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From Day One


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In lumpley games

9/24/2006 David Coulter: [DitV] Actual Play: Still River
Last night was our first DitV session. It fucking rocked. I was a little nervous at first, as I haven't run anything quite like it before, but it really seemed…
In lumpley games
Participants: David Coulter, Copperhead.


9/22/2006 Doyce: [DitV] Need you input on the town of Virtue
Okay, so I'm (re) starting a Dogs game tomorrow, and while digging through my old notes, I found the town I did up the first time I was going to…
In lumpley games
Participants: Doyce, Thomas Lawrence, Glendower.


9/21/2006 Thomas Lawrence: [DitV] IIEE and Giving
When you Give in a conflict as a response to a Raise, what happens to the narrated input in the raise? If I Reverse the Blow, the Intent and Initiation…
In lumpley games
Participants: Thomas Lawrence, Eliarhiman6, lumpley.


9/18/2006 Thomas Lawrence: [DitV] Stat Dice and when you get them
So, in the book there's a conflict example where an axe-weilding murder comes in while you're sleeping and hits you in the head with an axe. In the example given…
In lumpley games
Participants: Thomas Lawrence, lumpley, Bankuei, oliof, ffilz.


9/18/2006 Doyce: Comparing old and new editions of DitV
Hi all, So: great news -- I'm going to be running a Dogs game/campaign starting Friday, kinda.  Actually, we started about two years ago, making up characters and doing initiations…
In lumpley games
Participants: Doyce, Warren, lumpley.


9/15/2006 Roger: [kpfs] Killing Puppies For... some reason...
Life imitates lumpley: <http://www.msnbc.msn.com/id/14843831/> Cheers, Roger
In lumpley games
Participants: Roger.


9/15/2006 Rob MacDougall: [DitV] Snakes on the Plains
Hi dog lovers, I just posted a Dogs variant to my LiveJournal and the 20x20 Room - not an alternate setting but a bit of totally unnecessary laser-sharking on the…
In lumpley games
Participants: Rob MacDougall, uberxael, Call Me Curly.


9/14/2006 foucalt: [DitV Play Aids] Random Name Generators are live
I made some quick random generators for Faithful Men, Faithful Women, and Faithful Towns. Men Women Towns Just refresh to get new options. To see how it's done or add…
In lumpley games
Participants: foucalt, lumpley.


9/12/2006 drnuncheon: [AP] Dogs in the Gamestore
[size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size] "Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene…
In lumpley games
Participants: drnuncheon, Thomas Lawrence, cdr.


9/8/2006 drnuncheon: Good demo/beginner town for 1-2 players?
So I've been demoing some indy games for the owner of my FLGS, letting him get an idea what they're like so he can actually talk them up after he…
In lumpley games
Participants: drnuncheon, ffilz, cdr.


9/6/2006 museleading: DitV - Items and traits
A conflict was raise in the last game around whether to stay at my chr's (Greg) parents house or not.  Greg's parents have no love for him, so he was…
In lumpley games
Participants: museleading, cdr, Gaerik, lumpley, Taltos, Warren, ffilz, Vaxalon, Eliarhiman6, jlarke, Tindalos.


9/5/2006 wunderllama: [Mechaton] Mech reference sheet
So my husband and I have played through three games of Mechaton now with varying groups of people, and each time I found myself wishing that I had some kind…
In lumpley games
Participants: wunderllama, Nathan P., cdr, lumpley, Zeek.


9/5/2006 cdr: [Mechaton] ConQuest Eyegrabbing (+ Questions)
There's a bunch of questions at the bottom. After I ran 3 games of DitV at ConQuest (which has a lot of board and miniature and historical wargamers, with an…
In lumpley games
Participants: cdr, rafial, Nathan P., lumpley.


9/3/2006 Rob MacDougall: Gorgeous char sheet for superhero game using Dogs/Afraid hack
Some of my Boston friends are talking about running a superhero game using a variant of Dogs/Afraid as the basic system (what can I say, we/they love Dogs). I just…
In lumpley games
Participants: Rob MacDougall, coffeestain, lumpley, claes, johnobrien, Copperhead, zornwil.


