The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=76&fromaround=32978

From Day One


Previous Topics
In Game Development

4/17/2012 Troy_Costisick: [The Coyote Lode] I Need Monsters!
Heya, Im continuing to work on my Game Chef game.  I started with ten monsters, but I need more.  I especially need "boss" monsters, you know, things bigger and badder…
In Game Development
Participants: Troy_Costisick, zwrench, walruz, dindenver, Lex Mandrake.


4/16/2012 Sp4m: [ A Delicate Operation ]: Cut away the Chaff
I've play tested my latest game, and so far it's been fun with small groups, but the learning curve seems to be pretty steep. I'm hoping with your advice, I…
In Game Development
Participants: Sp4m, stefoid.


4/13/2012 Troy_Costisick: [The Coyote Lode] How do I handle race in an Old West Dungeon Crawl Game?
Heya, I want to continue developing my Game Chef Game "The Coyote Lode."  Here's the link to the GC thread: http://www.indie-rpgs.com/forge/index.php?topic=32933.0  Here's the link to the file: https://docs.google.com/file/d/0B9KW0-YiNVWqMnVrcnpxZzRVc00/edit I had…
In Game Development
Participants: Troy_Costisick, Justin Halliday, Noon, Evergreen, dindenver, Ron Edwards.


4/11/2012 Cedric: Just a new go at 'status' magic effects...
All, Here a thought I had while considering the gap between 'traditional' high-fantasy spell lists versus the practical subset of those spells which are actually used during game sessions. Due…
In Game Development
Participants: Cedric, Joseph.


4/9/2012 JobieKenobi: Freedom Nexus
Hi there, I represent a small team of people who are hard at work at an RPG system that we believe is RPG gold, you can build the character you…
In Game Development
Participants: JobieKenobi, Ron Edwards.


4/8/2012 Eldrad: [Novel RPG] A even more simplified concept.
I am trying for a Nearly Free Form Game concept. I have discussed this concept before in the past and have tweaked it a bit. In play testing this game…
In Game Development
Participants: Eldrad, Ron Edwards.


4/5/2012 Justin Halliday: [Heroes Against Darkness] Beta Rules Released...
I promised that Beta was right around the corner, and here it is.  I've updated the downloadable Heroes Against Darkness rules to Beta (v0.255): http://heroesagainstdarkness.blogspot.com.au/p/game-rules-download.html Those who've been checking out…
In Game Development
Participants: Justin Halliday.


4/4/2012 b.greco: Heroes of Abstrata
After three years of self development on this homebrew system I've been working on for years, I realized I'd like to make it into something more legit. However, I've hit…
In Game Development
Participants: b.greco, Ron Edwards.


4/2/2012 Razarion: Real time Browser strategy game in development
We are developping browser based real time strategy game. http://www.razarion.com Please give us some feedback How well does it work in your browser What do you think about the…
In Game Development
Participants: Razarion, Sp4m.


3/31/2012 gtroc: Criterion City V001
I have finished the first draft of Criterion City. I feel my writing is not as strong as it could be. Also I have only play tested a couple of…
In Game Development
Participants: gtroc, Sp4m.


3/30/2012 Justin Halliday: [Heroes Against Darkness] Huge revision, updated to v0.244!
I've updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This is a huge revision of the rules, and incorporates many of the significant changes I've been discussing on…
In Game Development
Participants: Justin Halliday.


3/23/2012 gtroc: Criterion City: First Go Round
Hi Every one. I have just started working on the mechanics for a new game and I would like to here what you thnk. its a bit vague as of…
In Game Development
Participants: gtroc.


3/23/2012 opsneakie: (High Fantasy) First Thoughts for a new system
Okay, I'll try to keep myself organized, but this is my first post to the Forge in some time (last time I was posting in First Thoughts, which looks like…
In Game Development
Participants: opsneakie, Ron Edwards, Alfryd, ShallowThoughts.


