Previous Topics In First Thoughts 3/10/2009 Simons: Need help fleshing out backstory... [Escape From Illeria] Hey folks,
Haven’t written here in a while (only just got back to the developed world). I have this game that I’ve been working on on-and-off for the last couple… In First Thoughts Participants: Simons, Egonblaidd, Adarchi, Vulpinoid, JoyWriter.
3/9/2009 mjbauer: Massive Internal Conflict I'm an old-school, power gamer who has been out of it for quite a while and I re-entered gaming by joining a group that was playing a D&D 3.5 campaign.… In First Thoughts Participants: mjbauer, Amadeo, JoyWriter, chance.thirteen, Noon, Abkajud, Echolocating, Luke, DanielM, Librabys, Wibbledtodeath.
3/8/2009 Bercilac: Melbourne 1890: An Educational Simulation PARTS OF THIS POST
A. Overview of the project.
B. The Scenario
A. OVERVIEW OF THE PROJECT
The game you see before you is an outline of an educational simulation… In First Thoughts Participants: Bercilac, Adarchi, Vulpinoid, Noon, Simons.
3/7/2009 zmobie: You can do it! Alright. It's time to polish off that game you quit working on last (month / week / year). You've let it gather dust long enough. You know that your (mechanic… In First Thoughts Participants: zmobie, whiteknife, Ron Edwards.
3/6/2009 DWeird: Messages through the time stream Hi! I've been working on a game concept of a sort for a very, very long while now, with nothing to show for it but a few hair-brained half-baked ideas.… In First Thoughts Participants: DWeird, Vulpinoid, Abkajud.
3/6/2009 Xose Lucero: Groping for Coherence: Am I G or N or just plain wrong? Long time reader, first time poster. Finding the Forge was an eye opener experience. After a long time grasping at the straws of comprehension I'm finally beginning to formulate intelligent… In First Thoughts Participants: Xose Lucero, Ron Edwards, Eero Tuovinen, greyorm.
3/6/2009 JoyWriter: Stakes, how do you do set em? I love the idea of setting stakes for dice rolls, so that a failure still means something happens. Instead of dramatic events getting vetoed by failed dice rolls, I'd love… In First Thoughts Participants: JoyWriter, Eero Tuovinen, Ron Edwards, Noon, monkey.
3/5/2009 Jason Kottler: The Name of the Game Hello, Forgers!
I'm thrilled to be able to report that I'm going to be taking my system to GenCon with the Forge booth this year (thanks, Ron!). However, I have… In First Thoughts Participants: Jason Kottler, Abkajud, Eero Tuovinen, Noon, Vulpinoid, whiteknife, Amadeo, Paul Czege.
3/5/2009 BrunoDeLaBomba: a new frankensteind-setting first of all, this is not an entry about reanimated people, sown together from the parts of dussins of different men.
it's about stealing a litle bit of this and… In First Thoughts Participants: BrunoDeLaBomba.
3/4/2009 chance.thirteen: Avoiding type of task primacy? I am throwing together a RPG for my friends from standard parts.
The problem i have is linked to my own thinking. I tend to divide action in an arena… In First Thoughts Participants: chance.thirteen, Luke, Noon, Creatures of Destiny, Bert.
3/4/2009 Xenoheart: Basic RPG It has occured to me quite a few times that I was asked to guide a group of 9, maybe 10 year old kids as a Game Master in all… In First Thoughts Participants: Xenoheart, mjbauer, chance.thirteen, Joshua BishopRoby, BrunoDeLaBomba, Bert, Jason Kottler, alseeger, Egonblaidd, Noon, Eldrad.
3/4/2009 alseeger: podcasting?
Hello everyone,
I'm new around here, so please forgive me for sounding like the newbie I am.
Anyways, I'm looking for ways to promote my indie press rpg and I… In First Thoughts Participants: alseeger.
3/4/2009 Noon: A human feeling - small potato issues This is more of a side thing I want to establish in game and it's basically a human feeling.
Basically at the start and at certain fairly regular intervals (perhaps… In First Thoughts Participants: Noon, Luke, Vulpinoid, ShallowThoughts, Marshall Burns, Abkajud, Everspinner.
