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From Day One


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In First Thoughts

7/31/2007 zoom: Xp, Reawards and skill points
Hello I posted on here several weeks ago about a new diceless game I am designing....It was all going very well when I suddenly hit a bit of a snag.…
In First Thoughts
Participants: zoom, forlorn, anders_larsen, Primordia, Filip Luszczyk, vikingmage, Adam Dray, Ron Edwards.


7/31/2007 rycanada: Rules light magic that doesn't get wacky?
I've had a hard time with really rules-light magic.  My instincts say "say yes" but then things get out of hand quite quickly; the players veer away from the style…
In First Thoughts
Participants: rycanada, Chris_Chinn, Hans, Eero Tuovinen, Age of Fable, Valamir, vikingmage, Christoffer Lernö.


7/30/2007 playgame: a top quality powerlevel website
Introduce a top quality powerlevel website to you ,and present the gold . www.game-powers.com
In First Thoughts
Participants: playgame, Justin Nichol - BFG, Ron Edwards.


7/29/2007 Durandir: Greetings... and some question regarding my rpg project.
  Since this is my first post here, let me start by sending a warm greeting to everyone in The Forge.   For some time, seems like ages to me,…
In First Thoughts
Participants: Durandir, Chris_Chinn, Eliarhiman6.


7/29/2007 Dicef: New idea for a D6 based system, simple & universal. How can i procede?
Hello, My name is Fabio... I played every kind of rpg and now i m elaborating my game system. It is a system based on D6 rolling and nothing more…
In First Thoughts
Participants: Dicef, Chris_Chinn.


7/29/2007 Ganesha Games: Oblivion- a rpg with no character generation
Hi everybody, my name's Andrea and I am an Italian screenwriter, artist, game designer and illustrator. Those who are curious about my activities can use http://ganeshagames.blogspot.com as a starting point,…
In First Thoughts
Participants: Ganesha Games, Vulpinoid, asdfff, Andy Kitkowski, joepub, Narmical, greyorm, Eero Tuovinen, vikingmage.


7/28/2007 Bullbar: A system where characters are defined by their flaws?
I was working on some ideas for a system in which the characters are defined primarily or entirely by their Flaws and problems. I eventually came up with this. A…
In First Thoughts
Participants: Bullbar, asdfff, Justin Nichol - BFG, Narmical, ynnen.


7/27/2007 fractayle: Fractayle: The Collision of Worlds
Hi everyone, I am old to gaming, but new to this forum...so I hope that I do not post this in the wrong section or topic etc. I have (for…
In First Thoughts
Participants: fractayle, hix.


7/27/2007 forlorn: mechanic concept, tactical/combat centred rpg (scifi)
Hi Having experience playing and running a rpg, I prefer getting solid thoery down first. I'm working on a tactical/battle centred concept. The idea is it can be transferrable, but…
In First Thoughts
Participants: forlorn, ynnen, Noon.


7/26/2007 rycanada: Jamming as a group on descriptive qualities
I've had this idea in my head for a while.  Imagine a game where the players picked descriptive qualities, but before the game started the whole group jammed on what…
In First Thoughts
Participants: rycanada, David Artman.


7/26/2007 VoidDragon: Logarithmic Rolling Mechanics
I'm thinking of converting to a logarithmic rolling mechanic that's less granular than the one I've been using so far.  I've tried all sorts of dice looking for one.  I…
In First Thoughts
Participants: VoidDragon, Vulpinoid, Starblade, Hans.


7/26/2007 ynnen: [Survival] New RPG Concept - Seeking Input on "Incidents" For Story Settings
Hello, all, I'm feverishly working on my current design pet project, known as Survival. Here is an overview of the game: Survival! OVERVIEW Survival is a role playing game mirroring…
In First Thoughts
Participants: ynnen, Adam Dray, Eero Tuovinen, David Artman.


7/26/2007 VoidDragon: [AVERA] Movement Abstraction
So far, in my logarithmic multi-genre system, I've created the tactical movement rules for grid-based tactics.  These rules work with either squares or hexes.  The rules are such that, when…
In First Thoughts
Participants: VoidDragon, contracycle, Hans.


