Previous Topics In First Thoughts 3/4/2009 chance.thirteen: Avoiding type of task primacy? I am throwing together a RPG for my friends from standard parts.
The problem i have is linked to my own thinking. I tend to divide action in an arena… In First Thoughts Participants: chance.thirteen, Luke, Noon, Creatures of Destiny, Bert.
3/4/2009 Xenoheart: Basic RPG It has occured to me quite a few times that I was asked to guide a group of 9, maybe 10 year old kids as a Game Master in all… In First Thoughts Participants: Xenoheart, mjbauer, chance.thirteen, Joshua BishopRoby, BrunoDeLaBomba, Bert, Jason Kottler, alseeger, Egonblaidd, Noon, Eldrad.
3/4/2009 alseeger: podcasting?
Hello everyone,
I'm new around here, so please forgive me for sounding like the newbie I am.
Anyways, I'm looking for ways to promote my indie press rpg and I… In First Thoughts Participants: alseeger.
3/4/2009 Noon: A human feeling - small potato issues This is more of a side thing I want to establish in game and it's basically a human feeling.
Basically at the start and at certain fairly regular intervals (perhaps… In First Thoughts Participants: Noon, Luke, Vulpinoid, ShallowThoughts, Marshall Burns, Abkajud, Everspinner.
3/4/2009 Bert: Game for 30-something newbies Hi all,
I'm putting together a game for a bunch of 30-something newbies who have developed an interest in tabletop RPGs through playing CRPGs. They're all rather sheepish about it,… In First Thoughts Participants: Bert.
3/3/2009 Sergon: Arcane Control In my old west r.p.g. characters who use magic, must make an Arcane Control check. This is a percentile roll modified by the caster's intellect modifier. At present I have… In First Thoughts Participants: Sergon, chance.thirteen, Vulpinoid.
3/2/2009 preludetotheend: EP (Empty Palm ~ No Pain No Gain) So I got some great feedback on my table top game GaC which I have taken to my creative processing center to chop shop and further develop the “right direction”… In First Thoughts Participants: preludetotheend, Luke, dindenver, Noon.
3/2/2009 Wordman: Lessons from the iPhone community While this forum is not about computer games, I'm wondering if anyone gained any inspiration for pen & paper RPGs from the recent explosion of iPhone games (and other apps).… In First Thoughts Participants: Wordman, Vulpinoid.
3/2/2009 Lord Goon: Games about AI So I've been reading a lot of stuff by Iain M. Banks, and it has me wondering whether anyone has ever made a serious attempt to design an RPG in… In First Thoughts Participants: Lord Goon, mjbauer, lessthanpleased, preludetotheend, Wordman, Bert, Noon, chance.thirteen, phatonin.
3/2/2009 mjbauer: Guns & Ammo I'm looking for some examples of systems that do ammo without keeping track of each bullet and each shot.
The game I'm working on is fairly gun-centric but I'm trying… In First Thoughts Participants: mjbauer, Luke, rafael, Ron Edwards, scarik, Noon, Gurnard, whiteknife, Wolfen, Capulet, Amadeo, phatonin, DanielM.
3/1/2009 Abkajud: Rules for damage and wounds - how do I avoid punishing my players? So I've been playtesting my game, Mask of the Emperor, for three sessions now, and in our most recent session, one of the PCs suffered a wound. In game terms,… In First Thoughts Participants: Abkajud, Dr_Pete, Gurnard, Amadeo.
3/1/2009 jrnmariano: Big Brother Zombie! Over at Ideonauta (http://ideonauta.blogspot.com), my partner-in-crime, Poacher, is writing a game of zombies in a reality show. I'm re-posting stuff here, because The Forge is the creative game designing think-thank… In First Thoughts Participants: jrnmariano, Vulpinoid, Noon, Luke, Rui!, chance.thirteen, otspiii.
2/28/2009 Adarchi: Game System with Realistc NPCs I'm trying to create a system that allows PC generation to be done the same way as NPC generation. The goal being that a baker or wood cutter somehow fit… In First Thoughts Participants: Adarchi, Abkajud, Vulpinoid, JoyWriter, scarik, Bert, Luke, DWeird, opsneakie, ShallowThoughts, otspiii.