3/21/2012 storyteller: equating adjectives to numbers
so I see the occasional chart that describes what numbers mean and I have briefly seen while browsing the racks a system based on words, but I wanted to explore…
In Game Development
Participants: storyteller.


3/20/2012 Christoph: Free Spacer Excerpt 1 - Chargen Chapter
So I've been working on an Indie Sci-fi RPG for... way too long... now. I have a beta excerpt from the book it is only the 30 page Commissioning (Chargen)…
In Game Development
Participants: Christoph, My Precious, storyteller.


3/15/2012 Sp4m: Computer Driven Social Games. Are there any?
Does anyone know if this frontier has been hit yet? Can you give me some examples? I'm not talking about computerized board games. Here’s my thoughts… Computer games are fantastic…
In Game Development
Participants: Sp4m.


3/14/2012 storyteller: Silicon Children
so I am working on a new game. I have been a gamer for almost 30 years, I have written a dozen or so unpublished games over the years. I…
In Game Development
Participants: storyteller.


3/11/2012 JSchwag: Oracle Online
I've been developing a game in C# on and off for about a month now. I thought i'd upload a screenshot to see if there's any interest here. Screenshots: http://imageshack.us/photo/my-images/543/screenieb.jpg/…
In Game Development
Participants: JSchwag, hansel.


3/9/2012 smccd: Clasic console development dev kits, samples (Nintendo, Sega, Atari, etc.)
Hello, Over the past year, I have been gathering dev kits for classic consoles from around the net, fixing them up to get them in a working state, and then…
In Game Development
Participants: smccd.


3/6/2012 penumbra: Need proofreaders for a gothic role playing game (already released in spanish)
Hi, My name is Javier CUesta, I recently completed and released the spanish version of a new gothic role playing game called "Penumbra: the gothis post-apocalyptic role playing game" (But…
In Game Development
Participants: penumbra.


<< more previous topics

 

Subsequent Topics
In Game Development

4/20/2012 BubbaBrown: Does the reference relay the concepts?
I'm trying to get feedback for my game system D10/0, so I have some points to work on to further its development.  Here's the page with the D10/0 System Reference…
In Game Development
Participants: BubbaBrown.


4/21/2012 celledor: [Dinoblast] An rpg among dinosaurs and laster blasts
Hi, I have several rpg project and now I need some feedback... So I post a link to one of them here: http://www.veus.se/Dinoblast.pdf, it is only 19 pages long and…
In Game Development
Participants: celledor, KeithBVaughn, bosky.


4/21/2012 gtroc: Criterion City V002: A few CHanges
I have made a few changes to Criterion City and I would like feedback(also, an idea for a better name, I just don't think Criterion City really works). Criterion City…
In Game Development
Participants: gtroc.


4/23/2012 Gwynplaine: Modern Fantasy-Supernaturals Game
I’ve, vaguely, finished a game system & setting (created originally for the group I play with) and was curious as to other people’s feedback/ ideas so as to get some…
In Game Development
Participants: Gwynplaine, JoyWriter.


4/24/2012 Troy_Costisick: [The Coyote Lode] Factions and trying to avoid Deadlands Emulation
Heya, For reference, here is the PDF Document for Game Chef. Here are the First Thread on Race and the Second Thread on Monsters for Coyote Lode. Today, I'm going…
In Game Development
Participants: Troy_Costisick, dindenver.


4/26/2012 kksimons: RPGs designed for language learning
Hi there, So I've had the idea to do this for awhile but I wasn't sure how I was going to be able to do it for awhile. I've just…
In Game Development
Participants: kksimons, Ron Edwards, Joseph, JasonT.


4/28/2012 stefoid: [Ingenero] The problem with big fights...
A recent playtest with Ingenero resulted in an opening battle between Nazis and MI6 agents in the Pariasian catacombs, mostly over trying to rescue a human sacrifice. Anyway, the battle…
In Game Development
Participants: stefoid, walruz.


