Previous Topics 2/4/2005 Jonathan Walton: Member Purge & Opening Hey Folks,
So here's the deal. I'm going to go through the memberlist and get rid of anyone that's never posted in this forum and, from the look of things,… In Push Editorial Board Participants: Jonathan Walton, Eero Tuovinen, Clinton R. Nixon, clehrich.
2/4/2005 Rob MacDougall: Comedy is easy, PTA is hard. Hi folks.
I just posted a medium length post at the gaming blog The 20' by 20' Room about my experiences with Primetime Adventures. The short version: I really love… In Dog Eared Designs Participants: Rob MacDougall.
2/4/2005 Phil Levis: The role of dice I'm new to the Forge. I've perused some of the articles and recent threads with a good deal of interest. On one hand, the precise vocabulary and terminology used suggests… In RPG Theory Participants: Phil Levis, LordSmerf, Bankuei, contracycle, Valamir, Doctor Xero, Erick Wujcik, Marco, lumpley, M. J. Young, Paganini, Noon.
2/3/2005 Yokiboy: A Reflection - Simulationist Turns into a Narrativist Hello,
We met up last night to create characters for The Riddle of Steel. I asked the players what type of character concepts intrigued them and thought we could jazz… In Actual Play Participants: Yokiboy, Ron Edwards.
2/3/2005 Ben Lehman: Lessons for Designers I do not know if this post goes in the RPG Theory board or in the Indie RPG Design board. Move if necessary.
Since people recently have been talking about… In RPG Theory Participants: Ben Lehman, Rob Donoghue, TonyLB, LordSmerf.
2/3/2005 Tim Alexander: Preparing for, and posting to, Actual Play Hey Folks,
There are near constant references to how posting to Actual Play gives context to pretty much all the other theory stuff that goes on at the Forge. I… In Actual Play Participants: Tim Alexander, Bankuei, Mark Woodhouse, Ron Edwards, clehrich, Frank T.
2/3/2005 Bob Goat: Google Print, Now Working So some time ago I submitted my book to Google Print and now it is finally up and out there. It will be interesting to see what the results are… In Publishing Participants: Bob Goat, rabideldar, Tav_Behemoth.
2/3/2005 ffilz: Let me see if I can articulate my problem with the Forge I've really been struggling here. I understand there is a lot of cool theory, but it isn't presented in a digestible format. Sure, there are some essays, but from what… In Site Discussion Participants: ffilz, Ron Edwards, Bankuei, Paganini, Christopher Weeks, John Kim, crookedface, clehrich, greedo1379.
2/3/2005 Storn: What Purpose? [quote]The problem I have with your point 3 is that I don't think the Forge ever set out to teach, or preach, but to explore and discuss. The practice of… In RPG Theory Participants: Storn, Ron Edwards, Bob Goat, lumpley, Bankuei, Paganini.
2/3/2005 daMoose_Neo: [Final Twilight] Point based structures I'm looking for some examples of good point based character creation or systems. This has always been a weakness of mine as things end up oddly and poorly balanced but… In Indie Game Design Participants: daMoose_Neo, Bill Masek, ffilz, J. Campbell.
2/3/2005 caeman: The Big Numbers Fantasy System Greetings.
I have had an idea on paper for yet another way of handling RPG mechanics. I like the idea of many attributes. I also like using multiple types of… In RPG Theory Participants: caeman, M. J. Young, lev_lafayette.
2/3/2005 J. Tuomas Harviainen: Limits of acceptable "Theory" [quote=Ron Edwards]This thread is closed. No more posting here, please.
Please take all discussion of Vincent's talk to a new thread.
Please take all discussion of goals & procedures at… In Site Discussion Participants: J. Tuomas Harviainen, pete_darby, lumpley, Clinton R. Nixon, xenopulse, Valamir, Eero Tuovinen, Ron Edwards, Montola, Paul Czege, humis, Bankuei, Marco, clehrich, Mark D. Eddy.
2/3/2005 lumpley: Theory Seminar [cont'd] In my thread Roleplaying Theory in Person...Vincent, this isn't the first time you've done this sort of thing, right? Do you feel that non-Forgies 'get-it'? What types of questions do… In RPG Theory Participants: lumpley, Christopher Weeks, timfire, Harlequin, Andrew Morris, TonyLB, Bob Goat, M. J. Young.
2/3/2005 Jonathan Walton: Diaspora: How I Learned 2 Stop Worrying & Love the Forge So I posted the following text over on Vincent's Blog, but I thought that it was important enough to bring over here and maybe talk about a bit with both… In Site Discussion Participants: Jonathan Walton, Clinton R. Nixon, Ron Edwards, Eero Tuovinen, Harlequin, Ben Lehman, Emily Care, M. J. Young, clehrich, A.Neill, contracycle, JamesDJIII, bcook1971, Trevis Martin, Brendan, Bankuei, Green, Nathan, Andy Kitkowski.
