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From Day One


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8/31/2004 plosiguant: [Universalis] They Only Come out at night (part 2)
We started off a bit later than last time, but the following things happened... The whole session pretty much consisted of a single scene. We added the following tenets: We…
In Actual Play
Participants: plosiguant, Mike Holmes.


8/31/2004 Valamir: Universalis Third Printing
Thanks to a fairly significant volume of stock moved by Key 20 into distribution (including 2 subsequent sizeable reorders by Alliance) I find myself running lower on Universalis than I'd…
In Universalis
Participants: Valamir, rafial, Christopher Weeks, Jonathan Walton, Mike Holmes, komradebob, Bob McNamee, OnyxFlame, Andrew Morris, Bankuei.


8/31/2004 Valamir: Post Gen Con Website Update
Some good updates to the site today. There are 8 new actual play examples from various GenCon demos, including one with the obligatory zombies. There are also 2 more entries…
In Universalis
Participants: Valamir.


8/31/2004 simon_templar96: Christian gamers revisited (split)
Hey guys, I'm new to the forums, thought I'd weigh in on this conversation, sorry if its resurecting an ancient thread :) I actually came across this thread because I…
In RPG Theory
Participants: simon_templar96, M. J. Young, Ron Edwards, ErrathofKosh, Kubasik, DannyK, Irmo, Vaxalon, Christopher Weeks, Doctor Xero, jdagna, simon_hibbs, NN.


8/31/2004 Silmenume: Point of clarification regarding Illusionism
Point of clarification regarding Illusionism (a style of play with Covert Force) - I had read in the last couple of days that when Illusionism was in Force that the…
In GNS Model Discussion
Participants: Silmenume, Marco, Ron Edwards, M. J. Young, lumpley.


8/31/2004 KorbanDream: My first Post (Original?)
Greetings to all and sundry... First an apology for placing this here but I couldn't find anywhere more suitable? Please could you correct me if I am off the mark…
In Site Discussion
Participants: KorbanDream, Ron Edwards, Vaxalon, Andrew Martin.


8/31/2004 Gaiaguerrilla: [Gnost]Modern-day drama(Did I finally organize it??)
[url=http://www.indie-rpgs.com/viewtopic.php?p=134086#134086]Previous thread (obsolete) [/url] INTRODUCTION -All names are working titles only. -No system yet, sorry. Don't read if hoping so. *PRIMARY DIRECTIVES -Non-geek-play: Anything at all that sounds a little…
In Indie Game Design
Participants: Gaiaguerrilla, Andrew Martin, MrSandman666, sirogit, hix.


8/31/2004 Kubasik: Plot is the Wake of the Characters' Desires
HI all, In this post, Ron lays out some thoughts I had about the “origins” of Sorcerers. I’ve had some more thoughts on this since then and I thought these…
In RPG Theory
Participants: Kubasik, Trevis Martin, John Kim, TonyLB, Ron Edwards, Paka, Alan, Harlequin, M. J. Young, clehrich, Doug Ruff, Paganini.


8/31/2004 joshua neff: Monster Burner
I've finished reading the first third of the Monster Burner, the section titled "Monster Burner." (I've skimmed the other two thirds, "Lifepaths" and "The Illustrated Bestiary," but I haven't read…
In Burning Wheel
Participants: joshua neff, Andy Kitkowski.


8/31/2004 Jason Petrasko: Kill Aliens for the Federation
Given the posts about spinning off Kill Puppies for Satan, here is a link to a game I did a while back: Kill Aliens for the Federation. It's similar to…
In Indie Game Design
Participants: Jason Petrasko.


8/31/2004 Mikko Lehtinen: Playing Trollbabe and missing Kicker
Hello. I will be gamemastering Trollbabe sometime in the near future with a new group. There will be two or three other players, and I will probably be the only…
In Actual Play
Participants: Mikko Lehtinen, Ron Edwards.


8/31/2004 Jasper: [Graal] Redux: tighter rules, more risk
Hi, I'm in the process of revising Graal, my game about moral questing ala classic Arthurian Romances. In addition to a new layout, fixing typos, and so on, I'm considering…
In Indie Game Design
Participants: Jasper.


8/31/2004 Michael S. Miller: With Great Power... Fully-Playable Preview Edition Available
The With Great Power... Fully-Playable Preview Edition is now available by mail order. Go to http://incarnadine.indie-rpgs.com/wgp.html to order. The 28-page Preview Edition contains everything you need to play. It costs…
In Incarnadine Press
Participants: Michael S. Miller, Ron Edwards, Paul Czege, Brand_Robins, Mike Holmes.


