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From Day One


Previous Topics

8/13/2004 dademan: Deleted
Deleted
In Indie Game Design
Participants: dademan.


8/13/2004 Crackerjacker: Get Kreiged! 24 Hour RPG
my first thoughts: ------------------------------- 24 Hour RPG- Get Kreiged! So I was just sitting down at my PC for a long night of working on my proffesional writing work and…
In Indie Game Design
Participants: Crackerjacker, Demada.


8/13/2004 TonyLB: [Capes] Losing with Style
The newest version of Capes, Superhero Storytelling, is online. The new system is substantially simpler than the version it replaces... lots of rules that seemed to have a reason for…
In Indie Game Design
Participants: TonyLB, statisticaltomfoolery, LordSmerf, Sydney Freedberg.


8/13/2004 dyjoots: A few questions after one read-through...
(x-posted to RPGnet) The other day I went to one of the gaming stores in town to check and see if, by some miniscule chance, they had any Pirates od…
In Burning Wheel
Participants: dyjoots, abzu.


8/12/2004 philreed: vs. Monsters printer did good.
I got the copies of vs. Monsters from the printer and the books look good. Nice printing job. The only odd thing is that each book includes 8 extra blank…
In Publishing
Participants: philreed, jdagna, Matt, Perrina, Alex Johnson.


8/12/2004 Alan: Narrativism and the Impact Character
I've recently learned some fiction theory that I think might be useful when thinking about narrativist role-playing and game design. First a disclaimer: the following is specific to this one…
In GNS Model Discussion
Participants: Alan, Ron Edwards, Paul Czege.


7/15/2004 andy: BONES coming
Well, my earlier time estimates were a bit off, but BONES should be out by the end of the month both on RPGNow (pdf) and on LuLu (print copies). One…
In Indie Game Design
Participants: andy, Grimmstone, Ron Edwards.


8/12/2004 Green: it's that time again (kathanaksaya revisions)
I've just done a bit of revision on the specialties/skills and abilities as presented in Kathanaksaya, and I realized something about the character creation revision. Though I require that each…
In Indie Game Design
Participants: Green.


8/12/2004 Mike Holmes: Terminology: Focal Points and Emphasis
In this thread: http://www.indie-rpgs.com/viewtopic.php?t=12222 The terms Focal Point and Emphasis were brought up. I really like these terms, and wanted to see if others thought they were as useful as…
In RPG Theory
Participants: Mike Holmes, John Kim, ErrathofKosh, Paul Czege, Doplegager.


8/11/2004 Ben Lehman: [GenCon 2004] Coordinating Arrivals (airplane)
So I'm arriving via airplane and would love to hook up with other people for rides to hotels / downtown / convention / Diana Jones awards, whether getting picked up…
In Conventions
Participants: Ben Lehman, Lxndr.


8/11/2004 Don D.: My life with Emperor
Master: Emperor Palpatine Minion: Darth Vader More than Human: Supreme Force powers except when in the presence of his Master (I can't remember him using much force when the Emporer…
In Half Meme Press
Participants: Don D., Mike Holmes, xiombarg.


8/11/2004 ejh: GNS Analogy From Art
Just posted the following at my blog. Would appreciate comment, esp. on whether people see it as accurate. I have three friends who are all artists -- all concern…
In GNS Model Discussion
Participants: ejh, ErrathofKosh, John Kim, Hunter Logan.


8/11/2004 Montola: Beyond Role and Play available in the web
Beyond Role and Play: Tools, Toys and Theory for Harnessing the imagination is now available as a free electric edition in the Internet. Beyond Role and Play is a collection…
In RPG Theory
Participants: Montola, Ravien, Albert of Feh.


8/11/2004 Don D.: Quick question about players and Gm
I have ordered MLWM and am looking forward to getting it. From the reviews I've read I notice that the player's characters are often seperate from one another, possibly never…
In Half Meme Press
Participants: Don D., Paul Czege, Mike Holmes.


8/11/2004 Nev the Deranged: Sorcerer Boot Camp? / Forge non-booth events?
Wandering around some old threads, I ran across this: 3) You should operate a Sorcerer bootcamp (or something). I wonder: a)if anyone but me would actually attend such a thing,…
In Conventions
Participants: Nev the Deranged, Bob Goat, Christopher Weeks, Ron Edwards.


