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From Day One


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1/11/2005 sirogit: The Shadows of Yesterday - Zexies Midnight Runners
I just got finished with a game of Shadows of Yesterday I just ran. Everyone had a totally awesome time. This game is special because I wanted to test a…
In Actual Play
Participants: sirogit.


1/11/2005 Nev the Deranged: Universalis - as yet unnamed story
So I finally wrangled my friend Shannon into playing Uni again. I'd hoped for a third player but none was available, so I was like "screw it- we're playing something…
In Actual Play
Participants: Nev the Deranged, ScottM, Mike Holmes, Valamir.


1/11/2005 Eero Tuovinen: He Delivers Us
I had skimmed TSoY when Clinton first put it up, but hadn't otherwise taken time for Anvilwerks yet. I also knew that Clinton had plans to do Creative Commons with…
In CRN Games
Participants: Eero Tuovinen.


1/11/2005 kaikatsu: Armour Mechanism
Hello all, I am looking for ideas regarding an armour mechanic. This is the system as it stands so far. * The "to hit" roll is similar to d20, except…
In Indie Game Design
Participants: kaikatsu, Dangerboy, GaryTP, Vaxalon, xenopulse, Valamir, ffilz, FzGhouL, btrc, HereticalFaction, Sydney Freedberg, Autocrat, phookadude, Uccisore.


1/10/2005 Doyce: [Heroquest] Spring Fountain {well of souls} pt. 2
As mentioned here and here, I'm currently running an HQ game for my die-hard DnD group on the alternate Fridays from the regular game. Here's what happened in the most…
In Actual Play
Participants: Doyce, Bankuei, joshua neff, Christopher Kubasik, Mike Holmes, Peter Nordstrand, Eero Tuovinen, Ron Edwards, Bryan_T.


1/10/2005 Doyce: [Heroquest] Xian Quan, the Well of Souls?
As mentioned here and here, I'm currently running an HQ game for my die-hard DnD group on the alternate Fridays from the regular game. I will talk more about this…
In Actual Play
Participants: Doyce, Eero Tuovinen.


1/10/2005 Matt Wilson: Dog Gone
It's the honeymoon at last! Only six months late. I'll be away on vacation from Jan 11 to Jan 18, and will be unavailable for product fulfillment or questions during…
In Dog Eared Designs
Participants: Matt Wilson.


1/10/2005 Tim Alexander: One-shot Dogs w/limited time.
Hey Folks, I'm looking for suggestions on how people would run a Dogs one-shot given that you have a time window of maybe 2-3 hours of play available. Basically a…
In lumpley games
Participants: Tim Alexander, lumpley.


1/10/2005 Der_Renegat: spontaneous HQ
I have an idea i would like to introduce to you: - i hate spending a lot of time writing adventures - i dislike that you cant really play roleplaying…
In HeroQuest
Participants: Der_Renegat, Different Games, Bankuei, MikeSands, Mike Holmes, simon_hibbs.


1/10/2005 Adrienne: Spiders.
I read Paul Edwin Zimmer's Dark Border books over the holiday, and I was struck by the creepy usefulness of Spiders. Assuming it's not too much plagiarism (the idea changed…
In Bob Goat Press
Participants: Adrienne, Bob Goat.


12/30/2004 Matt-M-McElroy: The Crone (created by Monica Valentinelli)
The Crone (created by Monica Valentinelli) Legend has it that The Crone was once human, an older woman who fell into dark obsession with a much younger married man. Although…
In Bob Goat Press
Participants: Matt-M-McElroy.


12/30/2004 Matt-M-McElroy: Shadow-Eaters
Note: this is a working idea, feedback is defintely encouraged and appreciated... Name: Shadow-Eater In a harsh world full of mystery and horror, sometimes the innocent suffer unimaginably at the…
In Bob Goat Press
Participants: Matt-M-McElroy.


12/15/2004 urbwar: Second Entry!
Decided to do some revising of Melka for the contest. Like The Hunt, I've included a more detailed background, incorporating some of the things discussed in the original thread where…
In Bob Goat Press
Participants: urbwar, Bob Goat.


12/14/2004 urbwar: Me First!
As per your request, here is my take on The Wild Hunt, CoS style: The Hunt Among the Narrlachi, there exists a tale of Harg Skullcleaver, a Noyar of the…
In Bob Goat Press
Participants: urbwar.


