Previous Topics 12/26/2004 Jason Petrasko: [The Tower of Ice] Gameplay? Well I've got a possibly neat game concept and now I'm stuck somewhat on the 'envision gameplay' part. Here it is:
It is late in the year when the… In Indie Game Design Participants: Jason Petrasko.
12/26/2004 jporrett: Fan Mail Question My friend and I were tossing around ideas for a show the other week and came up with an idea for a show:
http://ameagaru.blogspot.com/2004/12/pta.html
It was mostly just so we… In Dog Eared Designs Participants: jporrett, Chris Goodwin, John Harper, Matt Wilson.
12/26/2004 Kesher: Which way are you rubbed by dramatic irony... Just wondering what people think about dramatic irony in games. By this I mean the audience (players) having greater knowledge, up-front, about the immediate situation than the characters.
My intuition… In RPG Theory Participants: Kesher, Alan, Lee Short, Noon, Snowden.
12/26/2004 d3nial: Blackjack Mechanic Probabilities Trying to figure the probabilities of a modified blackjack mechanic:
Am I right in assuming that the average value of a single card drawn from a 52 card deck is:… In RPG Theory Participants: d3nial, NN, M. J. Young.
12/25/2004 Peregrine: [Danse Macabre] PDF for feedback Hi,
It's been a while since I've posted much hereabouts. Anyway, I have finally put together a text only (i.e. no illustrations) complete pdf version of the medieval horror and… In Indie Game Design Participants: Peregrine, lyebaptism, Blake Hutchins, Jason E Leigh, Wolfen, Kesher, Wyrdwyre, Bill Masek, Abbot of Mirth.
12/24/2004 Lisa Padol: MLWM? -- on second thoughts, make that WGP Time slipped by since the first MLWM playtest, and I looked at my calendar and realized that we only had one viable weekend day to try again. Beth was out… In Actual Play Participants: Lisa Padol, Eero Tuovinen, mneme, LordSmerf, Michael S. Miller, Noon.
12/24/2004 Jasper the Mimbo: DnD "the Forest of Dread" or "the Dummy game& I will kill my computer. I spent an hour writing a play report and right before I posted it. Bam. Gone. I still don't know what happened, but I couldn't… In Actual Play Participants: Jasper the Mimbo.
12/24/2004 James_Nostack: [TSoY] Resolution "scale"? I don't know the proper RPG Theory Mumbo-Jumbo to ask this question efficiently, but here goes:
You're playing some Conan the Barbarian rip-off. The storyguide throws a bunch of thugs… In CRN Games Participants: James_Nostack, rafial, Clinton R. Nixon.
12/24/2004 Jasper the Mimbo: Gaming with dummies. (and we're all dummies) My group does this thing, where we all call each other trying to figure out what we're going to do on a given day, figure out who's free, when and… In Actual Play Participants: Jasper the Mimbo, Ben Lehman, Noon, friartuck, Borogove, ejh, daMoose_Neo, Harlequin.
12/24/2004 Jeph: D&D: two new gamers in as many sessions. So, I'm running this D&D game. It's... totally non-standard for me. For one thing, I can't really say that the group is my group. I only really know two of… In Actual Play Participants: Jeph, Dev, Jasper the Mimbo.
12/24/2004 Matt-M-McElroy: Polian Holidays Hey folks,
All this well wishing and rampant consumerism got me thinking...
What are some of the major "holidays" in Polian? What historical or religious events do the people celebrate?… In Bob Goat Press Participants: Matt-M-McElroy, Bob Goat.
12/23/2004 Yokiboy: How do you sell Dogs to your players? Or perhaps the subject should be, "Help me sell Dogs to my players!"
They agree that the conflict resolution mechanics are sweet, but hate the setting. I knew it would… In lumpley games Participants: Yokiboy, jc_madden, Paka, Blankshield, nikola, Noon, Technocrat13, lumpley, Dev.
12/23/2004 StalkingBlue: The Hidden Sex Keyword? [split off from NPC demands] [quote="Mike Holmes"]Excellent example bang, with the pregnant healer. Yep, that's classic. Consider that there's a hidden "Sex" Keyword on each character's sheet - we've been over this on the rules… In HeroQuest Participants: StalkingBlue, Doyce, Brand_Robins, Mike Holmes, Adrienne, Ron Edwards, randomling, jrs, Mark D. Eddy, James Holloway, Ian Cooper.