7/26/2007 Noon: Blade Tongue (short game)
I've never been a man into settings, thus this is dry in that regard. It's a procedure fixed design, in the way most board games are (or if I may…
In First Thoughts
Participants: Noon, Willow.


7/25/2007 zakueins: Sci-Fi RPG Concept
I've been working on a concept that's been banging around my head for a while. Some notes in no particular order- *The game is "Traveller Lite"-the political blocs that would…
In First Thoughts
Participants: zakueins, Chris_Chinn, contracycle, Capulet, Vulpinoid, brainwipe.


7/25/2007 Iraku: Nature vs modern society rpg
this game is pretty well played like DND but with a couple tweaks. Tweaks below 1. you get to pick from eight classes and races 2. nature is good aligned,…
In First Thoughts
Participants: Iraku, Ron Edwards.


7/25/2007 Starblade: A few people may have done this type of game before but I'll take my shot at it.
I am currently in the process of creating a game which is similar to most trading card games but with the exception that it is played on a chess board.…
In First Thoughts
Participants: Starblade, FzGhouL, Narmical, David Artman.


7/24/2007 Willow: Power 19 For Kung Fu Game
Hey all, I'm brewing up a new game idea, and I'm pretty excited about it.  It started as something very traditional, but I've started taking it in some new directions. …
In First Thoughts
Participants: Willow, Adam Dray, vikingmage, Noon, Filip Luszczyk, DanielM.


7/24/2007 DrelPryn: Post Ruin RPG Game Intro - What are your thoughts?
Currently I have created a Post-ruin RPG based dark scifi gaming world tentatively coined "Forsaken"; the name best describes those who remain on the distant world. Here is the link…
In First Thoughts
Participants: DrelPryn, Noon, Chris_Chinn, Ron Edwards.


7/23/2007 Wormwood: Total Party Kill
I've been thinking about two of my Gamechef 2006 designs: <a href="http://www.1km1kt.net/rpg/The_Marriage_of_Persephone.php">Marraige of Persephone</a> and <a href="http://www.1km1kt.net/rpg/One_More_Hour.php">One More Hour</a>, as well as some (as yet still offline) setting and story…
In First Thoughts
Participants: Wormwood, Primordia.


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Subsequent Topics
In First Thoughts

8/3/2007 Vulpinoid: Tales [Power 19]
Hi Everyone, I now realize that a game simply stuck on a page without any real comment on it isn’t very appealing as a topic for discussion. Since reading through…
In First Thoughts
Participants: Vulpinoid, anders_larsen.


8/3/2007 thegreatigster: Newbie to RPG Design, Looking for some advice regarding a system
Hello Forge, my Name is Nicholas Graziade and I'm working on an RPG system I call the 3/10s system (because in the dice pools used - d10s- only 30% of…
In First Thoughts
Participants: thegreatigster, Chris_Chinn, VoidDragon.


8/4/2007 Narf the Mouse: Where, exactly, am I going with this?
Which is a question that I should be asking myself. And I am. The entire purpose of the game (I was going to shorten it to 'Tales', but somebody seems…
In First Thoughts
Participants: Narf the Mouse, Chris_Chinn, Primordia, Vulpinoid, cognis.


8/4/2007 RipSteakface: [Article 8]
- too broad - do I need the arcane/alien in there or would it be better to cut that out and work on the historical/present day - system/mechanic - influences:
In First Thoughts
Participants: RipSteakface, ODDin, Vulpinoid, Trevis Martin.


8/4/2007 Ghola: Plots within plots
Hi folks, After taking a break from roleplaying and getting my hands dirty with some gold old-fashioned win/lose fun, I became rather inspired to write an rpg. I suppose the…
In First Thoughts
Participants: Ghola, Adam Dray, Starblade, Noon.


8/4/2007 Kobayashi: [47] Ronin rpg in the spirit of Zatoichi/Sanjuro/Sword of doom
Hi to all, I've posted here some time ago and got invaluable feedback. So here I come again... This time it's a game inspired by the 47 Ronins : Player…
In First Thoughts
Participants: Kobayashi, Chris_Chinn, VoidDragon.


