Previous Topics In First Thoughts 1/29/2008 David C: Balance... balance - more semantics and more magic... I was working on fleshing out my game some more. It's been fun watching it "evolve." Anyways, I came across a big issue today. My magic system is split into… In First Thoughts Participants: David C, MKAdams.
1/28/2008 malladin_ben: a first post - a new (?) style of statistic Hi folks. I've been a lurker here off and on over the years, but have grown more interested recently and have finally decided to post an idea for feedback.
Anyway,… In First Thoughts Participants: malladin_ben, VoidDragon, Marshall Burns, Raymond Caleatry, Precious Villain, masqueradeball, danielsan, Ken.
1/26/2008 Mr. DNA: Cthulhu Now! I've recently been tinkering around with an idea for a game of investigative cosmic horror, in which the characteristics of the creature are created during (and through) the investigation process. … In First Thoughts Participants: Mr. DNA, chronoplasm, Vulpinoid, Noon, apeiron, NN, Nathaniel, Alfryd, Nev the Deranged.
1/24/2008 HDTVDinner: Thinking out loud. Input appreciated. Okay, so I was getting all jazzed up after ordering Piledrivers and Powerbombs, and started thinking about how I would handle a wrestling match in my own way. This led… In First Thoughts Participants: HDTVDinner, GregStolze, chronoplasm, apeiron, opsneakie, Bastoche, Necromagvs.
1/23/2008 Vulpinoid: Rules as a Three Way Struggle Here's the background...
My group of friends have failed miserably at a GM-less game environment on many occasions over the past 15 years.
They can't handle the concept of everyone… In First Thoughts Participants: Vulpinoid, chronoplasm, danielsan, Mike Sugarbaker, apeiron, walruz.
1/22/2008 ETP: Damage system with gritty Realism Hello, long time lurker, first time poster here,
Im working on a game system in which i want to move away from Hit Points. The game deals with characters who… In First Thoughts Participants: ETP, Vulpinoid, Eliarhiman6, contracycle, dindenver, Latigo, daeruin, masqueradeball.
1/22/2008 clockworkjoe: I'm stuck before I can begin I have an idea for a modern horror rpg. The setting, characters and so forth are easy for me to write. I even have ideas on the rules. However, I… In First Thoughts Participants: clockworkjoe, chronoplasm, TonyLB, Selene Tan, Ken, Mike Sugarbaker.
1/21/2008 MKAdams: [Wonderland Project] Heroic Types This is the first third of the character creation section for the game I'm working on, tentatively titled "Wonderland." Characters are created by combing a Type with a Style. The… In First Thoughts Participants: MKAdams, dindenver, VoidDragon.
1/21/2008 rekyl: Wordsmiths Magicsystem Ok, maybe this idea is already thought up but in my defence I don't know if it is... :)
Ok the thought I had was that I wanted a system… In First Thoughts Participants: rekyl, aya_aschmahr, Hereward The Wake, danielsan, Marshall Burns, Jack Aidley, Vulpinoid, apeiron, Capulet, David Artman.
1/21/2008 danielsan: trump, a spy game-- power 19
hi there. another newbie to the forum here.
I had started to make a spy game similar to wushu for my friends to play, after having some success with Once… In First Thoughts Participants: danielsan, Troy_Costisick, FrankBrunner.
1/18/2008 Wrageowrapper: Trade and Bartering in the Pacific Hello forge members,
In between working on my main RPG I have been fiddling about with a new game set in pre-colonial Eastern Australia and Tasmania, New Zealand and the… In First Thoughts Participants: Wrageowrapper, jag, Eero Tuovinen, sirelfinjedi, contracycle, Alfryd.
1/16/2008 jmhpfan: Lost/Survivors style game I have had the idea for a game like this kicking around in my head for a while but it seems to be going nowhere. So I thought I would… In First Thoughts Participants: jmhpfan, chronoplasm, contracycle, Noon, Scro.
1/16/2008 chronoplasm: Satanic Panic! (Power 19 answered) This is one of the two games I've been working on off and on. I think I'll take a break from Pathodyne for now to get some feedback on this.… In First Thoughts Participants: chronoplasm, Vulpinoid, Ron Edwards.
1/15/2008 StrongBadMun: [Ember] Character Creation and System Ok so I'm finishing up the first draft of Ember and I think I've gotten things where I mainly want them, I'm just struggling over how I want character creation… In First Thoughts Participants: StrongBadMun, Capulet, dindenver.
