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From Day One


Previous Topics

1/15/2002 joe_llama: The Questing Beast - personal opinion
Hi James! Sorry for postponing my feedback, I was caught up in a few other issues (real life, for example). First of all, I have to say that I absolutely…
In Random Order Creations
Participants: joe_llama, James V. West, Ron Edwards.


1/15/2002 Eric: Possessor Demons Possessing Sorcerer
So I'm prepping my character for making characters Thursday. They don't know the system yet, but I asked them to start thinking about what they'd want their demons to be…
In Adept Press
Participants: Eric, Clinton R. Nixon, Ron Edwards.


1/15/2002 Paganini: Narrativism
This came up in another thread (the one about player vs. GM power), but I thought it deserved it's own topic. Also, it's more appropriate for here, than for the…
In GNS Model Discussion
Participants: Paganini, Marco, jburneko, Clinton R. Nixon, joshua neff, Epoch, Ron Edwards, Le Joueur, Gordon C. Landis, hardcoremoose.


1/15/2002 Paganini: To the System Rulers
You know, I really like the new layout of the forums, but it didn't address the one beef I've had with the UI ever since I've been here. (All of…
In Site Discussion
Participants: Paganini, Mike Holmes, Clinton R. Nixon, Logan, greyorm, Ron Edwards.


1/15/2002 Paganini: Sharing Power
Since I don't know how to split threads (being much more skilled at splitting hairs!) here at the forge, I'm just posting the reply from the Triad thread in…
In Indie Game Design
Participants: Paganini, Ron Edwards, Jared A. Sorensen, Laurel, Paul Czege, Le Joueur, Logan.


1/15/2002 contracycle: Matrix Gaming
Well, I thought that it wasabout time I pushed out another gaming idea I've been tangenmtially working with for a bit. This is the concept of Matrix Games as pioneered…
In RPG Theory
Participants: contracycle, Ron Edwards, Paul Czege, J B Bell.


1/15/2002 Zak Arntson: D/F/K and the Unknown Factor
I've been thinking about mechanics for some time now. I'm trying to come up with a good vocabulary for working out systems in games. This applies only to rpgs with…
In RPG Theory
Participants: Zak Arntson, Bankuei, Garbanzo, Epoch.


1/15/2002 James V. West: How much Premise does it take?
How much Premise do you need to create an egaging rpg? This is me asking because I’ve suddenly become very aware of Premise or lack of it in my ideas.…
In Indie Game Design
Participants: James V. West, Zak Arntson, hardcoremoose, Gordon C. Landis, contracycle, Paul Czege, Paganini, Ron Edwards, Mike Holmes, Marco.


1/14/2002 Nathan: Running Eldritch Ass Kicking Tonight
Yep, The game of wizards battling wizards is going to get its first official playtest tonight. In general, I am just going to run a nice villainous game of buttkicking,…
In Mystic Ages Online
Participants: Nathan, Paul Czege, Ron Edwards.


1/14/2002 Bailey: That's Not Pork
Just read the article at the WickedPress website and saw that he picked out my review of L5R as an example of "what's wrong with reviewers." At first I thought…
In Wicked Press
Participants: Bailey, John Wick, barna284.


1/14/2002 Ron Edwards: The Dying Earth: real pleasure and real pain
Hello, Well, I've started this thread about four times now and given it up each time. P'haps this one will do. You see, I am a Jack Vance fanatic. Not…
In Actual Play
Participants: Ron Edwards, Laurel, Rod Anderson, Bankuei, Zak Arntson, Balbinus, Damocles, Uncle Dark, Blake Hutchins.


1/14/2002 Jared A. Sorensen: More superheroes stuff that I nearly forgot to post!
Right before beddy-byes last night I had an idea and I told myself "don't forget this!" Of course I forgot it for a few hours but it's back in my…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen.


1/13/2002 Jared A. Sorensen: Scattershot and naming games
Fang! Why is your game called Scattershot, anyway? - J, who always thinks of to-the-death, Rollerball-esque hockey when he hears that name...
In Indie Game Design
Participants: Jared A. Sorensen, Le Joueur, James V. West, Ron Edwards, Mithras, Jack Spencer Jr.


1/14/2002 Jason L Blair: Blah blah blah blah blah
Make with premium uNleaded already. Or I'll have to mail you my foot so it can kick you in the ass.
In Memento-Mori Theatricks
Participants: Jason L Blair, Ron Edwards, Jared A. Sorensen.


