Previous Topics In First Thoughts 9/7/2006 bilros02: Rosser Industries "Kill" The second game release from Rosser Industries, "Kill" is a VERY short table top game that is all about PvP (Player Versus Player) combat.
Set in modern times, each player… In First Thoughts Participants: bilros02.
9/7/2006 bilros02: Rosser Industries "Gaia Saga" Hello everyone. Im new to this forum, so before I say anything else, Id like to just say hello and that my name is Bill Rosser. Since before I can… In First Thoughts Participants: bilros02.
9/7/2006 Aussigamer: Movement system [Nexus] I am trying to get a base guideline for rules for working out a creatures base movement.
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Move (See Text) Armour Penalty
Move represents the base speed a character… In First Thoughts Participants: Aussigamer.
9/7/2006 Damakun: Modify existing systems vs. creating new ones : any ideas ? Hello !
I have been lurking on this forum off and on for a while now, and have decided to get into the research/design phase for a CRPG. What I… In First Thoughts Participants: Damakun, Aussigamer, Selene Tan, Kensan_Oni, Hans, contracycle, David Artman, metaltoad, Noon, baron samedi, TroyLovesRPG.
9/6/2006 baron samedi: (Question) Game mechanisms for buildings in RPGs? Hi,
I'm working on a design idea and wondering...
Has there been any RPG out there that integreated the role of *buildings* or places into the game system? I'm not… In First Thoughts Participants: baron samedi, Adam Dray, joepub, Valamir, WhiteRat, Joshua BishopRoby.
9/5/2006 Sovem: [Divinity Horizons] Power 19 Well, I've finally done it. First draft of the Power 19 for my upcoming game, Divinity Horizons. Comments or questions are welcome. Right now, I'm really just putting this up… In First Thoughts Participants: Sovem, Troy_Costisick, sean2099.
9/5/2006 Thomas Lawrence: "Gestalt" - does this idea have any legs? First time poster. Hi, everyone.
So, I have been reading a great deal about Conflict Resolution, IIEE and related concepts of late, and also I have been thinking about Dogs… In First Thoughts Participants: Thomas Lawrence, Troy_Costisick, Nathan P..
9/5/2006 Brian_W: [Channeling] Skill mix and match In my game Channeling i'm working with a skill based system that was actually suggested on this board.
The system works by investing points into tiers, where higher tiers are… In First Thoughts Participants: Brian_W, Aussigamer, Skallagrim, Qi Chin, Sovem.
9/4/2006 Aussigamer: Nexus Stuff for your input http://www.rpgprojects.com/downloads.php?cat=5
There are several items already there so pick one and lets chat. In First Thoughts Participants: Aussigamer, MikeH.
9/4/2006 Aussigamer: Magic System [Nexus] - Comments please [b]SPELL CASTING BASICS[/b]
Arcane spells are abilities beyond the scope of most ordinary individuals.
[b]SPELLS[/b]
A spell is a one-time magical effect. Magic is used by individuals with magical power,… In First Thoughts Participants: Aussigamer, Qi Chin, dindenver.
9/3/2006 ed_keer: [Wasteland] A modernist RPG I've got an idea for an RPG based on modernist literature. This would be my first RPG and I admit I have never played an indie game. Oh, and I'm… In First Thoughts Participants: ed_keer, Technocrat13, Wood, Troy_Costisick, Nathan P., TroyLovesRPG, tonyd, Thunder_God, joepub.
9/2/2006 dindenver: [LoL] Chargen idea Hi!
I'm pretty happy with the character generation rules of LoL, but there is one part that always sort of nagged at the back of my mind:
GM approval… In First Thoughts Participants: dindenver, anders_larsen.
9/1/2006 metaltoad: Draconian d20 In the last D&D game I played we started coming up with a home brew variation of rules for the d20 system. The result was a system that stripped down… In First Thoughts Participants: metaltoad, abjourne, neko ewen, Noon, Wood, TroyLovesRPG, anders_larsen.
9/1/2006 r_donato: My first attempt at game design I've never seriously tried to design a game from top to bottom before, but I've had this idea kicking around in my head for a while and I thought I… In First Thoughts Participants: r_donato, Adam Dray, dindenver, sean2099, David Artman, contracycle, Doug Ruff, stefoid.
