Previous Topics 5/13/2004 Asrogoth: [God Lore] Simulationism? Further Evaluation/Assistance Okay...
One of the major comments I took from Mike's review of God Lore: The Chronicles of The Immortals (link here) was that he wondered what the Immortals actually… In Indie Game Design Participants: Asrogoth, Mike Holmes, Emily Care.
5/12/2004 Shreyas Sampat: Bringing History into Play You know, every so often someone says to me, "I want to run a game like Lord of the Rings," and proceeds to insert large, unpleasant battle scenes into his… In RPG Theory Participants: Shreyas Sampat, hanschristianandersen, talysman, Sydney Freedberg, Peter Hollinghurst, Storn, xiombarg, Michael S. Miller, Emily Care, Paganini, neelk, ScottM, contracycle.
5/12/2004 Prince of Thieves: Seneschals Lets share some stories. (Long Post) Lets share some story ideas and outlines.
Some people have suggested that it is fruitless to share story ideas for RoS because of the Spiritual Attributes. But I disagree, I… In The Riddle of Steel Participants: Prince of Thieves, James Buchanan.
5/12/2004 Adam Dray: Forge pedagogy In Jargon and legacy, Mike Holmes said:
Ironically, I didn't have to learn most of this by "jumping in," I've been working on this suff since before there was a… In Site Discussion Participants: Adam Dray, matthijs, Mike Holmes, greyorm, Valamir, Ron Edwards, Jack Spencer Jr, Emily Care, ethan_greer, Hunter Logan, John Kim, Andrew Norris.
5/12/2004 xiombarg: scare quotes and "industry" In a recent discussion my my Livejournal, one of the posters mentions something regarding "scare quotes" that I think is relevant to discourse here, as a sort of a footnote.… In Site Discussion Participants: xiombarg, John Kim, greyorm, ethan_greer, Asrogoth, Ron Edwards, M. J. Young, Rob Carriere, Andrew Norris, Mike Holmes, GMSkarka, Sean, Jack Spencer Jr.
5/12/2004 Lxndr: [GenCon] Fastlane Raffle? I've been kicking this idea around in my mind, and have even allocated some budget to the concept and found a local Indianapolis retailer that could help meet my needs… In Conventions Participants: Lxndr, Bob Goat, Bob McNamee, Ron Edwards, Mike Holmes.
5/12/2004 Kevin A. Ranson: GNS definitions... Hi, all!
Being the most current newbie around these parts, can anyone direct me to a thread that specifically details the common (or accepted) definitions for Gamist, Narrativist, and Simulationist,… In GNS Model Discussion Participants: Kevin A. Ranson, Sean, Christopher Kubasik, M. J. Young.
5/12/2004 xiombarg: color print-on-demand Well, it seems that booklocker can do color POD printing. It's pricer than rpgmall.com or lulu.com, but it might lower the barrier for people who want to do a full-color… In Publishing Participants: xiombarg, hardcoremoose, madelf, Paul Czege, talysman.
5/12/2004 Comte: horror rpg mechanic problem I've come up with a concept for a horror roleplaying game. One of the universal things that I have noticed about horror as a genra is that people have to… In RPG Theory Participants: Comte, Noon, M. J. Young, Negilent, Ravien, simon_hibbs, dragongrace, Mike Holmes.
5/12/2004 Hunter Logan: Cash System (long) This presentation is tied to this thread in the Theory forum. This is a draft of a system designed to allow intent-based resolution through Transactions instead of Contests… In Indie Game Design Participants: Hunter Logan, Andrew Martin, Emily Care, Valamir.
5/12/2004 Old_Scratch: [S&S] Setting: The Mythic Past, the Haunted Present I've been a lurker here off an on for some time now. Anyhow, I've been kicking about an idea ever since I bought Sorcerer & Sword, and I thought I'd… In Adept Press Participants: Old_Scratch, Mike Holmes, DannyK, Nev the Deranged, tetsujin28, Ron Edwards, sirogit.
5/12/2004 quozl: My favorite RPG session It was in 1991 and I was 18-19 years old. I was at the computer lab at UW chatting on IRC with a few people about RPGs when a stranger… In Actual Play Participants: quozl, DannyK, Andy Kitkowski, dyjoots, Jeph, gentrification, Andrew Norris, Ron Edwards, Noon, Mike Holmes, S'mon.
5/12/2004 dragongrace: Experiment in Congruence II (split) This thread was mentioned in the Experimental Validation: Query thread.
While reading throught his thread I kept thinking sentiments along Rob Carriere's line of thinking, in that the actions of… In GNS Model Discussion Participants: dragongrace, Ron Edwards.
5/12/2004 EGG Fu Young: [L5R] The White Flowers of Spring This is the first session of our new Legend of the Five Rings campaign. Its entitled “The White Flowers of Spring”. The characters are all starting characters, with the only… In Actual Play Participants: EGG Fu Young, rafial.
