Previous Topics In First Thoughts 8/8/2006 KickAssClown: The art of Zen, Tao, and the Matrix Alright, I have my own first thoughts about a game, but for now that is not what I am going to post here, yet. I was looking to make a… In First Thoughts Participants: KickAssClown, David Artman, dindenver, davidberg.
8/7/2006 grinnock: [Numbers] first impressions I’ve been aware of this forum for a while, but I haven’t really delved into it. I’ve got a buddy who’s been pushing me in this direction and now that… In First Thoughts Participants: grinnock, TonyLB, memolith, Ron Edwards.
8/7/2006 MartiniPhilosopher: Alchemy and Apothecary in a gamist/narrativist system I am currently working on fleshing out a personal project in which I am attempting to do some bridging between Narrativist and Gamist camps. Part of my design decision in… In First Thoughts Participants: MartiniPhilosopher, Joshua BishopRoby, dindenver.
8/7/2006 coffeestain: [Forget] Reward Cycle Forget is a game about discovering your character in play and exploring strong co-ownership of characters and setting. The premise is simple and takes cues from movies such as The… In First Thoughts Participants: coffeestain, matthijs, Nathan P., Joshua BishopRoby, c.
8/7/2006 Zim2.0: just starting a new concept pls help hi I am VERY new to this whole thing and this board to but I would just like to start with a storyline maybe a whole IDK if I want… In First Thoughts Participants: Zim2.0, Grand_Commander13, anders_larsen, Sydney Freedberg.
8/5/2006 aaronil: Character-Player Interface Hello, my name's Aaron and this is my first post on the Forge.
Role-playing games are unique in that you can adopt the persona of someone with vastly different capabilities… In First Thoughts Participants: aaronil, TonyLB, anders_larsen, Nathan P., jasonm, davidberg, Noon, baron samedi, eruditus.
8/4/2006 Steven Stewart: Where to start with an Idea? Ron mentioned in the rules, if you are not sure how to do your post, reference your actual play and get to the point you want to discuss. Since this… In First Thoughts Participants: Steven Stewart, Ron Edwards, Kesher, Mike Sugarbaker.
8/3/2006 Noon: 'Must...learn...crane technique!' Design idea. Had an idea for a gamist bent design. Basically the GM/some player describes an opponents move toward you. You then go on to describe your move. The GM/other player then… In First Thoughts Participants: Noon, oreso, Arturo G., Filip Luszczyk, Eliarhiman6.
8/2/2006 Adam Kleizer: [Mafia Story] How much complexity is still ok? Hey all!
I've got this game, which started as the Game Chef entry "The Dynasty", then became "La famiglia" after converting it to a mafia setting. Now I just use… In First Thoughts Participants: Adam Kleizer, matthijs.
8/2/2006 Brian Leybourne: Fate - Mechanics initial thoughts Hi all,
I'm back after a REALLY long absence. In fact, I don't think I've been on in a year (good to see you all at last years GenCon, by… In First Thoughts Participants: Brian Leybourne, Darcy Burgess, Hermes3, btrc, trechriron, dsmvites.
8/1/2006 Thunder_God: [Cranium Rats] On Tokens; Getting Competition and Story to Work Together? This discussion begins with other discussions. Funny how that goes.
The first discussion is that about the Token Economy of Cranium Rats. That thread already raised issues regarding the clash… In First Thoughts Participants: Thunder_God, John Kirk.
8/1/2006 Luke Fleeman: Guidelines and Suggestions Greetings!
I am a first time poster, so I hope I do not go to far away from the intended use of this area; it just seems the most appropriate… In First Thoughts Participants: Luke Fleeman, Joshua BishopRoby, Ron Edwards, oreso, Darcy Burgess.
8/1/2006 Byron: [Codex] Moving from Fortune to Karma within a system I first thought of this while considering weapon damage and so will use that as the example. I think it could be adapted to be used for the rest of… In First Thoughts Participants: Byron, oreso, Arturo G., Selene Tan, jbrandl.
8/1/2006 Joshua BishopRoby: The Relationship Map is the NPC Sheet So I have a niggling of an idea where GM Prep consists of drawing up an R-map of the situation. The relationships on the R-map and maybe one or two… In First Thoughts Participants: Joshua BishopRoby, jburneko, Bill_White, Arturo G..
