The Forge Reference Project: Browse Threads

 

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From Day One


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12/3/2004 Blankshield: Use of quotes
I have some ideal quotes that I want to add to Death's Door, but they ain't mine to use. I have some queries as to fair use and attribution before…
In Publishing
Participants: Blankshield, clehrich, LordSmerf, Paul Czege.


12/3/2004 clehrich: On RPGs and Text [LONG]
In a couple of running threads, I’ve emphasized a radical divide between textual media and RPGs. Ron has suggested that this may be dragging at least one of those threads…
In RPG Theory
Participants: clehrich, Matt Snyder, John Kim, neelk, daMoose_Neo, Christopher Kubasik, Alan, LordSmerf, TonyLB, lumpley, ethan_greer, Mark Woodhouse, Piers Brown, Mike Holmes, Michael Brazier, Ian Charvill, contracycle, Rob Carriere, Ron Edwards, Caldis.


12/3/2004 Sean: [Empire of the Petal Throne] The Dungeons of Jakalla
So at UCon this year, Victor Raymond, a player in M.A.R. Barker’s Thursday Night Group and the author of a nice essay on the early history of RPGs I posted…
In Actual Play
Participants: Sean, ethan_greer, Ron Edwards, Matt Snyder, epweissengruber, Paul Czege, Walt Freitag, Bankuei, Noon.


12/3/2004 Matt Snyder: Revision and interpretation in role-playing
This is in reply to Chris Lehrich's excellent post in A wild and an untamed thing - how literature refuses gaming: Interpretation and revision are not the same animal,…
In RPG Theory
Participants: Matt Snyder, clehrich, TonyLB, daMoose_Neo, John Kim, Marco.


12/3/2004 RobMuadib: [T:COTEC] Is this to Kludgey?
Hi All Work continues on the game. One section I am focusing on is my basic damage system. The problem is the system I am using produces outrageous results, 4x-5x-6x-8x-10x-12x+…
In Indie Game Design
Participants: RobMuadib, ethan_greer.


12/3/2004 Nathan P.: [Timestream] Waffling?
This is kind of a part II to this thread. Okay. So I did some thinking and some tinkering, and tried to figure out something to create the "gas" effect…
In Indie Game Design
Participants: Nathan P..


12/3/2004 friartuck: Orkworld
I'm sorry, but I don't know which forum would be best for this sort of inquiry, so I'm putting it here: does anyone know whether it's possible to get a…
In Connections
Participants: friartuck, Michael S. Miller, Clinton R. Nixon.


12/2/2004 TonyLB: [Capes] The Serial Aesthetic
We ran our third session of face to face Capes playtest last night. Former sessions are recorded here. By previous agreement, we had decided to only run three sessions. And…
In Actual Play
Participants: TonyLB, Sydney Freedberg, Doug Ruff.


12/2/2004 dunlaing: I ran [Trollbabe] last night for the first time!
We had a good time, although the majority of the session was spent introducing Trollbabe to two of the three players and character creation. I'll post the recap of the…
In Adept Press
Participants: dunlaing, Ron Edwards.


12/2/2004 Tobias: self-referential universalis
gimmicks challenging gimmicks, dropping the barriers between player coin-spending and things happening in-setting, rules affecting different players differently. Been done? Where? Results? Thanks
In Universalis
Participants: Tobias, Mike Holmes.


12/2/2004 KingOfFarPoint: Charting The World
I have split this off from the Penalizing the World thread. Scripty venturedHeroQuest really needs a good, consistent chart of distances, weights, etc I retorted:I find its better…
In HeroQuest
Participants: KingOfFarPoint, Scripty, droog.


12/2/2004 Zathreyel: (unnamed SF rpg) mechanics question
man, it has been a long time since i've posted here. hope everyone has been doing well. i should stop trolling once in a while, eh? anyway, on to the…
In Indie Game Design
Participants: Zathreyel, ethan_greer, greedo1379, Jason E Leigh, Kedamono.


12/2/2004 Jonathan Walton: [Vespertine] So Close I Can Taste It!
So I'm trying to finish up all the system design work on Vespertine so I can start writing it. And I'm SO, SO close. And the art just came in…
In Indie Game Design
Participants: Jonathan Walton, Tobias, Sydney Freedberg, inky, Eero Tuovinen, LordSmerf, daMoose_Neo.


12/2/2004 Ed Cha: We've officially launched Indie Press Revolution!
This is big, exciting news for the RPG creator-publisher. We're going to have banner ads on EN World and RPG.net up soon and start promoting the site. Details in this…
In Publishing
Participants: Ed Cha.


