The Forge Reference Project: Browse Threads

 

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From Day One


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2/23/2002 Valamir: Paging John Wick
Any one hear from The Wick recently? Wicked Press hasn't been updated since early November and I've heard no news about the big changes. I hope the Real World hasn't…
In Wicked Press
Participants: Valamir, Gordon C. Landis, hardcoremoose, John Wick, Jared A. Sorensen, Paul Czege, xiombarg.


2/23/2002 lumpley: The World, the Flesh, and the Devil
subtitle: But again with the vampires! Meguey, Emily Care and I played the World, the Flesh, and the Devil last night. It was cool. We'd made characters sometime in the…
In Actual Play
Participants: lumpley, Paul Czege, James V. West, Ron Edwards, Mike Holmes, furashgf, hardcoremoose.


2/23/2002 Valamir: Pitch Generator
Ok, anyone who enjoys The Pitch must now go to this web site and click multiple times... http://www.rain-street.org/fightcrime.htm A near infinite variety of random dumb pitches such as: He's a…
In Memento-Mori Theatricks
Participants: Valamir, TSL, Clinton R. Nixon, Ron Edwards, Jared A. Sorensen, wyrdlyng, Jürgen Mayer.


2/22/2002 Gordon C. Landis: System for multiple-roll scenes (and more)
A thread over in the Random Order Creations forum ("When Heroes Fail", http://www.indie-rpgs.com/forum/viewtopic.php?t=1451) triggered me to write up a quick and rough summary of what I'm working on at the…
In Indie Game Design
Participants: Gordon C. Landis, hardcoremoose, Bankuei, Joe Murphy (Broin).


2/22/2002 James V. West: What's up.
Hey everyone! Just checking in with an update on what's going on with The Questing Beast, The Pool, and all my other scads of projects. - The Questing Beast will…
In Random Order Creations
Participants: James V. West, hardcoremoose.


2/22/2002 Bailywolf: Donjon Heist!
Ocean's 11, The Sting, Snatch. Ever want to run a Caper Film game but couldn't find the right system? It's Donjon Heist! Make that roll, and you see the guards…
In CRN Games
Participants: Bailywolf, Kenway.


2/22/2002 Kenway: It Came From The Donjon!
Horror games would also work with DK rules. I'm thinking more of the shocks and crazy gunplay of Resident Evil rather than Call of Cthulhu. It was mentioned that DK…
In CRN Games
Participants: Kenway, Clinton R. Nixon.


2/22/2002 Christopher Kubasik: The Narrativist Community
I have no idea where to dump this thread, so I'm putting it here. Whither GenCon? Sure, RPGs are where all our gaming concerns grew from. But when I read…
In Publishing
Participants: Christopher Kubasik, joshua neff, James V. West, Mike Holmes, Gordon C. Landis, mearls, Dav, wyrdlyng, Ron Edwards.


2/22/2002 Clinton R. Nixon: There and Back: a meta-system
A couple of months ago, I created a quick meta-system in these forums as a response to the Cheating Death thread in Indie Game Design. The goal was to provide…
In Indie Game Design
Participants: Clinton R. Nixon, Emily Care, Kenway, Ron Edwards, Mike Holmes.


2/22/2002 Kenway: Anime Donjon?
I just read over the DK rules and thought that it lends itself really well to anime-ish adventures. In particular, DK's combat system is pretty cool and alot crazier than…
In CRN Games
Participants: Kenway, Ron Edwards, xiombarg, Mike Holmes, Valamir, Bailywolf, Tim Denee, J B Bell.


2/22/2002 Clinton R. Nixon: GameStorm 2002
I've been signing up to run Donjon at all the Northwest conventions this spring, and just got the schedule for GameStorm 2002 (which isn't even up on their site yet.)…
In Actual Play
Participants: Clinton R. Nixon, Paul Czege, Armin D. Sykes.


2/22/2002 Ron Edwards: More fun with Trollbabe
Hello, Here are some more notions about Trollbabe. The biggest unit of play is "the Adventure," which is like a short story. It contains Scenes within it, and Scenes contain…
In Indie Game Design
Participants: Ron Edwards.


2/22/2002 Mike Holmes: Mesopotamia Game
[quote]...Also, maybe we are thoroughly hijacking this thread and need a new one. [/quote] You were very right about the hijacking, so, here we are. [quote] I would be concerned…
In Indie Game Design
Participants: Mike Holmes, amiel, Mithras, contracycle, Valamir, Ron Edwards.


