Previous Topics 5/12/2004 M. J. Young: Character/Player Gender Relationship? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=11126"]Mechanical Gender Differences II (Mongrel)[/i][/a] Walt Freitag"]Players tend to assume that they will play characters of the same gender of the player.[/quote]
I was shocked by this statement.… In RPG Theory Participants: M. J. Young, rafial, Ravien, Sean, AnyaTheBlue, Matt, Jack Spencer Jr, beingfrank, Walt Freitag, clehrich.
4/20/2004 M. J. Young: Alignment and Premise in D&D I feel silly doing this, but over in Ben Lehman's Gamism and Narrativism thread a side issue emerged regarding whether D&D had within it the possibility of addressing premise… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, NN, contracycle, BPetroff93, Noon, myripad.
4/19/2004 M. J. Young: Is a "closed" sticker a possible future feature? I've often poured over posts on a thread for what feels a long time, and then come to the end to find that Ron or Clinton has closed it.
Sometimes… In Site Discussion Participants: M. J. Young, greyorm, Jack Aidley, Ron Edwards, Christopher Weeks, xiombarg, Shreyas Sampat, quozl, Jack Spencer Jr, Emily Care, Rob Carriere, orbsmatt.
4/1/2004 M. J. Young: The Hard Question extended I'm a bit miffed that Neil's thread The Hard Question got closed so quickly after such a shocking and, in my view, wrong-headed turn. In essence, the thread began… In GNS Model Discussion Participants: M. J. Young, Valamir, beingfrank, RDU Neil, clehrich, Ian Charvill, Silmenume, contracycle, Storn, Ron Edwards, cruciel, Rob Carriere, pete_darby, Bankuei.
3/15/2004 M. J. Young: An Experiment in Congruence I have several times used an example in these forums of a concept in which setting and situation tend toward congruence--that is, in which gamist, narrativist, and simulationist choices would… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, Dev, Alan, Mike Holmes, Marhault, Rob Carriere, Gaerik, JamesSterrett, Noon.
2/21/2004 M. J. Young: Ubercon III I'm surprised not to see a thread on this here.
I will be at Ubercon III next weekend in the NY Metro area; I will be running a Legends… In Conventions Participants: M. J. Young, inthisstyle, abzu, Dregg, Thor Olavsrud, urbwar.
2/10/2004 M. J. Young: Understanding: the "it" of Simulationism I was very unhappy with Mike Holmes' conclusions in The Roots of Sim II (in his post of February 9th, if it has continued), so I'm starting a new… In GNS Model Discussion Participants: M. J. Young, Rob Carriere, Mike Holmes, Jack Spencer Jr, Silmenume, clehrich, Walt Freitag, C. Edwards, cruciel, Emily Care, Sean, Caldis, Ron Edwards.
2/5/2004 M. J. Young: Help with Summaries? Seth had some excellent advice over in the Ubercon Demo thread,In that case, you're going to want to have some brief summaries of setting elements on hand, plus… In Dark Omen Games Participants: M. J. Young, Mark D. Eddy, hix, GreatWolf, Mike Holmes, Shreyas Sampat.
2/3/2004 M. J. Young: Character Sheet feedback (split from Ubercon Demo) Thanks; got it.
I am surprised that the new character sheet doesn't include any place for notes. Particularly, there's no place to identify a character as Blessed, or Digger Paladin,… In Dark Omen Games Participants: M. J. Young, GreatWolf, Shreyas Sampat.
1/31/2004 M. J. Young: Giving Prizes O.K., this is weird, but I'm asking for ideas/advice.
I was registering to run a few games at UberCon, and one of the questions was whether any prizes would be… In Conventions Participants: M. J. Young, A.Neill, Michael S. Miller, Christopher Weeks, C. Edwards, james_west, Dregg, Ron Edwards, Valamir, Helvetian.
1/26/2004 M. J. Young: Ubercon Demo Seth, I just submitted a Legends of Alyria demo event to the Ubercon events list, for Friday evening.
Let me know if there's anything you want me to have or… In Dark Omen Games Participants: M. J. Young, GreatWolf, Mike Holmes.
12/6/2003 M. J. Young: Toward a Name for the Theory Ron recently pointed out that it's a mistake to refer to his roleplaying model as "GNS", which is an accident of history and at this point a rather limited (if… In GNS Model Discussion Participants: M. J. Young, Tim C Koppang, Ron Edwards, Jonathan Walton, Mark Johnson, xiombarg.
11/21/2003 M. J. Young: An Interesting Promotional Strategy My son and I stumbled into something that was worth sharing with other independent game publishers. Here it is.
We were at UNY-con, and the seminars were wonderful but poorly… In Conventions Participants: M. J. Young, gobi, Dregg, Christopher Weeks, Mike Holmes, LordSmerf, Cemendur, AdAstraGames.