7/31/2006 Joe Dizzy: [Retro Runner] First draft. - General feedback requested Hello all.
This is my first foray into designing a game, as opposed to house-ruling an existing one into oblivion. This is very much modeled on my first exposure to… In First Thoughts Participants: Joe Dizzy, leapin lizard, Bill_White, Sydney Freedberg, Ron Edwards, Noon.
7/31/2006 Marhault: [Afterworld] Resolution problems The world as it once was has come to an end. All that is left is a few scattered pockets of survivors trying to rebuild. The Player Characters are members… In First Thoughts Participants: Marhault, Matt Wilson, Nathan P., Joshua BishopRoby, Bill_White.
7/31/2006 xoet: 3d/4 person chess game >>into rpg heya,
these are the two games I am working on and or designing
1 the 3d 4 person chess set up
This is the idea I just got about… In First Thoughts Participants: xoet.
7/31/2006 museleading: Happily ever after - design thoughts I'm designing a game and I'd like to get some input on it. I have a set of characters with a strong backstory and set of relationships. I have a… In First Thoughts Participants: museleading, TonyLB, Matt Wilson, dindenver, Selene Tan.
7/31/2006 Thomas D: Group Character Creation I’ve got an idea for a game with a character pool where during the course of play any player can choose characters that are on the table as the main… In First Thoughts Participants: Thomas D, Ben Lehman, Adam Kleizer, Bill_White, jasonm, TonyLB, daMoose_Neo, Arturo G., Nathan P., Joshua BishopRoby, Ron Edwards, aaronil.
7/28/2006 Don Johnson: HEIST HEIST
What you need:
Three or more players. One player is the Ringleader. The rest of the players are the Crew.
The Hire: (IC RP) The Ringleader presents the heist… In First Thoughts Participants: Don Johnson, TonyLB, jasonm, Kevin Allen Jr, Zathreyel, Ron Edwards.
<< more previous topics | | Subsequent Topics In First Thoughts 8/9/2006 SilentScope: Tycoon: First Draft [quote="Tycoon"]In this game set in the far future, the entire galaxy is run by tycoons, business magnates and moguls that have managed to gain themselves political power by using economic… In First Thoughts Participants: SilentScope.
8/10/2006 BeUrgaust: Calvinballing for viable combat? Okay lets set a scene... lets do a wuxia kungfuish game with a strong narritive bent. However, the rules for combat are as follows:
The participant of combat that initiates… In First Thoughts Participants: BeUrgaust, Noon, matthijs, Filip Luszczyk, Thomas D, tj333.
8/10/2006 MJGraham: [Insurrection] Idea for using Karma to resolve conflicts I wanted to run this idea for using a karma based system for resolving conflicts and I was hoping for some criticism
At the beginning of a scene the GM… In First Thoughts Participants: MJGraham, matthijs.
8/10/2006 stack0v3rflow: [System] System check OK, so the setting is the William Marshal meets “Fast and the Furious”, kind of a knight-punk; think “A Knight’s Tale” with good music and a larger part for Alan… In First Thoughts Participants: stack0v3rflow, Joshua BishopRoby.
8/11/2006 ElliottBelser MKII: {HENSHIN!} I need a resolution mechanic... I'd like to make a game about teenaged magical girls juggling relationships and a normal life against thier duty to fight the monsters menacing their school and town. Mostly Sailor… In First Thoughts Participants: ElliottBelser MKII, Kesher, Kintara.
8/12/2006 Byron: [Codex] Using Story Tokens I would like some direction on the subject of using story tokens. I can envision how I want them to work but I would like to see some examples and… In First Thoughts Participants: Byron, Troy_Costisick, TroyLovesRPG.
8/12/2006 Yaksha: [The Window] Sizzle SIZZLE
When I first read The Window I instantly became excited at the very liberating form of role playing it was proposing. I soon however got bogged down with the… In First Thoughts Participants: Yaksha, Troy_Costisick.
8/12/2006 Ravious: "New" PbP Idea - Almost GM-ful First, a PbP is a play-by-post - a forum-run RPG, similar to a PBeM (play-by e-mail) but, in my opinion, with significant advantages.