8/31/2004 Matt Steflik: All Games Destroyed?
Sean? Are you still around? The Destroy All Games page is apparently gone. Perhaps just closed up due to innactivity by Geocities. It would be a real shame to see…
In Destroy All Games
Participants: Matt Steflik.


8/31/2004 Hudson Shock: Aargh! Lost my book! My first game is tonight!
The title says it all. Okay, the basic rules are easy enough - I even wrote a summary of them a few weeks ago. The only thing I don't remember…
In Universalis
Participants: Hudson Shock, Eero Tuovinen, hix, Valamir, Mike Holmes.


8/30/2004 Kit: The Skill-tree: A suggested skill list mechanic
I'm currently in the process of creating a new RPG system (really for homebrew purposes: The prospects of marketing it are rather slim, although I may freely distribute it if…
In RPG Theory
Participants: Kit, Eero Tuovinen, M. J. Young, Andrew Martin.


8/30/2004 Ole: Oh, the Humanity
I`m prepping my first game of Sorcerer, and need some help with Humanity. First off, do NPCs follow the same rules for Humanity gain and loss as PCs? The rules…
In Adept Press
Participants: Ole, Ron Edwards, Old_Scratch.


8/30/2004 TheLHF: Writing the end game. Or: How do you write a good ending?
I've been struggling for a bit now with question for writing a good end for games I GM. If you're playing a clasic dungeon crawl, do you end the game…
In Actual Play
Participants: TheLHF, Paka, jdagna, DannyK, Jasper, S'mon, Negilent, StalkingBlue, Bob Goat.


8/30/2004 neelk: Does Self-Loathing go up with a Horror Revealed?
When a player does something that would push their PC's Self-Loathing above Love+Reason and they trigger a Horror Revealed, does the character's Self-Loathing go up, or is it capped at…
In Half Meme Press
Participants: neelk, Paul Czege, xiombarg.


8/30/2004 Matt Snyder: Thank you copies of Nine Worlds
You dirty dozen who received a free copy of the Nine Worlds PDF please be aware that the PDF is still available at the link I sent previously. I have…
In Chimera Creative
Participants: Matt Snyder, MathiasJack.


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Subsequent Topics

8/31/2004 Marco: Techniques, Expectations, and Interactions
Ron wrote, P.S. Whoops, editing this in, Marco - your example sounds Narrativist to me. But it's kinda sketchy in your summary, so maybe I'm projecting into it to…
In GNS Model Discussion
Participants: Marco, Ron Edwards.


8/31/2004 Ron Edwards: RULES FOR THIS FORUM: IN FORCE SEPT 1 2004
New rules for the GNS forum Hello, As of October 1, a new forum will begin at the Forge called "Introduction to the Big Model," or something like that. This…
In GNS Model Discussion
Participants: Ron Edwards, Alan, clehrich, GreatWolf, Mark D. Eddy, Emily Care, Clinton R. Nixon, Marco, timfire, Asrogoth, bcook1971, Christopher Kubasik, Artanis, Paganini.


9/1/2004 Grex: Net Publishing Made Profitable (Slightly OT, perhaps)
"After 13 years of experimenting, veteran Net publisher Adam Engst has finally stumbled on a good business model -- fast-turnaround e-books." Although this has nothing to do with RPG's --…
In Publishing
Participants: Grex, abzu.


9/1/2004 Albert of Feh: Do leads accumulate?
A point of confusion popped up in my BW group during pre-game prep. Basically, do leads only count as paths from one life-path to the next, or do they accumulate…
In Burning Wheel
Participants: Albert of Feh, abzu, Negilent, taepoong, Eric Minton.


9/1/2004 Dev: Only Mechanics that Matter
Dan Bayn was working on Karmic Cycle, and mentioned the following: I've noticed that my last two game ideas basically take an add-on mechanic found in other games and removing…
In RPG Theory
Participants: Dev, Ron Edwards.


9/1/2004 Lee Short: The Azeel Campaign
In this thread, Ron said M.J., when your "decentralized Simulationist" play does acquire theme through the decisions of the people involved, then it's Narrativist play. I've got…
In Actual Play
Participants: Lee Short, Ron Edwards, Marco, Sydney Freedberg.


