Previous Topics In ndp design 11/8/2006 Nathan P.: Carry on Veterans Day The blurb:
Hamsterprophet Productions will be donating 15% of all sales of carry. a game about war. to the National Vietnam Veterans Art Museum in recognition of Veterans Day.
Every… In ndp design Participants: Nathan P..
10/23/2006 Nathan P.: [Carry] NC Gameday AP-ish Jeffrey Collyer, (forlorn1 on these boards) is a fine fellow that I've gamed with at Dreamation and Dex Con. He contacted me a couple of months ago about running carry… In ndp design Participants: Nathan P., Technocrat13.
10/16/2006 Nathan P.: Carry Audio Demo Jeff and Judd of the Sons of Kryos recorded a 15-minute demo of carry with me at Gen Con 06. Check it out on this page. And I don't sound… In ndp design Participants: Nathan P., Yokiboy.
9/27/2006 Nathan P.: Countdown Play Log: The Gifted [b]Intro[/b]
This thread is a cleaned up text log of the Countdown game I'm currently running, called The Gifted. Countdown is a specifically play-by-email game, and can be downloaded [url=http://www.1km1kt.net/rpg/Countdown.php]here[/url].… In ndp design Participants: Nathan P..
9/17/2006 Nathan P.: [Timestream] GamingReport.com Review Which can be read here.
It's interesting to me that all (four) reviews of Timestream have been pretty consistent in terms of the relative strengths and weaknesses of the game,… In ndp design Participants: Nathan P..
9/9/2006 Nathan P.: StoryGames Boston All who live in the general Boston area are totally invited to a weekly StoryGames game night, held at Pandemonium Books in Central Square. The info:
StoryGames… In ndp design Participants: Nathan P..
8/31/2006 Manu: Fodder and out-of-play questions Hello Nathan,
I really enjoyed reading carry, and I can't wait to play it. However, I have a couple questions in mind:
-Can fodder be harmed/killed in squad scenes?
-How… In ndp design Participants: Manu, Nathan P..
8/21/2006 jasonm: From Game Chef to Gen Con [split] Yeah, what she said, and also I'd love to hear about the transformation from Game Chef entry to functional, complete game. In ndp design Participants: jasonm, Nathan P., ocasta.
8/22/2006 Nathan P.: Ask Non-Frequent questions too! It occurs to me that I may be shooting myself in the foot with all the stickies. The stickies are for big-picture questions/questions that I've already gotten multiple times about… In ndp design Participants: Nathan P..
8/18/2006 Nathan P.: Ask A Frequent Question: carry. a game about war. Hiya,
This thread is for questions about carry. a game about war. It's a game about the burden's and issue that soldiers bring with them into the Vietnam war. I'll… In ndp design Participants: Nathan P., Meguey, Rob MacDougall.
8/18/2006 Nathan P.: Ask A Frequent Question: Timestream Hiya,
This thread is for questions about Timestream, the game of cinematic time travel. I'll be updating this post to incoporate answers from downthread.
What's up with all the formats?… In ndp design Participants: Nathan P..
8/17/2006 Nathan P.: Hello and Welcome Hi everybody! Welcome to the new Hamsterprophet Productions forum!
I don't really have much more to say than that. All of the normal Forge rules for decorum apply, though I'm… In ndp design Participants: Nathan P., jasonm, Meguey, mtiru, Kevin Allen Jr.
<< more previous topics | | Subsequent Topics In ndp design 1/19/2007 Ron Edwards: Hey I have a dice question I bet someone's asked this before - direct me to the thread if necessary.
How many dice, and what kinds, do you come to the game with? I'm talking about… In ndp design Participants: Ron Edwards, Nathan P., Yokiboy.
2/1/2007 Nathan P.: [carry] Dreamation Actual Play, Selling Out, & Other Fallout I ran two games of carry at Dreamation 07, and both went very well. Here's a couple of posts of AP from various players.
Dave gives an overview, and promises… In ndp design Participants: Nathan P., jasonm.
3/26/2007 Eliarhiman6: [Carry] post-play questions Hi!
We played Carry yesterday. We were only 4 (3 players + GM) and we misread the rules for the first hour or so, but it was a blast anyway.… In ndp design Participants: Eliarhiman6, Nathan P..
5/16/2007 Nathan P.: carry is back in print After an unforgivable wait, carry is back in print.
