Previous Topics 4/24/2004 Turin: Blocking with a shield Berghs question about a shield bash made me think of something along a similar vein.
PCa is hit by NPCb on an area covered by a shield. Counting sucesses and… In The Riddle of Steel Participants: Turin, bergh, Wolfen, Starshadow, bottleneck, aaronharmon, Poleaxe.
4/24/2004 Lxndr: Snowball Twisted Confessions was down for a while, making Snowball more-or-less unavailable online. It's back up now. I apologize for any problems anyone had attempting to access it in the meanwhile. In Random Order Creations Participants: Lxndr, nuanarpoq.
4/24/2004 Paka: Heavenly Kung-Fu: Sorcerer variant [b]Inspirations:[/b] Shaw Brothers films, Crouching Tiger/Hidden Dragon, Exalted (particularly Sidereals), Way of the Rat, Lone Wolf and Cub, Legend of the Five Rings
The kung-fu of the red dust can… In Adept Press Participants: Paka, Dev, greyorm, urbwar.
4/24/2004 Matt Snyder: Status update Here's a quick update on where things stand for Chimera Creative in general and Nine Worlds in particular.
I've been incredibly busy with real life stuff for about the last… In Chimera Creative Participants: Matt Snyder, ethan_greer, Neil.
4/23/2004 Wolfen: Sorcerer and Sex in Realms of Fantasy I was reading through my latest issue of Realms of Fantasy last night, and was surprised to find a review of Sorcerer and Sex in Realms of Fantasy. It was… In Adept Press Participants: Wolfen, Ron Edwards, Nev the Deranged.
4/23/2004 cruciel: Successful Resolution and Narrativism It's time for yet another half-baked Jason idea.
Considering your traditional randomizer aided resolution system from a Nar perspective, success or failure of resolution should not be the concern. As… In GNS Model Discussion Participants: cruciel, Jaik, BPetroff93, Mike Holmes, Ron Edwards, trechriron, Bankuei, Noon, Alan, Jack Spencer Jr, Matt Wilson.
4/23/2004 cruciel: Removing the Incentive for Narrativism This is a followup/companion thread to Removing the Incentive for Gamism
This time I'd like to look a how one might fail to support to Nar. This one is much… In GNS Model Discussion Participants: cruciel, Caldis, sirogit, Bankuei, Jack Spencer Jr, clehrich, Noon, DannyK, Ben Lehman, contracycle, Alan.
4/23/2004 Wolfhead: How high can you go? Just wanted to see high I could get a combat skill in HeroQuest - the experiment is below:
Sartarite Warrior - Devoted to Humakt (built with the list method)
Keywords:… In HeroQuest Participants: Wolfhead, BPetroff93, Bankuei, kagemusha, Andrew Norris, Mike Holmes, Deacon Blues, keithn, Paul Watson, buserian.
4/23/2004 lightcastle: Some simple contest combat questions I almost put these at the end of another thread, but figured they might better be served as their own thread.
Finally got a chance to play, running a couple… In HeroQuest Participants: lightcastle, Nils Weinander, Bankuei, Mike Holmes, buserian, kagemusha, simon_hibbs, soru, Donald, KingOfFarPoint.
4/23/2004 RaconteurX: Campaign relaunch, hzzah! With four new players out of five, two of whom are new to Pendragon, and entirely new characters, my campaign based in Leicester has been accorded a second life. Our… In Actual Play Participants: RaconteurX, Sean.
4/23/2004 coxcomb: [Gallant] Hubbub at the Royal Hole (play) This is a continuation of the character generation post for the latest test of my game, Gallant.
So we’re all done with characters and ready to go.
Part of the… In Actual Play Participants: coxcomb, Zak Arntson, jdagna, trechriron.
4/23/2004 sirogit: The end of my campaign and Armor/Blood Loss tokens My Riddle of Steel campaign is coming to an end after next session. It was a satisfying if bumpy ride. The parts where the game faltered I learned alot about… In The Riddle of Steel Participants: sirogit, Kcasar, Tash, Emiricol.
4/22/2004 Arashi: Online gaming Well, it seems as though I have a hard time finding playersAt least the players that want to play what I do...So I was thinking about maybe a nrrative type… In Actual Play Participants: Arashi, TonyLB, Christopher Weeks.
4/22/2004 Amadeus: "Reply Problems" For a while I've been noticing this problem, but its getting a little old. Whenever I try to click reply, even on open non locked threads, it just brings me… In Site Discussion Participants: Amadeus, M. J. Young, montag, Trevis Martin.