5/12/2004 Tav_Behemoth: [D&D] Why I Like Metagaming A disclaimer:
I'm not fully up to speed with the Forge theoretical framework yet, and I may omit or misuse the appropriate terms of art. I hope to learn by… In Actual Play Participants: Tav_Behemoth, ethan_greer.
5/12/2004 Sean: Creative Agendas, Aesthetic Purism, and 'the' Social Mode This thread is a follow-up to two previous threads I posted on the Social Mode: http://www.indie-rpgs.com/viewtopic.php?t=9808 and http://www.indie-rpgs.com/viewtopic.php?t=10493 .
Thinking more about Simulationism, I realize that I was wrong to… In GNS Model Discussion Participants: Sean, Eero Tuovinen, M. J. Young, Ron Edwards, Ian Charvill, Eric J-D, Doyce, cruciel, Erling Rognli, contracycle, Emily Care, clehrich, John Kim, Walt Freitag.
5/12/2004 chadu: [Dead Inside] Prelim Playtest #3 (Very Long) ACTUAL PLAY: Prelim Playtest #3 for DEAD INSIDE: THE ROLEPLAYING GAME OF LOSS & REDEMPTION
Per Ron's request, I'll attempt to reformulate the third preliminary playtest session for DEAD INSIDE.… In Actual Play Participants: chadu, Andrew Norris, Emily Care, Mike Holmes, xiombarg, Ron Edwards, neelk, DannyK.
5/12/2004 M. J. Young: Character/Player Gender Relationship? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=11126"]Mechanical Gender Differences II (Mongrel)[/i][/a] Walt Freitag"]Players tend to assume that they will play characters of the same gender of the player.[/quote]
I was shocked by this statement.… In RPG Theory Participants: M. J. Young, rafial, Ravien, Sean, AnyaTheBlue, Matt, Jack Spencer Jr, beingfrank, Walt Freitag, clehrich.
5/12/2004 John Kim: Opening Up Ideas This is split off of Forge Hubris, Part II, as a number of people seemed concerned that constructive discussion should be separated from there.
1)… In Site Discussion Participants: John Kim, Mike Holmes, ethan_greer, Hunter Logan, A.Neill, M. J. Young.
5/12/2004 Christopher Kubasik: I know this doesn't belong here... ...but I just found this article on Arts & Letters Daily and just had to share it. It's about online gaming, not RPGs.... But... But... you all have to read… In RPG Theory Participants: Christopher Kubasik, clehrich, Wolfen, Noon, simon_hibbs, ethan_greer, neelk, orbsmatt.
<< more previous topics | | Subsequent Topics 5/13/2004 Malechi: Settings and Unused/Pointless Priorities I'm currently working on Katanapunk! and I've been thinking about the priorities and what to place in the character section of the book.
As this game is set in 18th… In The Riddle of Steel Participants: Malechi, Tash, nsruf, kenjib, Tom.
5/13/2004 Ravien: Let's Do This Now I think this is the correct forum for this topic because a)I am an RPG game designer, b)This topic concerns me and my game, and c)When it comes down to… In RPG Theory Participants: Ravien, Rob Carriere, contracycle, Nicolas Crost, Andrew Martin, xiombarg, greyorm, Walt Freitag, Valamir, Christopher Kubasik, Ron Edwards, simon_hibbs.
5/13/2004 gryphonkessira: RPG group finder message board For all of you who (like me) are having a hard time finding a group to play with, or groups looking for players, I’ve started a message board where people… In Connections Participants: gryphonkessira, Mike Holmes.
5/13/2004 Thuringwaethiel: Transsexed plot twist: freeware idea Though I checked only briefly, I believe this hasn't been brought up yet..
The idea spawned from several topic about cross-gender playing. Some influence came from the Depression RPG, too.… In RPG Theory Participants: Thuringwaethiel, AnyaTheBlue, ethan_greer, taalyn, DannyK, Andrew Martin.
5/13/2004 Palaskar: Paging Clinton R. Nixon! Clinton, how can I publish my RPG via the Forge Bookshelf?
--Michael Mendoza In Publishing Participants: Palaskar, xiombarg, Jack Aidley, Matt Wilson.
5/13/2004 Autocrat: Settings / Genres etc. ??? ALright, sort of a retarded post... but I want to see the responses....
As a large number of people seem to feel that settings are an important aspect of RPG… In Indie Game Design Participants: Autocrat, xiombarg, dalek_of_god, Bob Goat, taalyn, Matt, Dev, smokewolf, Olibarro, Ravien.
5/13/2004 dalek_of_god: [IGC] Fixing Habakkuk Well, a freak May snowstorm has left me with little to do. I made it in to work today, but my students didn't. That leaves me with time to open… In Indie Game Design Participants: dalek_of_god, Mike Holmes.
