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From Day One


Previous Topics
In First Thoughts

7/31/2009 DWeird: Napkins, crayons, utter annihilation
Hi! I'm taking a break from my other stuff that's slowly brewing (no! really! there's progress!), and decided to go for something silly and childish instead... You're a crew on…
In First Thoughts
Participants: DWeird, Mike Sugarbaker, Geethree.


7/30/2009 Adam Dray: Get the most out of posting your new game idea to First Thoughts
I have been a Forge member for a long time, with varying degrees of activity. I'm not the forum moderator (Ron Edwards is -- this post is advice, not rules).…
In First Thoughts
Participants: Adam Dray, MacLeod, markhaselb, Lance D. Allen, Librabys, Simon C, Ben Lehman, 7VII7, Luke, greyorm, Vulpinoid, Paka, SeeThirty.


7/29/2009 Lance D. Allen: [Mage Blade]: Spell Building
Okay! Once I have managed to get past this, I will really have no excuse to not finish and begin playtesting the hell out of my game. The magic system…
In First Thoughts
Participants: Lance D. Allen, brianbloodaxe, David C, 7VII7, Simon C, Geethree, Guy Srinivasan, Johnstone.


7/29/2009 agony: Forced goals/conditions on players
  edit  whisperquote# 1 I'm working on a mechanic where damage received is translated to "Scars". Scars may only be healed by buying them off. Each Scar will have its…
In First Thoughts
Participants: agony, Simon C, Mike Sugarbaker, 7VII7, JoyWriter, Thor Olavsrud, Noon, Vladius.


7/29/2009 Tyler.Tinsley: principled play Vs. lawful play and the "players contract"
I'm trying a little experiment with my latest project and it's helped me clear up some issues I have been having. On a lark I thought it would be a…
In First Thoughts
Participants: Tyler.Tinsley, HeTeleports, Luke, JoyWriter, Noon.


7/29/2009 cra2: Vice vs Virtue
Need help with this mechanic idea... I took an old TSR Boot Hill module and replaced the resolution system with something fast - a trimmed down version of the Fuzion…
In First Thoughts
Participants: cra2, Luke, Lance D. Allen, Mike Sugarbaker, Simon C.


7/28/2009 7VII7: TAROT (working title) stuff
Color: Classic fantasy elements with a new take on it, things like magic being a daily part of life, elves being more like aliens, dwarves incased cybernetic suits, etc, for…
In First Thoughts
Participants: 7VII7, markhaselb, Simon C, Adam Dray.


7/28/2009 Wordman: Designing to constraints (airport games)
I can't tell if this post is really intended to design a real game, or just tripping over beehives. I think it is the former, but given my recent ranting…
In First Thoughts
Participants: Wordman, HeTeleports, Librabys, Doplegager, JoyWriter, Vladius, Guy Srinivasan.


7/28/2009 Ayyavazi: What goes into a Genre?
Hello all, I realized that coming up with genres and example movies/books does not help people to craft stories using my game, since Genre is too broad a term. What…
In First Thoughts
Participants: Ayyavazi, dindenver, JoyWriter.


7/28/2009 Ayyavazi: Cyclical World Explosion and Premise
Ok, I'm trying to design a setting so that it encourages premise, that is, encourages narrativist roleplaying and doesn't fall into the "excuse to publish fiction" Ron hates so much.…
In First Thoughts
Participants: Ayyavazi, jasonm.


7/27/2009 7VII7: I can't think of a good subject to go here.
Ok, I've been thinking of making an rpg for awhile now, but so far I only have half-baked ideas and such, however I have several ideas about what I want…
In First Thoughts
Participants: 7VII7, lumpley, Luke, Alex Abate, Bill_White, Selene Tan, greyorm, JoyWriter, Paul Czege, Noon, Simon C.


7/27/2009 Librabys: Aethera and the kill power 19
Hi, I am designing a game, and reading here since few weeks. I've red all the articles and some posts, and I would like to put my concept on the…
In First Thoughts
Participants: Librabys, Noclue, Ron Edwards, markhaselb, Simon C, Ben Lehman.


7/25/2009 Lance D. Allen: [Mage Blade]: Spellcasting
It's laughable to call this a first thought. I've taken magic back to formula almost as many times as character generation. So we'll call this a Born-Again First Thought. As…
In First Thoughts
Participants: Lance D. Allen, Simon C, brianbloodaxe, Bill_White, Johnstone.


