The Forge Reference Project: Browse Threads

 

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From Day One


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5/19/2006 sean2099: Differences in writing 'adventures' for LARPs vs. Tabletop.
Hi all, I have never written a "formal" adventure for a LARP style game before.  I have played in them before and they seemed more spontaneous (little preparation beforehand.) So,…
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Participants: sean2099, c, Czar Fnord, Adam Dray, mneme, Graham Walmsley, Daemonworks, Sara Adyms, Mike Holmes, Lisa Padol, museleading, Ron Edwards.


5/18/2006 rikiwarren: Conflict Resolution System
Hi, One problem I've noticed in many games is that GMs try to create conflict within the game largely through the game mechanics. For example, character A has to scale…
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Participants: rikiwarren, TonyLB, ssfsx17, Oscar Evans, Madheretic.


5/18/2006 ssfsx17: Wrangling with wording
The system I am designing is based on ten-sided dice pools. The success of a die roll is determined by a difficulty number which defaults to five. Rolling higher is…
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Participants: ssfsx17, Oscar Evans.


5/17/2006 Frank T: [Aller Tage Abend] Brief History and Power 19
Today I’m going to post about my new project. This post is meant as a source to point people to in discussions to come. I am not looking for specific…
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Participants: Frank T.


5/17/2006 sayter: [Realm] Tree based or List based powers?
Greetings. It has been quite some time since I posted here, as things have been mighty busy. But, Realm is on a roll again so here I is! Currently I…
In First Thoughts
Participants: sayter, jeremycoatney, Ken, dindenver, sean2099, Daemonworks.


5/17/2006 playbywiki: Symbol ("sigil") based text system: 3 questions.
I've been playing RPGs and, specifically, GURPS and, hyperspecifically, text-based RPGs based on GURPS for years. About six months ago, I got this idea that it would be cool to…
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Participants: playbywiki, jeremycoatney, Jinx, Thunder_God, cpeterso, Sydney Freedberg, Daemonworks.


5/16/2006 Oscar Evans: Space Pirates
I was asked to run a game a few days ago and had to come up with something on the spot. It was a one shot so i couldnt use…
In First Thoughts
Participants: Oscar Evans, Precious Villain, Czar Fnord, sean2099, Kobayashi, Immunis.


5/12/2006 Adam Kleizer: [The Dynasty/La Famiglia] Concept and early changes
Hello everybody! I participated in this year's Game Chef with a game named The Dynasty. The game is a GMless competitive storytelling game with a bidding system. A brief summary…
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Participants: Adam Kleizer, Graham Walmsley, Oscar Evans, Everspinner.


5/11/2006 Paladin Knight: ¿Percentile dice?
I've been looking at the Returner Headquarters FFRPG page a lot, and in the rules section under "Combat", it says right at the top how they determine hits and misses.…
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Participants: Paladin Knight, jeremycoatney, KKinsane, Adam Dray, rafial, flammifer, Ron Edwards.


5/11/2006 charles: [Throne Of The Spider God] Pulp S&S
Hey all "Throne Of The Spider God is a game of bloody combat and daring exploits, perilous magic and the wrath of gods. It takes you to exotic worlds where…
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Participants: charles, Eric J-D, Ron Edwards, Smithy, Miskatonic, charles ferguson, John Harper, davidberg.


5/10/2006 Sir Privy Toastrack: Where can I post my game-in-progress?
Is there a shared website for folks to upload games-in-progress for feedback?
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Participants: Sir Privy Toastrack, flammifer, Thunder_God, Daemonworks.


5/10/2006 joepub: [Perfect] The Mechanics of Commiting Crimes.
just for reference, one of the previous threads: http://www.indie-rpgs.com/forum/index.php?topic=19545.0 and, one on game colour/etc: http://www.indie-rpgs.com/forum/index.php?topic=19498.0 Okay... So for those of you who haven't been following, and didn't click the above…
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Participants: joepub, Chad, Czar Fnord, dindenver.


5/10/2006 Ken: [Ten Cent Heroes] Power 19
Hey All, Here are the 19 questions for my golden age super hero game called Tales of Ten Cent Heroes (or Ten Cent Heroes). Feel free to ask any questions.…
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Participants: Ken, Graham Walmsley, Larry Wickman, Malcolm.


5/9/2006 Philbo: Mythic Greece?
I was thinking about developing a setting for Mythic Greece?  An somewhat accurate depiction of ancient Greece -- but with all the cool mythical stuff.  I'd like to use the…
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Participants: Philbo, John Kirk, Ironchicken, ghashsnaga, rafial, J Tolson.