2/22/2002 Ferry Bazelmans: Ever played SOAP? Reply here please!
Strange topic I imagine, but I need to know the names of all the people on the Forge over the last 1½ years who play(test)ed SOAP. I'm about ready to…
In Actual Play
Participants: Ferry Bazelmans, Ron Edwards, Paul Czege, joshua neff, hardcoremoose, Dav, xiombarg.


2/22/2002 Dav: The Eternal Twilight
Okay, I finally got around and motivated enough to begin work on my new concept. Working title: The Eternal Twilight. System: Well then, the experience mechanic is directly tied to…
In Indie Game Design
Participants: Dav, Ron Edwards, Matt, hardcoremoose, Paul Czege, RobMuadib, Jared A. Sorensen, Kenway, erithromycin, Gordon C. Landis, Valamir, Mike Holmes, Rod Anderson, contracycle.


2/22/2002 Christopher Kubasik: When Heroes Fail
James, Haven't yet played The Pool or TQB yet... But since it feels like a dream I had years ago made real, I believe I've got a handle on it.…
In Random Order Creations
Participants: Christopher Kubasik, Mike Holmes, hardcoremoose, James V. West, Bankuei, Gordon C. Landis, Rod Anderson, Blake Hutchins.


2/21/2002 GMSkarka: UnderWorld-y stuff
Just thought I'd share some links that folks have sent along to me, that are of interest to UnderWorld fans: An Automated UnderWorld Character Generator The Official Site of the…
In Adamant Entertainment
Participants: GMSkarka, Noel, Ben Morgan, Jürgen Mayer, Michael Newman, Adam, dimensional, Matt, BillionSix.


2/21/2002 Christopher Kubasik: Simulationsit Reality and Narrativist Reality
Oops. My bad. I just resurrected a thread Jesse had started eight months ago. My intention wasn't so much to give Jesse advice (I assume he'd probably dealt with the…
In GNS Model Discussion
Participants: Christopher Kubasik, Ron Edwards, A.Neill, Gordon C. Landis, Paul Czege, joshua neff, Steve Dustin, jburneko, lumpley.


2/21/2002 Joe Murphy (Broin): Narrativism = few stats?
There's a simple subject line for y'all. A game like Sorceror has 4 stats. Donjon Krawl has about half a dozen. Is more than a few stats necessarily a bad…
In RPG Theory
Participants: Joe Murphy (Broin), Mike Holmes, Ron Edwards, Jack Spencer Jr.


2/20/2002 jburneko: Abstract Premises
First off I'm using Premise in the narrow Narrativist Sense. I was thinking about Science Fiction and how it often has rather abstract Premises. One of the things that gets…
In RPG Theory
Participants: jburneko, J B Bell, Ron Edwards, Christopher Kubasik, Seth L. Blumberg, contracycle, joshua neff.


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Subsequent Topics

2/23/2002 J B Bell: Media Forum
This bboard has too many high-brow critics in it (including myself somewhat in that august company) to not have a media forum to cover TV, Movies, and written literature. Not…
In Site Discussion
Participants: J B Bell, Valamir.


2/24/2002 James V. West: Trollbabe- the feminine touch
I was just thinking...Trollbabe is the first rpg I've ever seen that actually limits you to one gender. So this seems to be a game that's all about girl power,…
In Indie Game Design
Participants: James V. West, Valamir, Ben Morgan, Tim Denee, Dav, Ron Edwards.


2/24/2002 Tim Denee: Junk it!
Yeah! My website is up! Things I'd like comments on: The website's ability to function as a place to put my games, and as a website generally. It's my first…
In Indie Game Design
Participants: Tim Denee, Matt, sdemory.


2/24/2002 Tim Denee: Donjon missiles
What's the deal with missiles in Donjon? Is it remaining the same as in the playtest rules? If the action was a missile attack, the winner rolls damage with his…
In CRN Games
Participants: Tim Denee, Clinton R. Nixon.


2/24/2002 Valamir: Flavor and Significance
In another thread here, Baileywolf, Bankuei and I have been tossing around thoughts on Flavor and Significance in the game. I thought that the comments were "significant" enough to warrant…
In Universalis
Participants: Valamir, Mike Holmes.


2/24/2002 joe_llama: "...and they complain and complain and complain..."
Hi everyone, First of all, I'd like to thank Mike and Ralph for making me part of of the Universalis playtesting group. I see a lot of potential in this…
In Universalis
Participants: joe_llama, Mike Holmes, Valamir.