7/24/2009 ShallowThoughts: Distinguishing between good-good/bad-good, and simply boring actions
I realize the topic title is mystifying, so I'll explain. I'm working on a character growth/reward system (mentioned in a recent post Chits and the Void) where the PCs are…
In First Thoughts
Participants: ShallowThoughts, Luke, Patrice, dindenver, Lance D. Allen, anders_larsen.


7/24/2009 Mordy: RPGing on the Fly
I'm a long-term lurker (a couple years), but this is my first post. First I want to thank everyone on the forums for turning me onto some remarkable games, and…
In First Thoughts
Participants: Mordy, Luke, brianbloodaxe, Simon C, Vulpinoid.


7/22/2009 chronoplasm: Roll to Break the Rules
OK, so I've been working (off and on) on a game that is similar to D&D except that the Dungeon Master is an opponent that is encouraged for killing off…
In First Thoughts
Participants: chronoplasm, Luke, Simon C, Noon, Patrice, markhaselb, M. Burrell, sockmonkey, mjbauer, JoyWriter.


7/22/2009 brianbloodaxe: [Oxygen] Non-physical conflicts
After a couple of test sessions of my SF game Oxygen (read all about it here:http://www.indie-rpgs.com/forum/index.php?topic=28244.0) and after reading a load of threads in here I have had a couple…
In First Thoughts
Participants: brianbloodaxe, chance.thirteen, Luke, Simon C, Gregor Hutton, HeTeleports, Lance D. Allen.


7/22/2009 sockmonkey: [Chronoplex] A Brief Overview
I meant to have this posted long before now, but real life keeps horning in. So before I lose my chance, here is a brief introduction to Chronoplex: ------------------------------ Chronoplex…
In First Thoughts
Participants: sockmonkey, chronoplasm, Simon C, VoidDragon, brianbloodaxe.


7/22/2009 Moltora: Help with combat system
I am designing a game and i would just like to ask you to look for any holes or arguments in my system... Here is the link, just click the…
In First Thoughts
Participants: Moltora, Simon C, Luke.


7/22/2009 noahtrammell: Two-Player FATE
  With reading all the discussions on twosies lately, I think the idea for a two-player game kinda slipped into my subconscious.  While reading, I've noticed that most of these…
In First Thoughts
Participants: noahtrammell, jasonm, Ron Edwards, Patrice.


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Subsequent Topics
In First Thoughts

8/4/2009 Silicon God: FIRST POST! - Yet another Homebrew Mecha RPG, but this one's tactical for once
Hello, I've been posting on a number of tabletop/RPG sites a while, trying to get feedback on my creation. So, what's it? Its a tactical RPG. (while I know that…
In First Thoughts
Participants: Silicon God, Noclue, contracycle, MacLeod, Ron Edwards, mjbauer, Simon C, Mike Sugarbaker.


8/5/2009 Benajmin385: Planing an Wargame RPG kind of Game... Will this be allowed on the forge?
Hey my name is Benjamin aka Benjamin385. I have been trying to make an RPG-war game for quite an while now. I am asking if this will be allowed on…
In First Thoughts
Participants: Benajmin385, Vulpinoid, Simon C, mjbauer, greyorm, David C.


8/5/2009 Galadrin: Tolkien-esque Storytelling RPG
After taking a BIG break from my hobbies (board games, pen & paper games, wargames etc), my interest in game design seeped back into my life rather naturally.  I was…
In First Thoughts
Participants: Galadrin, jerry, Noclue, chance.thirteen, anders_larsen, Luke, Guy Srinivasan, brianbloodaxe, noahtrammell, 7VII7, RobNJ, contracycle, Alokov.


8/5/2009 Patrice: [Tales of the Dragon Lords]The Setting
I wasn't planning to post anymore in First Thoughts about Tales of the Dragon Lords but Evan's thread gave me a good motivation to do so when he stated in…
In First Thoughts
Participants: Patrice, Paul Czege, whiteknife, M. Burrell, noahtrammell, Noclue, C. Edwards, JoyWriter.


8/5/2009 Geethree: "Recipe"-based Magic System - how to resolve/refine?
I am working on a magic system loosely inspired by the novel Jonathan Strange and Mr Norrell. For those unfamiliar, essentially it is not combat-centric. It is more general folklore-y…
In First Thoughts
Participants: Geethree, Mike Sugarbaker, Creatures of Destiny, JoyWriter, Lance D. Allen, jasonm, Xeven.


8/5/2009 sockmonkey: [Chronoplex] The Coin Mechanic Thing
This post is based on feedback I received in a previous post: ...Assuing that rolling "1c8" means flipping all four coins (you have given no other situation in which you…
In First Thoughts
Participants: sockmonkey, JoyWriter.


