Previous Topics In lumpley games 9/5/2006 wunderllama: [Mechaton] Mech reference sheet So my husband and I have played through three games of Mechaton now with varying groups of people, and each time I found myself wishing that I had some kind… In lumpley games Participants: wunderllama, Nathan P., cdr, lumpley, Zeek.
9/5/2006 cdr: [Mechaton] ConQuest Eyegrabbing (+ Questions) There's a bunch of questions at the bottom.
After I ran 3 games of DitV at ConQuest (which has a lot of board and miniature and historical wargamers, with an… In lumpley games Participants: cdr, rafial, Nathan P., lumpley.
9/3/2006 Rob MacDougall: Gorgeous char sheet for superhero game using Dogs/Afraid hack Some of my Boston friends are talking about running a superhero game using a variant of Dogs/Afraid as the basic system (what can I say, we/they love Dogs). I just… In lumpley games Participants: Rob MacDougall, coffeestain, lumpley, claes, johnobrien, Copperhead, zornwil.
9/3/2006 Supplanter: Princes' Kingdom as Low-Dice Dogs Hint? Vincent, awhile back you said that if you had to do Dogs over you'd give PCs fewer dice. How close is the general die-quantity range in TPK to your might-have-been… In lumpley games Participants: Supplanter, lumpley.
8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session See Buttercup Overlook here and the first session writeup here.
We had a second session, and at this point I'm at a loss. I think there are issues with the… In lumpley games Participants: ffilz.
8/29/2006 claes: Red Sky A.M. - what is it? What is Red Sky A.M., if I may ask? In lumpley games Participants: claes, lumpley, Gaerik, Wolfen, demiurgeastaroth.
8/28/2006 museleading: DitV - review & system Dogs in the Vineyard - system
Last night I played Dogs in the Vineyard for the first time. The GM and one other player knew the system and the setting,… In lumpley games Participants: museleading, Glendower, Gaerik, lumpley.
8/26/2006 Willow: [Town] Whitechurch, Extended Based on Vincents suggestions that starting towns should ramp all the way up to hate and murder, I took the Whitechurch Branch out of Dogs and ramped it up. (In… In lumpley games Participants: Willow.
8/25/2006 Spooky Fanboy: [Afraid] Rules quesion In the examples provided for Afraid, one of them has the GM making the stakes "If I win, his head gets chopped off."
Rules-wise how does that work:
1) In… In lumpley games Participants: Spooky Fanboy, lumpley.
8/24/2006 Turbo: DitV Hack -- Capes in the Wasteland [i]Ten years ago, the world--as we knew it--ended. One of the masterminds finally managed to activate a doomsday device. I don’t know which one it was, but does it really… In lumpley games Participants: Turbo, oliof, TonyLB, iconoplast, themarchhare.
8/24/2006 coffeestain: DitV Variant - Precogs! I was talking about Minority Report with a friend and a Dogs variant popped into my head. Check it out:
Dogs are precognitives. Maybe they have some other abilities as… In lumpley games Participants: coffeestain, oliof.
8/23/2006 Rob Donoghue: [DitV] Jericho Mills, my first swing at a town Too stoned on cold medicine to put together a coherent AP, but I figured I'd toss up my town writeup:
Jericho Mills
Jericho Mills is a small mill town, with… In lumpley games Participants: Rob Donoghue.
8/18/2006 opsneakie: Dogs in Nightmare I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system:
For a while now, I've been toying with the idea of running a… In lumpley games Participants: opsneakie, lumpley, Taltos, Lagnath.
8/23/2006 David Hallett: Another escalation question We just finished our first town last night, and it was fun, though I think I can do better on the next one. We had to replay the final conflict… In lumpley games Participants: David Hallett, lumpley, Technocrat13.
8/23/2006 Solamasa: [Mechaton] Assorted questions Vincent,
I have a few questions in the wake of two games and hours of explodey-mecha fun:
1. A mech being attacked doesn't yet have a defence number, so goes… In lumpley games Participants: Solamasa, Valamir, lumpley, Ben Lehman, rafial.
8/22/2006 David Laurence: [DitV] Massive Supernatural Carnage in Play This is a session I ran last night using this town, for the players I've been running as detailed here. (White Falls was good fun, but nothing I felt was… In lumpley games Participants: David Laurence, ffilz, oliof, Brennan.
8/22/2006 ffilz: [DitV] Buttercup Overlook 1st session Last night, we polished off chargen (the young couple needed gear, and the husband's character needed to clarify his Dogs relationship), did initiation conflicts, and got started on Buttercup Overlook.… In lumpley games Participants: ffilz, oliof.
8/22/2006 claes: [DitV] Upgrade deal of Dogs New to the board, although been lurking for a while. I've seen on the Dogs website that there will be an upgrade deal coming soon. When's it due and what'll… In lumpley games Participants: claes, lumpley, Spooky Fanboy.
8/21/2006 opsneakie: Alternate DitV setting? I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system:
For a while now, I've been toying with the idea of running a… In lumpley games Participants: opsneakie.
8/19/2006 Andrew Craig: [DITV] Shepherd's Find Branch - a 4-5 hour town? Hey all,
My first game of Dogs is coming up soon. There're two other players; neither of them has played before either.
We want the first town to be resolved… In lumpley games Participants: Andrew Craig, oliof.
<< more previous topics | | Subsequent Topics In lumpley games 9/8/2006 drnuncheon: Good demo/beginner town for 1-2 players? So I've been demoing some indy games for the owner of my FLGS, letting him get an idea what they're like so he can actually talk them up after he… In lumpley games Participants: drnuncheon, ffilz, cdr.
