The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

11/23/2004 Troy_Costisick: Understanding GNS
Heya, Please forgive me if any of this has been stated before as I am still very much a student in learning when it comes to GNS theory and the…
In GNS Model Discussion
Participants: Troy_Costisick, Mike Holmes, Ben Lehman, Ron Edwards, timfire, M. J. Young.


11/23/2004 Simon W: It's a Dog's Life (as a book/movie?)
In the week before It's a Dog's Life went on sale at RPGNow, I ran two last playtest sessions with two completely different groups of players. One group is largely…
In Publishing
Participants: Simon W, Ron Edwards.


11/23/2004 Paka: [BW] The Gift at GYGO-a-thon 1
The Gift is an odd adventure to me. Luke was kind enough to e-mail me the character sheets and some hints as to how to play it. I played it…
In Actual Play
Participants: Paka, Thor Olavsrud, abzu.


11/23/2004 daMoose_Neo: Kids, lisences, and RPGs
Hmmkay, I'm very excited about a new prospect. Tomorrow I'm going to be speaking with someone about giving an older property near and dear to my heart a game treatment,…
In Publishing
Participants: daMoose_Neo, clehrich, Jonathan Walton, madelf, Andy Kitkowski, Mike Holmes, mindwanders.


11/23/2004 Grand_Commander13: The front page
[quote] hello tal from ilan KFC MOB IS CHICKEN KILLER DELUXE BABYYY [/quote] Am I supposed to understand this, or not? And in other news: "oh my g0D!!!1 i kn0…
In Site Discussion
Participants: Grand_Commander13, Ron Edwards, Clinton R. Nixon, Vaxalon.


11/22/2004 Bob Goat: Crazy Awesome Artwork
Hey, Just wanted to say that I was checking out Andrew Navaro's artwork for TSOY and it is crazy awesome. This piece in particular really blows my mind cause it…
In CRN Games
Participants: Bob Goat, Clinton R. Nixon, Andrew Navaro, Simon W.


11/22/2004 clehrich: Cults and Gaming -- suggestions?
Digging among the various Mainstream and whatnot threads in the Big Five, including Gay/Gamer especially but also a lot of others, I stumbled on a weird thought. Most of that…
In RPG Theory
Participants: clehrich, Ron Edwards, Matt Snyder, Ben Lehman, Silmenume, M. J. Young, Jonathan Walton, daMoose_Neo, John Kim, John Kirk, contracycle, WhiteRat, Mike Holmes, Mark Woodhouse, Noon, wkoepf.


11/22/2004 Blankshield: [Death's Door] I need an evening of your life.
(and 2-4 of your friends) I need playtesters for Death's Door. The game takes either 3 short nights (under 2 hours, typically) or one long night to play in it's…
In Connections
Participants: Blankshield.


11/22/2004 timfire: Binary Narrativism (relates to CRPG's)
[url=http://www.indie-rpgs.com/viewtopic.php?p=143314#143314]Somewhere else[/url], Mike Holmes said this: [quote="Mike Holmes"]If, on the other hand, you want to go with a real narrativism based [[i]computer[/i]] design, then we're talking about getting into an…
In GNS Model Discussion
Participants: timfire, Matt Wilson, Mike Holmes, Adam Dray, Noon, Walt Freitag, contracycle, clehrich, epweissengruber, M. J. Young, Selene Tan.


11/22/2004 clehrich: RPG Prose Style exemplars
As most of you know, much of my professional work is, unfortunately, devoted to grading--I mean teaching writing, as in academic prose style. Not surprisingly, then, I have been working…
In Publishing
Participants: clehrich, Ben Lehman, Rob MacDougall.


11/22/2004 Grand_Commander13: What makes an excellent layout?
Hello again everybody. My RPG is moving along at a nice pace; we're hoping to have it up for sale as early as the twelfth of December, as a matter…
In Publishing
Participants: Grand_Commander13, jdagna, Eero Tuovinen, GaryTP, Jonathan Walton, jerry.


11/22/2004 urbwar: Ritual Magic...
As I've been reading the book, I got to the section on ritual magic. One thing I didn't see was info on ritual magic. So how does one go about…
In Bob Goat Press
Participants: urbwar, Bob Goat.