9/1/2004 sirogit: Sex & Robots
Idiom: Reproduction-based stories, speicially with themes of technological invasion. Settting: Ultra-modern, extremely familiar world save for the inclusion of advanced robots. There's a focus on the urgent and the downtrodden,…
In Adept Press
Participants: sirogit, Ron Edwards, Ben Lehman, Andrew Martin, neelk.


9/1/2004 Nev the Deranged: Universalis - The World's Biggest Theme Park, session 1
Finally got to run/play Uni at my FLGS. Wee! Playing are myself, Shannon, and Todd, a recent graduate of the 8th grade. Tenet Phase: 1. Worlds Biggest Theme Park 2.…
In Actual Play
Participants: Nev the Deranged, Christopher Weeks, Vaxalon, Valamir.


9/1/2004 Paka: DitV Town: New Gidea
[b]Town:[/b] New Gidea [b]Pride:[/b] Master Printer was on his way to kill the man who raped his sister when the bandits attacked. Through fate he killed the leader and the…
In lumpley games
Participants: Paka, DannyK, Emily Care, lumpley, S, nikola, Albert the Absentminded.


9/1/2004 LordSmerf: [Capes] Rough Justice - New Beginnings
So, we played Capes over IRC Monday night. You can check out Tony's most recent posts over in Game Design to see what changes he is considering after this playtest.…
In Actual Play
Participants: LordSmerf, Ron Edwards, TonyLB, b_bankhead.


9/1/2004 Christopher Weeks: Edge Dice
Over in this thread, What I had also originally suggested (and I can't remember if it's in there or not) is that the player who gets the edge die…
In Universalis
Participants: Christopher Weeks.


9/1/2004 Marco: Internal cause and Premise
Someone got back to me on my techniques article with some questions. Rather than listing them here, I'm going to distill them and discuss them here. It was pointed out,…
In GNS Model Discussion
Participants: Marco, Walt Freitag, Ron Edwards, Erling Rognli, ErrathofKosh, Ben Lehman, M. J. Young, John Kim, Gordon C. Landis, contracycle.


9/1/2004 Christopher Weeks: Re: Post Gen Con Website Update
[quote="Valamir"]read over the actual play demos, feel free to start up a discussion here.[/quote] Here, here? Or out there, here? (If the latter, feel free to do your moderator magic.)…
In Universalis
Participants: Christopher Weeks, Valamir, Nev the Deranged.


9/1/2004 Tobias: [Universalis] - Terrorists in the Caribbean
Ok, so yesterday it was take 2 for Uni for me. E, with one game under her belt, was back for more, and also present were M and NI. Interestingly,…
In Actual Play
Participants: Tobias.


9/1/2004 SteveMND: Online bell curve generators?
I was wondering if anyone knew of an URL or other web-accessable source that I could use to generate some probabilities for rolling a specific number when using X number…
In RPG Theory
Participants: SteveMND, M. J. Young, jdagna.


9/1/2004 sandy@rpg.net: it's out?
Hi, I can't find the announcement that it's out, but read of someone who had a copy. Any pointers? Curious, Sandy (who would have contributed, but thought the project had…
In Publishing
Participants: sandy@rpg.net, Rich Forest, Nev the Deranged, abzu.


9/1/2004 inthisstyle: [Mortal Coil] Passions
OK, here is one part of the system I am currently working on. Basically, this game is a diceless system where actions are taken by allocating Action tokens toward a…
In Indie Game Design
Participants: inthisstyle, TonyLB.


9/1/2004 stingray20166: Trollbabe rules change clarification
This is going to be an interesting month for me -- Elfs this Friday, TrollBabe on Saturday and Sorcerer next Friday. If my brain doesn't explode I'll be fine. Anyway,…
In Adept Press
Participants: stingray20166, rafial, Alan, Ron Edwards, John Harper.


9/1/2004 asdfff: Guideline question
Are we allowed to talk about card game design and "selected from-library game component games" rules theory? Like discuss the rules of different CGs, especially the new ones--Call of Cthulhu,…
In Site Discussion
Participants: asdfff, Ron Edwards.


9/1/2004 KorbanDream: SMS Cellphone Roleplay
How do I begin? - First; Thanks for your pointers to my last misplaced post, (Which is the reason I'm posting here instead?). SMS Roleplay Concepts. Firstly, I'd like to…
In RPG Theory
Participants: KorbanDream, JamesSterrett, Ron Edwards, Merten, M. J. Young, Rob Carriere, Tobias, Christopher Weeks, Marco, greyorm, Doug Ruff, erithromycin, GaryTP, mindwanders.


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