9/12/2006 drnuncheon: [AP] Dogs in the Gamestore [size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size]
"Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene… In lumpley games Participants: drnuncheon, Thomas Lawrence, cdr.
9/14/2006 foucalt: [DitV Play Aids] Random Name Generators are live I made some quick random generators for Faithful Men, Faithful Women, and Faithful Towns.
Men
Women
Towns
Just refresh to get new options. To see how it's done or add… In lumpley games Participants: foucalt, lumpley.
9/15/2006 Rob MacDougall: [DitV] Snakes on the Plains Hi dog lovers,
I just posted a Dogs variant to my LiveJournal and the 20x20 Room - not an alternate setting but a bit of totally unnecessary laser-sharking on the… In lumpley games Participants: Rob MacDougall, uberxael, Call Me Curly.
9/15/2006 Roger: [kpfs] Killing Puppies For... some reason... Life imitates lumpley:
<http://www.msnbc.msn.com/id/14843831/>
Cheers,
Roger In lumpley games Participants: Roger.
9/18/2006 Doyce: Comparing old and new editions of DitV Hi all,
So: great news -- I'm going to be running a Dogs game/campaign starting Friday, kinda. Actually, we started about two years ago, making up characters and doing initiations… In lumpley games Participants: Doyce, Warren, lumpley.
9/18/2006 Thomas Lawrence: [DitV] Stat Dice and when you get them So, in the book there's a conflict example where an axe-weilding murder comes in while you're sleeping and hits you in the head with an axe.
In the example given… In lumpley games Participants: Thomas Lawrence, lumpley, Bankuei, oliof, ffilz.
9/21/2006 Thomas Lawrence: [DitV] IIEE and Giving When you Give in a conflict as a response to a Raise, what happens to the narrated input in the raise?
If I Reverse the Blow, the Intent and Initiation… In lumpley games Participants: Thomas Lawrence, Eliarhiman6, lumpley.
9/22/2006 Doyce: [DitV] Need you input on the town of Virtue Okay, so I'm (re) starting a Dogs game tomorrow, and while digging through my old notes, I found the town I did up the first time I was going to… In lumpley games Participants: Doyce, Thomas Lawrence, Glendower.
9/24/2006 David Coulter: [DitV] Actual Play: Still River Last night was our first DitV session. It fucking rocked. I was a little nervous at first, as I haven't run anything quite like it before, but it really seemed… In lumpley games Participants: David Coulter, Copperhead.
9/25/2006 Ramidel: [DitV] 82nd Airborne in Iraq Well, I was looking over the necromanced SSitV thread, and I was struck on the head with this post:
American megachurch fascism? Yes, just as revolting.… In lumpley games Participants: Ramidel, demiurgeastaroth, Dev, Vaxalon, oreso, Call Me Curly, Taltos.
9/25/2006 Copperhead: SS Dogs breaking the game - split [quote author=Spooky Fanboy link=topic=16895.msg179525#msg179525 date=1127258894]
[quote author=Sydney Freedberg link=topic=16895.msg179519#msg179519 date=1127254126]
The SS game wouldn't work because the SS aren't heroes: they ARE the hostile elements from Outside dressed up in… In lumpley games Participants: Copperhead, nikola.
9/30/2006 Call Me Curly: Another Dogs In Iraq try The team of Dogs find themselves teleported-- coats, sixguns, olde-tyme religion, and all-- to present day Iraq.
They meet US troops who speak english and hail from the Dogs' side… In lumpley games Participants: Call Me Curly.
9/30/2006 uberxael: [DitV] Euthanatos in the Final Days So, I’ve just wrapped up my Dogs game, and am a huge fan of the system. I love the way the narrative control shifts from player to player, and the… In lumpley games Participants: uberxael, opsneakie, Ramidel.
10/4/2006 Everspinner: Online Dogs dice roller Hello
Daniel (coffeestain) is now kindly hosting the online Dogs dice roller at www.coffeestain.org/roller. Thanks, Daniel!
Main features:
No installations necessary
Remote, real-time viewing of other player's dice
Optimized… In lumpley games Participants: Everspinner, zornwil.
10/4/2006 zornwil: As Dogs get more powerful... I have looked around but haven't seen a topic on this...apologies if I missed it...
With the NPC generation method, it seems to me that inevitably the PCs will be… In lumpley games Participants: zornwil, cdr, jburneko, Gugliandalf, ffilz, demiurgeastaroth, museleading, Vaxalon, nikola.
10/4/2006 Brian Newman: [DITV] Having a point to make but no dice to back it up My players are concerned about something in play -- a situation where they still have a great point to make or something they know is a winning argument, but they… In lumpley games Participants: Brian Newman, Valamir, Bankuei, Thomas Lawrence, James Holloway, lumpley, Elysium, Ron Edwards, jburneko, nikola.
10/5/2006 chriscrouch: [DitV] Actual Play: Little Bison Lake @ Vorpalcon [b]An Actual Play report for Dogs in the Vineyard at Vorpalcon 2006 (October 2006)[/b] (www.vorpalcon.com)
[hr]
This was my second time GMing DitV (never been a player), and my first… In lumpley games Participants: chriscrouch, Charles Nicholls, carnival, Warwick.
10/6/2006 museleading: Dying in Dogs I'm reading the chapter on Resolution in Action (pg 89-90 in the new version) and I was hoping someone could explain something to me.
For instance, I have a possessed… In lumpley games Participants: museleading, lumpley, nikola.
10/7/2006 museleading: [DitV] First time GMing for new players - critque town? I've played a few games now and am getting ready to GM my first session on Sunday. The group consists of three players who have never played before and one… In lumpley games Participants: museleading, Call Me Curly.
more subsequent topics >> |