4/30/2012 jackvice: [Burning Opera] An emotional RPG set in a burning theater in Venice
Hello there folks! This year I'm really proud to say I could take part for the first time to Game Chef. After days of work and peer reviewing, Walton posted…
In Game Development
Participants: jackvice.


5/1/2012 Justin Halliday: [Heroes Against Darkness] Free Indie RPG Released!
[I]Heroes Against Darkness[/I] is now released! [b][url=https://lh3.googleusercontent.com/-bQJ8uYNJz34/T5puAWU1djI/AAAAAAAACDE/-QXqassg7kU/s523/Heroes+Against+Darkness+-+Cover+Art+-+With+Logo+-+Small.jpg]image[/url][/b] [I]Heroes Against Darkness[/I] is a free, fast, flexible, and fully-featured fantasy d20 RPG system.  The game is quick to learn and play, while…
In Game Development
Participants: Justin Halliday, greyorm, kksimons, David Artman, bosky.


5/2/2012 Warpunk Studio: Machine: Overdrive
I have a new cyber/biopunk game out you can check out for free: http://blackdragontwo.webs.com/rulesformo.htm There is a mail order verssion advanced version too. (Hey, I guys gotta make a buck…
In Game Development
Participants: Warpunk Studio.


5/3/2012 MLT: Lost Redemption – Free sci-fi horror download
Some weeks ago we released the 22 page short story Lost Redemption as a free pdf download. The story takes place in the Cold & Dark universe, an upcoming science…
In Game Development
Participants: MLT.


5/3/2012 hix: [Left Coast] I need to clarify 'how to GM' in Money scenes
Left Coast is my game about science fiction authors in early 1970s California. What I’m trying to do is write a set of rules that encourage exploration of the setting…
In Game Development
Participants: hix, JoyWriter.


5/4/2012 BunniRabbi: New Project
I'm rolling around an idea for something that centers around a clash between old and new, with a social justice theme.  Essentially, the setting is something like you 'standard' Tolkien-esque…
In Game Development
Participants: BunniRabbi, JoyWriter, stefoid.


5/11/2012 wizopizo: apocolyptica help!
Apocolyptica is a game started 4 years ago in high school with the purpose of making the old fashioned rpgs come back to us, since the new ones are not…
In Game Development
Participants: wizopizo, bosky, Joseph, BubbaBrown.


5/12/2012 Lex Mandrake: The Adventure Time Factor
Hey everyone, I'm new around here but from what I've read so far this looks like a great community. I'm working on a casual RPG inspired by (but not directly…
In Game Development
Participants: Lex Mandrake, Joseph, JasonT, pixel punk.


5/17/2012 Joseph: [Untitled RPG] An RPG Based on Simplicity and Complexity, with Wiggle Room
I'm a video gamer, but I love tabletop games. I play them whenever I can. I've just started working on an RPG with what I think is a pretty innovative…
In Game Development
Participants: Joseph, bosky.


5/24/2012 Falendor: New dice mechanic
Ok so my goal with this mechanic is to have any dice roll have any number between zero and infinity be roll able, and the average be controlled by the…
In Game Development
Participants: Falendor, fodazd.


5/24/2012 Borgius: Aquabob - Beginning of the adventures -Released 1.0!
[b]Description[/b] Aquabob is a 2-D side-scrolling indie game. It features adventures taking place on the territory of the Pacific Ocean, inhabited by hundreds of different and dangerous sea creatures. Kill…
In Game Development
Participants: Borgius.


5/25/2012 fire_rods: Living in the Alleys
This is what I have so far of my game. Its supposed to have the players be thieves in a land where nobility has taken over and forsaken its people.…
In Game Development
Participants: fire_rods.


5/28/2012 Troy_Costisick: [The Coyote Lode] I need Western Phrases
Heya, Before the end of the Forge, I would like to get some last minute brainstorming in.  I'm using Western phrases as inspiration for feats and abilities in The Coyote…
In Game Development
Participants: Troy_Costisick.


more subsequent topics >>