1/10/2005 Vaxalon: [Donjon] First level sucks.
Played Donjon last night. I was DMing, my wife, Heather, and Steve (our usual gaming group) were playing. I liked the way it set up... character creation was nice and…
In Actual Play
Participants: Vaxalon, TonyLB, Bankuei, Matt Wilson, Christopher Weeks, Clinton R. Nixon, James_Nostack.


1/10/2005 Negilent: [DitV] Who killed Leah Thomas
The Grudge finally came to Norway, so we had great plans. Watch the movie, and then game until we had to sleep with the lights on. But then we didn't…
In Actual Play
Participants: Negilent, lumpley.


1/10/2005 Inner Circle Inc: [Strife] Character Sheet for review
I've finished with the second edition of the character sheet for Strife. There are probably going to be more, as I'm in no way a professional at this. Any comments/critiques…
In Indie Game Design
Participants: Inner Circle Inc, TonyLB, daMoose_Neo, Selene Tan.


1/10/2005 Tobias: Actual Play: The Key to All Evil (YGAD game continues)
Some quick facts on this weekend's session: Between all the other things I'm busy with, I'm still translating the YGAD game (mechanics) to Uni Gimmicks, since I think there were…
In Universalis
Participants: Tobias, Mike Holmes.


1/10/2005 Silmenume: Sim has not be discussed as process yet it needs to be so -
In the year and a quarter that I have been at the Forge discussing Sim, I have found that there have been two basic, consistent errors in the process of…
In GNS Model Discussion
Participants: Silmenume, Vaxalon, Ron Edwards, Marco, contracycle, pete_darby.


1/10/2005 Silmenume: Sim is Bricolage and makes myth - comments?
I boldly propose in this thread that the Sim process is Bricolage and that the product created is Myth. I list the following links that posters should read and be…
In GNS Model Discussion
Participants: Silmenume, contracycle, Mark Woodhouse, Ron Edwards, Halzebier, Lee Short, Marco, Caldis, lumpley, Mark D. Eddy, clehrich, John Kim.


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Subsequent Topics

1/11/2005 daMoose_Neo: PDF converters- what works?
I'm having issues up the wazoo with the PDF converter PDF995 and trying to properly align my card images on business card sheets. The original Word document is perfect, dead…
In Publishing
Participants: daMoose_Neo, LordSmerf, Eero Tuovinen, Nathan P., xenopulse, Clay, Trevis Martin.


1/11/2005 worldeater: Map of Near
Clinton, Is there a map of Near available for download anywhere or is that only in the print version? Alan
In CRN Games
Participants: worldeater, Hogscape, Tim Gray, anonymouse.


1/11/2005 matthijs: [DitV] Escalating during Accomplishment?
We're testing out chargen. Monica's playing Jane, who wants to Accomplish overcoming her distrust of parents, people and God. I'm the GM. Pivotal moment: Jane and her mentor Steward are…
In lumpley games
Participants: matthijs, lumpley.


1/11/2005 tikki_tikki2000: Women, sexism, and gaming
There have been many issues and discussions on the topic of women and rpgs. There are some who feel that most games out there are sexist and are completely targeted…
In RPG Theory
Participants: tikki_tikki2000, Ron Edwards, Ben Lehman, ffilz, daMoose_Neo, kaikatsu, xenopulse, Noon, Doctor Xero, contracycle.


1/11/2005 Marco: Re: Sim has not be discussed as process yet it needs to be s
[quote="contracycle"][quote="Marco"] I'm just sayin' [/quote] Yes Marco, but I think its that nuance that we can now lay to rest. I fully agree that retrospectively the prodct of sim oplay…
In GNS Model Discussion
Participants: Marco, Ron Edwards, contracycle, Valamir, Wormwood, The GM, Bankuei, Jaik, Silmenume, John Kim, clehrich, M. J. Young.


1/12/2005 azrianni: pta for pbem?
Is there any interest in doing PTA as a PBEM? If we could get enough people who already know the game, I think it'd be fun to try. I don't…
In Dog Eared Designs
Participants: azrianni, ivan23.


1/12/2005 Ron Edwards: Didn't see that coming
Hiya, I'm about 35 minutes into "The Village." Omigod! It's a Trollbabe story! I'll post more later after seeing the whole thing. Best, Ron
In Adept Press
Participants: Ron Edwards, dunlaing, Valamir.


