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From Day One


Previous Topics
In First Thoughts

1/28/2008 malladin_ben: a first post - a new (?) style of statistic
Hi folks. I've been a lurker here off and on over the years, but have grown more interested recently and have finally decided to post an idea for feedback. Anyway,…
In First Thoughts
Participants: malladin_ben, VoidDragon, Marshall Burns, Raymond Caleatry, Precious Villain, masqueradeball, danielsan, Ken.


1/26/2008 Mr. DNA: Cthulhu Now!
I've recently been tinkering around with an idea for a game of investigative cosmic horror, in which the characteristics of the creature are created during (and through) the investigation process. …
In First Thoughts
Participants: Mr. DNA, chronoplasm, Vulpinoid, Noon, apeiron, NN, Nathaniel, Alfryd, Nev the Deranged.


1/24/2008 HDTVDinner: Thinking out loud. Input appreciated.
Okay, so I was getting all jazzed up after ordering Piledrivers and Powerbombs, and started thinking about how I would handle a wrestling match in my own way. This led…
In First Thoughts
Participants: HDTVDinner, GregStolze, chronoplasm, apeiron, opsneakie, Bastoche, Necromagvs.


1/23/2008 Vulpinoid: Rules as a Three Way Struggle
Here's the background... My group of friends have failed miserably at a GM-less game environment on many occasions over the past 15 years. They can't handle the concept of everyone…
In First Thoughts
Participants: Vulpinoid, chronoplasm, danielsan, Mike Sugarbaker, apeiron, walruz.


1/22/2008 ETP: Damage system with gritty Realism
Hello, long time lurker, first time poster here, Im working on a game system in which i want to move away from Hit Points.  The game deals with characters who…
In First Thoughts
Participants: ETP, Vulpinoid, Eliarhiman6, contracycle, dindenver, Latigo, daeruin, masqueradeball.


1/22/2008 clockworkjoe: I'm stuck before I can begin
I have an idea for a modern horror rpg. The setting, characters and so forth are easy for me to write. I even have ideas on the rules. However, I…
In First Thoughts
Participants: clockworkjoe, chronoplasm, TonyLB, Selene Tan, Ken, Mike Sugarbaker.


1/21/2008 MKAdams: [Wonderland Project] Heroic Types
This is the first third of the character creation section for the game I'm working on, tentatively titled "Wonderland."  Characters are created by combing a Type with a Style.  The…
In First Thoughts
Participants: MKAdams, dindenver, VoidDragon.


1/21/2008 rekyl: Wordsmiths Magicsystem
Ok, maybe this idea is already thought up but in my defence I don't know if it is... :) Ok the thought I had was that I wanted a system…
In First Thoughts
Participants: rekyl, aya_aschmahr, Hereward The Wake, danielsan, Marshall Burns, Jack Aidley, Vulpinoid, apeiron, Capulet, David Artman.


1/21/2008 danielsan: trump, a spy game-- power 19
hi there. another newbie to the forum here. I had started to make a spy game similar to wushu for my friends to play, after having some success with Once…
In First Thoughts
Participants: danielsan, Troy_Costisick, FrankBrunner.


1/18/2008 Wrageowrapper: Trade and Bartering in the Pacific
Hello forge members, In between working on my main RPG I have been fiddling about with a new game set in pre-colonial Eastern Australia and Tasmania, New Zealand and the…
In First Thoughts
Participants: Wrageowrapper, jag, Eero Tuovinen, sirelfinjedi, contracycle, Alfryd.


1/16/2008 jmhpfan: Lost/Survivors style game
I have had the idea for a game like this kicking around in my head for a while but it seems to be going nowhere.  So I thought I would…
In First Thoughts
Participants: jmhpfan, chronoplasm, contracycle, Noon, Scro.


1/16/2008 chronoplasm: Satanic Panic! (Power 19 answered)
This is one of the two games I've been working on off and on. I think I'll take a break from Pathodyne for now to get some feedback on this.…
In First Thoughts
Participants: chronoplasm, Vulpinoid, Ron Edwards.


1/15/2008 StrongBadMun: [Ember] Character Creation and System
Ok so I'm finishing up the first draft of Ember and I think I've gotten things where I mainly want them, I'm just struggling over how I want character creation…
In First Thoughts
Participants: StrongBadMun, Capulet, dindenver.


