Previous Topics 1/12/2002 Daredevil: Aeon Flux? Heya,
I'm a big fan of the Aeon Flux television series, authored by Peter Chung, and have recently thought about making some mechanics for game based on it. I'm wondering… In Indie Game Design Participants: Daredevil, Joe Murphy (Broin), J B Bell, Le Joueur, FruitSmack!, Mike Holmes, contracycle.
1/11/2002 Clinton R. Nixon: Elitism and number of posts [quote="Eloran"]
I'm fine with the idea of donations. The questions about anonymity and potentials for elitism have got me thinking.
How is acknowledging donators from non donators and different from… In Site Discussion Participants: Clinton R. Nixon, hardcoremoose, James V. West, Le Joueur, Mike Holmes, Ron Edwards, Blake Hutchins, Laurel, Trav, Mithras, Valamir, Balbinus, Jared A. Sorensen, Mytholder, erithromycin, Tim Denee.
1/11/2002 James V. West: What to do, how to do it. Hey folks.
I'll start this forum off by asking a few questions:
1) Can I/Should I ever delete anything from my forum?
2) If I want to post about something… In Moderators Participants: James V. West, Clinton R. Nixon, Mike Holmes, Le Joueur.
1/11/2002 Epoch: Dwayne's Voices Hi, everyone. I'm sick with a cold, and generally unable to focus on anything, so I just figured that I'd sit down and try to write something off-the-wall.
Dwayne's Voices… In Indie Game Design Participants: Epoch, Le Joueur, Paganini, Ron Edwards, Paul Czege.
1/11/2002 Zak Arntson: S&S Praise & semi-Actual Play First off, huge amounts of props (prizops, even) go to you, Ron. I got Sorcerer & Sword from my mother on Christmas (!!), and immediately began reading the thing.
It's… In Adept Press Participants: Zak Arntson, Ron Edwards, Clay.
1/11/2002 Cynthia Celeste Miller: The Joys of Publicizing Your Game Alrighty, it looks like Cartoon Action Hour is almost out of the final playtest phase.....and it's time for me to begin publicizing it. Now, since last time I posted about… In Publishing Participants: Cynthia Celeste Miller, Ron Edwards, Paul Czege.
1/11/2002 Ron Edwards: The Sorcerer's Soul is printing Hey everyone,
The second supplement has passed the bluelines stage and they are putting the book together even as we speak. Past experience has taught me that no real time-estimate… In Adept Press Participants: Ron Edwards, Clinton R. Nixon, Balbinus, Manu.
1/11/2002 Joe Murphy (Broin): Character Sheets - Rubbish? Why are character sheets so ungodly awful?
Last year, I had a plan to write a scenario for a games convention. One of the cuter gimmicks for this TransFormers-inspired… In RPG Theory Participants: Joe Murphy (Broin), hardcoremoose, contracycle, Mike Holmes, Le Joueur, Ron Edwards.
1/11/2002 Paganini: [OT] GO? This is not on topic at all, but it's paralell to the "How did you find the Forge" thread, so what the heck.
A lot of people seem to have… In Site Discussion Participants: Paganini, Gordon C. Landis, Mike Holmes, Ron Edwards, Clinton R. Nixon, Laurel.
1/10/2002 jburneko: Crayola Roleplay Hello All,
So, I've been thinking about the five basic elements of role-playing as Ron puts them: Character, Situation, System, Setting, and Color. And I've determined that I'm very good… In Actual Play Participants: jburneko, hardcoremoose, Clinton R. Nixon, Garbanzo, Mike Holmes, Ron Edwards.
1/10/2002 hardcoremoose: Man's Worst Friend Hey guys,
It's been a while since I posted anything of my own to this site, but since I'm trying to catch Josh Neff in posts, I figured I'd better… In Indie Game Design Participants: hardcoremoose, Clinton R. Nixon, Mike Holmes, Joe Murphy (Broin), Ron Edwards, James V. West.
1/10/2002 Clinton R. Nixon: Idea for member discussion (donations and hosting fees) Everyone at the Forge,
Ron and I have talked for a while now about how to support the Forge as it grows. Over the last year, we've increased our membership… In Site Discussion Participants: Clinton R. Nixon, Ron Edwards, Mike Holmes, Jason L Blair, Matt Snyder, hardcoremoose, J B Bell, Blake Hutchins, Ben Morgan, Le Joueur, Zak Arntson, Bailey, Armin D. Sykes, Chris Passeno, Paul Czege, Trav, Matt Gwinn, greyorm.