12/2/2004 Dregg: Ads for the Forge
Hello, I'm about to do layout for my first self publsihed work "Pulp Era: Cinematic Adventures in the Yesteryear" and I would like to put a ad in the back…
In Publishing
Participants: Dregg, Jonathan Walton, Ron Edwards, abzu.


12/2/2004 John Kim: Stats for Fall 2004 Profiling
So following what I did for prior years, I collected stats for the recent Fall 2004 profiling thread. You can see the results here: http://www.darkshire.net/~jhkim/rpg/theory/theforge/prof_fall2004.html And you can compare to…
In Actual Play
Participants: John Kim, abzu, Fabrice G., humis, Negilent, Michael S. Miller, Chris Goodwin, Ron Edwards, Matt Wilson.


12/2/2004 leegarv: Tales From The Floating Vagabond looking for new home
Hi, Lee Garvin here. Please forgive me if this post is innapropriate for the list, I'm just trying to get the message out. I'm dropping this announcement in here because…
In Publishing
Participants: leegarv, ethan_greer, Ron Edwards, greyorm.


12/2/2004 MrSalt: Players in northern China ?
Hi, Looking for players and/or MJ in northern China for forthcoming long winter nights. Tianjin / Beijing aera. C'mon, give it a try... MrSalt
In Connections
Participants: MrSalt, Jonathan Walton, Ben Lehman, Andy Kitkowski, Rich Forest, Tav_Behemoth, List, ren.


12/2/2004 Andy Kitkowski: Indie RPG Awards for 2004: One Month Left to Publish!
Just wanted to throw this out there to the folks who are working to get their final bits of PDF and print material together. The third (and last for me,…
In Publishing
Participants: Andy Kitkowski, Jonathan Walton, jdagna, chadu, daMoose_Neo.


12/2/2004 Andy Kitkowski: SoY: First Impressions thread
Damn, been wanting to start this thread since Monday, but it's been one Hell of a busy week for me. Anyway, SoY was waiting for me on Friday, I was…
In CRN Games
Participants: Andy Kitkowski, ScottM, John Harper, James_Nostack, Clinton R. Nixon, Paka, Bob Goat, joshua neff, inthisstyle, Rorimack, Thierry Michel, Ron Edwards, Roger.


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Subsequent Topics

12/3/2004 LordSmerf: Mechanical Facilitation and... Other Stuff?
Over in the GNS Theory forum, specifically in the thread: Setting Premise Narrativism Paul says: How does facilitate setting premise? Don't ask me. I don't think it's a…
In RPG Theory
Participants: LordSmerf, TonyLB, timfire.


12/3/2004 J B Bell: The Shadow of Yesterday's Open Source Publishing Adventure
Heya, Clint, You mentioned on these boards that TSOY was something of an adventure in using 100% open source tools. I haven't been able to search up much more about…
In Publishing
Participants: J B Bell, Clinton R. Nixon, Dev, Tav_Behemoth.


12/3/2004 arete66: [Last One Standing...] New Game Idea
"Last One Standing..." OK. I'm a rookie, so go easy on me. :) I've had this idea about a Horror game rattling around in my head and felt compelled to…
In Indie Game Design
Participants: arete66, Grover, Jason E Leigh, MrSalt, Tobias, Selene Tan, Doug Ruff, Chris Geisel, Simon Kamber, shaheddy, xenopulse.


12/3/2004 madelf: Character creation during play
I'm at it again, fishing for information. I know I've heard reference to games where character creation takes place during play, but I can't think what they were. Maybe you…
In RPG Theory
Participants: madelf, Ben Morgan, Trevis Martin, Marhault, komradebob, tj333, timfire, Nathan P., jerry, M. J. Young, contracycle, Wormwood, Shadetree, Tim C Koppang, clehrich.


12/4/2004 John Kim: Role-playing Adapted Worlds
This is a sub-thread off of A wild and an untamed thing - how literature refuses gaming. There have been related discussions On RPGs and Text and…
In RPG Theory
Participants: John Kim, GaryTP, Marco, clehrich, Noon, komradebob, Caldis, Christopher Kubasik, Cemendur, Chris Goodwin, M. J. Young, greedo1379, contracycle, GB Steve, Ron Edwards.


12/4/2004 jknevitt: Indie Publishing! Aieee!
Let's assume for the time being I've got an indie system (like everyone else here) that's in the alpha stage that I want to publish (like everyone else here). So,…
In Publishing
Participants: jknevitt, Trevis Martin, timfire.


12/4/2004 sirogit: Ran Metal Opera on Friday...
My regular friday game(TROS) wasn't happening so I ran this one-shot of Metal Opera with the people that showed up and it was a blast. Special note: I barely remembered…
In Actual Play
Participants: sirogit, Ron Edwards.