2/24/2002 mearls: Thoughts on Donjon Krawl
Jared spoke to me about Donjon Krawl last Wednesday, and I finally had a chance to read it over last night. Very interesting stuff. Anyway, some thoughts: * I love…
In CRN Games
Participants: mearls, Valamir, Ron Edwards, Kenway, Jared A. Sorensen, Clinton R. Nixon.


2/24/2002 James V. West: The Premise of the Beast
I've been tackling one of the sticking points of The Questing Beast: what should a character actually do? No one has said much about it, but I felt like I…
In Random Order Creations
Participants: James V. West, Zak Arntson, Paul Czege, Zoetrope10, Gordon C. Landis, Henry Fitch, Mike Holmes.


2/25/2002 Valamir: Scene Framing
Ok, i've been stirring around a few ideas. For awhile now Mike and I haven't really been satisfied with the definition of Facts and the subjective nature of Flavor vs.…
In Universalis
Participants: Valamir, Mike Holmes, Paul Czege.


2/25/2002 Christopher Kubasik: I Want to Actually Play
If this is an inappropriate thread, I apologize ahead of time. I'm just getting back up to speed as a gamer. Don't have a group, just stocking up on the…
In Actual Play
Participants: Christopher Kubasik, Valamir, furashgf, Ben Morgan, Bankuei, Ron Edwards, joe_llama, jburneko, Mike Holmes.


2/25/2002 Valamir: Traits as resistances
One of the things we tried to accomplish was to create a game with no real need for "hit points" or other such measures. Yet given the semi competitive nature…
In Universalis
Participants: Valamir.


2/25/2002 Bailey: No Website
I don't know html and I work full time as well as going to school full time. Is there anyway I could get away with something bare bonesed? Is there…
In Publishing
Participants: Bailey, Clinton R. Nixon.


2/25/2002 Clinton R. Nixon: [really off topic] Selling a bunch of RPG books
I'm selling off all my games I don't play or plan on playing. Here's a list - e-mail me or send me a private message if you're interested in anything:…
In Site Discussion
Participants: Clinton R. Nixon, Mike Holmes.


2/25/2002 Zak Arntson: Sorcerer's Soul in Lynnwood, Washington!
I saw (and bought) Sorcerer's Soul here in Lynnwood, Washinton. A store called Fantastic Games & Toys. I've been going there since um, 1980-something, and it's had the same owner…
In Adept Press
Participants: Zak Arntson, AndyGuest, Valamir, Thor Olavsrud, Ron Edwards, Mytholder, Christopher Kubasik, Noble, Robert Leal, jburneko.


2/25/2002 Ravnos83: New Digital Llama: Player's Guide hits soon!
Digital Llama: Player's Guide hit the Web on February 1 and the responce has been ver favorable. We have recieved over 100 emails outlining what was liked and not liked…
In Review Discussion
Participants: Ravnos83, joe_llama.


2/25/2002 Paul Czege: two WYRD proposals
Hey Scott, I've been thinking a lot about how I might modify the mechanics for WYRD subsequent to our session on Friday. But before I get into that, maybe I…
In Indie Game Design
Participants: Paul Czege, Valamir, hardcoremoose, Jared A. Sorensen, Matt Gwinn, Mike Holmes, Silent Tamatama.


2/25/2002 Matt Gwinn: Exploratory D&D
Well, I ran my new D&D 3E campaign on saturday night and things didn't go quite like I had hoped. The main problems was that I wanted the players to…
In Actual Play
Participants: Matt Gwinn, Valamir, Paul Czege, Ron Edwards, Le Joueur, Mike Holmes, hardcoremoose, contracycle.


2/25/2002 erithromycin: Do unto others...
This was an idea I had, literally moments ago. What if the basis for interaction within a game was your initial interaction with the other party? GM: The room is…
In RPG Theory
Participants: erithromycin, Jared A. Sorensen, Mike Holmes, Valamir.


2/25/2002 Ron Edwards: Relationship map issues
Gentlemen, and Gordon in particular, This post deals with concerns in two current threads, "Soul reviewed" and "Relating Sorcerer's Soul and Sorcerer & Sword." Consider issues of baseline kinship and…
In Adept Press
Participants: Ron Edwards, Gordon C. Landis, Christopher Kubasik, contracycle, Valamir, greyorm, Paul Czege, Mike Holmes, Clay, jburneko, lumpley, Fabrice G., Blake Hutchins, AndyGuest.


2/26/2002 Steve Dustin: Narrativist scenario-scene system
Thought I'd run this through the collective brain trust here, to see if it's worth a reaction. It's the barebones of a system idea I'm working on now, that is…
In Indie Game Design
Participants: Steve Dustin.


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