5/8/2006 leslie: [Spookbaggers] Basic assumptions and testing mechanics.
Hello, my name is Leslie and I am a Simulationist. Oh, wait, this is not the Simulationists Anonymous meeting? Damn. ;-) OK, here's the deal. I'm trying to create a…
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Participants: leslie, Rob MacDougall, Thor, Ron Edwards, Filip Luszczyk.


5/8/2006 jeremycoatney: Super Heroes Game, divine touch or not?
Hello,     I am currently creating a game for super hero setting adventures and campaigns and I was wondering: should I include characters who have their powers granted by…
In First Thoughts
Participants: jeremycoatney, TonyLB, Czar Fnord, dindenver, Ken, flammifer.


5/8/2006 gains: [Frights!] Horror Movie Game
Still in the early stages, here is a teaser for Frights! I wrote this up in about a day. Frights! is a game meant to recreate the horror of Monster…
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Participants: gains, 1of3.


5/6/2006 flammifer: Card-based character creation
Does anybody have any experience with using randomly dealt cards for character creation ? I am partly inspired by some recent posts on Vincent Baker's blog around the Cheap and…
In First Thoughts
Participants: flammifer, cpeterso, Damon C Bradshaw, Czar Fnord, gains, playbywiki.


5/5/2006 Paladin Knight: Questions about accuracy and evasion.
Hi, everyone. I've been working on making an RPG with rules that have elements of various RPG video games I've played before such as Final Fantasy games and Diablo, just…
In First Thoughts
Participants: Paladin Knight, TroyLovesRPG, greyorm, c, Blankshield.


5/5/2006 Bailywolf: [Orphan game mechanic] What price victory?
Stop me if this has been done, but I got to thinking about an alternate take on resolution (possibly diceless resolution).  In playing with mechanics for Maestro Mago, Strange Alias,…
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Participants: Bailywolf, knicknevin.


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Subsequent Topics
In First Thoughts

5/20/2006 Kobayashi: 10 000 Mythic RPG
First of all, I'm new here, so hi to all ! I'm currently working on a rpg named 10 000 inspired by Xenophon's Anabasis: the story of ten thousands Greek…
In First Thoughts
Participants: Kobayashi, Lewis Flanagan, Noon, Oscar Evans, Daemonworks.


5/22/2006 coldblackwind: Twelve Kings RPG Premise and Summary
Hello, Here I am another newbie to this board but no stranger to RPGs or writing. First off I would like to say that all the information I have found…
In First Thoughts
Participants: coldblackwind, Ben Lehman, joepub, TonyLB, greyorm, dindenver, Oscar Evans.


5/23/2006 Brian_W: [Channeling] Skill organization
I'm trying to figure out the skill system for my game Channeling (a brain dump format of almost all my ideas can be found at http://shadowedmagi.proboards55.com/index.cgi?board=channeldev). The game is going…
In First Thoughts
Participants: Brian_W, Lewis Flanagan, Oscar Evans.


5/24/2006 James Buchanan: My "Fantasy Heartbreaker" ;)
Hey there, I wanted to get some feedback on a collection of mechanics that I have been developing. A lot of it draws inspiration from The Riddle of Steel and…
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Participants: James Buchanan, Ron Edwards, Hermes3, charles ferguson.


5/25/2006 donovan75: Zombie game, help with concepts "normal people in ubearable situations"
First off thanks for checking this out.I posted this in another forum and would like your ideas and advice. Alright heres my problem. I want to make a rpg and…
In First Thoughts
Participants: donovan75, Castlin, Unarmed, Oscar Evans, daHob, Grail-Shadowblade, majcher, sean2099.


5/26/2006 Willow: [Shattered Vistas] Bidding Mechanics?
The core mechanic of the Shattered Vistas is essentially a die pool with resource bidding:  you start with an initial pool of d6s, add extra dice by spending points from…
In First Thoughts
Participants: Willow, c, Lewis Flanagan, J Tolson.


5/27/2006 DeviantBoi: Can anyone suggest some combat formulas based on this data?
I love playing RPGs and dreaming up stories and scenarios ... but when it comes to creating a system, I just suck. :( After looking at most systems, I decided…
In First Thoughts
Participants: DeviantBoi, dindenver, Noon, rikiwarren, steelcaress, Rothe, CrookedBroomstick, Sydney Freedberg, Mike Holmes, Hereward The Wake, greyorm, Jixxala, btrc, nikola.