1/14/2002 Jared A. Sorensen: GenCon 2002 sign-up
Pre-registration is a month away...then, the long wait. Riddles in the dark... So if you're going to the Con, go here and sign up! http://www.evite.com/jared@memento-mori.com/gencon2002
In Memento-Mori Theatricks
Participants: Jared A. Sorensen.


1/14/2002 AndyGuest: Relationship Maps and other fun stuff
(I think this should be under Actual Play, if not I apologise) I'm trying to put some stuff together for a game I'm planning on running for our group. The…
In Actual Play
Participants: AndyGuest, Ron Edwards, Paul Czege.


1/14/2002 lumpley: Fortune-forward Vs. Fortune-backward
So I've been looking at my games, and others' games, and I've been thinking hard about the old Description-Based vs. Quantified thing, which seems to have lost currency, and about…
In RPG Theory
Participants: lumpley, Jared A. Sorensen, Paul Czege, Joe Murphy (Broin), Gordon C. Landis, contracycle, Le Joueur, greyorm.


1/14/2002 hyphz: A really silly idea. Could it work?
A very ridiculous idea which came to me as a result of a) being a fan of anime gaming and b) having an unexpected surprise exposure to episodes of Digi…
In Indie Game Design
Participants: hyphz, Jared A. Sorensen, Joe Murphy (Broin), hardcoremoose, Matt, James V. West.


1/13/2002 Nathan: Army of Judgement
My old revamped game of superheroes battling in an apocalyptic America is up for examination. I'm not sure what is going to happen to this game, but for now, check…
In Mystic Ages Online
Participants: Nathan.


1/13/2002 Nathan: Changes & Cool Stuff
Howdy, This is a quick update on the status of everything related to Mystic Ages Online. I just wanted to post something so people would realize that the site still…
In Mystic Ages Online
Participants: Nathan.


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Subsequent Topics

1/16/2002 Jared A. Sorensen: Page Layout
Okay, Adobe Acrobat is mine. But what program (if any) should I get for layout? I'm thinking of just doing it in HTML first ('cause I know it and I…
In Indie Game Design
Participants: Jared A. Sorensen, Logan, Adam, Chris Passeno, mahoux, Matt Snyder, Nathan, Marco, Gordon C. Landis, Tim Gray, efindel.


1/16/2002 Zak Arntson: Harlekin-Maus monthly: Cubes
Roleplaying at the office. Cubes Game design notes: This game came in a flash. I was really sick of work, so I wrote a quickie on Cubes (you can…
In Indie Game Design
Participants: Zak Arntson, contracycle.


1/16/2002 Bankuei: Purpose of rules
Inspired by the Shared Power thread, I started thinking, in every roleplaying game I've seen(except Rune), the rules were all intended with the idea that the GM is supposed to…
In RPG Theory
Participants: Bankuei, hardcoremoose, Ron Edwards, Paganini, Gordon C. Landis, Bailey, joshua neff, John Wick, contracycle, erithromycin, lumpley, James V. West, Paul Czege, Skippy.


1/16/2002 Joe Murphy (Broin): Those automated mails?
Do you think it would be possible to change the automated mails I get when I'm 'watching topics'? If they could say: You are receiving this email because you…
In Site Discussion
Participants: Joe Murphy (Broin).


1/16/2002 Paganini: Identity Crisis
Ron mentioned elsewhere that The Window has a GNS identity crisis. As The Window was my first introduction to story centric gaming, it's still one of my "fan" systems, even…
In GNS Model Discussion
Participants: Paganini, Joe Murphy (Broin), Ron Edwards, Marco, contracycle, AndyGuest, Logan.


1/16/2002 Eric: S&S, pg 69, Bonus Dice: Price
Ego assertion I understand and I like, but while I understand the mechanics of Price, I don't see the link to the source material. Can I get an example from…
In Adept Press
Participants: Eric, Ron Edwards.


1/16/2002 jburneko: Healing System Needed
Hello All, So, I've finally gotten around to working on my game Isolation, again. The previous thread on this project can be found here. Briefly, the game is designed to…
In Indie Game Design
Participants: jburneko, Paul Czege, Ron Edwards, hardcoremoose, Jared A. Sorensen, Mike Holmes, Marco, Jack Spencer Jr, Zak Arntson, Bill_White, Garbanzo, Joe Murphy (Broin), Paganini, Skippy.


