Previous Topics 11/29/2004 abzu: Burning Wheel with the Parents I spent last week with my girlfriend and her parents. They live in upstate New York at the end of a short dirt road, on top of a windy hill,… In Actual Play Participants: abzu, rafial, Ron Edwards, jdagna, Valamir, Negilent, timfire, Matt Snyder, Clinton R. Nixon, Blankshield, John Harper, BirdMan, friartuck, greyorm, Nathan P., Thor Olavsrud, Vaxalon.
11/29/2004 smokewolf: The Swing is 1 year old The Swing will be 1 year old in December. It spent 2 years in development and I can not tell you what the last 3 years have been like for… In Publishing Participants: smokewolf, Jasper, jknevitt.
11/29/2004 timfire: [Seventh Seal] GNS Frustration This last weekend I had a chance to demo the game The Seventh Seal by Creative Illusions at the Chicago Gaming Conclave. The game is pretty much a WOD/Whitewolf heartbreaker.… In Actual Play Participants: timfire, Ron Edwards, Matt Wilson, Noon.
11/29/2004 Mattes: (Sorcerer) Questions of a newbie Hi!
I just purchased Sorcerer, and I have a question concerning the rules, I have checked the book over & again, but haven't been able to figure it out. Here… In Adept Press Participants: Mattes, TonyLB, Alan, Trevis Martin, Ron Edwards, pfischer, Jonas Larson, Ben Morgan.
11/29/2004 mf_v1: Well, it's taken forever.... And it damned well has, but the Kayfabe-based E-fed' now up after more than one or two false starts (oh, and about six months...)
So, we've been up for two… In Errant Knight Games Participants: mf_v1.
11/29/2004 Paka: Being a Game's Therapist A friend of you e-mails and says their game isn't working. Something's wrong.
Consider it an RPG intake call. What is it you ask?
Whose playing and what are their… In RPG Theory Participants: Paka, Nathan P., bcook1971, beingfrank.
11/29/2004 Maura Byrne: Suprise gaming with a seven-year-old While spending the Thanksgiving holiday with my brother and his family, I found myself gaming, kind of, with my seven-year-old niece. For most of the time, my nieces and I… In Actual Play Participants: Maura Byrne, Vaxalon, Noon, friartuck.
11/28/2004 Stuart Parker: Mechanics as symbol sets II (split) Rather than starting a new thread about the same thing you guys were discussing 6 weeks ago, I thought I would raise a similar issue here:
I have never managed… In GNS Model Discussion Participants: Stuart Parker, GaryTP, Ron Edwards, contracycle, clehrich, Artanis, Jere.
11/28/2004 RobNJ: [WoD 2.0] Do I Stay (human) Or Do I Go Now? I am trying to decide whether to "make" my players' characters into supernaturals or not. This is a World of Darkness, investigating-the-supernatural chronicle (it's called Freak Jersey), so it's quite… In Actual Play Participants: RobNJ, Noon, TonyLB, Blankshield, sirogit.
11/28/2004 GaryTP: Code of Unaris - Actual Play I started a livejournal that will deal with chat-related rpg play and web communication in general. I've posted an excerpt of chat play from Code of Unaris that we had… In Actual Play Participants: GaryTP, TonyLB, Jonathan Walton, Trevis Martin, Vaxalon, Ron Edwards, Noon.
11/28/2004 LizardLips: A dice mechanic for review I've been tinkering with a new dice mechanic, but since I'm terrible at figuring probabilities, its hard for me to judge what kind of results I'll be generating.
Characters have… In Indie Game Design Participants: LizardLips, NeuroZombie, TonyLB, timfire, The Benj, John Wick, brenman99, GaryTP.
11/28/2004 Stuart Parker: When was Illusionism added? Some time ago, I tried to fit my group's style of play into the GNS model and came away very frustrated. In re-reading the essay this morning, I noticed the… In GNS Model Discussion Participants: Stuart Parker, John Kim.
11/28/2004 Silmenume: Ramblings on the role of Mechanics in CA's (fishing) I am not certain whether this is a statement which is seeking debate or just a half baked idea presented to see if it leads anywhere (i.e. fishing).
I have… In GNS Model Discussion Participants: Silmenume, clehrich, Marco, contracycle, Simon Kamber, M. J. Young, Caldis.