4/22/2004 Asrogoth: God Games -- Who, What, Where, When???? [i]I wasn't sure where to put this post, but I believe this is the correct place.[/i]
For those of you who have read my submission to the Son of Iron… In RPG Theory Participants: Asrogoth, Paul Czege, anonymouse, greyorm, pete_darby, Simon W, Jere, Marhault, M. J. Young, contracycle.
4/22/2004 Tigger: Gamefest Milwaukee and Gamefest Richmond Dear Forge,
My name is Daniel Brace; some of you may know me as a local convention organizer of Running GAGG and UNY-Con in the upstate New York area. I… In Conventions Participants: Tigger, Dav, Mike Holmes, jdagna, Dave Panchyk, smokewolf.
4/22/2004 Bankuei: Lazy Reward System & the missing CA Hi folks,
I recently picked up BESM D20, and looked into the reward system. You have the industry standard rewards for "overcoming a challenge" and "good roleplaying", both of which… In GNS Model Discussion Participants: Bankuei, Halzebier, M. J. Young, myripad, contracycle, Peter Nordstrand, rafial, Mike Holmes, DannyK, Lxndr, montag, John Kim, Jack Spencer Jr.
4/22/2004 Emiricol: How long to receive book? I ordered the TRoS book on the 12th. I noted on the website the order ships on the Monday after the order is received, which would have been the 19th.… In The Riddle of Steel Participants: Emiricol, Valamir, Tash, Mike Holmes, Jake Norwood.
4/22/2004 Jonathan Walton: Fine Art #7: Chris Lehrich's "Ritual Discourse" Hey Folks,
The newest article in my "Fine Art of Roleplaying" column is finally up, after a two week break.
We decided to abandon the article I was going to… In RPG Theory Participants: Jonathan Walton, Cemendur, contracycle.
4/22/2004 Astrivian: One quick thing John Kim, thanks for the Forge links. They are really helpful and certainly tingle my intrest. In Indie Game Design Participants: Astrivian, Eero Tuovinen.
<< more previous topics | | Subsequent Topics 4/24/2004 Master Merlin: finding [color=green]i've been looking around and i havent found anywhere do you know of anywhere to play RPGs at?[/color] In Indie Game Design Participants: Master Merlin, Survivor.
4/24/2004 TonyLB: Deep Immersion In the Group Ownership of Players thread, Valamir expressed his frustration with misinterpretation of his argument, and recommended that the discussion had exceeded the bounds of the original thread, and… In RPG Theory Participants: TonyLB, Valamir, Ron Edwards, neelk, greyorm, Halzebier, clehrich, Jack Spencer Jr, Peter Hollinghurst, John Kim, GreatWolf, talysman, Maarzan, Sean, contracycle, montag, RaconteurX, Rob Carriere, pete_darby, Eric J-D, MR. Analytical, Russell Impagliazzo.
4/24/2004 lpsmith: The RPG Basement So, Christopher Lehrich's 'Ritual' essay, and Jonathan Walton's essay at RPG.net about it made me think about the RPG basement, to wit, the collection of tools and pieces we've collected… In RPG Theory Participants: lpsmith.
4/24/2004 BPetroff93: Sex and Sorcery Have you read through the Paragon Senario in Sex and Sorcerey, Paka? If so how do you invision this differing?
(this was supposed to be a response to Paka's thread… In Adept Press Participants: BPetroff93, Paka.
4/25/2004 cruciel: I Don't Know, Just 'Cause So, I'm having a conversation with one of our players. We're talking about how his run is going so far, and I ask him, "Why do you like that?" I… In RPG Theory Participants: cruciel, C. Edwards, Noon, greyorm, Bankuei, beingfrank, clehrich.
4/25/2004 Ron Edwards: [GenCon 2004] Sign-up instructions: the time has come Hello,
I'm opening up sign-ups for GenCon. Play by the following rules; I'll just deny anyone who makes life difficult by not being clear. This thread is not about logistics… In Conventions Participants: Ron Edwards, lumpley, Michael S. Miller, Jürgen Mayer, Valamir, btrc, AdAstraGames, xiombarg, Lxndr, smokewolf.
4/25/2004 Pilger: Own fanzine? Talking about indie rpgs isn't such a popular thing, but this forum seems to be a real treasure :)
Me, some other germans and some austrians try the same back… In Publishing Participants: Pilger, Matt.
