Previous Topics 12/11/2004 KeithBVaughn: Science Fiction Heartbreakers... What ever happened to that article? I remember several months ago it was discussed about as another essay soon to be in the Articles section. I've been looking forward to… In Site Discussion Participants: KeithBVaughn, Ron Edwards, Dev, Matt Wilson, John Kim, b_bankhead, clehrich, Eero Tuovinen, GB Steve.
12/11/2004 Sydney Freedberg: [GroupDesign: Schrodinger's War] Drafting Mechanics [i]A word to newcomers: This thread is part of the ongoing [url=http://www.indie-rpgs.com/viewtopic.php?t=13216]Group Design Project[/url], in particular building on some of the early concepts for mechanics laid out in [url=http://www.indie-rpgs.com/viewtopic.php?t=12821&highlight=groupdesign]Nailing Mechanics[/url]… In Indie Game Design Participants: Sydney Freedberg, Andrew Morris, daMoose_Neo, Tobias, Michael Brazier, Doug Ruff, Spooky Fanboy.
12/11/2004 Snowden: Disposable enemies (the Giant Tick revisited) I'm thinking specifically of the giant tick.
If you think of the tick's goal as "hurt the hero" and the hero's goal as "don't get hurt by the tick," the… In HeroQuest Participants: Snowden, Brand_Robins.
12/11/2004 jc_madden: Publishing questions If anyone here has self published or gone through publishing houses or POD websites like RPG I'd like some imput on your from your experience. For me it's not "about… In Publishing Participants: jc_madden, MisterPoppet, Jasper, smokewolf, Troy_Costisick, Grand_Commander13, jerry, kushinagi, timfire, Polaris.
12/11/2004 azrianni: little problem with protagonist sheet ? Am I wrong, or on the protagonist sheet download at the dog-eared website, are the nine circles in the "issue" box supposed to be in the "screen presence" box instead? In Dog Eared Designs Participants: azrianni, Matt Wilson.
12/11/2004 jc_madden: an introduction Hello fellow game designers,
My name is J. Colin Madden. I've been playing and GMing RPGs from various manufacturers as well as those of my own design for about 20… In Connections Participants: jc_madden, bcook1971, Andrew Morris, clehrich, Eero Tuovinen.
12/11/2004 hix: InSpectres Wellington: Heavy Caseload I was really looking forward to running InSpectres … but nervous too.
This was our group’s third experience running a system encouraging Director Stance:
Universalis,
Metal Opera, and… In Actual Play Participants: hix, Eero Tuovinen.
12/10/2004 soviet: Magic keywords conversion for Star Wars game Hi,
I've been busy writing up a conversion for Star Wars into the HeroQuest system, and I've been struggling with the 'third keyword'. In particular, I'm concerned that what I've… In HeroQuest Participants: soviet, Mike Holmes.
12/10/2004 taepoong: [Burning Wheel] Corso Conclusion So, last night we finished up what was supposed to be a short, 6-session campaign. Let's just say that we began this way back in late summer! Lots of sickness,… In Actual Play Participants: taepoong, Thor Olavsrud, Monosodium Glutamate.
12/10/2004 epweissengruber: HeroQuest and Sorcerer at Pandemonium 22 (Toronto, Canada) THE ROLE PLAYING & GAMING CONVENTION
Pandemonium 22
Location DELTA TORONTO EAST
2035 Kennedy Road
Toronto On
Date: February 25,26,27 2005
Here is what I am offering:
#1 Hero Quest:… In Conventions Participants: epweissengruber.
12/10/2004 CrisisBrandon: Crisis Paradigm: Mechanics Idea Hello. My friends and I have started to form a RPG. It is pretty involved so I'm breaking this down into different threads. This will deal with our rough idea… In Indie Game Design Participants: CrisisBrandon, Kryyst, Simon Kamber, Ron Edwards, Jason E Leigh, CrisisKristov.
12/10/2004 RobMuadib: [T:COTEC] A new core mechanic Hi All
Well, it has come to my attention, most recently with my figuring up my damage rules that my core mechanics for T:COTEC are too calculation intensive for most… In Indie Game Design Participants: RobMuadib, Mike Holmes, Lee Short.
12/10/2004 jknevitt: The "Ransom" Model of Distribution Greg Stolze talks about his new distribution model here.