2/3/2005 DrAwkward: Permanent possessions and wealth in Donjon I'm not quite sure if I've got this straight, so bear with me. I just got Donjon, and was reading through the section on wealth and items, and found two… In CRN Games Participants: DrAwkward, Clinton R. Nixon.
2/3/2005 clehrich: [InSpectres] Wodehouse variant thinking So over in Actual Play, Sven started a thread about Operation Icebox and had a comment also about P.G. Wodehouse's novels in InSpectres. That started to get crazy, so I'm… In Indie Game Design Participants: clehrich, gains, Svend, hix, Jared A. Sorensen.
2/2/2005 Svend: [InSpectres] Operation Icebox I was asked to bring along a game to run at a recent local RPG-con (Kapcon 14), just in case they had a few slots they needed to fill. Five… In Actual Play Participants: Svend, clehrich, hix, Jared A. Sorensen, Yokiboy.
2/2/2005 Adrienne: Mix of magic/non-magic characters? I'm about to start a HQ game set in Paul Zimmer's Dark Border books. Through eager reading of randomling's thread and the suggested articles, I've worked up a couple of… In HeroQuest Participants: Adrienne, CCW, Peter Nordstrand, CPXB, Bryan_T, Mike Holmes.
2/2/2005 lumpley: Roleplaying Theory In Person This is more Dreamation 2005 writeup.
I had two hours on Sunday afternoon to talk about roleplaying theory. There were 3-6 other people there, depending on which bit of the… In RPG Theory Participants: lumpley, ffilz, xenopulse, inthisstyle, Ben Lehman, clehrich, timfire, Noon, Shawn De Arment, M. J. Young, Jonathan Walton, J. Tuomas Harviainen, Clinton R. Nixon, Christopher Weeks, Storn, pete_darby, Ron Edwards.
2/2/2005 dunlaing: [Trollbabe] I might be running Trollbabe tonight for three players (well, four if you count me). We finished up an adventure last session (the Trollbabes scared off the Troll shaman who… In Adept Press Participants: dunlaing, Ron Edwards, Alan, joshua neff, Bret Gillan.
<< more previous topics | | Subsequent Topics 2/4/2005 Jonathan Walton: Issue #1 Outline [b]PUSH[/b] Vol 1.
- Eero Tuovinen, [i]Anglo Influence and Reactions in Finnish Roleplaying[/i]
- Emily Care, [i]Collaborative Roleplaying Paradigms[/i]
- Ben Lehman, [i]Polaris-Style Resolution and Responsibility Distribution[/i]
- Jonathan Walton… In Push Editorial Board Participants: Jonathan Walton, clehrich, LordSmerf, GaryTP.
2/4/2005 Silmenume: 1/3rd baked idea about Situation and Sim [blort]
If Sim is “about” the creation of meaningful interrelationships of its constituent parts (Character and Setting – Man vs himself in the former and Man vs mankind and Man… In GNS Model Discussion Participants: Silmenume, Ron Edwards, clehrich, Valamir, apparition13, Caldis, Mike Holmes, contracycle, Marco, ffilz, Sean, M. J. Young, Doctor Xero, Maarzan.
2/4/2005 lev_lafayette: Pro-Forma Against.. Please excuse the lateness of my response. I'm new here.
Seeming that everyone has said "right on", I'm going to try to take the best possible negative argument.
Combat systems… In RPG Theory Participants: lev_lafayette, Mike Holmes, Ron Edwards, Jinx, Marco, Wolfen, xiombarg, CPXB, LordSmerf, b_bankhead, M. J. Young, komradebob, Dauntless.
2/4/2005 Vaxalon: Incredible resource for wacky ideas (Not sure where this should go, feel free to shove it into whatever group is appropriate)
There's this author... writes "Anacrusis" which is a collection of pieces of fiction of… In RPG Theory Participants: Vaxalon, Brendan.
2/4/2005 TonyLB: How to pitch the game? In the Capes thread in the Actual Play forum, Doug wrote:
Tony,
I'm going to offer some unsolicited advice (again) - you need to find a way of… In Muse of Fire Games Participants: TonyLB, Andrew Morris.
2/4/2005 Andrew Morris: PDF Piracy Revisited After reading this thread on .pdf piracy issues and why indie games don't seem to be as prevalent on filesharing networks, the issue's been on my mind. While I agree… In Publishing Participants: Andrew Morris, daMoose_Neo, TonyLB, Paganini, jdagna, inthisstyle, greedo1379, clehrich, Tav_Behemoth.
2/4/2005 Matt-M-McElroy: Keith Senkowski interview posted at Flames Rising! Hey folks,
Just a quick update that I've posted my recent interview with CoS creator, author, artist...Keith Senkowski up at the Flames Rising website! Drop by and take a look...… In Bob Goat Press Participants: Matt-M-McElroy, Bob Goat.
