Previous Topics 1/23/2002 RobMuadib: "Entomorphasis: Awakening To An Uneasy Dream" Forge Guys
While taking the dog out today I had the idea for a cool punk-indie Narratavist RPG.
(Some of you will remember that I am working on my great… In Indie Game Design Participants: RobMuadib, Jared A. Sorensen.
7/17/2001 RobMuadib: Shared Creationism - The Next Step for Simulationist? Hey
I was wondering what the "indie" guys here at the Forge think of "Shared Creationism" as the next evolutionary step for Simulationist game play.
In most simulationist games there… In Indie Game Design Participants: RobMuadib, james_west, FilthySuperman, Emily Care.
7/15/2001 RobMuadib: Troupe "Universal" World Building Simulationist Shared Nar I am in the process of writing up my RPG, tentatively titled The Million Worlds: Chronicles Of The Eternal Cycle, which I hope to "commercially" publish in some form, and… In Indie Game Design Participants: RobMuadib, Ron Edwards.
<< more previous topics | | Subsequent Topics 1/25/2002 RobMuadib: the SGR model - reconciling GDS/GNS (renamed topic). Hey guys, I revised my document again, which I present for your edification and amusement. Please comment on it.
The SGR RPG Theory.
==========================================
RPG's are open-ended games in which… In RPG Theory Participants: RobMuadib, Valamir, Logan.
1/28/2002 RobMuadib: Getting some threads moved? Clinton
Hey, I was thinking that it would be better to move my "new model" threads out of the GNS forum and into Roleplaying Theory. These are
the SGR threads,… In Site Discussion Participants: RobMuadib, Clinton R. Nixon.
1/28/2002 RobMuadib: The Million Worlds - 2 - Core Mechanics - Outcome Test Hi all
I mentioned to Fang that I was going to post a summary of the Outcome Test mechanic for my opus magnum, The Million Worlds: Chronicles Of The Eternal… In Indie Game Design Participants: RobMuadib, Mike Holmes.
4/10/2002 RobMuadib: The Million Worlds - Promo - Sharing My Vision Of the Game Hey Guys
I am back into a heavy work cycle again on my game, and am considering throwing out some more promoage on the net for it. To that end,… In Indie Game Design Participants: RobMuadib, Nathan, J B Bell, Eugene Zee.
4/15/2002 RobMuadib: Comments wanted on Initiative System ideas. Hi all
I originally posted this on the rpg-create list at yahoo but didn't get any response, it was after the thread that had inspired it had wound down. It… In Indie Game Design Participants: RobMuadib, Henry Fitch, Mike Holmes, Ron Edwards, Zak Arntson.
4/23/2002 RobMuadib: Question about Initiative in Scattershot? Fang
Hey, I remember reading a post of yours talking about how you did away with the traditional initiative system, and went with a declarative start plus around the table… In Scattershot Participants: RobMuadib, Le Joueur.
4/24/2002 RobMuadib: TMW:COTEC - Rewards and The Thrust of the System Hi all
My claim is that such a system will do best if the key value of play (and there will be one) is its core, rather than… In Indie Game Design Participants: RobMuadib, Andrew Martin, Ron Edwards, Paul Czege, Mike Holmes, Le Joueur.
5/26/2002 RobMuadib: Forming new gaming group and playing again. Hi all
Hope this isn't considered off-topic. But, wow, I have decided to try and do some gaming again. I think I was in part shamed into it by reading… In Actual Play Participants: RobMuadib, Mike Holmes, Bankuei.
5/27/2002 RobMuadib: Gaming generation gap & other experience issues? Hi all
As I mentioned in my earlier posting about forming a new group again and doing some gaming, I met with the people today. I am already acquinted with… In Actual Play Participants: RobMuadib, Henry Fitch, Paganini, Ron Edwards, wyrdlyng, Valamir, AndyGuest, rabidchyld, DeadGirl.
5/28/2002 RobMuadib: Gaming Resurection - Post Mortem Hi All
As I mentioned I recently made some effort to get a gaming group together again, which was suprisingly easy, I managed to round up and start gaming with… In Actual Play Participants: RobMuadib, Ron Edwards, Zak Arntson, Dave Versace, DeadGirl.
6/11/2002 RobMuadib: In the basement again, DnD 3rd session Hi all
Well, managed to play another session of DnD 3rd this time with a few players. I ended up DMing, as the one guy we played with last week,… In Actual Play Participants: RobMuadib, Ron Edwards, Balbinus.
10/22/2002 RobMuadib: The Million Worlds:COTEC - The Rumours Of My Death ...... [quote]-"The Rumors Of My Death Have Been Greatly Exaggerated" ,
Samuel Clemens[/quote]
Greetings, long suffering readers. It is true, I am not dead, nor is
The Million Worlds: Chronicles Of… In Indie Game Design Participants: RobMuadib, Mike Holmes, Valamir, Ron Edwards.
10/26/2002 RobMuadib: TMW:COTEC - "... aware of yourself as a Gamemaster" "Perhaps you aware of those who watch over your home,
and experience it as a place to visit and play with
reality. You are becoming aware of yourself as a… In Indie Game Design Participants: RobMuadib.
11/4/2002 RobMuadib: TMW:COTEC - Sample Of Play - Pt1 (Long) Hi all
As my posts thus far seem to have garnered little comment on the game, I thought I would post a sample of play, or rather a vision of… In Indie Game Design Participants: RobMuadib, Shreyas Sampat, Voidwalker, Valamir, Christoffer Lernö.
11/5/2002 RobMuadib: TMW:COTEC - Why You SHOULD Care (Long) (updated) Hey all
By my rash Subject,… In Indie Game Design Participants: RobMuadib, ethan_greer, Andrew Martin, Jonathan Walton, lumpley, Emily Care, Mike Holmes.
11/6/2002 RobMuadib: TMW:COTEC - The Sundering of the Omyrae (Long) Hey All
Figured I should point out the Game Universe and Mythos that my game will be set against. The idea behind the games UberMetaSetting is to provide a universe… In Indie Game Design Participants: RobMuadib, Shreyas Sampat, Kester Pelagius.
11/7/2002 RobMuadib: the SGR Model - Adding the 4th dimension to GNS (LONG) Hey all
Being that I am back into working on my game, I thought I would post my
theoretical model deal from back in the day. I call it SGR,… In RPG Theory Participants: RobMuadib, Le Joueur.
11/10/2002 RobMuadib: TMW:COTEC - Rewards Systems Costs (LONGISH) Hi all
I have put together the tentative rules for the Rewards System Costs, and
was wondering how you guys think this would work.
The essential concept here, in terms… In Indie Game Design Participants: RobMuadib, Mike Holmes, Tony Irwin.
11/10/2002 RobMuadib: Are The Sub-Priorities of Simulationism Incompatible? Hi all
I was reading the Is S out of balance with G/N thread started by J Mendes and it gave rise to a thought, specifically with regards to the… In GNS Model Discussion Participants: RobMuadib, Ron Edwards.
11/19/2002 RobMuadib: SGR Model 0.5 - taking it to the next level (long) Hi all
I have worked on my SGR model some more, greatly inspired by the
illusionism thread and other threads in the GNS thread. Anyway, I was
inspired to expand… In RPG Theory Participants: RobMuadib, lumpley, Seth L. Blumberg, Emily Care, Mike Holmes.
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