The idea came to me from a… In First Thoughts Participants: Ravious, Ron Edwards.
8/12/2006 Marhault: [Afterworld] Resolution outline I outlined more or less how I want conflicts to work in Afterworld. Previous thread is here. You may want to read that one first.
When a conflict arises, follow… In First Thoughts Participants: Marhault, Jasper.
8/13/2006 ElliottBelser MKII: [HENSHIN!] A Back Cover Spiel, Plot Sequence and Whether I Need A GM HENSHIN! ...is a game about teenaged Mystical Guardians who defend thier friends and loved ones from the supernatural, at the cost of totally screwing up any chance of a normal… In First Thoughts Participants: ElliottBelser MKII, andrew_kenrick, Mr. Sluagh, c, knicknevin.
8/14/2006 Matthias Wasser: RISK or Civ, roleplayed (Hi! As you might have guessed from my post count, I'm new here. This idea only reached the conscious parts of my brain today, which is why I registered. Also,… In First Thoughts Participants: Matthias Wasser, Vaxalon, komradebob, Sydney Freedberg, lev_lafayette, GregStolze, Ron Edwards, MatrixGamer.
8/14/2006 RobNJ: Dice probabilities question and meta-question 1) I am wondering where I can find probability distributions for various dice pools, or how I can generate them. Most of us know the 3d6 bell curve, what I'm… In First Thoughts Participants: RobNJ, stack0v3rflow, TonyLB, Valamir, jerry, Hans, Lxndr, David Artman, Blankshield, efindel.
8/15/2006 c: What is possible to achieve with game design? (Adult with some vulgarities) So Gen Con was a great experience for me and cleared up a lot of issues I have been having with my game design, and lit a fire under my… In First Thoughts Participants: c, Meguey, Ron Edwards, Blankshield, billvolk, Grand_Commander13, Nathan P., Sydney Freedberg, Paul Czege, Isbo, BeUrgaust, Falc, Tomas HVM, mikefernandez.
8/16/2006 The Duke: Big Model and GNS Hello.
I'm new to the Forge and the GNS and Big Model theory(ies). I have read all but the top one of the articles in the Articles section, and I… In First Thoughts Participants: The Duke, Ron Edwards.
8/16/2006 ElliottBelser MKII: [HENSHIN! / Guardians] I have a resolution mechanic. I think. Hokahey.
In Guardians, previously titled HENSHIN!, you are the teenaged, Sailor Moon / Buffy / Spiderman-esque Guardians of a town under seige from forces supernatural, and for your characters at… In First Thoughts Participants: ElliottBelser MKII, Kesher, Troy_Costisick, anders_larsen, TonyLB, knicknevin.
8/17/2006 eruditus: mechanical Character Development I have a line of games I am trying to flesh out, of which this is the first. Thanks, in advance, for your input.
First, let me say that I… In First Thoughts Participants: eruditus, TonyLB, aaronil, gains.
8/17/2006 ElliottBelser MKII: [Conflict: Eridani / The War For Eridani] Power 19, Second Version My old game ideas are rising from the grave and eating my brains. This is Not Good. I only hope some cool gamenosity will result.
1) What is your game… In First Thoughts Participants: ElliottBelser MKII.
8/18/2006 Vaxalon: Amber by the Cards Design Diary, Part One: Power Nineteen I've posted the Power Nineteen for the Amber manuscript I'm working on.
Here's the link: http://vaxalon.livejournal.com/2006/08/17/
Or we could discuss it here:
The introductions have been made. I've started gathering… In First Thoughts Participants: Vaxalon, JakeVanDam, stack0v3rflow, Troy_Costisick, Arturo G., c, demiurgeastaroth, Dotan Dimet.
8/18/2006 Steven Stewart: [Vice!] [Discordia] [The Pool] and other stuff... Well, not sure where to post, so I think that first thoughts is always a good place if you can't find another one.
I am still working on the Big… In First Thoughts Participants: Steven Stewart, Ron Edwards.
8/18/2006 Tomas HVM: A silent game I've read the thread "What is possible to achieve with game design", and had a thought:
How about making a game that is supposed to be played out in silence… In First Thoughts Participants: Tomas HVM, Kevin Allen Jr, matthijs, David Artman, Bret Gillan, a302b, itesser.
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