3/4/2009 Bert: Game for 30-something newbies Hi all,
I'm putting together a game for a bunch of 30-something newbies who have developed an interest in tabletop RPGs through playing CRPGs. They're all rather sheepish about it,… In First Thoughts Participants: Bert.
3/3/2009 Sergon: Arcane Control In my old west r.p.g. characters who use magic, must make an Arcane Control check. This is a percentile roll modified by the caster's intellect modifier. At present I have… In First Thoughts Participants: Sergon, chance.thirteen, Vulpinoid.
3/2/2009 preludetotheend: EP (Empty Palm ~ No Pain No Gain) So I got some great feedback on my table top game GaC which I have taken to my creative processing center to chop shop and further develop the “right direction”… In First Thoughts Participants: preludetotheend, Luke, dindenver, Noon.
3/2/2009 Wordman: Lessons from the iPhone community While this forum is not about computer games, I'm wondering if anyone gained any inspiration for pen & paper RPGs from the recent explosion of iPhone games (and other apps).… In First Thoughts Participants: Wordman, Vulpinoid.
3/2/2009 Lord Goon: Games about AI So I've been reading a lot of stuff by Iain M. Banks, and it has me wondering whether anyone has ever made a serious attempt to design an RPG in… In First Thoughts Participants: Lord Goon, mjbauer, lessthanpleased, preludetotheend, Wordman, Bert, Noon, chance.thirteen, phatonin.
3/2/2009 mjbauer: Guns & Ammo I'm looking for some examples of systems that do ammo without keeping track of each bullet and each shot.
The game I'm working on is fairly gun-centric but I'm trying… In First Thoughts Participants: mjbauer, Luke, rafael, Ron Edwards, scarik, Noon, Gurnard, whiteknife, Wolfen, Capulet, Amadeo, phatonin, DanielM.
3/1/2009 Abkajud: Rules for damage and wounds - how do I avoid punishing my players? So I've been playtesting my game, Mask of the Emperor, for three sessions now, and in our most recent session, one of the PCs suffered a wound. In game terms,… In First Thoughts Participants: Abkajud, Dr_Pete, Gurnard, Amadeo.
<< more previous topics | | Subsequent Topics In First Thoughts 3/11/2009 Nuthael: Not sure where to go from here Hi. I'm new here, and honestly really new to designing rpgs. My friend and I have been working on this idea for years now, and its shown up a few… In First Thoughts Participants: Nuthael, Vulpinoid, natfrobinson, Noon, Abkajud, Luke.
3/12/2009 Caracol: Stats Sytem, need advices I'm working on some ideas for a fantasy RPG. I came up with a particular idea about the stats and the abilities of the characters, based on the concept of… In First Thoughts Participants: Caracol, Eero Tuovinen, chance.thirteen, dindenver, soundmasterj.
3/13/2009 Egonblaidd: Difficulty of darts/javelins compared to archery Hi, I'm new to the site. I only got into pen-and-paper RPGs a couple months ago, and now I'm designing my own. I've already started rewriting my first draft of… In First Thoughts Participants: Egonblaidd, Vulpinoid.
3/13/2009 Egonblaidd: Attribute/Skill system Hi, I'm new to the community and to RPGs in general. I feel like I'm introducing myself twice since I posted another thread, but I feel like that topic might… In First Thoughts Participants: Egonblaidd, chance.thirteen, ShallowThoughts, Luke, JoyWriter.
3/14/2009 Egonblaidd: Not enough "fantasy" in my fantasy world I originally came here to ask a simple question, but the more I think about my RPG, the more I question it's foundation. Maybe there's nothing wrong with it and… In First Thoughts Participants: Egonblaidd, Noon, whiteknife, Simons, Abkajud, otspiii, Paul Czege, everloss, Adarchi, NN, DWeird, Vulpinoid, Jason Kottler, JoyWriter, Ayyavazi.
3/14/2009 mjbauer: A Combat System for Firefights I'm trying to come up with a combat system that is fast to simulate the excitement of a mildly gun-fu style shootout (like THIS) but also has rules to govern… In First Thoughts Participants: mjbauer, chance.thirteen, Aloeus, Vulpinoid.