4/25/2004 ReverendBayn: Tallcard: a role-playing game for Joss Whedon's "Firefl Lately, I've found myself with a hankerin' to run a Firefly game. As a compulsive system monkey, not to mention a rabid rules-lite man, I feel compelled to design a… In Indie Game Design Participants: ReverendBayn, Ravien, Zathreyel, Umberhulk, Ron Edwards.
4/25/2004 bergh: Again confused by the "buying initiative" system.p OK first i will explain how i think it is:
Only the defender (white dice), can buy initiative (and only once). if won the "old attacker" can't buy it back… In The Riddle of Steel Participants: bergh, Starshadow, Overdrive, kenjib, Ingenious, nsruf, Wolfen, Jake Norwood.
4/25/2004 Jonathan Walton: The Handbook Project: Give Us a Hand Many of you may remember this thread from a month ago, when I proposed a "Player's Guide" that actually explained how to roleplay: i.e. put forth the theories and practices… In RPG Theory Participants: Jonathan Walton, neelk, Ben Lehman, clehrich, Emily Care, Trevis Martin.
4/25/2004 redwalker: [Sorcerer] I'm a clueless newbie with broad questions Hi there.
I'm a clueless newbie. Since I don't see a forum labelled "clueless newbies post here"
I'll discuss my cluelessness about the char-gen process in what seems to be… In Actual Play Participants: redwalker, DannyK, TonyLB, neelk, Trevis Martin, John Burdick, b_bankhead, Sean, jburneko, Ron Edwards, Bob McNamee, Alan, hardcoremoose, Jaik, greyorm, FredGarber, Andrew Norris.
4/25/2004 bergh: Horse attacks! can you do stampede or trample? I have a question, when a group of mounted knight (my players in this case), wants to charge a close group of enemys, we play that they attack with there… In The Riddle of Steel Participants: bergh, Irmo, Jake Norwood, Turin, Tash, Farseer415, Wolfen, Valthalion.
4/25/2004 anonymouse: sketched mechanic: choice of words = Influencing Force It would basically work like this:
* Write up a list of the forces that are in work in your game.
* Assign a few words, concepts, phrases, et cetera… In RPG Theory Participants: anonymouse, TonyLB, Noon, C. Edwards, Shreyas Sampat.
4/25/2004 bergh: my own Mounted combat rules so far! MOUNTED COMBAT.
1. Rider, roll AG/Ride skill to see if the combat round only last one exchange.
2. Use the horses CP and use the Ride skill for attacks by… In The Riddle of Steel Participants: bergh.
4/25/2004 demiurgeastaroth: [Donjon] Attack 'Facts' My first Donjon question. I'm comfortable with the way the Law of Successes works outside of combat, but I'm looking for guidance in combat uses.
On the forum, Clinton has… In CRN Games Participants: demiurgeastaroth, Jason, jdagna, Christopher Weeks.
4/25/2004 demiurgeastaroth: [Donjon] Healing potions and other items How would a healing potion, or other item that produces a spell-like effect, work mechanically?
the cost is 1 worth per one-time magic bonus.
My ideas:
a) potion heals 1… In CRN Games Participants: demiurgeastaroth, Jason, jdagna, Christopher Weeks.
4/25/2004 demiurgeastaroth: [Donjon] Killing PCs How exactly do you kill - or at least disable - PCs?
As far as I can tell, when PCs drop to Flesh Wounds, they are still active. When they… In CRN Games Participants: demiurgeastaroth, jdagna.
4/25/2004 demiurgeastaroth: [Donjon] Hospitality I know this trait is used for quality of, um, hospitality possible at a given town, but how exactly is it used in play?
Is it just like Wealth -… In CRN Games Participants: demiurgeastaroth, jdagna.
4/25/2004 demiurgeastaroth: [Donjon] Encounter Facts Since you get treasure from looting bodies, how would you handle the following:
A player uses Find Trouble and gets 2 facts - 1 fact: an enemy healer, 1 fact:… In CRN Games Participants: demiurgeastaroth, Jason, Lxndr, jdagna.
4/26/2004 Dotan Dimet: [Empire of Doors] Space Opera/Science Fantasy Last session, my gaming group destroyed the world. So this week, we started a new campaign.
We'd brainstormed last session and in the begining of this session. Sword & Sorcery,… In Actual Play Participants: Dotan Dimet, Dev, b_bankhead, Alan, FredGarber, ScottM, Nev the Deranged.
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