The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=59&fromaround=21847

From Day One


Previous Topics
In Galileo Games

10/12/2006 GB Steve: Mortal Smackdown
So in last night's game, the continuation of Twisted Fifties, the PCs arrive mob-handed at the asylum to confront Dr Scolari, the twisted woman hater who seems to be at…
In Galileo Games
Participants: GB Steve, dyjoots, inthisstyle.


10/6/2006 dyjoots: [Mortal Coil] Passion questions
I'm just about set on the rules, but I'm running the game tonight for my wife so I wanted to try and get a few final clarifications on the way…
In Galileo Games
Participants: dyjoots, RedPissLegion, inthisstyle.


10/4/2006 Ice Cream Emperor: [Mortal Coil] Conflicts, Actions, Rules Confusion
I recently bought Mortal Coil, and while I am definitely interested in running or playing the game, I am extremely confused by the Conflict rules -- to the point that…
In Galileo Games
Participants: Ice Cream Emperor, inthisstyle, Eero Tuovinen, coffeestain, Doyce, dyjoots, N.riweeni.


10/1/2006 dyjoots: [Mortal Coil] Magical fact price question
Is it appropriate to use "metagame" prices for certain magical facts?  More specifically, if all of the players had no problem with it, would this be an appropriate a magical…
In Galileo Games
Participants: dyjoots, inthisstyle.


9/28/2006 TJ: [Mortal Coil] Theme Documents
Hello, I am getting set to run some MC in the near future.  I am wondering what others' Theme Documents actually look like.  I am also making a form for…
In Galileo Games
Participants: TJ, GB Steve.


9/17/2006 arete66: "Night Watch" as a Mortal Coil setting...
I just recently watched the excellent Russian Horror/Fantasy film "Night Watch" and was amazed at how it seemed to scream "Mortal Coil" to me. What are your impressions of "Night…
In Galileo Games
Participants: arete66, inthisstyle, Eero Tuovinen, Sovem.


9/11/2006 inthisstyle: Mortal Coil Actual Play
Here's a collection of threads to read about actual play of Mortal Coil: Old Gods Get Mean http://www.indie-rpgs.com/forum/index.php?topic=18067.0 Old Gods Returns http://www.indie-rpgs.com/forum/index.php?topic=18482.0 Arthurian enthusiasm http://www.indie-rpgs.com/forum/index.php?topic=18778.0 Dark Vegas http://www.indie-rpgs.com/forum/index.php?topic=20516.0…
In Galileo Games
Participants: inthisstyle.


9/11/2006 GB Steve: Different responses to Mortal Coil
After publishing my Mortal Coil AP here, on rpg.net and Casus NO (a French rpg forum) I got very different responses. There wasn't a massive amount of discussion on any…
In Galileo Games
Participants: GB Steve, Eliarhiman6, inthisstyle, coffeestain, arete66, Steven Stewart.


9/6/2006 Doyce: [Mortal Coil] Tokens: Red and White and Blue and...
So I'm preparing for some Mortal Coil goodness.  I dropped on by the store and picked up a pack of poker chips (50 red, 100 white, and 50 blue... something…
In Galileo Games
Participants: Doyce, GB Steve, inthisstyle, Valamir, Iskander, coffeestain.


8/24/2006 Doyce: [Mortal Coil] Wiki space for ... stuff
Hey all, Per my usual habits when working to grok a new system, I've been prowling the forum and checking out all the questions and answers that have come before…
In Galileo Games
Participants: Doyce, inthisstyle.


8/23/2006 Garvey: [Mortal Coil] Helping Directly
My group recently played Mortal Coil, (and I may post an actual play at some point) but in the process we had a few rules questions. As I understand the…
In Galileo Games
Participants: Garvey, inthisstyle.


8/22/2006 Clinton R. Nixon: [Mortal Coil] Frozen Alaska and serious rules questions
Brennan and all, My group played Mortal Coil last night in an awesome setting (the Klondike gold rush + necromancy), and I want to say that the setting-building part of…
In Galileo Games
Participants: Clinton R. Nixon, inthisstyle, boredoom, Doyce, coffeestain, jasonm, Nathan P., Andy Kitkowski.