It is currently available at Indie Press Revolution. I will also be selling direct through my website, once I'm done revamping… In ndp design Participants: Nathan P., Eliarhiman6.
6/24/2007 Nathan P.: [carry] Endgame tweaks Here's how I'm going to start running the Endgame for carry.
1. Everyone chooses a target and hands their Burden die to the person. The GM keeps track of who… In ndp design Participants: Nathan P., Yokiboy, Ron Edwards.
7/10/2007 JC: [Carry] Controversial? howdy :)
I’m not sure how to phrase this question, but I’m going to try anyhow
also, an imporant point: I’m not trying to talk about politics at all in… In ndp design Participants: JC, Nathan P..
9/2/2007 merb101: Interview with Nathan P Wanted to let everyone know, my Origins '07 interview with Nathan has been released as episode 3 of my Review for Initiative podcast. The download site is http://merb101.libsyn.com.
Stop on… In ndp design Participants: merb101, Nathan P..
11/3/2007 Nathan P.: I'll be at JiffyCon Hey, east-coasters!
I'm going to be at JiffyCon on November 17th. It's in western Mass, and there'll be a whole bunch of cool folks and games. I'm planning to run… In ndp design Participants: Nathan P., Emily Care.
11/19/2007 Miskatonic: Character cards Nathan,
I've just picked up Carry, and would like to play it. The book offers a promise that all matter of handout-type things can be downloaded at the Hamsterprophet web… In ndp design Participants: Miskatonic, Nathan P..
2/5/2008 Yokiboy: [carry] Rules Summary Hello,
I was wondering if anyone has put together a carry cheat sheet or rules reference? If so I'd love to see it. If not, then I'm forced to make… In ndp design Participants: Yokiboy, Ron Edwards, Nathan P..
3/31/2008 Nathan P.: [carry] New Print Run Coming Up It's getting to be time for another print run of carry. While I'll be combing the text back and forth looking for typos and small things to correct, I can… In ndp design Participants: Nathan P., Eliarhiman6, Mel_White.
5/29/2008 Nathan P.: [Design Competition] Ponies So I posted a design competition over at Hamsterprophecy, my blog. I posted it for funsies (you'll see), but if anyone actually does it, I'll totally judge the games and… In ndp design Participants: Nathan P., Paul Czege, Marhault.
6/11/2008 Nathan P.: [carry] Errata (x-posted with my blog and website)
The second print run of carry. a game about war. is almost sold out! The third printing is currently heading out to fulfillment houses.… In ndp design Participants: Nathan P., Ron Edwards.
7/5/2008 Nathan P.: [Annalise] Stories of hunger, pain and redemption. [i]A dark-haired woman, staring out of stained glass, watching faces form in the rain. An ancient evil, unearthed for the first time since antiquity, re-learning the limits of its power.… In ndp design Participants: Nathan P., sirogit, Lachlan.
7/23/2008 Nathan P.: [carry] Actual Play from DexCon 08 One of my players from my game of carry at DexCon 08 posted a writeup on her blog. Find it here: J.R. Blackwell's LJ.
The game was really good (I… In ndp design Participants: Nathan P., Ron Edwards.
9/21/2008 Nathan P.: On Hiatus Hamsterprophet Productions is on hiatus until further notice.
Find Annalise if that’s who you are looking for.
For downloads and resources for carry. a game about war. and Timestream, see… In ndp design Participants: Nathan P..
11/12/2008 jburneko: [Analise] Traits with One Coin So, yesterday I read through Analise and so far I like what I see. I have only one initial question. How do Moments work when a player has only one… In ndp design Participants: jburneko, Nathan P..
11/15/2008 Nathan P.: [Annalise] Finding Annalise Currently, Annalise exists in these forms:
(Print) The Seven Sins Edition. Released at Dex Con 2008. Limited run. No longer available to purchase.
(Print) The Unbidden Guests Edition. Released at… In ndp design Participants: Nathan P..
11/19/2008 Valvorik: [Annalise] Some questions Like the game and mechanics. The choice of name very good, something about it echoes.
Some questions, I'll put this in a context of play (not real, scripted to see… In ndp design Participants: Valvorik, Nathan P..
12/3/2008 sirogit: First Reactions / Stephen King / 2 Player Secrets Variation First off, yay! You sold it! I gave you money and I got a vampire book!
Secondly, I'm abit perplexed by the line "I wrote this game where the metaphor… In ndp design Participants: sirogit, Nathan P..
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