1/14/2008 northerain: [Van Dread] Power 19(kind of) / Questions!
This is my Power 19 for my new game, Van Dread. I skipped some questions as I didn't really have an interesting answer for them, nor did I find them…
In First Thoughts
Participants: northerain, chronoplasm, Vulpinoid, jag.


1/14/2008 VoidDragon: Pawning NPCs to Crunch up Social Conflict
Greetings, all. Lately I've been working on a game where players: i. Choose what drives their character into conflict ii. Contribute to the conflict of other players by hitting these…
In First Thoughts
Participants: VoidDragon, Noon, Vulpinoid.


1/14/2008 MKAdams: Conflicted About Multiplayer Conflicts
I'm in the process of designing a "story-telling game."  The game is set in a generic European low fantasy setting that recalls Alice in Wonderland, the Wizard of Oz, and…
In First Thoughts
Participants: MKAdams, VoidDragon, sirelfinjedi.


1/12/2008 sirelfinjedi: Wizards vs. Supers
I usually run a d20 game set in a super-fantasy world where the heroes - generally having super-powers - face an occasional wizard. For a few years now I've been…
In First Thoughts
Participants: sirelfinjedi, chronoplasm, Dormammu.


1/11/2008 chronoplasm: Hi! First RPG: Pathodyne.
Hi! I'm new here. I'm also fairly new to the experience of creating my own RPG (played quite a few, made my own settings but always with out of the…
In First Thoughts
Participants: chronoplasm, Phil.


1/9/2008 Morrius: Generic Game Engine - Impulse RPG
Hi there.  I've been working on my own generic system for a while now, and I've managed to build it up into something fairly substantial.  On a whim, I made…
In First Thoughts
Participants: Morrius, Ron Hammack, dindenver, Noon, Necromagvs.


1/9/2008 walruz: Range-based system for duels
Note: I'm not interested in discussing the merits with rules light systems vs rules heavy systems, and I don't want to step on any toes by bringing up GNS theory.…
In First Thoughts
Participants: walruz, contracycle, dindenver, Hereward The Wake.


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Subsequent Topics
In First Thoughts

1/29/2008 MKAdams: [a murder of crows] Power 19
So for the last month or so I was working on a project tentatively titled "Wonderland," but the more research I did the more I realized that I wasn't going…
In First Thoughts
Participants: MKAdams, Troy_Costisick, VoidDragon, Mike Sugarbaker.


1/29/2008 Noon: [Self forfilling truth] Establishment of that which is meant to be
I'm thinking of making a small roleplay game, more like playing a fable than some sort of campaign thing. Anyway, basically it's about a small village in some medieval age,…
In First Thoughts
Participants: Noon.


1/30/2008 Marshall Burns: [Roguelike] Alone against Infinite Peril
Here’s the basic idea:  an RPG derived from Roguelike games.  I don’t expect everyone here to be familiar with Roguelikes, so I’ll explain them a bit. Rogue was a computer…
In First Thoughts
Participants: Marshall Burns, Adrian F., David Artman, Clinton R. Nixon, Noon, davidberg, Ron Edwards.


1/31/2008 Creatures of Destiny: Creatures of Destiny Power 19
1)What is your game about? It's about living exciting stories with dramatic characters. 2) What do characters do? Characters fulfil their destinies – whatever they might be. 3) What do…
In First Thoughts
Participants: Creatures of Destiny, MKAdams, opsneakie, wild_card2007, Grinning Moon, danielsan.


2/1/2008 Demiurge: Muse - A New Storytelling Game
Hi, After a lot of writing and playtesting, Paul Tarussov and I have finished writing a new storytelling game called Muse. It's a game designed for people with busy schedules.…
In First Thoughts
Participants: Demiurge, Vulpinoid, Greymorn, Paul T, danielsan.


2/1/2008 Jake Richmond: [Friendless] Does this make sense?
Hi. I've been trying to come up with a simple GMless game system. Something I could use for "plug-in-the-setting" one off games. Something that would allow a group to choose…
In First Thoughts
Participants: Jake Richmond, danielsan, pells, Filip Luszczyk.


2/1/2008 StrongBadMun: Health and dying in Ember
In Ember's combat system I've made it so attacks hit a random hit location unless the attacker makes a "called shot" to a specific location. Currently suffering damage works like…
In First Thoughts
Participants: StrongBadMun, VoidDragon.