11/20/2003 M. J. Young: <i>Post Ludem</i> GNS Analysis [i]I probably shouldn't start this thread; I'm too far behind on what was posted over the weekend as it is. But if I don't, I'll forget, and it will be… In GNS Model Discussion Participants: M. J. Young, Harlequin, jdagna, Christopher Kubasik, Ron Edwards, John Kim, joshua neff, Paul Czege.
11/6/2003 M. J. Young: Simple to Complex Combat in Multiverser Over in design and resolutionI suspect I'd like Multiverser.
The simple-to-complex issue (did I read you right? Up to 12 steps?) is a great assist in play. I also… In RPG Theory Participants: M. J. Young.
10/28/2003 M. J. Young: GNS Conflict with the Referee In the thread GNS and Social Contract,Problems only occur when players don't like the play of he other players.
That is, it's not enough to ensure that the… In GNS Model Discussion Participants: M. J. Young, Anthony I, Mike Holmes.
10/20/2003 M. J. Young: Game Design Seminar at UNY-con Dan Brace has agreed that I should run a seminar at UNY-con November 14th-16th in Rochester, New York specifically on game design. I'd like it to be a panel… In Conventions Participants: M. J. Young, lumpley, inthisstyle.
10/16/2003 M. J. Young: Cross-Gender Play, or Walk a Mile in My Stiletoes I'm often saying that role play can be a way of coming to understand other people, how they think, why they do what they do. I've also said that I… In RPG Theory Participants: M. J. Young, Tomas HVM, contracycle, Clinton R. Nixon, AnyaTheBlue, Emily Care, Ron Edwards, jrs, LordSmerf, JSDiamond, Mike Holmes, Mark Johnson, ADGBoss.
9/25/2003 M. J. Young: Setting as an element of System This is a spinoff from Front-loaded relationship-driven Nar/Sim overlap, in a way--that's what led me to think this way, and it's relevant to the discussion there.
I had been… In RPG Theory Participants: M. J. Young, pete_darby, Ron Edwards, damion, Windthin.
9/25/2003 M. J. Young: Clarifying Simulationism I'm trying to catch up with all the posts over on the Front-loaded relationship-driven Nar/Sim overlap thread, and I'm getting boggled with all the "this is what sim means… In GNS Model Discussion Participants: M. J. Young, AnyaTheBlue, jdagna, John Kim, pete_darby, Lxndr, Ron Edwards, Valamir, Ian Charvill, Walt Freitag, Marco, Jonathan Walton, Wormwood, ethan_greer, Ben Lehman, Gordon C. Landis.
<< more previous topics | | Subsequent Topics 5/26/2004 M. J. Young: Lunch at Dexcon? It was mentioned over in the Ropecon thread that a number of Forge people are going to be at Dexcon. I was hoping to be able to manage it, but… In Conventions Participants: M. J. Young, Helvetian, abzu, lumpley, JamesSterrett, Tav_Behemoth, Dregg.
6/29/2004 M. J. Young: Congratulations to My Life with Master Congratulations, Paul, for making the short list on the Diana Jones Award.
--M. J. Young In Site Discussion Participants: M. J. Young, C. Edwards, Paul Czege, Valamir, Andy Kitkowski, Mike Holmes, John Kim, Ron Edwards.
7/28/2004 M. J. Young: Simulationism: Reflexive Play? It seems to me that Jay (Silmenume) has several times said words to the effect that we don't explore the elements of exploration, but rather use the elements of exploration… In GNS Model Discussion Participants: M. J. Young, ErrathofKosh, Silmenume.
8/15/2004 M. J. Young: Altering the SIS in CRPG I really should not be starting this thread, because I'm still wading through the stuff I missed when my computer crashed; but in reading Vincent's A short rant about… In RPG Theory Participants: M. J. Young, Noon, Rob Carriere, simon_hibbs, Christopher Weeks, contracycle, Inner Circle Inc, Andrew Martin, Blankshield, JamesSterrett, Doug Ruff, Ron Edwards.
8/27/2004 M. J. Young: Acceptance of Delayed Gratification--a Gamer Trait? In Rewards for Setting Up, Callan (Noon) asked what the personal rewards were for the time spent setting up for a game. He put forward the idea that in-game… In RPG Theory Participants: M. J. Young, Noon, Negilent, John Kim, Eric J., Doctor Xero, timfire, contracycle, Ravien, Cup of Iron, Storn.
9/2/2004 M. J. Young: Illusionist Techniques Over in Jay's Point of Clarification Concerning Illusionism threadNot all illusionist techniques are necessarily "force" in that the invalidate player choices. Some are used precisely to enhance player choice.I… In GNS Model Discussion Participants: M. J. Young, Marco, clehrich, Blankshield, contracycle, bcook1971, Sean, Eric J., Silmenume, ErrathofKosh.