8/21/2006 boredoom: AP -Mörtål Cöil - Revenge of the Vikings
Mortal Coil really speaks to me, so I chose it as the first game to GM after a 15 year hiatus. I wanted to try it out in a fantasy…
In Galileo Games
Participants: boredoom, inthisstyle.


8/18/2006 boredoom: Desperate Reactions
When committing two Action tokens to gain the benefit of an Aptitude for defense as a Desperate Reaction, do those tokens have to come from the pool, or can they…
In Galileo Games
Participants: boredoom, inthisstyle.


8/16/2006 boredoom: Resolving Passions
I can't see that Mortal Coil has a mechanism for dealing with Passions that have run their course. For instance, what happens if a character with "Hate: Kill all vampires…
In Galileo Games
Participants: boredoom, inthisstyle, Nathan P..


8/10/2006 Chirikh: RP Log Thread.
I'd posted these on the old forum, and the online game has some new folks who need the old backstory again. So it's past time to be doing them up…
In Galileo Games
Participants: Chirikh.


8/3/2006 thwaak: Reading a Dead Person's Mind
My son (8 yrs old) just called me at work to ask if a super power would be a good idea, "you know, in general". I asked him what it…
In Galileo Games
Participants: thwaak, inthisstyle.


7/31/2006 coffeestain: Question about Magical Aptitudes
What is the intention of having Magical Aptitudes and Items require only one Magic Token per session to activate, while Magical Effects require one token per use?  Is it to…
In Galileo Games
Participants: coffeestain, inthisstyle, Nathan P., RedPissLegion.


7/27/2006 boredoom: Inappropriate actions
The thread about double-targeting of actions brings up another question: what do I do as GM if a player declares an action that is inappropriate to the stated goal? Say…
In Galileo Games
Participants: boredoom, inthisstyle.


7/26/2006 Garvey: [Mortal Coil] Invoking Magical Aptitudes For NPCs
Does the GM have to spend a magic token to invoke the magical aptitude of an NPC?  Or to have an NPC invoke the magical abilties of a supernatural item?…
In Galileo Games
Participants: Garvey, inthisstyle.


<< more previous topics

 

Subsequent Topics
In Galileo Games

10/24/2006 Doyce: Wherefore, other Mortal Coil AP and Theme Documents?
Hey all, Brennan's got a cool sticky up at the top of the forum, collecting some of the AP threads, but I don't think that's all of them (Judd's from…
In Galileo Games
Participants: Doyce, inthisstyle, cawshis.


11/6/2006 Rich Stokes: Player's screen
Hi Brennan, Just finished reading the book and really looking forward to giving this system a shakedown. In one of the Sons Of Kryos podcasts you mentioned a "Player's Screen"…
In Galileo Games
Participants: Rich Stokes, inthisstyle.


11/14/2006 DaveyJJ: Mortal Coil not available as a PDF?
Brennan, Is MC not available as a PDF purchase/download? I'm back into RPGs after 20 years away and just purchased Primetime Adventures and want to buy MC, but not if…
In Galileo Games
Participants: DaveyJJ, inthisstyle, Everspinner.


11/30/2006 Garvey: [Mortal Coil] Why Not Declare Actions?
I understand how the game is supposed to be played, but I'm wondering why the game was designed in this way. Why are actions kept hidden when bidding, and only…
In Galileo Games
Participants: Garvey, inthisstyle, simonjberger.


12/5/2006 inthisstyle: Mortal Coil Theme Document
I mentioned my new Mortal Coil game based on the Harry Potter novels on the latest Voice of the Revolution podcast, and someone asked if I would post the theme…
In Galileo Games
Participants: inthisstyle, Danny_K.


1/19/2007 drnuncheon: [AP] Changelings & Cold Iron
In this case the P in AP maybe stands for Prep, depending on how you view the setting creation part of things.  This was over in my LJ but I…
In Galileo Games
Participants: drnuncheon, inthisstyle.