12/23/2004 Negilent: [HQ: Star Wars] The Corrob Code Fired up by the Episode Three Trailer my group went back to some old ideas I’d thrown around HQ forum. We had a prelim char-gen here on monday, finished it… In Actual Play Participants: Negilent, ScottM.
12/23/2004 GregS: Help with Graphics Greetings all,
I'm having a rather unusual graphics issue and I'm hoping someone can help me figure out why.
On my cover art (both on the book and on my… In Publishing Participants: GregS, greyorm, abzu, Chris Passeno.
12/22/2004 M. J. Young: Defining Game Mechanic Over in Ramblings on the role of Mechanics in CA's (fishing), somewhere on the second page,My understanding is that a mechanic is a specific feature of system… In RPG Theory Participants: M. J. Young, lumpley.
12/22/2004 ivan23: [Sorceror] First Time Prep: Big Sky -- The New Primitives Hi, all ... picked up Sorceror from the FLGS on the strength of all the Actual Play and one-sheet prep posts. The missus subscribes to a lot of homesteading magazines,… In Adept Press Participants: ivan23, Mike Holmes, Ron Edwards, jc_madden, Snowden, Trevis Martin, Nev the Deranged.
12/22/2004 Hobbitboy: Too wierd? Am I right in assuming that a character with the skill 'Close Combat (soggy noodles*)' is just as effective in fight as someone with the same amount of 'Close Combat… In HeroQuest Participants: Hobbitboy, Different Games, Peter Nordstrand, Mike Holmes, KingOfFarPoint, Snowden.
12/22/2004 johnmarron: Mildly Amusing Dogs Synchronicity When I first got my copy of Dogs I was happy to see a list of appropriate period names included. For some reason, innapropriate names are something that really bugs… In lumpley games Participants: johnmarron, jasonm, Leningrad.
12/22/2004 greyorm: [3E] The Straw That Broke The Camel A new (and surprising) update about my continuing adventures with 3rd Edition Dungeons & Dragons. For those of you not familiar with my game's history, you should check the following… In Actual Play Participants: greyorm, Marco, Jasper the Mimbo, James_Nostack, Bankuei, Adam Dray.
<< more previous topics | | Subsequent Topics 12/26/2004 philreed: Update on life as a PDF publisher . . . A little over six months ago I shared some of the reasons for taking the plunge into PDF publishing as my full-time job. I thought some of you might like… In Publishing Participants: philreed, Paul Czege, Vaxalon, xenopulse, Andy Kitkowski, Lxndr, Brendan, Solly Brown, Tav_Behemoth.
12/26/2004 RobNJ: [Sorcerer] dX = play style Y? I just got my copy of Sorcerer as a holiday present from Judd (aka Paka). I'm enjoying the read so far. I have a semi-rulesish question.
You can use any… In Adept Press Participants: RobNJ, Trevis Martin, Ron Edwards, ricmadeira, Fabrice G., Alan, Valamir, jrs.
12/27/2004 Squeeze: [TSOY] Some clarifications needed... Hi,
First I'd like to thank Clinton for his amazing work on Anvilwerks games : those games are enlightening ! (They are my first experience into indie games, and so… In CRN Games Participants: Squeeze, Clinton R. Nixon, timfire.
12/27/2004 rpghost: One Retailer Loactor to rule them all... Greetings,
We are happy to inform you of a great new FREE service (really!) from RPGHost Networks. We have developed a free centralized STORE LOCATOR that you may place on… In Publishing Participants: rpghost.
12/27/2004 Vaxalon: VA - Manassas - Adventure author seeks DnD players Okay, here we go. Attention!
I'm looking for four players for a DnD game, to be held at my house in Manassas, VA. We'll be playing in the evening, either… In Connections Participants: Vaxalon.
12/27/2004 Jürgen Mayer: Fastlane Review at rpg.net (link inside) [url]http://www.rpg.net/reviews/archive/10/10930.phtml[/url] In Twisted Confessions Participants: Jürgen Mayer, Dev, Lxndr, Yokiboy, Spooky Fanboy.
12/27/2004 ricmadeira: Practical DemonBanishing (and Containing) Okay, so this must be the stupidest question ever because I've been searching the forum for half an hour and couldn't turn up anything remotely connected to it.