3/16/2009 Adarchi: Game Setting Idea - The Grand Strategist / reverse dungeon crawl Concept overview:
Normally players adventure out into the unknown and battle through areas and exploring something the DM has created. Instead, the players are tasked with preparing for a coming… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, Simons, DWeird.
3/17/2009 Ayyavazi: Should I post my Power 19? Greetings all,
I'm new here on the forums. I've been working on an RPG for about a decade now, and scrapped the rules and the world setting so many times… In First Thoughts Participants: Ayyavazi, Egonblaidd.
3/18/2009 Ayyavazi: What if every dispute succeeded for every side? I was just reading The Applied Theory article and had this idea. I don't know if I want to turn it into a game or not, but here it is… In First Thoughts Participants: Ayyavazi, Vulpinoid, Egonblaidd.
3/18/2009 chance.thirteen: Can you create suspense via mechanics? The topic of suspense came up in another thread, and to avoid derailing the topic I will attempt to open it here.
A little reading on suspense as an audience… In First Thoughts Participants: chance.thirteen, Egonblaidd, Noon, soundmasterj, dindenver, Paul T, Vulpinoid, FredGarber.
3/19/2009 Adarchi: Game Setting Idea - Diplomacy vs Effectiveness Thesis: players may be more or less effective given their choices while developing their character, perhaps they could be rewarded for not trying to min/max during development.
Inspiration: Occasionally… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, JoyWriter.
3/24/2009 maldito: Simple system, many problems I'm always thinking in new games and I almost never finish them.
Now I'm thinking in a new one: players would be soldiers in a science fiction army, like Starship… In First Thoughts Participants: maldito, Luke, soundmasterj, Wordman.
3/26/2009 bjorell: Non-copyrighted games I can "borrow" texts from? Dear all,
I'm new around here, but have been working on a FRPG for quite some time now. I have the resolution system (d100) and the basic functions around classes,… In First Thoughts Participants: bjorell, Eero Tuovinen, Egonblaidd, Paul Czege.
3/26/2009 valadil: How do I start adding numbers to my abstract idea for a game system Hi. I've had an idea for a game bouncing around in my head for a while and I want to get serious about writing it up and playtesting my ideas.… In First Thoughts Participants: valadil, Luke, lumpley, Paul Czege, Noon, Wordman, Egonblaidd.
3/28/2009 Egonblaidd: Skill System - Organizational help needed I divide skills into Basic Skills and Advanced Skills. Basically, each Basic Skill has a number of Advanced Skills associated with it (and conversely, each Advanced Skill is associated with… In First Thoughts Participants: Egonblaidd, whiteknife, Luke, JoyWriter, Ayyavazi.
3/28/2009 Eldrad: Simple but deadly fantasy Here is my idea.
Two people with weapons ready to attack each other.
Who goes first?
Each throw a dice when combat is decided. If one rolls a 6 then… In First Thoughts Participants: Eldrad, twztdwndpipe, zmobie, Vulpinoid, Paul Czege, Luke, Egonblaidd, Noon, Hereward The Wake.
3/28/2009 twztdwndpipe: Wargame Balancing. Me and a friend have decided to take wargaming (personal wargaming) to a different level.
Each race would have basic units. Right now, I'm just asking about infantry. From there,… In First Thoughts Participants: twztdwndpipe, zmobie, Vulpinoid, Simons, chance.thirteen.
3/28/2009 GregStolze: The World is My Character Sheet Mmmmkay, one of the things I did with REIGN was stat up social structures so I could bring them into play and beat them against one another.
Now I'm working… In First Thoughts Participants: GregStolze, soundmasterj, C. Edwards, Guy Srinivasan, Vulpinoid, Wordman, chance.thirteen, JoyWriter, contracycle.
3/29/2009 Kalandri: Blushu in the Capeyard Here's the playable version of a game I've been working on off and on for three years; even though I've never joined The Forge I sure have learned a lot… In First Thoughts Participants: Kalandri.
3/29/2009 David C: Magic and the skills to cast it? As I work on my game, certain parts just don't seem to fit or be of quality anymore. Now I'm having this problem with the magic skills. You see, all… In First Thoughts Participants: David C, Guy Srinivasan, Vulpinoid, ShallowThoughts, Egonblaidd, Luke, Capulet, Seamus.
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