I personally love the idea. If I felt I could muster up enough support for Tribe, Pyongyang or RUN, I'd give… In Publishing Participants: jknevitt, Nathan P..
12/10/2004 Leningrad: [DitV] play by post on rpg.net If anyone is interested, i'm starting a PbP on RPG.net in the next little while.
Details and signup here. In lumpley games Participants: Leningrad.
12/10/2004 jknevitt: [RUN] Thoughts on a new game idea My god, he's making another thread! Stop him before it's too late! :D
(Warning: this is a bit lengthy, and basically was put together as the thoughts came out of… In Indie Game Design Participants: jknevitt, Atilary, GaryTP, jc_madden, Dev, Troy_Costisick, Kensan_Oni, Doehring, Spooky Fanboy, Nathan P., graveyard guru, HereticalFaction.
12/9/2004 jknevitt: [As Yet Unnamed] Near-Future Concept The date isn't important, but I'm sure we're in the late 21st century. The man who runs America isn't important. The coolest tech-toy, the newest movie, the latest k-pop idol...… In Indie Game Design Participants: jknevitt, greedo1379, daMoose_Neo.
12/9/2004 tldenmark: Dungeoneer Role-Playing Game ...is now available!
http://www.cafepress.com/denmarkstudio.14937601
For those of you not familiar with Dungeoneer, it is an xcg (expandable card game - not collectable!) licensed by Atlas Games. As the creator, designer,… In Indie Game Design Participants: tldenmark, Paul Czege, ethan_greer, greyorm, Hudson Shock, Noon.
12/9/2004 Maciek Zagorski: The Forge and The Forge Studios About a year ago we started a new Polish project called The Forge Studios.
We wanted to create a little outstanding and non-conventional project - we wanted to publish supplements… In Site Discussion Participants: Maciek Zagorski, Ron Edwards.
12/9/2004 timfire: [Gamblin' Men] A possible new system Hi everyone,
I had some ideas for a new system based off an old homebrew I use to play. (Actually, I may help the original author revamp the game, but… In Indie Game Design Participants: timfire, jknevitt, Troy_Costisick, Tobias, arete66, Brendan, Paul Czege.
12/9/2004 Shadetree: Experiment idea [quote="Noon in another thread"]
Isn't it sort of like a group of people all pushing at a block of clay, each always applying some level of pressure to shape it?… In RPG Theory Participants: Shadetree.
<< more previous topics | | Subsequent Topics 12/11/2004 clehrich: Addressing the Audience So as I start slowly grinding the gears to think about writing something on structural analysis, myth, and gaming, I'm running immediately against a problem that I think is general… In Push Editorial Board Participants: clehrich, Eero Tuovinen, GaryTP, Rich Forest, Jonathan Walton.
12/11/2004 Selene Tan: Conflict Mechanic to Encourage Puzzle-Solving This is a mechanic I've been toying with for Song of Ethera. I'd like to encourage puzzle-solving, creative uses of abilities, stuff like that. I fondly remember a session in… In Indie Game Design Participants: Selene Tan, daMoose_Neo.
12/11/2004 Yokiboy: Sell Me on the Burning Wheel Hello,
I've been close to ordering the Burning Wheel based on the high number of mentions it gets here at the Forge and at RPG.net, however I have yet to… In Burning Wheel Participants: Yokiboy, Eero Tuovinen, Thor Olavsrud, rafial, Negilent, Paka, Jake Norwood, Leningrad, Zachary The First.
12/12/2004 Doyce: Necromancy/Demon-servitude in HQ? So I'm getting ready to run an almost-one-shot of Well of Souls as an introduction to Heroquest (though not Glorantha -- I've divorced it from the setting, basically, though the… In HeroQuest Participants: Doyce, Donald, MikeSands.
12/12/2004 Nathan: Looking for webhosting? (RPGShelf.net) Hello all,
I've got the RPGShelf.net site back up and running, including information about our two packages for $30 and $50 a year respectively. Check it out, and let me… In Connections Participants: Nathan.
12/12/2004 Vagabond: Dogs in other Genres I was looking through the forum and saw a couple of references to Dogs games in other genres. The CoC: Delta Green one looked especially cool. Anyways, I thought… In lumpley games Participants: Vagabond, Clinton R. Nixon, Blankshield, Doyce, jasonm, nikola.