2/4/2005 Bailywolf: [FADE] Prelimary concepts & riffy early work I've had this thing klunking around in my head for a couple of years now.
A game of modern magicians- seers- who by nature of their awareness of magic are… In Indie Game Design Participants: Bailywolf, gains, Valamir, Spooky Fanboy.
2/4/2005 Michael S. Miller: [Discernment] A word from the Scholar Emeritus (Note: I started this write-up before the new guidelines. I hope my Monday-morning-quarterbacking at the bottom will meet the criteria of "a point.")
I also got to play Discernment at… In Actual Play Participants: Michael S. Miller, Andrew Morris.
2/4/2005 clehrich: What am I writing? [quote="In the new Sticky, Jonathan"]- Chris Lehrich, [i]New and Exciting Stuff[/i] (Maybe)
- Jonathan Walton, Chris Lehrich, Rich Forest, etc., [i]Editorial Chores and Pleasures[/i][/quote]Eh?
Here's my guess, but I have… In Push Editorial Board Participants: clehrich, Jonathan Walton, Ben Lehman, Rich Forest.
2/4/2005 Christopher Weeks: [DitV] Town Tracker Hey all,
I'm writing an application that allows you to enter the towns you create for your Dogs to visit. I'm still tweaking things here and there, but if you… In lumpley games Participants: Christopher Weeks, ScottM, Paka, inthisstyle, Yokiboy.
2/4/2005 Alan McVey: Early roleplaying and the interpretation of scripture I'm splitting this off of Early Roleplaying because what I'd like to discuss seems to have more to do with theory than play. At the moment, my ideas are largely… In RPG Theory Participants: Alan McVey, Valamir, clehrich, Sean, Noon, sophist, lev_lafayette, contracycle, T'oma.
2/4/2005 LordSmerf: The wonder of indecision Last night in Mike Holmes's IRC HeroQuest game I had one of the coolest experiences I've ever had in role playing: Mike presented me with a Bang, and I was… In Actual Play Participants: LordSmerf, xenopulse, James_Nostack, Sydney Freedberg, Wolfen, Roger Eberhart, TonyLB, matthijs.
2/5/2005 Tav_Behemoth: Books Sold with a Free PDF This is the beginning of a list of games for which a free PDF is provided to buyers of the print edition:
A Swarm of Stirges (Masters and Minions Horde… In Publishing Participants: Tav_Behemoth, Michael S. Miller, Jared A. Sorensen, Veritas Games, smokewolf, posterboy, Bob Goat, Paul Czege.
2/5/2005 Tav_Behemoth: Our Con Anyone planning to go to this: http://www.ourcon.org/index.asp ?
It's my (and lumpley's) old Hampshire College stomping grounds, and the incomparable Jared Sorenson will be a GOH. In Conventions Participants: Tav_Behemoth, WRPIgeek, Jared A. Sorensen.
2/5/2005 Vesirius: Questions for determining character traits I'm trying to come up with a list of questions that would determine the cost of an ability during character creation. Think Nobilis, Everway, or Godlike. Here's some that I… In Indie Game Design Participants: Vesirius, lumpley, Jason Petrasko, Valamir.
2/5/2005 Marhault: Afterworld: the Whiff Factor Afterworld is beginning to come together, but I have some fairly serious concerns which I hope the community here can help me address. This thread is intended to address the… In Indie Game Design Participants: Marhault, ffilz, NN.
2/5/2005 Brendan: Random Rule Game: loose initial concept (split) This is not my idea; it rightly belongs to Callan and Robert, and if they want to take it and go home that's cool. I just thought that the discussion… In Indie Game Design Participants: Brendan, Noon, gains, Kesher.
2/5/2005 Matt-M-McElroy: Concinnity 5 Milwaukee [b]Concinnity 5: April 2 and 3, 2005[/b]
Presented by MAGE at Milwaukee School of Engineering
[URL=http://concinnity.magegaming.org/prereg.html]Printable Concinnity 2005 Pre-registration Form[/URL]
[URL=http://concinnity.magegaming.org/]Concinnity Webpage[/URL]
[URL=http://magegaming.org/viewforum.php?f=10]Concinnity Forums[/URL]
I'll be there running a couple… In Conventions Participants: Matt-M-McElroy, Matt Wilson, timfire, Valamir, KeithBVaughn, Mike Holmes.
2/5/2005 Uccisore: [Martial Arts Horror Game] Equipment Systems, anyone? So, I come to my least favorite part of game design. Can anyone here share some of the ways they've handled character starting equipment, as well as equipment gained through… In Indie Game Design Participants: Uccisore, ffilz, ironick, FzGhouL, Brendan, Jared A. Sorensen, Vesirius, inky, Noon, gains.
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