5/13/2004 ethan_greer: Twisted Sicken: An RPG of mind-bending depravity Sometimes I alarm people. This is your content warning.
Here's this game I wrote. It's one of those thought experiment games, but I'd definitely play it. What I'm looking for… In Indie Game Design Participants: ethan_greer, JamesSterrett, Demada, Walt Freitag, isaackelley, clehrich, haze, Doctor Xero, John Harper, Dumirik, Alf_the_Often_Incorrect, Mike Holmes, Jody_Butt, Ron Edwards, Ben Lehman.
5/13/2004 DannyK: Sorcerer & Delta Green Anybody done this? It seems like a natural fit. I was just reading a novel by Charlie Stross, "The Atrocity Archive", which posits that sophisticated mathematics and geometry can open… In Adept Press Participants: DannyK, Nev the Deranged, Mike Holmes, 6inTruder, Fabrice G., JamesSterrett.
5/13/2004 Ron Edwards: [The Mountain Witch] Playtest comments #1 Hello,
Last night we played The Mountain Witch at the campus club meeting. I GM'd with four players. First news? Massive positive response; afterwards, one person pointed out that we'd… In Actual Play Participants: Ron Edwards, timfire, Emily Care.
5/13/2004 Dev: Roleplaying Higher (posthuman?) Beings So I'm looking at how to develop over at Orion's Arm, since the possibility of playing (or at least dealing with) higher level intelligences is a big deal.
Check the… In RPG Theory Participants: Dev, Green, xiombarg, M. J. Young, Noon, Rob Carriere, simon_hibbs, Scourge108, contracycle, wicked_knight, neelk, Dauntless, Erling Rognli, Ravien, Andrew Morris, Blankshield.
5/13/2004 Jere: [Age of PAranoia] First Session Last night we did the first session to Age of Paranoia, an espionage game based on Chris Lehrich's Shadows in the Fog. We did the character introductions and ran two… In Actual Play Participants: Jere, clehrich, bluegargantua, Bryant, Mike Holmes.
5/13/2004 Zak Arntson: Is one type of gamer in a group boring? I'm splitting this from the RedRavenRPG.com: I'm scared to ask! thread. I wanted to address the question, but it's not specific to the Red Raven RPG, so I'll answer it… In GNS Model Discussion Participants: Zak Arntson, Jack Spencer Jr, Andrew Martin, wakingjohn, Mike Holmes.
5/13/2004 Bankuei: Trollbabe makes good Streetfighter Hi folks,
A few weeks ago, I picked up Big Eyes, Small Mouth D20, and have been watching tons of Japanese and Korean movies lately. So, my roommate and I… In Actual Play Participants: Bankuei, Rich Forest, contracycle.
5/13/2004 fruitbatinshades: Simple combat system For those that are interested, this is simplified combat system after tweaking as suggested by you lot :)
Simple Combat System
The simple combat system is resolved… In Indie Game Design Participants: fruitbatinshades, Mike Holmes, Knarf.
5/14/2004 Tash: Akira Kurowsawa After the recent mention of Hidden Fortress in a thread on these boards I decided I needed to see some more of this director's work (I've only seen Seven Samurai).… In The Riddle of Steel Participants: Tash, Valamir, Malechi, Uber_Munchkin, Mike Holmes, Wolfen, Jake Norwood, Bankuei, ZenDog, tetsujin28, Valthalion, Brian Leybourne, Fleinhoy.
5/14/2004 kenjib: [Haalyr] Assigning difficulty for conflict based magic Hello everyone,
Haalyr, Adventures in the Age of Dreams, is a fantasy game that revolves around the central theme of a contest of will and the ability to impose your… In Indie Game Design Participants: kenjib, Mike Holmes, Walt Freitag.
5/14/2004 Malechi: Katanapunk Art Artist Daniel Danborg has joined the Katanapunk! project. For a sample of his work check out the Shigira story here
http://members.westnet.com.au/manji/shigira.html
let me know what you guys think?
Jason K.… In The Riddle of Steel Participants: Malechi, tetsujin28, Edge.
5/14/2004 NeuroZombie: Moderators... Need to Check Member list I just went to the memberlist to check out the websites of new members (By join date, descending) and found that many of the first page are links to porn… In Site Discussion Participants: NeuroZombie, Matt, Ron Edwards, xiombarg, Walt Freitag, greyorm, Rob Carriere, Clinton R. Nixon, ethan_greer, abzu.
5/14/2004 matthijs: [Will the Emperor Fall] RPG card game in need of mechanics Will the Emperor Fall (rules below) has been playtested a little bit: by myself and friends (with moderate success), at Arcon (where most players enjoyed themselves), and by a Swedish… In Indie Game Design Participants: matthijs, Mike Holmes, ethan_greer, smokewolf.
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