8/6/2007 Grinning Moon: The Seven Days of Annihilation - An Apocalypse-Centric RPG
This concept's been bouncing around my head for a while now, and a few ideas are just snagging here and there that I think just need to be aired out…
In First Thoughts
Participants: Grinning Moon, contracycle, TomTancredi, hix.


8/6/2007 Narmical: Naratavist Version of D&D
The other day a new idea struck my mind. Here is what happened. 1) I found out that a D&D 4th ed was announced/in the works 2) I was listening…
In First Thoughts
Participants: Narmical, Ron Edwards.


8/7/2007 Narmical: Naratavist Game Compatable with D&D settings
So i posted my idea just before and i dont think i got my point across. (previous post quoted below) I had an idea. Write a game from a naratavist…
In First Thoughts
Participants: Narmical, Grinning Moon, Justin Nichol - BFG, Vulpinoid, GB Steve, Ron Edwards, baron samedi, Millsy, Alan.


8/8/2007 ODDin: [Ur] Some actual stuff
About a year ago I posted about an RPG I was working on, which revolved around a sophisticated tree of abilities and skills. I can't say that I was extremely…
In First Thoughts
Participants: ODDin.


8/8/2007 Henge Keeper: Just A Few General Questions
I have been tossing around the idea of creating my own table top role playing system for a little while now, and I have decided that there were some questions…
In First Thoughts
Participants: Henge Keeper, ODDin, Eliarhiman6, Valamir, Justin Nichol - BFG, Vulpinoid, Ron Edwards, Simons, cognis.


8/9/2007 Justin Nichol - BFG: I want some opinions on initiative
I know plain old initiative isn't exactly a super exciting topic on the cutting edge, but I wanted some of your opinions on the way I'm thinking of doing initiative…
In First Thoughts
Participants: Justin Nichol - BFG, VoidDragon, ODDin, Vulpinoid.


8/9/2007 alejandro: Introducing unWritten
Hi everybody, I'm designing a game. I guess everyone here is. Anyway, I haven't been on this forum much, and honestly, I'm not the forum type. Following along here will…
In First Thoughts
Participants: alejandro, Primordia, Age of Fable.


8/9/2007 alejandro: unWritten [Power 19]
This is the power 19, a set of 19 questions designed to help one develop and understand what they are trying to create... 1) What is your game about? <ol>…
In First Thoughts
Participants: alejandro.


8/10/2007 wild_card2007: Log scales and resolution mechanics
Hello The Forge, I'm working on my Fantasy Heartbreaker (is that TM Ron? ;) and while I'm happy plugging away on all the color and fluff and such on my…
In First Thoughts
Participants: wild_card2007, VoidDragon.


8/11/2007 paulie: a game about small group dynamics
HI all , I am Paul Wilson  a long time lurker finally dipping my toe into  game design, So I have an idea for a game that I want to…
In First Thoughts
Participants: paulie, hix, Ron Edwards, Bret Gillan.


8/11/2007 Primordia: Challenge players to making their own challenge?
Hey everybody. spurred on by a previous topic on tactics to avoid, ive come to think of this. a way for player or character to create their own challenges. understood…
In First Thoughts
Participants: Primordia, Adam Dray, Ron Edwards.


8/11/2007 cognis: Making sure things stay twisted....?
Hi there! I've been away from roleplaying for a while, but just got back (enthusiastic friends willing to force-feed you sugar beverages and strap you to a pen and character…
In First Thoughts
Participants: cognis, preludetotheend, Ron Edwards, hix.


8/12/2007 MrNarrator: I think this will work
I started out wanting to make an universal system until I realized that there was no such thing. All systems imply something about the setting and games that they govern.…
In First Thoughts
Participants: MrNarrator, Ron Edwards, Justin Nichol - BFG, simon_hibbs, ODDin, anders_larsen, Grinning Moon, Noon.


8/13/2007 preludetotheend: D100 (if you can't please every one let them please themselves)
So the other day my girl friend was complaining that games have to many rules that don't get used by the group, nearly a quarter sometimes. I took this into…
In First Thoughts
Participants: preludetotheend, Ron Edwards, simon_hibbs, ODDin, Noon.


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