2/1/2008 Necromagvs: Game systems: Universal, simple and fun. what else is need?
Hello fellows, this is my first post here and I am looking for some wisdom. I am on the last development stages of a new game system. I will not…
In First Thoughts
Participants: Necromagvs, Chris_Chinn, David Artman, Marshall Burns.


2/2/2008 Alfryd: Skill Trees, and related problems.
Like it says, I've been trying to come up with an RPG mechanic that revolves around the notion of skills being arranged in a hierarchy, going from vague, flexible and…
In First Thoughts
Participants: Alfryd, Hereward The Wake, masqueradeball, Wolfen, Capulet, Velcanthus, Eero Tuovinen, daeruin, davidberg.


2/4/2008 malladin_ben: A thought about dice rolling - contested or target number
Hi folks, I'm just thinking through a basic dice rolling mechanic. I'd like to get a nice neatuniversal dice mechanic that I can use in the game no matter what…
In First Thoughts
Participants: malladin_ben, danielsan, Bastoche, casquilho, VoidDragon, Hereward The Wake, Jack Aidley.


2/4/2008 angelfromanotherpin: It's a hard job
There's a particular sort of story I'd like to RPG.  It shows up in Warhammer fiction, in the Myth and X-com computer games, in WWII movies, on Legend of the…
In First Thoughts
Participants: angelfromanotherpin, Everspinner, contracycle, VoidDragon, Istvan, Creatures of Destiny, jamsthehobbit.


2/5/2008 masqueradeball: Rogue Bounty
I recently put the beta for a game I'm working on called Rogue Bounty up as a free download on Lulu.com. I was hoping people might check it out and…
In First Thoughts
Participants: masqueradeball.


2/5/2008 brainwipe: How best to display equipment and stuff?
Sorry if this is in the wrong place, it seems to fit best here... Most Sci Fi games have a lot of stuff. Cars, bikes, guns, spaceships, more guns, armour…
In First Thoughts
Participants: brainwipe, casquilho, Wolfen.


2/5/2008 Bastoche: [Vices and virtues] Seeking options on my game system
Hi, I've pondered a lot on the game before seeking opinions. I've been sporadicly working on that project for many months. I'll try to keep it as consise as possible.…
In First Thoughts
Participants: Bastoche, danielsan, HDTVDinner, Alfryd.


2/6/2008 davidberg: player-directed exploration of GM-created world
I like to play ignorant characters.  I like to discover a cool imagnary place that I have no actual knowledge of. But I don't like "following" a GM's "plot".  I'm…
In First Thoughts
Participants: davidberg, contracycle, danielsan, brainwipe, Latigo, Greymorn, Alfryd, dindenver, Marshall Burns, anders_larsen, masqueradeball, Raymond Caleatry, pells, MKAdams, Paul T, Will OConnor, opsneakie.


2/6/2008 Necromagvs: [SGS ] A Role playing game turn into a Card Game
As part of the extended rules on my new game system there is a plan to create a Card game that can be played by using the characters from your…
In First Thoughts
Participants: Necromagvs.


2/7/2008 rycanada: What do I do with these parameters?
I'm trying to make a game that is fun for people who are stuck at work with nothing to do. The game has to have a few parameters: 1)  Asynchronous…
In First Thoughts
Participants: rycanada, Bastoche, HDTVDinner, Guy Srinivasan, Mike Sugarbaker.


2/8/2008 MikeSands: [Monster of the week] Brainstorming help request
So, I have the basic shape of a game sorted out, which is inspired by the TV show Supernatural and Hellboy and other stuff in that vein. The basic system…
In First Thoughts
Participants: MikeSands, Adrian F., hix, David Artman, StrongBadMun, Rich F.


2/8/2008 program: New RPG idea.
Hello, I have a idea for a new RPG experiment and new RPG game, to this end, I have a blog over at http://rpgdemocracy.blogspot.com If you would like to know…
In First Thoughts
Participants: program, mwhite, Peter Nordstrand, greyorm.


2/8/2008 Galadrin: [16 Bit] Fundamental Questions
Hi all, this is my first post here but I've been watching these forums on and off for a while.  I have, in my opinion, a great set of rules…
In First Thoughts
Participants: Galadrin, rycanada, Noon, VoidDragon, OnnoTasler, chronoplasm, Jillianaire, Paul T, Catalyst N, oriondarkwood, rvmiole.


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