11/28/2004 James_Nostack: [Transhuman Alternity] Campaign Post-Mortem I am posting this because at some point my campaign went terribly, or not-so-terribly, wrong and I'm wondering what the heck happened. We had a lot of fun but it… In Actual Play Participants: James_Nostack, Alan, greedo1379, b_bankhead.
11/28/2004 Gabe McKean: [Sorcerer One-Sheet] Alien Ghosts I'll be running my first game of Sorcerer pretty soon. I have an idea for a sci-fi flavored game that I'll present to them later this week. This is my… In Adept Press Participants: Gabe McKean, greyorm, Ron Edwards.
11/27/2004 Brand_Robins: Earthdawn Conversion Notes This started as a thread on RPG.net, but I thought I'd move it here in case those of you who don't hang out over there wanted to have a say.… In HeroQuest Participants: Brand_Robins, Mike Holmes, Minx, Ron Edwards, KingOfFarPoint, Peter Nordstrand.
11/27/2004 Veritas Games: Clarifications First, the rules on decks need to be described EARLY in the rules. You've got rules referring to decks before describing them. Also the deck usage rules are fuzzy --… In Incarnadine Press Participants: Veritas Games, Michael S. Miller.
11/27/2004 Kesher: [Literati] A story game for the bibliophile... Howdy, all.
I started writing this game because I needed to read a bunch of books this last summer to get ready for teaching them this fall (I teach high… In Indie Game Design Participants: Kesher.
11/27/2004 madelf: The Fortune Convention: A new beginning Well, I've been doing brutal things to my game system. It only slightly resembles it's original form (and it's a hell of a lot shorter). And I'm hoping you guys… In Indie Game Design Participants: madelf.
11/27/2004 JSE: [Alter Ego] Character creation Maybe you remeber Alter Ego, my in-development universal role-playing system. Alter Ego uses "realistic" and detailed rules rather than abstract strategic devices. If you would like some more information about… In Indie Game Design Participants: JSE.
<< more previous topics | | Subsequent Topics 11/29/2004 Picador: (Sorcerer) The Metamorphosis v 2.0, call for players Here's the new version of The Metamorphosis in PDF form. (The original thread for this setting is here.)
I'm also including some links for further reading about stage… In Adept Press Participants: Picador.
11/29/2004 SlurpeeMoney: If all that is considered good considers you evil.. Are you? So I've been reading Jaqueline Carey's new book Banewreaker. Compared to the Kushiel's Legacy trilogy, it's fluff, but it's been an interesting read for a few reasons, mostly pertaining to… In RPG Theory Participants: SlurpeeMoney, TonyLB, Troy_Costisick, Shreyas Sampat, Ron Edwards, neelk, bcook1971, clehrich, daMoose_Neo, M. J. Young, John Kirk, Sydney Freedberg, Vaxalon.
11/30/2004 Noon: System inspiring the game world again I was recently playing some D&D 3.5 with my 5 yo son (I'm looking to write an actual play at some point).
The way it was, I'd started to give… In RPG Theory Participants: Noon, angelfromanotherpin, komradebob, Silmenume, epweissengruber, ethan_greer, jdagna, bcook1971.
11/30/2004 Space Cowboy: Good atmospheric stuff for an RPG website? Hey guys,
As part of the continuing process to build up the content on the Wild Sphere website, I've been alternating adding atmospheric stuff for the RPG with adding chapters… In RPG Theory Participants: Space Cowboy, MisterPoppet, ethan_greer, Akasha4evr, Alan, peacecraft.
11/30/2004 komradebob: Minis and RPGs: Thoughts on new directions? Hi all,
I'm interested in your thoughts on miniatures in rpgs, and possible new directions to take rpgs+miniatures in.
Some background:
I first became intersted in rpgs when I was… In RPG Theory Participants: komradebob, John Kim, Blankshield, ffilz, M. J. Young, Lee Short, Nathan P., Marhault, Hereward The Wake, greedo1379, Noon, Shadetree, neko ewen, contracycle, Kensan_Oni, Tony Irwin, Latigo, Paul Czege, Bifi, kaikatsu, Ron Edwards.
