use…
In lumpley games
Participants: elgorade, Eero Tuovinen, Warren, nikola.


8/2/2005 inoir: [DitV] Tannin Ridge - Transcript + asking for comments
www.brandonparigo.com/tanninridge.html This link is to a transcript of the beginning of a game of Dogs.    I would love for some comments about it... what we did wrong, what we…
In lumpley games
Participants: inoir, Solamasa.


8/2/2005 Grover: Joining a conflict already in progress.
As I understand it, it's impossible.  In other threads, I've seen the suggestion that the appropriate thing to do when another character wants to join is to give immediately, and…
In lumpley games
Participants: Grover, ScottM, lumpley.


8/3/2005 Frank T: How to get people immediately interested in Dogs
Hi, here's a problem I've been facing. I really dig Dogs. I mean, really. Reading the book had me going, "Cool, cool, cool!" every second page. But I find it…
In lumpley games
Participants: Frank T, rrr, TonyLB, Wolfen, xenopulse, Uzzah, Andrew Morris, hix, Sydney Freedberg.


8/3/2005 Rustin: [DitV] Ethics Crunching
Hello. Noobler here. I have yet to play DitV.  I've skimmed the rules but haven't given them a real studious treatment.  I hope to spring it on my gaming group…
In lumpley games
Participants: Rustin, lumpley, Wolfen, Valamir, Eero Tuovinen, GB Steve, demiurgeastaroth, rrr, TonyLB, Bankuei, Nick Brooke.


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