11/22/2004 Shooshpanchick: [Exalted] Strange powers
I'm Ukrainian, and therefore my English isn't as good as I want it to be (so, please, correct me if I use some words incorrectly). There's book coming soon for…
In RPG Theory
Participants: Shooshpanchick, contracycle, Jonathan Walton, Walt Freitag, neelk.


11/22/2004 Ron Edwards: [Metal Opera] That's with an umlaut, ja baby!
Hello, We've just concluded a three-session run of Metal Opera (umlaut goes over the O), one of the many games published by Zak Arntson a while back. I think it's…
In Actual Play
Participants: Ron Edwards, timfire.


11/21/2004 Damocles: Variations and house rules
So I got PTA a while ago and am pretty psyched about it. And one thing I particularly like is that it seems to lend itself to fiddling around with…
In Dog Eared Designs
Participants: Damocles, John Harper.


11/21/2004 timfire: [Mountain Witch] Ai-Uchi (Mutual Kill)
In MW, as it stands right now, there's an option under Partial Success called "Win-Lose". With a Win-Lose, both parties gain a Regular Success. The idea behind this was basically…
In Indie Game Design
Participants: timfire, Ron Edwards, humis.


11/21/2004 jasonm: [DitV] Fort Lemon Branch
Comments welcome! I'm anxious to hear what you think. FORT LEMON BRANCH The name is misleading. Fort Lemon is a trading post and Territorial Authority garrison on the eastern-most edge…
In lumpley games
Participants: jasonm, Mark D. Eddy, lumpley, Doyce, Blankshield, Ghost.


11/21/2004 clehrich: MLWM rules confusion: overtures and intimacy
I'm a little confused. Am I right that when making an overture (to get Love), you can use an Intimacy/Desperation/Sincerity bonus if the approach warrants it? I'm having a little…
In Half Meme Press
Participants: clehrich, GB Steve, Mike Holmes, Ron Edwards.


11/21/2004 btrc: Infinite Armies playtest
Hey guys: Not an rpg topic, but I'm opening a playtest for the Inifinite Armies design-it-yourself-customizable-card-game over at: http://games.groups.yahoo.com/group/iarmies/ The only reason I'm bringing it up here is that it…
In Connections
Participants: btrc.


11/21/2004 James V. West: Message From Space
Hello everyone! As Ron has pointed out, I only check in once in a while. It's very cool to see that people are still drawn to The Pool even though…
In Random Order Creations
Participants: James V. West.


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Subsequent Topics

11/23/2004 Clinton R. Nixon: Break-in and upgrade
A big security update for phpBB (the forum we use) came out recently. With it came a slew of little hackers, hell-bent on exploiting the holes in older versions. As…
In Site Discussion
Participants: Clinton R. Nixon.


11/23/2004 Matt Snyder: FREE Nine Worlds Player's Kit PDF
The Nine Worlds Player's Kit is now available. This helpful resource provides a clear and simple guide to running conflicts in Nine Worlds. Also included in the three-page PDF are…
In Chimera Creative
Participants: Matt Snyder.


11/23/2004 amel: comments after reading the rules
Hi Ben, hi everyone! Finally, I read the game text. Unfortunately, I am not a playtester but just a testreader. The little time I have, I usually use for favourite…
In Polaris Playtest Forum
Participants: amel, Ben Lehman.


11/24/2004 MarktheAnimator: How to promote your online forum?
Hello, I've made an online forum for my game, Fantasy Imperium. http://fantasyimperium.com/phpBB2/index.php I was wondering if anyone out there has any ideas for how to promote an online forum? What…
In Publishing
Participants: MarktheAnimator, jdagna, Grand_Commander13.


11/24/2004 MojoMan: [Conan RPG] No Honour (prep & 1st Session)
I wanted to put up a Game prep before my game kicked off…but we know how THAT goes… SO what follows is My Game prep, then the 1st Session of…
In Actual Play
Participants: MojoMan, stingray20166, rafial, Alan.


11/24/2004 jasonm: [DitV] Pinyon Creek Branch
My previous towns were both "blood and thunder", with demons and sorcerers and mayhem, so I challenged myself to tone it down a bit and still keep it interesting. This…
In lumpley games
Participants: jasonm, Hello Sailor, lumpley, nikola.