5/28/2006 CrookedBroomstick: I need questions to answer
Hey all,     I've been working on this game mechanic which I plan to be the foundation for a setting I've also got in the works.  I know how…
In First Thoughts
Participants: CrookedBroomstick, TonyLB, dindenver, Rothe, Mike Holmes, joepub, Miedvied.


5/29/2006 Adam Kleizer: [La famiglia] Creating mechanics in place of blind spots
Hello everybody! Please look at the previous topic for a link to the game and some changes introduced to the latest version. About playtests First of all, let me apologize…
In First Thoughts
Participants: Adam Kleizer.


5/30/2006 Green: Preventing munchkin behavior
I've just finished the most recent incarnation of Dramatikos.  In short, it is an interactive storytelling game.  The players each use action and narration to portray one or more roles.…
In First Thoughts
Participants: Green, Ron Edwards, dindenver, Filip Luszczyk, Gaerik, GreatWolf, Jasper, Mike Holmes, baron samedi, LemmingLord, Valamir.


5/31/2006 rgrassi: [Collapse]: Gathering ideas for a new 'strange' RPG, need collaboration
Diceless, Master-Less. If any of you wants to help me, you're welcome. Write me in private, thanks. Rob
In First Thoughts
Participants: rgrassi, jesterina, joepub, Mike Holmes.


5/31/2006 JimLotFP: LotFP: RPG... the next attempt.
So last time I was around these parts, some of my ideas got thumped fairly hard, I resisted, but I never got much further... So here's the next attempt. The…
In First Thoughts
Participants: JimLotFP.


6/2/2006 Caesar_X: [Noir] Flashback mechanics
I've just started work on a game to capture the flavor of Film Noir like The Maltese Falcon and LA Confidential.  One of the early mechanics I wanted to include…
In First Thoughts
Participants: Caesar_X, Adam Dray, jasonm, Czar Fnord, Dumirik.


6/2/2006 makeshiftwings: Narrativist system suggestions?
Hello all; I apologize in advance if this is the wrong forum to post this question in. I'm trying to do some research on more Narrativist-style RP systems, and trying…
In First Thoughts
Participants: makeshiftwings, Adam Dray, dindenver, Ron Edwards, MatrixGamer, Gasten.


6/3/2006 Gaerik: [Adventure Game Engine] Tempting your opponent into Conflict
You can read some basic information about AGE on my blog, http://kairoscreative.blogspot.com/.  Here's my quandary though... AGE play revolves around Quests.  Quests don't necessarily mean "Get the McGuffin."  They can…
In First Thoughts
Participants: Gaerik, John Harper, TonyLB, oreso, Filip Luszczyk, Joshua BishopRoby, Mike Holmes, Gasten.


6/5/2006 Dumirik: [Kin] Pain and Intimacy
Right, so this is Kin, and its about sex, and love, being in a family and pathological narcissism. Also people's souls getting ripped out and shit, but thats sort of…
In First Thoughts
Participants: Dumirik, TonyLB, Bill Masek, c, joepub.


6/5/2006 knicknevin: [AEgypt] Are Per Centiles Still Fashionable?
I'm currently contemplating a pulp adventure game set in Egypt at the turn of the century: lots of mythology and action in the style of The Mummy and I'm considering…
In First Thoughts
Participants: knicknevin, jasonm, Czar Fnord, Valamir, Miskatonic, Joshua BishopRoby, Mike Holmes, Gasten.


6/8/2006 Caesar_X: [Noir] Gameplay example to talk about mechanics (long)
I read a good Forge post recently that said a good way to start a game design was to imagine a game session and actually write it out.  http://www.indie-rpgs.com/forum/index.php?topic=1896.0 So…
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Participants: Caesar_X, joepub, efindel, Czar Fnord.


6/8/2006 sirogit: [Other Family] Conflict resoloution and player choice.
So today I wrote up this nifty little game about vampires and family: http://bmdproductions.tripod.com/of.html Right now I have come to a quandry about if the conflict resoloution allows for enough…
In First Thoughts
Participants: sirogit, Jack Aidley.


6/9/2006 cbussler: Constructive criticism on setting material
For my first post to these forums, I need to say that I wish I'd found this place months ago when I began working on my ideas. I originally began…
In First Thoughts
Participants: cbussler, Adam Dray, pells, bfguy, baron samedi, davidberg, sean2099.


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