9/1/2006 gwangi: The Fundamental Mechanic (II) I'm glad to have happened on this forum. I have been designing an rpg for just two days now in response to the "reveresed engineer" challenge. Basically, I inherited a… In First Thoughts Participants: gwangi, komradebob, Pol Jackson.
9/1/2006 Wood: [Messenger] Introduction Hey there. I'm Wood. I write RPG books for (what passes for) a living on behalf of, among others, a big-ish publisher that doesn't get a huge amount of love… In First Thoughts Participants: Wood, Troy_Costisick, Skallagrim, TonyLB, WhiteRat.
9/1/2006 abjourne: History, Dream, Time, Hope, Confusion, Despair, Enlightenment, 3-19 & Thanks I started playing D&D (blue & red) way back in 6th grade. I remember playing with the Caves of Chaos pull-out cover map sprawled out on the table as I… In First Thoughts Participants: abjourne, Troy_Costisick.
9/1/2006 Nev the Deranged: [The Isle] - First Thoughts
So, I have some First Thoughts. Actually they are only First as far as this forum is concerned, this idea is actually the tail end of a looong history of… In First Thoughts Participants: Nev the Deranged.
8/31/2006 Altharis: You play the Elemental! I've been thinking about a rpg based on "the magician's apprentice" by walt disney, in which you play the brooms!
You play as an elemental being animated for a purpose....… In First Thoughts Participants: Altharis, Noon, Adam Dray, Sovem, Ron Edwards, brainwipe.
8/31/2006 Adam Kleizer: Using the book in the system Hey all!
Ok, we all know that games (and game systems) come in the form of books. And we all know games use a lot of physical objects like dice,… In First Thoughts Participants: Adam Kleizer, baron samedi, Nathan P., Castlin, David Artman.
<< more previous topics | | Subsequent Topics In First Thoughts 9/7/2006 Kyle_M: [Providence] Big Three Hey all, I'm totally new to this forum, but the information I've gathered from it so far has been invaluable. It has truly helped me get organized and focused. I… In First Thoughts Participants: Kyle_M, Kensan_Oni, anders_larsen, Spooky Fanboy.
9/7/2006 thefruitfulvoid: A Game About Revenge So. I've been toying around in my head with a game centering around revenge. Specifically, the choice to persue vengeance or not when faced with the knowledge that the object… In First Thoughts Participants: thefruitfulvoid, anders_larsen, knicknevin, metaltoad, Ice Cream Emperor, James Holloway, brainwipe.
9/8/2006 Madheretic: Defining Abilities. Handy little gimmick? Lately I have been noodling over the distinction between things like theory and craft, art and technique, etc. and how these kinds of categories can apply to a wide variety… In First Thoughts Participants: Madheretic, Adam Dray, dindenver, Kensan_Oni, Qi Chin, knicknevin, Ron Edwards, nikola, Jonathan Hastings, Hereward The Wake, David Artman, LordRahvin, contracycle, TroyLovesRPG, Call Me Curly.
9/8/2006 gds: [Ruby] power 19 Hi,
I'm the creator of a game called Ruby, which I have been working on for some time. I'm new to the forge though, and thought this would be a… In First Thoughts Participants: gds, baron samedi, Technocrat13, Ron Edwards.
9/9/2006 Kensan_Oni: Opinion Gathering: Flavor of Fighting Games I have been doing some reflecting on one of my projects, which I am still working out some of the kinks about.
In the street-fighting genre computer game (from hereforth… In First Thoughts Participants: Kensan_Oni, Technocrat13, tj333, neko ewen, Hereward The Wake, Hans, Mike Holmes, Noon, Filip Luszczyk, Thor Olavsrud, nikola.
9/9/2006 beacon: [Idea] vision Hello,
it's my first thread at the forge, so please - don't shout at me too much ;p
While reading Wiki searchin' for some information about terrorism, I've come out… In First Thoughts Participants: beacon, anders_larsen, brainwipe, Adam Dray, joepub.
9/11/2006 baron samedi: "Best practices" for adventure/campaign creation? Hello Forgites!
I'd like to ask the Forge's collective wisdom whether there exists somewhere a thread on the "best practices" for adventure/campaign creation, from a game writer's perspective? I'm not… In First Thoughts Participants: baron samedi, Anderon, anders_larsen, Matt, Wolfen, Noon, Eliarhiman6, TroyLovesRPG, pells.
9/11/2006 Sovem: [Divinity Horizons] Destiny mechanic (This thread is an extension of this discussion.)