1/17/2002 Paganini: Sorcerer & Sword?
The Premise of Sorcerer doesn't really grab me... nothing personal, I'm just not interested in playing a guy who rules demons. Still, I've been thinking about getting it, just for…
In Adept Press
Participants: Paganini, Ben Morgan, hardcoremoose, contracycle, Ron Edwards, greyorm, Clinton R. Nixon, jburneko, Uncle Dark, Balbinus, Valamir, Gordon C. Landis, AndyGuest.


1/17/2002 joe_llama: Odd request
Hello again, This is kind of an odd request from a person whose in an awkward situation. I didn't know where else to post this but I figured that here…
In Site Discussion
Participants: joe_llama, Ron Edwards, Paul Czege, greyorm, Zak Arntson.


1/17/2002 Gordon C. Landis: Design theory vs. play desires
Seemed like I should split this out of the Narrativism thread if I wanted to comment on it - and I do . . . So I think so…
In GNS Model Discussion
Participants: Gordon C. Landis, Jared A. Sorensen, Ron Edwards, Laurel, Marco, Paganini, Le Joueur.


1/17/2002 Logan: Replacing
..
In GNS Model Discussion
Participants: Logan, Jared A. Sorensen, Ron Edwards, Paganini, Clinton R. Nixon, Mike Holmes, jburneko, Laurel, Gordon C. Landis, Paul Czege, Mytholder, contracycle, A.Neill, Marco, Le Joueur.


1/17/2002 sdemory: Take a swing, please
Hey there, all, I've been pounding on this horse for well nigh two months now, and I think it's dead. I'm not sure, though... If any of you would be…
In Indie Game Design
Participants: sdemory, Mike Holmes, Laurel, gizem, joshua neff, Paul Czege, Tim Denee.


1/17/2002 sdemory: Save me from myself
Jared's been so kind as to let me post a request on his forum, so... here goes: I've written a game that I need to have a few more eyes…
In Memento-Mori Theatricks
Participants: sdemory.


1/17/2002 Bailywolf: Sorcerer to Supers- an unholy transformation
No one slap me, please. I'm going to work some mojo here. The other night I went a bit nuts until about 2 in the morning. I was thinking about…
In Adept Press
Participants: Bailywolf, Bankuei, Jared A. Sorensen.


1/17/2002 Matt Gwinn: I'd look at Chicks in The Shower!!
Over the years Moose and I have had numerous conversations about what the world would really be like if people had super powers. One of our conclusions was that the…
In Indie Game Design
Participants: Matt Gwinn, Paganini, Skippy, Mike Holmes, Laurel, efindel, Cynthia Celeste Miller.


1/17/2002 Matt Gwinn: Cafepress Stuff
Any chance we could get one of those T-shirts in black? How about a hat too? :-) ,Matt
In Site Discussion
Participants: Matt Gwinn, Clinton R. Nixon, Zak Arntson, Mike Holmes, Jared A. Sorensen, Matt Snyder, joshua neff, Adam, Paul Czege.


1/17/2002 Bankuei: Appropriateness
I come to the Forge for the quality of the forums. I'll admit that often I post things that aren't the most clear, or well written pieces, but I try…
In Site Discussion
Participants: Bankuei.


1/18/2002 Jason L Blair: Behind the Door - what do you want to see?
Production is set to begin soon on our next physical release: "Behind the Door ~ a journey into Closetland." My question to you folks is, "what do you want to…
In Key 20 Publishing
Participants: Jason L Blair, mahoux, Fabrice G., Ron Edwards, nEo, Tim Denee.


1/18/2002 Gordon C. Landis: Player Illusionism
OK, Logan mentioned (in one of the GNS/Dramatism threads) that Illusionism is usually a GM "tool". I'm putting this here in Theory, even though it involves Actual Play, because it's…
In RPG Theory
Participants: Gordon C. Landis, Ron Edwards, jburneko.


1/18/2002 Laurel: Devils Cay Skill System
http://www.geocities.com/devilscay/System1.html is what I've been working on and would love feedback. I'll beg and bake cookies for good feedback. There's a couple of caveats. I'm making this game under highly…
In Indie Game Design
Participants: Laurel, Gordon C. Landis.


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