2/27/2009 apeiron: The Prison Transport Scenario This is what i have so far:
- A futuristic, perhaps dystopian setting like Firefly (i was reading the RPG when this came to mind)
- PCs are prisoners on… In First Thoughts Participants: apeiron.
2/26/2009 FlintlockMan: Card game RPG (Not an RPG card game) I'm (as my post count and join date would indicate) new to The Forge, though I've done a little looking over the archives and what not. I'm also had no… In First Thoughts Participants: FlintlockMan, whiteknife, Vulpinoid, Noon, otspiii, sam, JoyWriter.
2/26/2009 BrunoDeLaBomba: lost vikings rpg? hey again.
i was just thinking, are there any rps'g that realy focus on a group or team and how they (in lack of better words) complete each other. i… In First Thoughts Participants: BrunoDeLaBomba, Vulpinoid, Abkajud, abzu, David Artman, preludetotheend, Noon, Luke.
2/25/2009 Nathan Herrold: Silent Story So, I've been thinking about a communication game that you play without speaking or seeing a person's facial expression.
At first I pictured it played by people wearing black see-thru… In First Thoughts Participants: Nathan Herrold, Noon, Vulpinoid, abzu, Bert.
2/25/2009 Lrx959: Unnamed RPG After playing a certain Table Top RPG for about 20 years, and buying new editions, and accentual relearning the game over and over again, my friends and I decided to… In First Thoughts Participants: Lrx959, Abkajud, abzu.
2/25/2009 Abkajud: [Mask of the Emperor] Is my game suffering from Story Later? I'm worried a bit about my game design - as it stands right now, the whole concept of Audience, honor, and one's public reputation tie in together at the end… In First Thoughts Participants: Abkajud, Paul Czege, Amadeo, Noon.
2/24/2009 scarik: [Celestial Warriors] Evolution of a Kunf Fu Game. I'm new around here, and fairly surprised I haven't stumbled on here sooner.
Here's a link to my game, Celestial Warriors.
When I first thought of the idea I came… In First Thoughts Participants: scarik, Vulpinoid, chance.thirteen.
<< more previous topics | | Subsequent Topics In First Thoughts 3/5/2009 Jason Kottler: The Name of the Game Hello, Forgers!
I'm thrilled to be able to report that I'm going to be taking my system to GenCon with the Forge booth this year (thanks, Ron!). However, I have… In First Thoughts Participants: Jason Kottler, Abkajud, Eero Tuovinen, Noon, Vulpinoid, whiteknife, Amadeo, Paul Czege.
3/6/2009 JoyWriter: Stakes, how do you do set em? I love the idea of setting stakes for dice rolls, so that a failure still means something happens. Instead of dramatic events getting vetoed by failed dice rolls, I'd love… In First Thoughts Participants: JoyWriter, Eero Tuovinen, Ron Edwards, Noon, monkey.
3/6/2009 Xose Lucero: Groping for Coherence: Am I G or N or just plain wrong? Long time reader, first time poster. Finding the Forge was an eye opener experience. After a long time grasping at the straws of comprehension I'm finally beginning to formulate intelligent… In First Thoughts Participants: Xose Lucero, Ron Edwards, Eero Tuovinen, greyorm.
3/6/2009 DWeird: Messages through the time stream Hi! I've been working on a game concept of a sort for a very, very long while now, with nothing to show for it but a few hair-brained half-baked ideas.… In First Thoughts Participants: DWeird, Vulpinoid, Abkajud.
3/7/2009 zmobie: You can do it! Alright. It's time to polish off that game you quit working on last (month / week / year). You've let it gather dust long enough. You know that your (mechanic… In First Thoughts Participants: zmobie, whiteknife, Ron Edwards.
3/8/2009 Bercilac: Melbourne 1890: An Educational Simulation PARTS OF THIS POST
A. Overview of the project.
B. The Scenario
A. OVERVIEW OF THE PROJECT
The game you see before you is an outline of an educational simulation… In First Thoughts Participants: Bercilac, Adarchi, Vulpinoid, Noon, Simons.