12/4/2004 StalkingBlue: Midnight magic conversion
I'd be grateful for any comments, advice or suggestions. General notes: I love the elegant simplicity of the HQ rules. The complexities of Glorantha's four magic systems leave me cold.…
In HeroQuest
Participants: StalkingBlue.


12/4/2004 Kedamono: Realistic Space Battles (Long)
"Captain, possible hostile craft detected," Battle Computer AI Hans said. "Thank you Hans, put him up on the tank," said Captain Bridger. The holotank shimmered and then displayed the vector…
In Indie Game Design
Participants: Kedamono, TonyLB, jdagna, DulothS, timfire, Blankshield, Bankuei, Sydney Freedberg, contracycle, Rob Carriere, Vaxalon, Stephen, Kensan_Oni, zedturtle, Omen, Erick Wujcik, HereticalFaction, Valamir, acehunter, Jules Morley.


12/4/2004 clehrich: Self-defense and Forge-defense -- should I?
Hi gang, So Ben Lehman pointed out to me that in the course of a discussion about RPGs and how they should be written, someone posted a small and out-of-context…
In Site Discussion
Participants: clehrich, Bankuei, greyorm, Matt Wilson, Trevis Martin, Marco, Ron Edwards.


12/4/2004 jknevitt: [Tribe] Inherited Attributes/Stats
[b]Concept:[/b] New characters gain their starting Attributes from their parents, both figuratively and in terms of game mechanics. Think of it as genetics, RPG style. Attributes are between 1 and…
In Indie Game Design
Participants: jknevitt.


12/6/2004 OnyxFlame: Actual Play - my first game
Cowboys & Mermaids & Sheep, Oh My! # of players: 3 Tenets: 1. At least one lesbian 2. Magic exists. 3. Includes a time warp. 4. Involves sheep. 5. Big…
In Universalis
Participants: OnyxFlame, Valamir.


12/6/2004 jknevitt: [Tribe] Concept for critique
My current work-in-progress is tentatively called Tribe (or as I somehow keep referring to it, "my Viking thing"). The basic premise is this: Your personal worldframe consists of the Tribe…
In Indie Game Design
Participants: jknevitt, greedo1379, arete66, Troy_Costisick, daMoose_Neo.


12/6/2004 bcook1971: [Burning Wheel] One-shot: the Pillage of Jasop
I ran a BW one-shot for my roleplayers meetup group tonight. It went very smoothly and was a lot of fun. I've been doing fairly intensive prep for the last…
In Actual Play
Participants: bcook1971.


12/6/2004 Clinton R. Nixon: GenCon SoCal after-action report
I just finished GenCon SoCal and it was a physical beat-down. Four days on my feet was wearing. So, how'd it go? I think I can safely say that no…
In Conventions
Participants: Clinton R. Nixon, abzu, rafial, Ron Edwards, Matt Wilson, Jared A. Sorensen, Lxndr, Andy Kitkowski, Paul Czege, Christopher Kubasik, John Wick, Tav_Behemoth, Valamir, JSDiamond, razorwise.


12/6/2004 abzu: [Burning Wheel] Must. Kill. Wizard.
Our current Burning Wheel game involves the player characters once again hunting and killing an NPC wizard. The current story/situation was instigated by two players, Chris and Danny, based on…
In Actual Play
Participants: abzu, bcook1971, BirdMan, Valamir, taepoong, drozdal, friartuck, Negilent, Thor Olavsrud, TonyLB.


12/6/2004 GB Steve: Still dreaming, or drifting?
I've been reading Ron's Simulationism: The Right to Dream. It's a lot of dense text to absorb, especially when I'm not a regular visitor to these shores. Anyway. I understand…
In GNS Model Discussion
Participants: GB Steve, TonyLB, Ron Edwards, Noon, John Kim, Marco, Rob Carriere.


12/6/2004 Matt Wilson: messing around with Otherkind, poking it with a sharp stick
I had this cards idea based on otherkind, sort of a cousiny generic kind of game. You get dealt X cards, at least three, maybe more via some character ability.…
In lumpley games
Participants: Matt Wilson, Ron Edwards, nikola.


12/6/2004 inthisstyle: The Shadow of Yesterday Available for Order
I just wanted to announce that The Shadow of Yesterday is now available for order on Indie Press Revolution. Come check it out!
In CRN Games
Participants: inthisstyle, Nephilim, Clinton R. Nixon, Yokiboy, Ed Cha, Jhilahd, Paka, joshua neff, J B Bell.


12/6/2004 Brand_Robins: A Song of Ice and Fire via HQ: Setup to Actual Play
I’ve recently decided to run a game based on the world of George R.R. Martin’s A Song of Ice and Fire novels. At first my group was looking forward to…
In HeroQuest
Participants: Brand_Robins, Mandacaru, StalkingBlue, Mike Holmes.


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