How do… In Adept Press Participants: ricmadeira, Trevis Martin, Ron Edwards.
12/27/2004 Michael S. Miller: Incarnadine Press News The With Great Power... Interim Edition is now available for download. Get it here: With Great Power... Interim Edition. I'd like to thank everyone whose honest feedback has helped make… In Incarnadine Press Participants: Michael S. Miller.
12/27/2004 Michael S. Miller: Designer's Notes for the Interim Edition As you can see, I've shot one of the Preview Edition's sneakiest Sacred Cows: IMPORTANCE. The concept no longer exists in the game. It was a left-over from the very… In Incarnadine Press Participants: Michael S. Miller, hardcoremoose, pfischer, Andy Kitkowski.
12/27/2004 Nick Pagnucco: Images of Jupiter Dancing in My Head I'm writing in the hope of getting something out of my head. You see, as soon as I read through Nine Worlds, an image started shaping in my head. The… In Chimera Creative Participants: Nick Pagnucco, Matt Snyder.
12/27/2004 M. J. Young: Sim approach to speculative, short story-based sci-fi? [quote="In the [a href="http://www.indie-rpgs.com/viewtopic.php?t=13725"][i]Breaking the Heart of the Universe[/i][/a] thread, Snowden"]I'd be curious to hear more about your Multiverser experience, which sounds like you were taking a sim approach to… In RPG Theory Participants: M. J. Young, Snowden, Jeph, Caldis, contracycle, Ron Edwards, Marco, b_bankhead.
12/27/2004 Space Cowboy: What are the best point-build CharGen systems for RPGs? Hey all,
I'm in the process of further refining Wild Sphere's character generation system and wanted to take a look at how WS' system compares to other point-build CharGen systems.… In RPG Theory Participants: Space Cowboy.
12/27/2004 Space Cowboy: What are the best skill-based RPGs and why? Hey all,
I'm in the process of further refining Wild Sphere's game mechanic and wanted to take a look at how WS' mechanic compares to other skill-based systems. So, does… In RPG Theory Participants: Space Cowboy, Bankuei, M. J. Young, Tomas HVM.
12/28/2004 xenopulse: Action Point System Hi there,
I was wondering if anyone has created a good action point based system yet. I've tried searching through the posts in this forum, but haven't come across anything… In Indie Game Design Participants: xenopulse, anonymouse, jerry, Marco, IagainstI, Autocrat, smokewolf.
12/28/2004 Yokiboy: Consipiracy of Shadows PDF? Hello Bob,
Can I get the Consipiracy of Shadows game as a PDF? I have begun to prefer this format over print, but have yet to see your game offered… In Bob Goat Press Participants: Yokiboy, Bob Goat, Matt-M-McElroy.
12/28/2004 Yokiboy: Great Overseas Service! Hello,
What great service I encountered from Dog-eared Designs. I ordered Primetime Adventures in the middle of December, and living in Sweden didn't count on seeing the game until sometime… In Dog Eared Designs Participants: Yokiboy, ricmadeira, MarcoBrucale, Joe Dizzy, matthijs, Ian O'Rourke, Matt Wilson.
12/28/2004 Elazair: Cerberus: The Game of Three-Headed Underworld Guardians Hi all. This is my first post here at the Forge.
This is also my first RPG. I know the system is a little wonky at the moment. Any feedback… In Indie Game Design Participants: Elazair, dalek_of_god, b_bankhead, Eero Tuovinen, daMoose_Neo, Sydney Freedberg.
12/28/2004 Doehring: Game genre or world I reciently saw a post about creating a world and someone said that most will create there own world if they like the game.
I am woundering when you are… In Indie Game Design Participants: Doehring, Troy_Costisick.
12/28/2004 John Kim: New TheoryTopics Wiki Hi,
So I thought I would mention that there is a "Theory Topics" section at Doyce's RandomWiki site which is gathering momentum. It is at:
http://random.average-bear.com/TheoryTopics/HomePage
It's got a pretty… In RPG Theory Participants: John Kim, Marco, clehrich, inky.
12/28/2004 Michael S. Miller: Incarnadine Press seeks Logo artist Incarnadine Press's melodramatic superhero game, With Great Power... needs a new logo. I'm looking for someone to work with me on designing one. If interested, contact me by PM or… In Connections Participants: Michael S. Miller.
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