The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

1/21/2005 James_Nostack: [TSOY] Optional BDP Rules, posted 1/19/05
For anyone who missed it: optional rules on Bringing Down the Pain have been posted to the Shadow of Yesterday Wiki. I already have a question: according to the optional…
In CRN Games
Participants: James_Nostack, Clinton R. Nixon.


1/21/2005 J. Campbell: Large scale print runs... What are the advantages?
Specifically, what are the advantages to someone seeking to break into the small-scale world of Indie-produced RPG books? To me, the advantages of POD are immediate: No stock to have…
In Publishing
Participants: J. Campbell, daMoose_Neo, TonyLB, Ron Edwards, jdagna, timfire, Roger, Brendan, Bob Goat, Blankshield, Matt Wilson, Tav_Behemoth.


1/21/2005 abzu: Done it again with Dogs!
Congrats to our very own Vincent on his well deserved OUTIE win. But when you start giving awards for moral seriousness in gaming, you have to sit up and take…
In Publishing
Participants: abzu, Andy Kitkowski, Michael S. Miller, Jared A. Sorensen, Jason L Blair.


1/20/2005 Lxndr: Twisted News
Hi! This is the Twisted Confessions news/updates/announcements thread, which is long overdue. I don't plan on being a one-and-a-half hit wonder, and while upheavals in my life (motorcycle theft, job…
In Twisted Confessions
Participants: Lxndr.


1/20/2005 caio_maximino: "Joycean" Rolegame
I´ve been thinking, Too-Much-Coffee-Headed, a few things about trying to transpose James Joyce´s HCE (H.C.E. is an individual, a married man and father, Humpty Dumpty, Napolean, the phallus, Swift, Joyce…
In Indie Game Design
Participants: caio_maximino, Ben Lehman, Eero Tuovinen, Sean.


1/20/2005 jasonm: [Cube Farm] Aptitudes and record-keeping
Hi, So I'm working on a light game based on office politics: http://www.meekmok.com/sassy/cube_farm/ I'd value any feedback. One specific question I have: Before you can re-use an aptitude, you have…
In Indie Game Design
Participants: jasonm.


1/20/2005 Bob Goat: Baghdad Hobby Club Donations
I posted this over on RPG.net, but I figured I would post this here to. Tav posted about sending letters to gamers stationed in Iraq, so I contacted the folks…
In Connections
Participants: Bob Goat, urbwar, Tav_Behemoth, Tzu-Theory.


1/20/2005 Ron Edwards: [Nine Worlds] Pop-Greek sci-fantasy, plus murder and sex
Hello, The holidays did a great axe-job on our role-playing routine. However, over the last month or two, we've managed to get in four sessions of Nine Worlds, and it's…
In Actual Play
Participants: Ron Edwards, Jason L Blair, Mike Holmes, Maura Byrne, Eero Tuovinen, Matt Snyder, jrs, joshua neff, Paka, Roger.


1/20/2005 ironick: Survival Horror RPG
This is a set of mechanics for a survival horror game that my friends and I were tossing around this past summer. I had been working on it around Halloween…
In Indie Game Design
Participants: ironick, TonyLB, Spooky Fanboy, Sydney Freedberg, jasonm, Peregrine, Uccisore, J. Campbell.


1/20/2005 Mike Holmes: PDF Methods
In the original announcement, people are discussing the idea of adding a PDF to sales of the game. I thought I'd continue that here. Some people mentioned that they liked…
In Muse of Fire Games
Participants: Mike Holmes, Ben Lehman, TonyLB, LordSmerf.


1/20/2005 rafial: DitV wins Outie
The King of Life (and Ken Hite) have smiled upon DitV, giving it the Best RPG Outie for 2004. Congrats Vincent!
In lumpley games
Participants: rafial, inthisstyle, Ben Lehman, Yokiboy, Mike Holmes, Bob Goat, lumpley, Ron Edwards, Paka, beingfrank, nikola, Wolfen, ScottM.


1/20/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] The Pillars of Tobias
[i]Preface: This is the latest thread in the GroupDesign project, tentatively titled "Schrodinger's War," a collaboratively designed game about incorporeal "Archivists" who jump through time and space, possessing human hosts…
In Indie Game Design
Participants: Sydney Freedberg, Andrew Morris, Tobias, daMoose_Neo, Doug Ruff.