1/14/2008 northerain: [Van Dread] Power 19(kind of) / Questions! This is my Power 19 for my new game, Van Dread. I skipped some questions as I didn't really have an interesting answer for them, nor did I find them… In First Thoughts Participants: northerain, chronoplasm, Vulpinoid, jag.
1/14/2008 VoidDragon: Pawning NPCs to Crunch up Social Conflict Greetings, all.
Lately I've been working on a game where players:
i. Choose what drives their character into conflict
ii. Contribute to the conflict of other players by hitting these… In First Thoughts Participants: VoidDragon, Noon, Vulpinoid.
1/14/2008 MKAdams: Conflicted About Multiplayer Conflicts I'm in the process of designing a "story-telling game." The game is set in a generic European low fantasy setting that recalls Alice in Wonderland, the Wizard of Oz, and… In First Thoughts Participants: MKAdams, VoidDragon, sirelfinjedi.
1/12/2008 sirelfinjedi: Wizards vs. Supers I usually run a d20 game set in a super-fantasy world where the heroes - generally having super-powers - face an occasional wizard.
For a few years now I've been… In First Thoughts Participants: sirelfinjedi, chronoplasm, Dormammu.
1/11/2008 chronoplasm: Hi! First RPG: Pathodyne. Hi! I'm new here. I'm also fairly new to the experience of creating my own RPG (played quite a few, made my own settings but always with out of the… In First Thoughts Participants: chronoplasm, Phil.
1/9/2008 Morrius: Generic Game Engine - Impulse RPG Hi there. I've been working on my own generic system for a while now, and I've managed to build it up into something fairly substantial. On a whim, I made… In First Thoughts Participants: Morrius, Ron Hammack, dindenver, Noon, Necromagvs.
<< more previous topics | | Subsequent Topics In First Thoughts 1/29/2008 Noon: [Self forfilling truth] Establishment of that which is meant to be I'm thinking of making a small roleplay game, more like playing a fable than some sort of campaign thing.
Anyway, basically it's about a small village in some medieval age,… In First Thoughts Participants: Noon.
1/30/2008 Marshall Burns: [Roguelike] Alone against Infinite Peril Here’s the basic idea: an RPG derived from Roguelike games. I don’t expect everyone here to be familiar with Roguelikes, so I’ll explain them a bit.
Rogue was a computer… In First Thoughts Participants: Marshall Burns, Adrian F., David Artman, Clinton R. Nixon, Noon, davidberg, Ron Edwards.
1/31/2008 Creatures of Destiny: Creatures of Destiny Power 19 1)What is your game about? It's about living exciting stories with dramatic characters.
2) What do characters do? Characters fulfil their destinies – whatever they might be.
3) What do… In First Thoughts Participants: Creatures of Destiny, MKAdams, opsneakie, wild_card2007, Grinning Moon, danielsan.
2/1/2008 Demiurge: Muse - A New Storytelling Game Hi,
After a lot of writing and playtesting, Paul Tarussov and I have finished writing a new storytelling game called Muse. It's a game designed for people with busy schedules.… In First Thoughts Participants: Demiurge, Vulpinoid, Greymorn, Paul T, danielsan.
2/1/2008 Jake Richmond: [Friendless] Does this make sense? Hi. I've been trying to come up with a simple GMless game system. Something I could use for "plug-in-the-setting" one off games. Something that would allow a group to choose… In First Thoughts Participants: Jake Richmond, danielsan, pells, Filip Luszczyk.
2/1/2008 StrongBadMun: Health and dying in Ember In Ember's combat system I've made it so attacks hit a random hit location unless the attacker makes a "called shot" to a specific location.
Currently suffering damage works like… In First Thoughts Participants: StrongBadMun, VoidDragon.
2/1/2008 Necromagvs: Game systems: Universal, simple and fun. what else is need? Hello fellows, this is my first post here and I am looking for some wisdom.
I am on the last development stages of a new game system. I will not… In First Thoughts Participants: Necromagvs, Chris_Chinn, David Artman, Marshall Burns.
2/2/2008 Alfryd: Skill Trees, and related problems.
