Previous Topics In Playtesting 9/17/2010 Shimera9: Playtest Passes I recently put Mezzo into playtest (http://www.indie-rpgs.com/forge/index.php?topic=30292.0). Some of you may remember it from the Emergent Character's thread in First Thoughts (http://www.indie-rpgs.com/forge/index.php?topic=29575.0).
I'd planned on doing my playtesting in rounds. … In Playtesting Participants: Shimera9, Ron Edwards, Noon.
9/1/2010 Daemonworks: When playtesting, please ask your players to break your game. In other words, ask them to abuse the game mechanics in the worst ways they can come up with. It's usually annoying to play a game and discover that one… In Playtesting Participants: Daemonworks, Jason Pitre, David Artman, Graham Walmsley, Ron Edwards, Anders Gabrielsson.
9/1/2010 Matthew V: [Rogue] A Game Session Observed & Organizing Playtests I had the pleasure to sit (mostly) quietly in the corner for a playtest of my game, Rogue, the other day while two gamers ran through The Initiation. This was… In Playtesting Participants: Matthew V.
8/18/2010 Ron Edwards: As yet unnamed Shadow of Yesterday hack I found myself musing again over fantasy games and fantasy settings. I wanted to make one, for no particular reason except for fun, and it struck me that the weird,… In Playtesting Participants: Ron Edwards, Eero Tuovinen, Paolo D., Simon C, contracycle, Chris_Chinn.
8/17/2010 VAgentZero: Granularity in Ad-Hoc Bonuses: Why +2 is better than +1 I posted some months ago in First Thoughts about a lightweight system I was building, called OneShot. I received no replies, likely because I presented the system as a great… In Playtesting Participants: VAgentZero, masqueradeball, Simon C, epweissengruber.
8/16/2010 masqueradeball: My current endeavors and stumbling towards effective play tests Okay, introductions: This is the first play test of a game that in retrospect might not have been ready for it. I would call what we did more of a… In Playtesting Participants: masqueradeball.
8/11/2010 wburdick: Story framework in a collaborative rpg I've been posting on story games and praxis about this game I'm working on and I thought I'd post on the forge too. Hopefully I won't get cognitive overload :). … In Playtesting Participants: wburdick.
8/11/2010 masqueradeball: Forces of Good: Hey! That's cheating! Forces of Good is a superhero RPG in which characters are measured by 20 Forces that cover very broad aspects that are common to comic book superheroes (some example Forces… In Playtesting Participants: masqueradeball, Garbados, Gryffudd, Eero Tuovinen, Noon.
8/2/2010 Necromantis: Playtested Weapons Issue. [font=Century Gothic]This will be my first post in the playtesting forums.
If I am posting incorrectly - let me know and I'll adjust.
I really don't think I need to… In Playtesting Participants: Necromantis, Noon, Skofflox, Ar Kayon, masqueradeball, Simon C.
7/20/2010 horomancer: Playtesting Simple System I made a very simple system which boils all actions down to 3d6+x+y vs DC where 'x' is a stat and 'y' is a skill. More info on it http://www.indie-rpgs.com/forge/index.php?topic=30000.0… In Playtesting Participants: horomancer, Magnus Pym, watchwaitplot, Noon.
7/17/2010 Catelf: Character Classes: Good & Bad (I'm considering it for a CoC-like Game) Time since i was here ....
Anyway:
I have a working Game System, but for a specific Game, with a Horror-type setting, I am considering to use some sort of… In Playtesting Participants: Catelf, Trell, Skofflox.
7/6/2010 Masden: [Industrial Age Fantasy] 7 Years development: My experience of playtesting Hello all,
I am a solo writer about to release a game called Industrial Age Fantasy. I just have to wait for my ISBN number registration to go through and… In Playtesting Participants: Masden, Artanis, johnthedm7000.
6/29/2010 Jason_King: Playtesting Vandeala Been working on Vandeala for 12 years. Finally becoming serious about making this game public. I am still in the playtesting phase as the rules has been recently changed. I… In Playtesting Participants: Jason_King, Artanis.
6/27/2010 Roswenthe: [CON] The Convention RPG Hello all,
I am in the late-draft/playtesting stage of a roleplaying game that turns fandom conventions into games. You earn fan rating for doing convention activities, and there are various… In Playtesting Participants: Roswenthe.
6/26/2010 Dan Maruschak: [Final Hour of a Storied Age] Players bringing expectations from other games In my playtesting of Final Hour of a Storied Age (download current rules here, listen to podcasts of relevant playtests here and here, or read the text playtest reports here… In Playtesting Participants: Dan Maruschak, dindenver, Noon.
6/26/2010 davidberg: [Delve] Is there any Theme here? Should there be? Thanks to Simon's recent threads on the topic of Theme (here's the most recent), I've been thinking about the place of Theme in my game, a game in which Theme… In Playtesting Participants: davidberg, Simon C, Noon, Paul T.
6/24/2010 Eliarhiman6: [Blowback] Dentists and Night Clubs at Miami Hi!
I recently discovered the TV series "Burn Notice" (I am still in the middle of the second season, so please no spoilers). I wouldn't call myself really a "fan"… In Playtesting Participants: Eliarhiman6, Elizabeth.
6/21/2010 dindenver: [Steampunk Crescendo] First big playtest We had out first big playtest. Our group consists of 6 people plus the GM (me).
We began by sharing our expectations for this adventure, we came up with:
Repression… In Playtesting Participants: dindenver.
6/21/2010 Sebastian: [Hell for Leather] Good coke, bad taste (80s fun) We got caught stealing drugs from kids.
That was the opening conception for the collection of buff thugs starring in this week's 80s extravaganza. Following up from our 70s, disco-licious,… In Playtesting Participants: Sebastian.
6/16/2010 Melinglor: [The Dreaming Crucible] Know thy role [b]This is the second in a series, examining different aspects of the same two play instances. The first, addressing the use of Seeds, is [url=http://www.indie-rpgs.com/forge/index.php?topic=29881.0]here[/url]. I'll reproduce the rules explanation… In Playtesting Participants: Melinglor, davidberg, hansel.
<< more previous topics | | Subsequent Topics In Playtesting 10/1/2010 a flight of stairs: Draggy Combat In a recent playtest of mine, the only criticism (other than crappy storylines, whcih I was already aware of) was that combat between two moderate sized groups dragged on too… In Playtesting Participants: a flight of stairs, Chris_Chinn, Noon, Simon C.
10/2/2010 Dantai: [My God's Bigger Than Your God] Game Chef 2010 [url=http://www.princeofdarknessgames.com/]My God's Bigger than Your God[/url]
[b]First ever playtest.[/b]
At the third Glasgow Indie Gamers meet-up I ran a game of MGBTYG at Keith's behest. Truly I am honoured, no-one… In Playtesting Participants: Dantai, Gregor Hutton.
10/8/2010 sacrosanct: [Altus Adventum] Lair of the Goblin King [i]Before I get into the actual play part, since the vast majority of you are not familiar with the game in question (Altus Adventum), it's basically a high fantasy rpg… In Playtesting Participants: sacrosanct.
more subsequent topics >> |