8/10/2004 abzu: [GC 04] Forge Booth Menu Flyer
Hi guys, i whipped up this half-page flyer for GenCon. I just realized that it's a really big file, so be warned before DLing it. But if you are exhibiting…
In Conventions
Participants: abzu, smokewolf, Bob Goat, Valamir, daMoose_Neo, Paul Czege, Michael S. Miller.


8/10/2004 Certified: 6th World: Looking for Artists and Play Testers
Hello, Artists and Play testers Currently I am nearing completion on my first Table Top RPG: 6th World. Set fifteen years after the fall of man Combining Post Apocalypse with…
In Connections
Participants: Certified.


8/10/2004 Bailywolf: Very very very powerful demons (and how to keep them)
I'm almost done with Practical Demonkeeping by Christopher Moore- a quirky, funny, quick read. The Demon is a bastard thing named Catch- a full-bore-monster-from-hell kinda demon. Catch likes to destroy…
In Adept Press
Participants: Bailywolf, Ron Edwards, Doyce, bcook1971, Paka, DannyK, Valamir, stingray20166, angelfromanotherpin, Mike Holmes.


8/10/2004 Andy Kitkowski: Indie RPG Awards: GENCON Ceremony Info!
Hey all, thanks to the efforts of Ron Edwards and Matt Forbeck, we have a locale for the Indie RPG Awards ceremony! The ceremony will be Wednesday Night (before the…
In Conventions
Participants: Andy Kitkowski, Jürgen Mayer, Tigger, Ron Edwards, Bob Goat, PlotDevice, iago.


8/10/2004 Darcy Burgess: Hunting for someone (two someones, actually!)
I'm really not sure if this is the right forum to post to, but it seems to be the best fit. Harlequin & Bob Richter! Kindly check your private Forge…
In Site Discussion
Participants: Darcy Burgess, Valamir, Blankshield.


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Subsequent Topics

8/13/2004 jdrakeh: [Doctor Who] Obviously, it'll be a cold day in Hell...
Obviously, it'll be a cold day in Hell when I obtain the rights to commercially publish an official Doctor Who RPG - so until then, I've uploaded Tempus Denuo. Tempus…
In Indie Game Design
Participants: jdrakeh, Doctor Xero.


8/13/2004 Don D.: Being Captured & Sincerity
My wife and I have come up with our Master and the rest of the background but we had a couple questions about the rules... 1. Can you please explain…
In Half Meme Press
Participants: Don D., Eero Tuovinen, Ron Edwards.


8/13/2004 Don D.: When are the dice rolled? All things Narrative?
Lets say the minion is bringing the baker back to the Masters abode in the rain as ordered and on the way back there is a flash flood sweeping them…
In Half Meme Press
Participants: Don D., Ron Edwards, Paul Czege, GB Steve.


8/13/2004 AmandaRobbins: Freelance Artist For Hire, looking to break into the market
[size=18px][b][color=red]Artist For Hire![/color][/b][/size] [b]Freelance artwork, from spot illustration design to character conception to cover art.[/b] No job too big or too small. Fees negotiable. My name is [b]Amanda[/b] and I…
In Connections
Participants: AmandaRobbins, xiombarg, ADGBoss, Jonathan Walton.


8/13/2004 sirogit: Three settings that show the breadth of Sorcerer's options?
If you could choose three settings of Sorcerer to show the breadth of the possibilities behind customizing the concepts, what would they be?
In Adept Press
Participants: sirogit, Ben Morgan, Ron Edwards, Doyce, DannyK, Paka.


8/14/2004 simproductions: Available in the UK?
I'm looking to buy Universalis but am looking for a UK supplier or UK based site as P&P accounts for a lot of my money gone when making purchases of…
In Universalis
Participants: simproductions, Valamir, DigitalMage.


8/14/2004 Don D.: Who Narrarates?
In any given scene who narrarates what happens when? What part does the GM narrarate and what part does the minion's player narrarate? Or is it more like the traditional…
In Half Meme Press
Participants: Don D., GB Steve.