1/10/2002 J B Bell: Steel Cage Death-Match Tournament Sorcerer If you haven't fled in Narrativist horror at the seeming blatant Gamism in the title, imagine with me for a moment:
SUNDAY, SUNDAY, SUNDAY, in the Venerable… In Adept Press Participants: J B Bell, Zak Arntson, mahoux, Mike Holmes, Ron Edwards.
1/9/2002 GreatWolf: The quick-start manuscript is finished! At last! The quick-start rules are finished! I still need to work up a sample storymap, but for those of you who want to see the rules now can do… In Dark Omen Games Participants: GreatWolf, Jason L Blair, Spooky Fanboy, arxhon, Yokiboy.
1/9/2002 Clinton R. Nixon: Updates upon updates I went kind of crazy updating the look of the rest of the Forge. (If you haven't been there in a while - there's some stuff outside the forums.)… In Site Discussion Participants: Clinton R. Nixon, joshua neff.
1/9/2002 Matt Gwinn: Metamorphoses of a Gamer This may not be the right place for this, but I didn't know where else to post it.
I had a conversation with Moose recently about why I haven't been… In GNS Model Discussion Participants: Matt Gwinn, Ron Edwards, efindel, joshua neff, Bankuei, Logan, hardcoremoose, Skippy.
1/9/2002 Marco: A game over the holidays This holiday I played in two excellent games. This is an analysis of the second.
There were three kingdoms. This is the fourth. Mars is baren. Europa has huge,… In Actual Play Participants: Marco.
1/9/2002 Skippy: Where have all the articles gone? (Sung to the tune of "Where have all the flowers gone?")
Admittedly, I'm not a bright man, but I can't find the articles that used to be on El Forge-o.… In Site Discussion Participants: Skippy, hardcoremoose.
1/9/2002 Paul Czege: how we played Chalk Outlines Hey Vincent, everyone
The title is how we played Chalk Outlines because I want to allow the possibility that we did a disservice to the game, by playing the whole… In Actual Play Participants: Paul Czege, Mike Holmes, Ron Edwards, Matt Gwinn, hardcoremoose, lumpley, contracycle.
1/9/2002 Zak Arntson: www.harlekin-maus.com Okay, the only way I can justify posting basically an ad ... is that I'm taking down my old site and putting it up (with some revamping) at
www.harlekin-maus.com… In Indie Game Design Participants: Zak Arntson.
<< more previous topics | | Subsequent Topics 1/12/2002 Joe Murphy (Broin): Big robots? In the Sorceror rulebook, there's a list of different kinds of demons people have used in the past. One of the examples is robotic fighter jets.
Can someone expand on… In Adept Press Participants: Joe Murphy (Broin), Bailey, Bailywolf, contracycle.
1/12/2002 Paganini: Accuracy vs. Precision Fang, and everyone, I thought maybe I was unclear in my last post, so I wanted to clarify.
Here's what I meant to say:
Detail in a system does not… In Indie Game Design Participants: Paganini, Ron Edwards, Joe Murphy (Broin), Logan, hardcoremoose, efindel, Marco, Mike Holmes.
1/12/2002 James V. West: Now I get it. My copy of Sorcerer was in the mailbox today. I sat in the parking lot of the USPO and eagerly flipped through the book, drinking in paragraphs and statements like… In Adept Press Participants: James V. West, hardcoremoose, Ron Edwards, Joe Murphy (Broin), Bankuei, Blake Hutchins, Manu, Paul Czege, Bailey.
1/12/2002 James V. West: Pondering the Beast Apologies in advance for the somewhat rambling nature of this post. This is called thining out loud.
You can find The Questing Beast here:
www.geocities.com/randomordercreations/tqb1intro.html
Now that I've put some… In Random Order Creations Participants: James V. West, hardcoremoose, Ron Edwards, Manu, Mike Holmes.
1/13/2002 Bankuei: Game within a game I just had a very interesting experience today running my D&D3E game today. Two of the players had playoffs in mind, one had just exposed me to Final Fantasy X,… In Actual Play Participants: Bankuei, hardcoremoose, Ron Edwards, contracycle, Joe Murphy (Broin), Matt Snyder, Marco.
1/13/2002 Eric.Brennan: Secondary Characters Hello all, after the wonderful advice I got for my Vampire game I've decided to come back for a second helping.