9/3/2004 M. J. Young: Referee/Player Sim/Nar Clash (from What GNS Is About) As sometimes happens to me, I was asked a question in a thread, and I started to draft my answer, and then discovered that the thread had been closed since… In GNS Model Discussion Participants: M. J. Young, Marco, Ron Edwards, Gordon C. Landis, John Kim.
9/3/2004 M. J. Young: Proactive versus Reactive--Illusory? John Kim and I (and several others) drifted into this discussion over in Plot is the Wake of the Characters' Desires:
But looking at it again,… In RPG Theory Participants: M. J. Young, clehrich, John Kim, ErrathofKosh, Russell Impagliazzo, Gordon C. Landis.
9/28/2004 M. J. Young: Splitting Simulationism? For a while lately I've been bothered by what I perceive as a widening rift in the definition of simulationism.
In my mind, I had come to identify simulationist play… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, C. Edwards, Mark D. Eddy, Marco, Jinx, Ron Edwards, Sean, timfire, Silmenume, clehrich.
10/8/2004 M. J. Young: Ubercon IV Things have been going so crazy around here I've not had a chance to mention that I'm slated to be at Ubercon IV next weekend, October 15-17. I've still got… In Conventions Participants: M. J. Young, inthisstyle, abzu, Tav_Behemoth, Dregg, Michael S. Miller.
10/8/2004 M. J. Young: Demo games--new rules or old? Seth--
This seems the quickest way to get hold of you, as my private message boxes are kind of full and my address book is a disorganized disaster.
I'm going… In Dark Omen Games Participants: M. J. Young, GreatWolf.
12/8/2004 M. J. Young: Toward a New Creative Agendum Evaluation Some years back, I devised a GNS/DFK quiz. There was a lot of debate about it, and although it is still available online (mainly, as with Ron's articles, for historic… In GNS Model Discussion Participants: M. J. Young, Ron Edwards, Marco, Jasper, Wormwood, ffilz, beingfrank, clehrich, jdagna.
12/17/2004 M. J. Young: Article draft comments wanted I've taken up GB Steve's request for something summarizing RPG theory as it currently stands, and have drafted a three-article series that I think does a fair job of covering… In Connections Participants: M. J. Young.
12/22/2004 M. J. Young: Defining Game Mechanic Over in Ramblings on the role of Mechanics in CA's (fishing), somewhere on the second page,My understanding is that a mechanic is a specific feature of system… In RPG Theory Participants: M. J. Young, lumpley.
12/27/2004 M. J. Young: Sim approach to speculative, short story-based sci-fi? [quote="In the [a href="http://www.indie-rpgs.com/viewtopic.php?t=13725"][i]Breaking the Heart of the Universe[/i][/a] thread, Snowden"]I'd be curious to hear more about your Multiverser experience, which sounds like you were taking a sim approach to… In RPG Theory Participants: M. J. Young, Snowden, Jeph, Caldis, contracycle, Ron Edwards, Marco, b_bankhead.
1/28/2005 M. J. Young: Participationism with an Agendum O.K., this happens to me periodically, as I'm responding to a post and then discover the thread has been closed. This is a continuation of the discussion over in Celebrating… In GNS Model Discussion Participants: M. J. Young, Silmenume, Marco, Caldis, contracycle, clehrich, Ron Edwards.
2/1/2005 M. J. Young: On Story in CRPG Design I followed a link earlier today to an article in Slate entitled Oughtta Stay Out of Pictures: Why video games shouldn't be like the movies.. Clive Thompson was complaining… In RPG Theory Participants: M. J. Young, inky, Marco, shlo, contracycle, Wysardry, Noon, NN.
3/18/2005 M. J. Young: Cookie Clearing It is sometimes the case that someone's problem with The Forge relates to cookies.
Just recently I was on some similar forum and noticed in passing a link/button that indicated… In Site Discussion Participants: M. J. Young, ffilz.
4/1/2005 M. J. Young: Introduction to Theory article posted In response to inquiries from Places to Go, People to Be, I have submitted a three-part miniseries attempting to summarize the basics of role playing game theory as discussed here… In RPG Theory Participants: M. J. Young, Mike Holmes, Ben Lehman, Doug Ruff, timfire, Kit, Dobamine, GB Steve.
5/6/2005 M. J. Young: Character, Sheet, and Play Revisited In The relationship between character, sheet, and play Fred (Vaxalon) wrote of character secrets not being part of the shared imagined space. I disagree.
I'm very sorry I missed this… In RPG Theory Participants: M. J. Young, Troy_Costisick, 1of3, MatrixGamer, Valamir, pete_darby, Mike Holmes, John Kim, C. Edwards, xenopulse, contracycle.
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