11/24/2004 Troy_Costisick: GenCon booth construction (split)
Heya, Some thoughts on construction that might make it easier to transport. From where I sit, the framwork must have two properties: transportable and disassembleable (that a word?). Think about…
In Conventions
Participants: Troy_Costisick, Ron Edwards.


11/24/2004 RobNJ: [WoD 2.0] Freak Jersey, Actual Play
You can see the Story Hour for my first session of this chronicle at the chronicle's website. I've been told that Story Hours are not popular to post here, so…
In Actual Play
Participants: RobNJ, TonyLB, Mike Holmes, Trevis Martin, DannyK, Paka, Sydney Freedberg.


11/24/2004 Solamasa: [DitV] Simple Conflict Question
The rules stipulate that if you can't See a Raise, you have to Give. But who Gives when you can See just fine, but neither you nor your opponent(s) can…
In lumpley games
Participants: Solamasa, lumpley, Vagabond, nikola.


11/24/2004 leegarv: Highly Experienced Designer / Writer looking for work
Greetings, I just wanted to drop my hat into the ring, just in case a publisher in need happened to be scanning the boards, looking for a qualified individual for…
In Connections
Participants: leegarv, greyorm.


11/24/2004 statisticaltomfoolery: Prime Time Adventures - New York City/surrounding area
Anybody interested in a short season (5 episodes) of Prime Time Adventures in the New York area? For those not familiar with the game, it's a very easy to learn,…
In Connections
Participants: statisticaltomfoolery, abzu, urbwar.


11/24/2004 Trevis Martin: Revisionist History: Mechanics Clarity Check
Hi folks, I've just put the alpha writeup of my game Revisionist History on my website. Check it out here This is a game in which all the players take…
In Indie Game Design
Participants: Trevis Martin, reprobate, Nathan P., Lathan, clehrich.


11/25/2004 biggpapa: DND MMORPG
me and my buddy are in the planning stages of putting together a mmorpg style dnd computer game it will be shareware and will come in dm's edition or players…
In Indie Game Design
Participants: biggpapa, daMoose_Neo, Tav_Behemoth.


11/25/2004 Matt Gwinn: Member List
Is there a reason I can't get to the member list?
In Site Discussion
Participants: Matt Gwinn, Clinton R. Nixon.


11/25/2004 Adrienne: Ethnicities
If this has been addressed somewhere, just bap me gently on the head and point me in the right direction. :) I'm putting my PbP players through character creation, and…
In Bob Goat Press
Participants: Adrienne, Bob Goat.


11/25/2004 Tav_Behemoth: Navigating Scales of Time and Size (A Dinosaur Game)
Woke up from a nap with some half-baked ideas, which I hope to bake a bit with y'all! One of the cool ideas in Gene Wolfe's Book of the New…
In Indie Game Design
Participants: Tav_Behemoth, Nathan P..


11/25/2004 Spartan: Inu-Yasha as inspiration for Sorcerer & Sword
I've been away for a while, but here we go... Lately I've become addicted to an anime series called Inu-Yasha, and I can't help thinking of Sorcerer every time I…
In Adept Press
Participants: Spartan, Gabe McKean, Fabrice G..


11/25/2004 Revontuli: The Turku School online
I've put the Manifesto of the Turku School, and a couple of other roleplaying theory articles online at http://users.utu.fi/mijupo/turku/
In RPG Theory
Participants: Revontuli, Eero Tuovinen, Vaxalon, Ron Edwards, greyorm.


11/26/2004 James_Nostack: [Alternity] Dice mechanic
This is my first post to the Forge; forgive me if I'm do anything wrong. In this thread, Ron Edwards wrote... I'm glad you mentioned Alternity - I've always wanted…
In Actual Play
Participants: James_Nostack, Ron Edwards, Precious Villain, demiurgeastaroth, Matt Wilson, johnzo.


11/26/2004 Robin Hood: Idea: Highly Detailed Social "Combat"
Hi all, This is my first post, although I have been into RPGs & game design for some years. I would like to table a concept that has been plaguing…
In RPG Theory
Participants: Robin Hood, Eero Tuovinen, Ron Edwards.


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