1/20/2005 Ben Lehman: Polaris with the Boys
So I got together with three friends of mine tonight -- Calder, Jasper, Anders. We played Polaris. This is the first time I've actually got to play the game face-to-face,…
In Polaris Playtest Forum
Participants: Ben Lehman.


1/20/2005 Uccisore: Mechanics Critique and Setting Question.
The Mechanics Critique will be very simple, I'm just going to present the basic task resolution method: other details, like combat specifics and such, I'll fill in if people seem…
In Indie Game Design
Participants: Uccisore, Ben Lehman, Sydney Freedberg, ffilz, J. Campbell.


1/20/2005 jburneko: [Elfs] RavenElfs First Session
Hello, So last night my group played our first session of Elfs. As a scenario I'm using an Elfified version of the original I6 Ravenloft module. First of all, I'm…
In Actual Play
Participants: jburneko, ADGBoss, greyorm, Ron Edwards.


1/20/2005 Black Iris Dancer: Plea for mathemtical help
Okay, so, some friends and I have been playing with dice mechanics for a system we're developing, and we've stumbled onto a mathematical problem that is, honestly, beyond us. Here's…
In Indie Game Design
Participants: Black Iris Dancer, eef, shaheddy.


1/20/2005 Miskatonic: [Dunjon] Getting serious?
So I ran my first game of Donjon today for the "Indie Minnesota" gang. The stated shared goal was to try to run a serious game, as opposed to the…
In Actual Play
Participants: Miskatonic, Grover, Christopher Weeks, anonymouse, Mike Holmes.


1/20/2005 Suvordaeus: Speeding a game (mine) up.
After playtesting my game (COR), I realized that it's too slow. Way too slow for such a simple game. The issues that I think are trouble are: Too many die…
In Indie Game Design
Participants: Suvordaeus, TonyLB, FzGhouL, Rob Carriere, Uccisore.


1/20/2005 Yokiboy: [PTA] Seekers
This is just a quick note to say that I got to play Primetime Adventures tonight. I will have to write up more of the actual series tomorrow, it's the…
In Actual Play
Participants: Yokiboy, Matt Wilson, Ron Edwards.


1/20/2005 clehrich: SITF Wiki site
Hi, A while back I asked for assistance for setting up a wiki for Shadows in the Fog, and with Trevis Martin's immense help I've done this. The Site is…
In Publishing
Participants: clehrich.


<< more previous topics

 

Subsequent Topics

1/21/2005 Silmenume: Celebrating Theme is Nar Equiv of the Gamist Crunch.
On another thread entitled Retroactive Story Ron Edwards make a post that caught my attention. The particular post can be found here. In it he describes a CoC game whereby…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, timfire, Alan, Marco, C. Edwards, M. J. Young, Caldis, Noon, contracycle, Walt Freitag.


1/21/2005 J. Campbell: MARP: Advice Needed on Complexity
First things first, MARP stands for Modular Anime Role Playing. Yes, I know that Anime is a rather sweeping generalization and that quite a few people don't even like Anime,…
In Indie Game Design
Participants: J. Campbell, TonyLB, daMoose_Neo, Tony Irwin.


1/21/2005 Matt Wilson: Andrew Navaro not to head up Galactic Art
[b]Update:[/b] Andrew has just informed me that he's taken a very good job where freelance work is not allowed. Congrats to Andrew. Galactic artwork will wait for now. I'm still…
In Dog Eared Designs
Participants: Matt Wilson, Bob Goat, azrianni.


1/21/2005 randomling: [Actual Play] Heroquest Midnight: the first session
Last night, my GM Kerstin (StalkingBlue) and I played the first session of our Midnight game since we converted our characters to Heroquest back in December. The other player couldn't…
In HeroQuest
Participants: randomling, Brand_Robins, Bankuei, StalkingBlue, Mike Holmes, KingOfFarPoint.


1/21/2005 Dev: New Fastlane Review
...by me. See! http://www.rpg.net/reviews/archive/10/10989.phtml
In Twisted Confessions
Participants: Dev, ejh, Lxndr, Eero Tuovinen, Wolfen.


1/21/2005 clehrich: Transcript: Terminological suggestion
I would like to propose a consistent alteration or expansion of terminology. This started in Marco's thread on retroactive story. Standing Definitions this post I"]I propose that "transcript" be…
In RPG Theory
Participants: clehrich, Marco, LordSmerf, John Kim, ffilz, Silmenume.