8/14/2004 Troy_Costisick: Balance of Character
Heya, I was reading the thread by Sean (A note on balance) and it sparked a discussion (argument) between myself and a friend of mine (Scott) who was over for…
In RPG Theory
Participants: Troy_Costisick, Ron Edwards, NN, Walt Freitag.


8/14/2004 Don D.: Character Attrition
With the combat system so deadly in the Burning Wheel, are players libel to lose their characters frequently? Do adventures tend to be light on combat scenes because of this?…
In Burning Wheel
Participants: Don D., abzu, taepoong, Negilent.


8/14/2004 Don D.: Gencon
Will Burning Wheel be highlighted at Gencon? I would love to get in on a demo. I was intrigued with it at Origins but was with a couple dudes who…
In Burning Wheel
Participants: Don D., jrs, abzu, Michael S. Miller.


8/14/2004 neelk: MLwM scene construction Qs: how do player requests work?
I'm trying to figure out what the precise rules for running a scene are. Right now, I know that I should go around the table, running a scene for each…
In Half Meme Press
Participants: neelk, Eero Tuovinen, joshua neff, Don D., Paul Czege.


8/14/2004 Victor Gijsbers: Dethroning the SIS
[b][u]Introduction[/u][/b] In this post, I will critically discuss the notion of Shared Imagined Space and its relation to Creative Agendas. I will claim that: * [i]The Shared Imagined Space (SIS)…
In GNS Model Discussion
Participants: Victor Gijsbers, Sean, Marco, Valamir, lumpley, M. J. Young, Alan, Adam Dray, Ron Edwards, contracycle.


8/15/2004 M. J. Young: Altering the SIS in CRPG
I really should not be starting this thread, because I'm still wading through the stuff I missed when my computer crashed; but in reading Vincent's A short rant about…
In RPG Theory
Participants: M. J. Young, Noon, Rob Carriere, simon_hibbs, Christopher Weeks, contracycle, Inner Circle Inc, Andrew Martin, Blankshield, JamesSterrett, Doug Ruff, Ron Edwards.


8/15/2004 Noon: "It has to make sense" secret bane of the hobby?
What really screws up negotiation? Or bargaining on a deal? Well, I think something like "No, I wont negotiate and anyone who wants to is a fool" would pretty much…
In RPG Theory
Participants: Noon, Marco, John Kim, Tony Irwin, sirogit, DannyK, Madeline, beingfrank, contracycle.


8/15/2004 rafial: Indie game storm Dragonflight
Just a quick note to say that indie games have been doing really well at Dragonflight this weekend. Alan Barclay ran Sorcerer to postive reviews, and I have both eyewitness…
In Conventions
Participants: rafial.


8/12/2004 cfc: Card resolution mechanics (split from older thread)
In terms of minimizing the benefit of blowing low cards on trivial tasks, has anyone tried a draw-under mechanic with blackjack degree-of-success? I'm thinking that to succeed you have to…
In RPG Theory
Participants: cfc, Chris_Fougere, Ron Edwards.


8/15/2004 Doug Ruff: RPG definitions continued (split)
[quote="Ron Edwards"] When seeking a definition, you cannot hold the two following things fixed: 1. A basic principle or descriptive feature 2. A set of individual instances that are supposed…
In RPG Theory
Participants: Doug Ruff, Ron Edwards, neelk.


8/15/2004 Kilor Di: Publishing Costs
I'm not sure if this is the right forum for this particular topic, but here goes. I'm going to try to save up enough money from my job so that…
In Publishing
Participants: Kilor Di, Troy_Costisick, Ron Edwards, Erick Wujcik, smokewolf.


8/16/2004 Gaiaguerrilla: [Gnost] A god-like simple fantasy (early stages)
Thanks, readers. Been too long since I've visited. Enter GNOST I'm not attached to that title, either. This game has at least 3 unique features I can think of (or…
In Indie Game Design
Participants: Gaiaguerrilla, Jason Petrasko, Troy_Costisick, charles ferguson, Adam Dray.


8/16/2004 Marco: Participationism and Sim II
In the thread on introducing a Narrativist to Sim Play, Ron said he'd tell his players this: guys, I'm gonna make decisions for your characters. I'll mainly do it…
In GNS Model Discussion
Participants: Marco.


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