Well, my wife and I spent almost the entire day yesterday trying to figure out a Destiny system for our DH game.… In First Thoughts Participants: Sovem, TonyLB, knicknevin, Wolfen, Valamir, sean2099, TroyLovesRPG.
9/12/2006 Matthew_Teets: Creating a "Hard" Science Fiction RPG --- Too Hard? I'm working on trying to make a "Hard" science fiction game, basically without any "magic foozle" things or anything like that. My biggest struggle is that with trying to use… In First Thoughts Participants: Matthew_Teets, Aussigamer, Eero Tuovinen, Noon, epweissengruber, TroyLovesRPG, razzmataz, b_bankhead, joepub, nikola, dindenver.
9/12/2006 anders_larsen: [Distant Horizons] Game flow and Exploration Sheet To understand what's going on here you have to read the initial post of my last Distant Horizons thread:
http://www.indie-rpgs.com/forum/index.php?topic=20974.0
Sorry about this, but there are just a lot of… In First Thoughts Participants: anders_larsen.
9/13/2006 arete66: [Mortal Coil] Night Watch A match made in heaven, it seems to me...I'm in the research end of things currently, and would be interested in hearing from others familiar with both Mortal Coil and… In First Thoughts Participants: arete66, Ron Edwards.
9/13/2006 JustinB: More Card Thoughts I've thought more about this theoretical card-based RPG that I may start working on eventually. I'm thinking, at this point, that I'd like equipment, magic/psychic abilities and pretty much everything… In First Thoughts Participants: JustinB, Kensan_Oni, joepub, daMoose_Neo, flammifer, Hermes3, knicknevin.
9/14/2006 joepub: [Boulevard] Taking some cues. So, I've got this great idea for a game. I'm just having trouble translating idea into game. Or idea into mechanics, or structure.
The game is called Boulevard.
The basis… In First Thoughts Participants: joepub, Adam Dray, dindenver, Tim Alexander, nikola, Ice Cream Emperor.
9/14/2006 Aussigamer: Nexus Flamethrower Unit I am still trying to get the designs right for my system for the weapons.
http://i97.photobucket.com/albums/l236/aussiegamer/Flamethrower.jpg
Nexus uses the weapons size as the TH modifer.
My initial thoguhts would be… In First Thoughts Participants: Aussigamer, brainwipe, Andy Kitkowski, joepub, JustinB, Ron Edwards, Eero Tuovinen, Darcy Burgess, TroyLovesRPG.
9/14/2006 Alex-01: [Brainstorming] “Power-Level” for influencing people? I have some evil guys who want to influence / control one or two people on the planet. These people should help them to increase the chaos in the world… In First Thoughts Participants: Alex-01, Jonathan Hastings, brainwipe, Troy_Costisick, FLEB, TonyLB.
9/15/2006 c: [Silence Keeps Me A Victim]Narration limits and general feedback. (adult) Hello everyone,
So I've been giving consideration to my game, Silence Keeps Me A Victim, and am in a place I'd like to get some feedback.
The color/setting is of… In First Thoughts Participants: c, Aussigamer, Isbo, nikola, Noon, dindenver, Tim M Ralphs, Wood, DAudy, Ron Edwards.
9/15/2006 r_donato: [Machiavelli] Splitting character use in two For my game Machiavelli, each player has two characters: a Prince and a Counselor. For this thread I would like to focus on the Counselor because his creation and use… In First Thoughts Participants: r_donato, Adam Dray, nikola, JustinB.
9/18/2006 Wood: [Messenger II] Disloyalty and Advancement Me again, and still thinking about the game I dared to call Messenger, because it's a better and less painful title than The Second String Professional's Vanity Project.
So,… In First Thoughts Participants: Wood, Troy_Costisick, Mike Holmes, contracycle.
9/18/2006 Kesher: The Real and the SIS... No, this is not a thread about Simulationism...
I just ran across this link to a new member of the Moleskine notebook line: <a href="http://www.moleskine.com/eng/_interni/city/default.htm">City Notebooks</a>
This has, I think,… In First Thoughts Participants: Kesher.
9/19/2006 hatheg-kla: Jorune system Hi everyone.
It's been a while since I posted on the Forge, but I've been lurking around generally. I was looking through my old RPG collection the other day and… In First Thoughts Participants: hatheg-kla, Adam Dray, Andrew Morris, c, Doyce, philaros, Mike Holmes.
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