8/6/2009 7VII7: [11:11] Introduction
I've released the game I've previously been working on was partially not what I wanted and mostly over my head so for now it's on the back burner as I…
In First Thoughts
Participants: 7VII7, RobNJ, MacLeod, Luke.


8/6/2009 Charlie Gilb: [the Waste] Resolution: succeeding by getting stabbed in the face
Hello, A few months ago, I posted a few threads both in this forums and on Story-Games about my post-apocalyptic RPG called 'the Waste'. Following that, I have done a…
In First Thoughts
Participants: Charlie Gilb, noahtrammell, RobNJ, Luke, Creatures of Destiny, JoyWriter.


8/6/2009 MacLeod: [Vice & Virtue] My Attempt At Creating Roleplaying Mechanics
For the longest time I have been hating on roleplaying incentives and roleplay controlling mechanics. Recently, however, I've decided that I'd like to try my hand at designing such a…
In First Thoughts
Participants: MacLeod, Dan Maruschak, Guy Srinivasan, Geethree, Steenan, JoyWriter, SeeThirty, Vladius.


8/7/2009 JRSwift: Group made rpg?
So, I have a family member that is trying to get people online to contribute to this "player created" setting for like a d&d or pathfinder game.  I am trying…
In First Thoughts
Participants: JRSwift, Luke, PhoenixFireRPG, GregStolze.


8/8/2009 Elizabeth: How do I make relationships important in my Burn Notice-inspired spy game?
So I've been hard at work on a new game inspired by one of my favorite TV shows, Burn Notice. The premise of my game is that you're all a…
In First Thoughts
Participants: Elizabeth, Alokov, Noclue, Noon, chance.thirteen, Luke, SeeThirty, jasonm, dindenver.


8/9/2009 SeeThirty: New RPG Project: Superhero RPG with a more "light feel.
I'm something of a "veteran" gamer and GM, and I am working on a project now that incorporates a "little rascals" style into a superhero RPG somewhat in the vein…
In First Thoughts
Participants: SeeThirty, Elizabeth, Lance D. Allen, Ken, dindenver, Michael S. Miller.


8/9/2009 Vladius: Grapps
Hi, I'm new here. While I find the GNS system and the whole concept of "indie roleplaying" somewhat pretentious, I'm working on a fairly complex game and I don't want…
In First Thoughts
Participants: Vladius, 7VII7, MacLeod.


8/10/2009 reverse_atomic_roger: Initiative - How simple/complex?
Hi all. I'm working on a simple system. Characters have stats, like strength and dexterity, and skills, like armed combat and computing. For task resolution the players rolls a number…
In First Thoughts
Participants: reverse_atomic_roger, Vladius, MacLeod, JoyWriter, Mike Sugarbaker, David C, tenebrax, Catelf.


8/11/2009 7VII7: 11:11
Ok, I've already introduced 11:11 before but I've thought on it and felt like I should post this, The basic concept of the game is as follows: -Color: It depends…
In First Thoughts
Participants: 7VII7, Vladius.


8/11/2009 John_Elwood: maximum crunchy?
i know this is not the best place for a question like this but i figured it would have the best chance of getting a usable answer. i have no…
In First Thoughts
Participants: John_Elwood, Charlie Gilb, SeeThirty.


8/12/2009 ShallowThoughts: Conundrum: dissimilar assets versus point-built characters
Admittedly, I haven't yet given this question one iota of thought towards an answer; however, that's to be expected, given that the question occurred to me two minutes ago, long…
In First Thoughts
Participants: ShallowThoughts, Mike Sugarbaker, chance.thirteen, Selene Tan, David C, HeTeleports, Vladius.


8/13/2009 Ayyavazi: Need help getting my game ready for playtesting (and a name)
Hello all, So, I am making a game about competing for the rights to collaboratively create stories. It should be able to handle just about any setting, mood, or plot…
In First Thoughts
Participants: Ayyavazi, Mike Sugarbaker, Simon C, JoyWriter, Adam Dray, Ron Edwards, Noon, chance.thirteen.


8/14/2009 7VII7: [TAROT] attributes & such.
for my game Tarot I've planned the following seven attributes; Force: Sort of like strength in a traditional ttrpg system but also includes magical, social, and mental attacks Persuasion: Used…
In First Thoughts
Participants: 7VII7, Vulpinoid, Vladius.


8/15/2009 kris_h: Narrativist game - basic resolution ideas
Hi, My name is Chris. Im a long time lurker, but it’s my first post on the Forge. I’m not a native English speaker, so my language may not be…
In First Thoughts
Participants: kris_h, Simon C, Klaus Graziade.


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