I'm running a very fun Exalted game at the… In Actual Play Participants: Eric.Brennan, lumpley, Ron Edwards, Bankuei, Joe Murphy (Broin).
1/13/2002 Nathan: Changes & Cool Stuff Howdy,
This is a quick update on the status of everything related to Mystic Ages Online. I just wanted to post something so people would realize that the site still… In Mystic Ages Online Participants: Nathan.
1/13/2002 Nathan: Army of Judgement My old revamped game of superheroes battling in an apocalyptic America is up for examination. I'm not sure what is going to happen to this game, but for now, check… In Mystic Ages Online Participants: Nathan.
1/14/2002 hyphz: A really silly idea. Could it work? A very ridiculous idea which came to me as a result of a) being a fan of anime gaming and b) having an unexpected surprise exposure to episodes of Digi… In Indie Game Design Participants: hyphz, Jared A. Sorensen, Joe Murphy (Broin), hardcoremoose, Matt, James V. West.
1/14/2002 lumpley: Fortune-forward Vs. Fortune-backward So I've been looking at my games, and others' games, and I've been thinking hard about the old Description-Based vs. Quantified thing, which seems to have lost currency, and about… In RPG Theory Participants: lumpley, Jared A. Sorensen, Paul Czege, Joe Murphy (Broin), Gordon C. Landis, contracycle, Le Joueur, greyorm.
1/14/2002 AndyGuest: Relationship Maps and other fun stuff (I think this should be under Actual Play, if not I apologise)
I'm trying to put some stuff together for a game I'm planning on running for our group. The… In Actual Play Participants: AndyGuest, Ron Edwards, Paul Czege.
1/14/2002 Jared A. Sorensen: GenCon 2002 sign-up Pre-registration is a month away...then, the long wait. Riddles in the dark...
So if you're going to the Con, go here and sign up!
http://www.evite.com/jared@memento-mori.com/gencon2002 In Memento-Mori Theatricks Participants: Jared A. Sorensen.
1/14/2002 Jason L Blair: Blah blah blah blah blah Make with premium uNleaded already.
Or I'll have to mail you my foot so it can kick you in the ass. In Memento-Mori Theatricks Participants: Jason L Blair, Ron Edwards, Jared A. Sorensen.
1/13/2002 Jared A. Sorensen: Scattershot and naming games Fang!
Why is your game called Scattershot, anyway?
- J, who always thinks of to-the-death, Rollerball-esque hockey when he hears that name... In Indie Game Design Participants: Jared A. Sorensen, Le Joueur, James V. West, Ron Edwards, Mithras, Jack Spencer Jr.
1/14/2002 Jared A. Sorensen: More superheroes stuff that I nearly forgot to post! Right before beddy-byes last night I had an idea and I told myself "don't forget this!" Of course I forgot it for a few hours but it's back in my… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
1/14/2002 Ron Edwards: The Dying Earth: real pleasure and real pain Hello,
Well, I've started this thread about four times now and given it up each time. P'haps this one will do.
You see, I am a Jack Vance fanatic. Not… In Actual Play Participants: Ron Edwards, Laurel, Rod Anderson, Bankuei, Zak Arntson, Balbinus, Damocles, Uncle Dark, Blake Hutchins.
1/14/2002 Bailey: That's Not Pork Just read the article at the WickedPress website and saw that he picked out my review of L5R as an example of "what's wrong with reviewers."
At first I thought… In Wicked Press Participants: Bailey, John Wick, barna284.
1/14/2002 Nathan: Running Eldritch Ass Kicking Tonight Yep,
The game of wizards battling wizards is going to get its first official playtest tonight. In general, I am just going to run a nice villainous game of buttkicking,… In Mystic Ages Online Participants: Nathan, Paul Czege, Ron Edwards.
1/15/2002 James V. West: How much Premise does it take? How much Premise do you need to create an egaging rpg?
This is me asking because I’ve suddenly become very aware of Premise or lack of it in my ideas.… In Indie Game Design Participants: James V. West, Zak Arntson, hardcoremoose, Gordon C. Landis, contracycle, Paul Czege, Paganini, Ron Edwards, Mike Holmes, Marco.
1/15/2002 Zak Arntson: D/F/K and the Unknown Factor I've been thinking about mechanics for some time now. I'm trying to come up with a good vocabulary for working out systems in games. This applies only to rpgs with… In RPG Theory Participants: Zak Arntson, Bankuei, Garbanzo, Epoch.
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