12/12/2004 urbwar: Supernatural Threat/Horror: Melka the Tooth Maiden [b]Melka the Tooth Maiden[/b]
[b]Concept:[/b] Melka is inspired by the Tooth Fairy from Darkness Falls (not a great movie, but a decent idea for a supernatural threat).
[b]Motivation:[/b] Melka tests… In Bob Goat Press Participants: urbwar, Bob Goat.
12/12/2004 bluegargantua: Discreet Spell Casting Hi,
So, I'm reading through the magic system in BW. The section gives a spell out of the book to illustrate the different components of a spell description. Sitting here… In Burning Wheel Participants: bluegargantua, Thor Olavsrud.
12/12/2004 James_Nostack: [Shadows of Yesterday] Recruiting for Indie-Netgaming If anyone is interested in trying out Anvilwerks's new fantasy game, The Shadow of Yesterday, we're trying to put together a one-shot chat session over on the Indie-Netgaming Yahoo Group.… In Connections Participants: James_Nostack.
12/12/2004 jasonm: [DitV] Mayhem in Little Valley I ran the Little Valley branch yesterday for two friends and it went reasonably well.
The characters were Brother Lazarus, who came from a strong, loving family and was… In Actual Play Participants: jasonm, lumpley.
12/12/2004 jasonm: [DitV] Questions spawned by my first session I posted a session I ran yesterday in actual play, and running Dogs for the first time really raised some questions. Also, this session was really a test of the… In lumpley games Participants: jasonm, Blankshield, lumpley, Leningrad.
12/12/2004 RobNJ: [WoD 2.0] Moral(ity) Quandry First, an-intended-to-be-polite and hopefully-not-seen-as-snarky request: If you hate the World of Darkness's Morality system, I would rather this not turn into a thread railing against that. Suggested ways to manage… In Actual Play Participants: RobNJ, Ian Charvill, TonyLB, sirogit, mindwanders, Eero Tuovinen, Noon, Grover, John Kim, Trevis Martin, DaGreatJL, daMoose_Neo, Marco.
12/12/2004 tldenmark: Opinions on Lulu vs. CafePress? I've used cafe press quite a bit for making my convention books. Particularly for small b&w art books to sell at cons. I've also recently used it for the new… In Publishing Participants: tldenmark, Eero Tuovinen, Marco, Bardsandsages.
12/13/2004 tldenmark: Great resource for getting gamers together! This is an excellent site that joins together people of like interests for face to face gatherings.
http://www.meetup.com/
enjoy,
td In Connections Participants: tldenmark, Dev, bcook1971, jc_madden, Bankuei, Clinton R. Nixon.
12/13/2004 Vaxalon: Running PTA via IRC We're planning to start a new PTA game on IRC starting on Tuesday, January 4.
Our first session will be at 8pm Eastern time, in #indierpgs on the Magicstar server.… In Dog Eared Designs Participants: Vaxalon, Alan, azrianni.
12/13/2004 Doehring: lulu I would check lulu.com they seem to be the cheapest I have seen and there was a post here on the forge but it was difficult to realise what it… In Publishing Participants: Doehring, daMoose_Neo, Ron Edwards.
12/13/2004 daMoose_Neo: [Final Twilight]Grand Experiment- PDF CG Hmmkay, discussion in Theroy over CCGs and RPGs sparked a old idea in me brain and I dug out the notes and samples from it. After some more work aligning… In Publishing Participants: daMoose_Neo, LordSmerf, Andrew Morris, greyorm, twiztidsoul0512.
12/13/2004 Doehring: Role Playing Personally I play D&D and when I agree it is not the best system the world itself has more resources than any other out there. The game is a giant… In Publishing Participants: Doehring, Ron Edwards, daMoose_Neo.
12/13/2004 abzu: [BW] Must. Kill. Wizard. Part 2 So we played the next session of this arc.
This session was a bit belabored by the exigencies of our group and their play style. First, we had one… In Actual Play Participants: abzu, Negilent, taepoong, rafial.
12/13/2004 Doehring: Post it If your hate mail is not to graphic post it it would be intresting to see what that person said and how they supported there idea. In Publishing Participants: Doehring, Ron Edwards.
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