3/9/2009 mjbauer: Massive Internal Conflict I'm an old-school, power gamer who has been out of it for quite a while and I re-entered gaming by joining a group that was playing a D&D 3.5 campaign.… In First Thoughts Participants: mjbauer, Amadeo, JoyWriter, chance.thirteen, Noon, Abkajud, Echolocating, Luke, DanielM, Librabys, Wibbledtodeath.
3/10/2009 Simons: Need help fleshing out backstory... [Escape From Illeria] Hey folks,
Haven’t written here in a while (only just got back to the developed world). I have this game that I’ve been working on on-and-off for the last couple… In First Thoughts Participants: Simons, Egonblaidd, Adarchi, Vulpinoid, JoyWriter.
3/10/2009 MikeF: Pool-aris Pool-aris.
I often leave the Forge for a few weeks at a time, while I'm off thinking about games, come up with what I think is a good idea, and… In First Thoughts Participants: MikeF, Vulpinoid, JoyWriter, Paul T.
3/11/2009 Nuthael: Not sure where to go from here Hi. I'm new here, and honestly really new to designing rpgs. My friend and I have been working on this idea for years now, and its shown up a few… In First Thoughts Participants: Nuthael, Vulpinoid, natfrobinson, Noon, Abkajud, Luke.
3/12/2009 Caracol: Stats Sytem, need advices I'm working on some ideas for a fantasy RPG. I came up with a particular idea about the stats and the abilities of the characters, based on the concept of… In First Thoughts Participants: Caracol, Eero Tuovinen, chance.thirteen, dindenver, soundmasterj.
3/13/2009 Egonblaidd: Difficulty of darts/javelins compared to archery Hi, I'm new to the site. I only got into pen-and-paper RPGs a couple months ago, and now I'm designing my own. I've already started rewriting my first draft of… In First Thoughts Participants: Egonblaidd, Vulpinoid.
3/13/2009 Egonblaidd: Attribute/Skill system Hi, I'm new to the community and to RPGs in general. I feel like I'm introducing myself twice since I posted another thread, but I feel like that topic might… In First Thoughts Participants: Egonblaidd, chance.thirteen, ShallowThoughts, Luke, JoyWriter.
3/14/2009 Egonblaidd: Not enough "fantasy" in my fantasy world I originally came here to ask a simple question, but the more I think about my RPG, the more I question it's foundation. Maybe there's nothing wrong with it and… In First Thoughts Participants: Egonblaidd, Noon, whiteknife, Simons, Abkajud, otspiii, Paul Czege, everloss, Adarchi, NN, DWeird, Vulpinoid, Jason Kottler, JoyWriter, Ayyavazi.
3/14/2009 mjbauer: A Combat System for Firefights I'm trying to come up with a combat system that is fast to simulate the excitement of a mildly gun-fu style shootout (like THIS) but also has rules to govern… In First Thoughts Participants: mjbauer, chance.thirteen, Aloeus, Vulpinoid.
3/16/2009 Adarchi: Game Setting Idea - The Grand Strategist / reverse dungeon crawl Concept overview:
Normally players adventure out into the unknown and battle through areas and exploring something the DM has created. Instead, the players are tasked with preparing for a coming… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, Simons, DWeird.
3/17/2009 Ayyavazi: Should I post my Power 19? Greetings all,
I'm new here on the forums. I've been working on an RPG for about a decade now, and scrapped the rules and the world setting so many times… In First Thoughts Participants: Ayyavazi, Egonblaidd.
3/18/2009 Ayyavazi: What if every dispute succeeded for every side? I was just reading The Applied Theory article and had this idea. I don't know if I want to turn it into a game or not, but here it is… In First Thoughts Participants: Ayyavazi, Vulpinoid, Egonblaidd.
3/18/2009 chance.thirteen: Can you create suspense via mechanics? The topic of suspense came up in another thread, and to avoid derailing the topic I will attempt to open it here.
A little reading on suspense as an audience… In First Thoughts Participants: chance.thirteen, Egonblaidd, Noon, soundmasterj, dindenver, Paul T, Vulpinoid, FredGarber.
3/19/2009 Adarchi: Game Setting Idea - Diplomacy vs Effectiveness Thesis: players may be more or less effective given their choices while developing their character, perhaps they could be rewarded for not trying to min/max during development.
Inspiration: Occasionally… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, JoyWriter.
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