Like it says, I've been trying to come up with an RPG mechanic that revolves around the notion of skills being arranged in a hierarchy, going from vague, flexible and… In First Thoughts Participants: Alfryd, Hereward The Wake, masqueradeball, Wolfen, Capulet, Velcanthus, Eero Tuovinen, daeruin, davidberg.
2/4/2008 malladin_ben: A thought about dice rolling - contested or target number Hi folks,
I'm just thinking through a basic dice rolling mechanic. I'd like to get a nice neatuniversal dice mechanic that I can use in the game no matter what… In First Thoughts Participants: malladin_ben, danielsan, Bastoche, casquilho, VoidDragon, Hereward The Wake, Jack Aidley.
2/4/2008 angelfromanotherpin: It's a hard job There's a particular sort of story I'd like to RPG. It shows up in Warhammer fiction, in the Myth and X-com computer games, in WWII movies, on Legend of the… In First Thoughts Participants: angelfromanotherpin, Everspinner, contracycle, VoidDragon, Istvan, Creatures of Destiny, jamsthehobbit.
2/5/2008 masqueradeball: Rogue Bounty I recently put the beta for a game I'm working on called Rogue Bounty up as a free download on Lulu.com. I was hoping people might check it out and… In First Thoughts Participants: masqueradeball.
2/5/2008 brainwipe: How best to display equipment and stuff? Sorry if this is in the wrong place, it seems to fit best here...
Most Sci Fi games have a lot of stuff. Cars, bikes, guns, spaceships, more guns, armour… In First Thoughts Participants: brainwipe, casquilho, Wolfen.
2/5/2008 Bastoche: [Vices and virtues] Seeking options on my game system Hi,
I've pondered a lot on the game before seeking opinions. I've been sporadicly working on that project for many months. I'll try to keep it as consise as possible.… In First Thoughts Participants: Bastoche, danielsan, HDTVDinner, Alfryd.
2/6/2008 davidberg: player-directed exploration of GM-created world I like to play ignorant characters. I like to discover a cool imagnary place that I have no actual knowledge of.
But I don't like "following" a GM's "plot". I'm… In First Thoughts Participants: davidberg, contracycle, danielsan, brainwipe, Latigo, Greymorn, Alfryd, dindenver, Marshall Burns, anders_larsen, masqueradeball, Raymond Caleatry, pells, MKAdams, Paul T, Will OConnor, opsneakie.
2/6/2008 Necromagvs: [SGS ] A Role playing game turn into a Card Game As part of the extended rules on my new game system there is a plan to create a Card game that can be played by using the characters from your… In First Thoughts Participants: Necromagvs.
2/7/2008 rycanada: What do I do with these parameters? I'm trying to make a game that is fun for people who are stuck at work with nothing to do.
The game has to have a few parameters:
1) Asynchronous… In First Thoughts Participants: rycanada, Bastoche, HDTVDinner, Guy Srinivasan, Mike Sugarbaker.
2/8/2008 MikeSands: [Monster of the week] Brainstorming help request So, I have the basic shape of a game sorted out, which is inspired by the TV show Supernatural and Hellboy and other stuff in that vein. The basic system… In First Thoughts Participants: MikeSands, Adrian F., hix, David Artman, StrongBadMun, Rich F.
2/8/2008 program: New RPG idea. Hello, I have a idea for a new RPG experiment and new RPG game, to this end, I have a blog over at
http://rpgdemocracy.blogspot.com
If you would like to know… In First Thoughts Participants: program, mwhite, Peter Nordstrand, greyorm.
2/8/2008 Galadrin: [16 Bit] Fundamental Questions Hi all, this is my first post here but I've been watching these forums on and off for a while. I have, in my opinion, a great set of rules… In First Thoughts Participants: Galadrin, rycanada, Noon, VoidDragon, OnnoTasler, chronoplasm, Jillianaire, Paul T, Catalyst N, oriondarkwood, rvmiole.
2/9/2008 rgrassi: A Unified Model for Role-Playing I release this "Exposure Draft for Comments".
It's the first part of a unified model for role-playing.
Your comments/critique/hints and any other feedback is deeply appreciated.
http://nuke.robertograssi.net/RPG/Articoli/tabid/63/Default.aspx
http://nuke.robertograssi.net/Portals/0/RpgFiles/AUnifiedModelForRoleplaying-PartI-20080208.pdf
Thanks in… In First Thoughts Participants: rgrassi, Alfryd, casquilho, dindenver, brainwipe.
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