11/30/2004 GB Steve: A wild and an untamed thing - how literature refuses gaming [url=http://www.fantasticmetropolis.com/show.html?ey,viriconium,1]M. John Harrison's postion on roleplaying[/url], is that:
[quote]"What would it be really like to live in the world of .... ?" is an inappropriate question, a category error. You… In RPG Theory Participants: GB Steve, TonyLB, Ron Edwards, contracycle, Matt Snyder, Valamir, lumpley, ethan_greer, MR. Analytical, Alan, joshua neff, simon_hibbs, John Kim, Ben Lehman, Sean, M. J. Young, daMoose_Neo, madelf, neelk, greedo1379, Ian Charvill, Russell Impagliazzo, Mark Woodhouse, clehrich, Erling Rognli, SlurpeeMoney, Caldis.
11/30/2004 dunlaing: [Trollbabe] A Question of Scale, or The Last Boy I am planning to start up a Trollbabe campaign and was thinking about using the following set of Stakes and Circumstances for the first adventure. Once I started thinking about… In Adept Press Participants: dunlaing, Ron Edwards.
11/30/2004 Jonathan Walton: Exalted Adopts Stances (sort of) Okay, so there was all this buzz about Exalted: The Fair Folk and how Rebecca Sean Borgstrom was going to further her diabolical plans of infecting Exalted, a fairly traditional… In RPG Theory Participants: Jonathan Walton, Valamir, TonyLB, Ben Lehman.
11/30/2004 timfire: [Mountain Witch] Demo'ing for never-before RPG'ers This last wekend I twice had the chance of demo'ing The Mountain Witch for never-before role-players.
The first time was with my Father. I needed to practice my demo, so… In Actual Play Participants: timfire, Jasper.
11/30/2004 daMoose_Neo: [Dungeons/Dummies] Ranking a Dungeon-still needs work :P In my previous threads dealing with Monsters & Adventurers and Dungeon Design, the one factor I kept stumbling over is how to rank a dungeon.
I was digging around the… In Indie Game Design Participants: daMoose_Neo, Tobias.
11/30/2004 greyorm: The Forge in Games Quarterly Out of the blue the other day, I recieved a magazine in the mail called "Games Quarterly." The magazine is about...well, games: board, card, RPG, etc. And as I sat… In Site Discussion Participants: greyorm, Valamir, Andrew Morris.
11/30/2004 Tony Irwin: Setting Premise Narrativism Can anyone summarise and help me understand setting premise narrativism? I've already read this thread but would really appreciate some help with the idea.
Many thanks!
Tony In GNS Model Discussion Participants: Tony Irwin, timfire, Paul Czege, Sean.
11/30/2004 RobNJ: [WoD 2.0] Freak Jersey, session 2 planning notes Okay, some notes about this. First, this is my Freak Jersey chronicle and you can view a story hour of the last session if you wish at the chronicle website.… In Actual Play Participants: RobNJ.
12/1/2004 caio_maximino: Sanity system Well, it's been a long time since I've been thinking, with a few friends, on designing a psychopatology RPG system. It's a difficult task, though. First of all, there's the… In Indie Game Design Participants: caio_maximino, TonyLB, SlurpeeMoney, sophist, sirogit, Dumirik, clehrich.
12/1/2004 jburneko: Silent Sound: A Game of Guilt and Judgement Hello Everyone,
I don't really fancy myself much of a game designer so I almost never post in this forum. I'm not posting much these days in general because life… In Indie Game Design Participants: jburneko, Jasper.
12/1/2004 SlurpeeMoney: An Interesting Thought on Character Creation I am sure I remember something like this in Nobilis, and I've rather Japanized the best note from one of the posts in Indie Game Design. It's a bit of… In RPG Theory Participants: SlurpeeMoney, Jasper, TonyLB, M. J. Young, timfire.
12/1/2004 sirogit: Bein' a Dude! Bein' a Dude!
Basic Premise:
There's a fleet of starships that landed on some alien planet slated for colonization. For some reason the only crew alve are 14-18 year old… In Indie Game Design Participants: sirogit.
12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game Theory Trying to dive into the deep end here.
I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as… In GNS Model Discussion Participants: Gerhi Janse van Vuuren, Alan, clehrich, Wormwood.
12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game Theory Trying to dive into the deep end here.
I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as… In GNS Model Discussion Participants: Gerhi Janse van Vuuren, Alan.
12/1/2004 Nicolas Crost: Conflicts with multiple Protagonists Hi everybody,
in our PtA online-game (if anyone is interested and speaks German, this is the log of the first session), we made the following observation: conflicts with more than… In Dog Eared Designs Participants: Nicolas Crost, John Harper.
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