1/12/2005 Dev: Fastlane - minisized play report (and questions!)
Played Fastlane with three friends, and had an excellent time! We played out the equivalent of a fun heist movie, and although the pace was a bit rushed, we finished…
In Twisted Confessions
Participants: Dev, Lxndr, Mike Holmes.


1/12/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] Feel of Play
[i]Preface: This is the latest thread in the GroupDesign project, tentatively titled "Schrodinger's War," a collaboratively designed game about incorporeal "Archivists" who jump through time and space, possessing human hosts…
In Indie Game Design
Participants: Sydney Freedberg, ADGBoss, Spooky Fanboy, Andrew Morris, Tobias.


1/12/2005 ethan_greer: SimplePhrase Press Goes Away
Hi folks, The past year has been, shall we say, interesting for me. Many things in my life have changed, mostly for the better. One thing that has changed is,…
In SimplePhrase Press
Participants: ethan_greer.


1/12/2005 maxuser: Advice on the best "off-the-shelf" RPG creator
Any thoughts from the group as to what the best commercially available and profession RPG engine may be? I prefer one that follows a gold-standard such as the AD&D ruleset.…
In RPG Theory
Participants: maxuser, TonyLB, timfire, Vaxalon, Eero Tuovinen, daMoose_Neo, M. J. Young, HereticalFaction, Argetlamh.


1/12/2005 Vaxalon: [PTA in IRC] Sky Prophets
Last night, in IRC, we started putting together an IRC game. After throwing a bunch of ideas around, we settled into a groove and started getting creative. I learned this…
In Actual Play
Participants: Vaxalon, John Harper, ivan23, Matt Wilson, anonymouse, Nathan P., LordSmerf.


1/13/2005 greyorm: [ORX] Font Needed
Heya all, Orx is finally being finished: I'm dropping about a chapter worth of "extras" from it that I do not have the time to finish writing up and editing…
In Publishing
Participants: greyorm, Selene Tan, zephyr_cirrus, Paul Czege, Shreyas Sampat, ethan_greer, Nathan P., Jack Aidley.


1/12/2005 HereticalFaction: Weapon skills II (split)
For a universal RPG where advancement is based on usage, I would recomend a multiple tiered system like so: ---- General Combat Experiance Whether the charachter is a saddle-maker or…
In Indie Game Design
Participants: HereticalFaction, FzGhouL, Hereward The Wake.


1/13/2005 Roger: Example First
A typical RPG manual consists primarily of rules, with some examples of play used to illustrate and clarify them. However, there's no reason why this relationship couldn't be reversed. I'm…
In RPG Theory
Participants: Roger, xenopulse, Bankuei, FzGhouL, Darcy Burgess, Mark D. Eddy, daMoose_Neo, kaikatsu, HereticalFaction, Noon, Brendan, Umberhulk, contracycle, Mike Holmes, Nathan P..


1/13/2005 abzu: Busy as a One-Legged Orc in an Elf-Kicking Contest
Sorry this forum has been so dead, but I've been busy trying to get you guys some game to play! I've posted a pdf of the revised Orc chapter from…
In Burning Wheel
Participants: abzu, bcook1971, rafial, Bob Goat, Thor Olavsrud, slowdin.


1/13/2005 GB Steve: Narrative Engineering?
Has anyone ever heard of this? The Operational Research Society is offering a one day course in "Introduction to Story Telling" which includes:Narrative engineering changing organisations through storytelling promoting ideas…
In RPG Theory
Participants: GB Steve, Mike Holmes.


1/13/2005 daMoose_Neo: ["Hunters"]Combat - to (use) die or not to (use) d
[url=http://indie-rpgs.com/viewtopic.php?t=13858] [Hunters] Distress Signal[/url] - First set, rules, and link to initial concept. Progress: Coming along nicely actually. Working up some light graphics for it even, a nice little card…
In Indie Game Design
Participants: daMoose_Neo.


1/13/2005 kaikatsu: Advancement, Dungon Ecology,
First of all, it goes without saying if you need characters to advance quickly, there is no reason not to hand out more XP and treasure. I regularly hand out…
In Actual Play
Participants: kaikatsu, Ron Edwards, cappadocius.


1/13/2005 Bill_White: [Ganakagok] Draft for Dreamation Demo
In what was perhaps a fit of overweening confidence (or maybe just weening overconfidence), I said I would run a demo of my Ganakagok game at Dreamation 2005 in…
In Indie Game Design
Participants: Bill_White, TonyLB, Andrew Morris, daMoose_Neo.


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