9/3/2006 Supplanter: Princes' Kingdom as Low-Dice Dogs Hint?
Vincent, awhile back you said that if you had to do Dogs over you'd give PCs fewer dice. How close is the general die-quantity range in TPK to your might-have-been…
In lumpley games
Participants: Supplanter, lumpley.


8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session
See Buttercup Overlook here and the first session writeup here. We had a second session, and at this point I'm at a loss. I think there are issues with the…
In lumpley games
Participants: ffilz.


8/29/2006 claes: Red Sky A.M. - what is it?
What is Red Sky A.M., if I may ask?
In lumpley games
Participants: claes, lumpley, Gaerik, Wolfen, demiurgeastaroth.


8/28/2006 museleading: DitV - review & system
Dogs in the Vineyard - system  Last night I played Dogs in the Vineyard for the first time. The GM and one other player knew the system and the setting,…
In lumpley games
Participants: museleading, Glendower, Gaerik, lumpley.


8/26/2006 Willow: [Town] Whitechurch, Extended
Based on Vincents suggestions that starting towns should ramp all the way up to hate and murder, I took the Whitechurch Branch out of Dogs and ramped it up.  (In…
In lumpley games
Participants: Willow.


8/25/2006 Spooky Fanboy: [Afraid] Rules quesion
In the examples provided for Afraid, one of them has the GM making the stakes "If I win, his head gets chopped off." Rules-wise how does that work: 1) In…
In lumpley games
Participants: Spooky Fanboy, lumpley.


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Subsequent Topics
In lumpley games

9/25/2006 Copperhead: SS Dogs breaking the game - split
[quote author=Spooky Fanboy link=topic=16895.msg179525#msg179525 date=1127258894] [quote author=Sydney Freedberg link=topic=16895.msg179519#msg179519 date=1127254126] The SS game wouldn't work because the SS aren't heroes: they ARE the hostile elements from Outside dressed up in…
In lumpley games
Participants: Copperhead, nikola.


9/30/2006 Call Me Curly: Another Dogs In Iraq try
The team of Dogs find themselves teleported-- coats, sixguns, olde-tyme religion, and all-- to present day Iraq. They meet US troops who speak english and hail from the Dogs' side…
In lumpley games
Participants: Call Me Curly.


9/30/2006 uberxael: [DitV] Euthanatos in the Final Days
So, I’ve just wrapped up my Dogs game, and am a huge fan of the system. I love the way the narrative control shifts from player to player, and the…
In lumpley games
Participants: uberxael, opsneakie, Ramidel.


10/4/2006 Everspinner: Online Dogs dice roller
Hello Daniel (coffeestain) is now kindly hosting the online Dogs dice roller at www.coffeestain.org/roller. Thanks, Daniel! Main features: No installations necessary Remote, real-time viewing of other player's dice Optimized…
In lumpley games
Participants: Everspinner, zornwil.


10/4/2006 zornwil: As Dogs get more powerful...
I have looked around but haven't seen a topic on this...apologies if I missed it... With the NPC generation method, it seems to me that inevitably the PCs will be…
In lumpley games
Participants: zornwil, cdr, jburneko, Gugliandalf, ffilz, demiurgeastaroth, museleading, Vaxalon, nikola.


10/4/2006 Brian Newman: [DITV] Having a point to make but no dice to back it up
My players are concerned about something in play -- a situation where they still have a great point to make or something they know is a winning argument, but they…
In lumpley games
Participants: Brian Newman, Valamir, Bankuei, Thomas Lawrence, James Holloway, lumpley, Elysium, Ron Edwards, jburneko, nikola.


10/5/2006 chriscrouch: [DitV] Actual Play: Little Bison Lake @ Vorpalcon
[b]An Actual Play report for Dogs in the Vineyard at Vorpalcon 2006 (October 2006)[/b] (www.vorpalcon.com) [hr] This was my second time GMing DitV (never been a player), and my first…
In lumpley games
Participants: chriscrouch, Charles Nicholls, carnival, Warwick.