1/21/2005 ejh: Example Rules Query & Big Suggestion For Next Edition/Er
Here's an example of the kind of question I have been bugging Lxndr with in instant messages (I haven't asked him this one yet, it's new) -- * If someone…
In Twisted Confessions
Participants: ejh, Lxndr.


1/21/2005 TonyLB: RPI Printing Good Experience
By contrast with Luke's experience with Express Media, I just had a spectacular start-to-finish printing experience with RPI Printing. I was referred to them in this post and went with…
In Publishing
Participants: TonyLB, LordSmerf, Matt Wilson, Tav_Behemoth, Michael S. Miller, Thor, inthisstyle, GregS.


1/22/2005 James_Nostack: [Donjon] Framing the Question
As I understand it, players in Donjon can say, "I roll to do x," and if they roll well, not only do they succeed in the task but they get…
In CRN Games
Participants: James_Nostack, Clinton R. Nixon, Grover, timfire.


1/22/2005 Vaxalon: Magicstar down?
Is anyone else having trouble connecting to magicstar?
In Site Discussion
Participants: Vaxalon, Paganini.


1/22/2005 ejh: [FastLane] Cyberpunks Of The Carribean
Fastlane actual play: People agreed on Cyberpunk as a genre. In order to get some kind of unity we tried to think of some geographical location we could play besides…
In Actual Play
Participants: ejh, Miskatonic, Dev.


1/22/2005 Green: fantasy settings and cultural pluralism
This is not going to be a thread that talks about how Eurocentric a lot of fantasy settings are. I think it's fairly obvious. With the exception of games based…
In RPG Theory
Participants: Green, Jasper, Ben Lehman, Bankuei, ffilz, Mark D. Eddy, clehrich, NN, greyorm, Mark Woodhouse, apparition13, CPXB.


1/23/2005 Bryan_T: Grabbier Heroes
Using "Grabby" here to mean ways the hero can grab onto the story...or to put it another way "You don't like the way things are going, what are you going…
In HeroQuest
Participants: Bryan_T, Mark Galeotti, StalkingBlue, Ron Edwards, Mandacaru, Mike Holmes, CCW.


1/23/2005 J. Campbell: ColdCon 2005 [Toronto]
This convention, to be held in Toronto, Canada (late September or early October) is just in it's infancy. We have a dedicated group of people working on the project already,…
In Conventions
Participants: J. Campbell.


1/23/2005 Strutinan: [Playtesting] Anybody like to playtest Sci-Fi/horror?
I am updating the Dead Stars Rule Book, into an expanded version called Universal Decay. I am looking for playtesters interested in using these expanded rules to run games, and…
In Connections
Participants: Strutinan.


1/23/2005 Jason Petrasko: Quartet, Designing a system.
The more I come to this forum, the more I think I'd like to see how people design their games more than the specifics of them. What goes on in…
In Indie Game Design
Participants: Jason Petrasko, Icel, timfire.


1/23/2005 Michael S. Miller: [Dreamation 2005] Last minute details
Okay, as we enter the final week before Dreamation, there are a few last minute details we need to cover. 1) I've worked up a schedule for minding the booth.…
In Conventions
Participants: Michael S. Miller, Jared A. Sorensen, TonyLB, Valamir, Clinton R. Nixon, Helvetian, timfire, Tav_Behemoth.


1/23/2005 matthijs: First try - short comments, Complication question
Monica and I decided to give Universalis a test run. Monica hadn't read the rules; I had, but told her there might be a lot of leafing through the book…
In Universalis
Participants: matthijs, Christopher Weeks, Valamir, Tony Irwin.


1/23/2005 IagainstI: any photoshop experts?
As I pretty much only do homebrew systems for my local group, MSpaint has been good to me. I pretty much know it inside and out, though that's hardly impressive…
In Connections
Participants: IagainstI, Christopher Weeks, b_bankhead.


1/24/2005 Thierry Michel: [TSOY] Uz magic
I'm creating my first NPC, an Ammeni slave-catcher with some magical abilities (Secret of Uz). To make sure I understand things correctly, my NPC's sheet should display: * the Secret…
In CRN Games
Participants: Thierry Michel, Clinton R. Nixon.


more subsequent topics >>