1/31/2007 Bret Gillan: [Mortal Coil] Contested Magical Facts
So I got a quick question from Actual Play. An American sorcerer-spy (NPC) is trapped in a magical prison created for him by a Knight Templar (Bob). A Russian sorcerer-spy…
In Galileo Games
Participants: Bret Gillan, inthisstyle.


3/18/2007 Doyce: [AP] From the Casebook of Donne & Donne, Detectives
Next weekend, my fiance's in town and I wanted to have a social kind of gaming thing go on because (a) it's a chance for both of us to hang…
In Galileo Games
Participants: Doyce, Three-Star Dave, inthisstyle.


3/25/2007 Sindyr: Where can I buy Mortal Coil?
IPR appears to be sold out.
In Galileo Games
Participants: Sindyr, inthisstyle.


4/25/2007 daedalvs: [Mortal Coil] [Actual Play] Malleus Malleficarum
Hello! <Waving hands> My name's Jokin, and I'm a newcomer in the Coil forum, even though I've been reading it since some time ago. I have finally decided to intervene…
In Galileo Games
Participants: daedalvs, inthisstyle.


5/28/2007 RedPissLegion: [Mortal Coil] Passions at zero
Hi, When a passion rating reaches zero does that passion still exist on the character sheet at that rating or does it completly disapear? For instance my Hate: Demons passion…
In Galileo Games
Participants: RedPissLegion, inthisstyle, Dustin of the Dead.


6/5/2007 daedalvs: [Mortal Coil] Some Rules-related Questions
Hello everyone! Quite some time has passed since I posted a bunch of questions in the thread relating the AP we did here in Spain, named "Malleus Malleficarum", and received…
In Galileo Games
Participants: daedalvs, RedPissLegion, GB Steve, inthisstyle.


6/30/2007 Ice Cream Emperor: [Mortal Coil] Subbing out the conflict resolution
So it seems plausible that over the next month or so we'll be starting a longish-form game using Mortal Coil, and consequently I decided to give the rules another read-through.…
In Galileo Games
Participants: Ice Cream Emperor, Filip Luszczyk, inthisstyle, Dustin of the Dead, Hisho.


7/25/2007 The Groog: Brilliant Idea
I've benn looking for something like Mortal Coil for years. It looks brilliant. 2 questions though: How unobtrusive are the rules, do they fade into the background, or is…
In Galileo Games
Participants: The Groog, inthisstyle, GB Steve, Yokiboy, Dustin of the Dead.


8/1/2007 divineseeker: Mortal Coil Rocks!
Just wanted to say to Brennan that I am glad that he stuck with game design despite what he went through. Mortal Coil rocks, is one of the best games…
In Galileo Games
Participants: divineseeker, The Groog, inthisstyle, surecool73.


8/1/2007 divineseeker: Rules Clarification: Multiple conflicts and multiple actions
I am a little confused as to how multiple conflicts work. Here are some questions: 1. In a situation with multiple actors each one states intent of the action and…
In Galileo Games
Participants: divineseeker, inthisstyle.


8/1/2007 divineseeker: Rules Clarification: Magical Aptitudes
Just to get clear my understanding is Magic works like this: 1. Sacrifice a Magic token to create a new rule 2. Either a GM or a player sets a…
In Galileo Games
Participants: divineseeker, inthisstyle, Dustin of the Dead, shadowpriest.


8/18/2007 The Groog: NPC Support Characters
Not having actually run a game yet, I could be wrong here but... Aside from making up NPC's on the fly, to deal with an unprepared situaton, I get the…
In Galileo Games
Participants: The Groog, inthisstyle.


8/31/2007 chris_moore: [Mortal Coil] First Theme Document
After a cool GenCon demo with Brennan (I made Pluto cry!!) we want to play Mortal Coil.  Here's our first theme document.  What's missing?  Is anything over-developed? Tone:  What's the…
In Galileo Games
Participants: chris_moore, inthisstyle.


9/19/2007 The Groog: Actions v non characters
What does a character roll against to (for example) climb a wall, pick a lock, sneak passed a guard?
In Galileo Games
Participants: The Groog, inthisstyle.


more subsequent topics >>