10/6/2006 museleading: Dying in Dogs
I'm reading the chapter on Resolution in Action (pg 89-90 in the new version) and I was hoping someone could explain something to me. For instance, I have a possessed…
In lumpley games
Participants: museleading, lumpley, nikola.


10/7/2006 museleading: [DitV] First time GMing for new players - critque town?
I've played a few games now and am getting ready to GM my first session on Sunday.  The group consists of three players who have never played before and one…
In lumpley games
Participants: museleading, Call Me Curly.


10/8/2006 Brian Newman: [DITV] Embers in the Void
I've been working on an alternate setting to use with Dogs in the Vineyard.  I wanted to incorporate elements of Dogs, Lost, and Firefly, and I finally hit upon something…
In lumpley games
Participants: Brian Newman, Lagnath.


10/11/2006 memolith: How do demons get what they want?
I'm confused about how Demons can exert their influence outside of Sorcery and conflicts where there is no obvious opposition. Let's use the Whitechurch Branch for example: -The Demons want…
In lumpley games
Participants: memolith, museleading, Thomas Lawrence, lumpley.


10/13/2006 tj333: Dog in a Black Coat
I've started a series of 9 Dog's town where a man who used to be a Dog but has become a sorcerer. His coat is now black and he travels…
In lumpley games
Participants: tj333, ironick, Ramidel.


10/13/2006 James_Nostack: [Mechaton] Do sensors completely ignore armor?
Hi Vincent, I finally got a chance to play Mechaton the other night!  Hooray for me!  I had a question, though: when you paint someone with a sensor tag, does…
In lumpley games
Participants: James_Nostack, lumpley.


10/13/2006 charlesperez: Have Gun, Will Travel - Wire Paladin, San Francisco
The 50s western, "Have Gun, Will Travel" features the gunslinger Paladin, who appears to be a Dog in all but name. He begs for a Dogs writeup, provided below. Obviously,…
In lumpley games
Participants: charlesperez.


10/17/2006 bebbstar: [Alternate Setting] Gods in the Vineyard
Hello all... This is my first post on this forum and my introduction to all things DitV. First (off-topic) - Vincent what an amazing thing you've created in DitV. I've…
In lumpley games
Participants: bebbstar, lumpley, demiurgeastaroth, Ramidel.


10/17/2006 Ludanto: [AFRAID] Victimization & Nightmarish Resources Questions
OMG this is awsome and I'm super sad that I have to wait for a book. :(  I'm going to try to run a game anyway. Questions: 1)When a victim…
In lumpley games
Participants: Ludanto, lumpley.


10/25/2006 two_fishes: [DitV] Alternate Setting: Jedi Knights: Mos Alam
Hi! I am going to be running a DitV game on Friday, refitted for Jedi Knights. I thought I would post the town here for everyone's entertainment/comments (any constructive criticism…
In lumpley games
Participants: two_fishes, Vaxalon, LostSoul.


10/30/2006 museleading: Helping dice
Ran a conflict last night and a rule question came up.  Someone wanted to raise by shooting (and killing) a demon with a bullet soaked in the blood of a…
In lumpley games
Participants: museleading, demiurgeastaroth, lumpley, Yokiboy.


11/1/2006 Supplanter: [DitV] We Need a Montage!
I was recently struck with a hazy notion of a Dogs variant where you can run accomplishment conflicts as part of play. Maybe this would replace fallout-based advancement, maybe it…
In lumpley games
Participants: Supplanter, Ramidel, demiurgeastaroth, Web_Weaver.


11/2/2006 Filip Luszczyk: [DitV] King of Life does not throw dice
So, I've been thinking about a diceless resource bidding mechanic for my planned Mage: the Ascension game, and checking stuff like Sorcerer Diceless - and an idea occured to me…
In lumpley games
Participants: Filip Luszczyk, Danny_K, Vaxalon, demiurgeastaroth.


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