Previous Topics 5/2/2005 Negilent: Site trouble Hi Luke sombody hack you again?
If so, anybody else intresed in chipping in on a contract on the mother f... that did it?
K In Burning Wheel Participants: Negilent, abzu.
5/2/2005 Jinx: Echoes: Beta Version I've devised a little horror RPG called 'Echoes' which I've playtested a few times with some success in the last month or two. The game's changed and developed over those… In Indie Game Design Participants: Jinx, Ben Lehman.
5/1/2005 daMoose_Neo: Graphic Arts favor Have a small graphic arts favor to ask of those so inclined-
For Final Twilight, my artist constructing my box and icons made my box face and included artwork in… In Connections Participants: daMoose_Neo, Selene Tan.
5/1/2005 bcook1971: [Burning Wheel: Classic] The Racial Campaign IV of IV [url=http://indie-rpgs.com/viewtopic.php?t=14211&highlight=]Session I[/url]. [url=http://indie-rpgs.com/viewtopic.php?t=14612&highlight=]Session II[/url]. [url=http://indie-rpgs.com/viewtopic.php?t=14903&highlight=]Session III[/url].
[b]Play transcript[/b]
[b]An Empty Town and a Little Boy[/b]
Jacob journeyed to his brother's farm in Gartiche. Oren was a virtuous man and had… In Actual Play Participants: bcook1971, Jaycenn, Thor Olavsrud, rafial.
5/1/2005 THowell: [DitV] More Questions We played our first game this weekend (read about it herehttp://www.indie-rpgs.com/viewtopic.php?p=163100#163100).
and some questions came up:
(a) If the Dog wants to escalate during an Initiation, and you want the… In lumpley games Participants: THowell, Wolfen, demiurgeastaroth, Simon Kamber, lumpley.
5/1/2005 THowell: [DitV] Whitechurch Hello everybody - I'm new around here, and new to DitV, but I thought I'd share my experiences in playing the game for the first time.
I had to improvise… In Actual Play Participants: THowell, lumpley.
5/1/2005 Heraldic Game Design: Non-Standard RPG Components Hi there, folks. I'd like to get some opinions about the direction I should take with an RPG I am working on. When I first began this project, the system… In Publishing Participants: Heraldic Game Design, Eero Tuovinen, daMoose_Neo, paulkdad, jdagna, komradebob, Valamir, Selene Tan, GreatWolf, ravenx99, groundhog, Chris Passeno, LloydBrown, Mike Holmes, Ron Edwards.
5/1/2005 Jason Petrasko: a new game of Pulp, Stylized Villainy Hi,
I'm working up an RPG that will be based on:
PC's play pulp, stylized villains in an empire that spans the stars.
The basic idea so far is that… In Indie Game Design Participants: Jason Petrasko, BrennaLaRosa, Selene Tan.
5/1/2005 Mikko Lehtinen: Having Fun with Narrativistic Amber (long) Hello,
I want to share some thoughts about our new Amber campaign.
It's been a very long time since I've last played with Veke, the GM. There were some very… In Actual Play Participants: Mikko Lehtinen, Sydney Freedberg, Noon, TonyLB, Ron Edwards, Michael S. Miller, Miskatonic, Eero Tuovinen.
5/1/2005 Troy_Costisick: [Cian] Split - Banding Together Heya,
Killa seemed like he wanted the previous thread to end, so I started a new one here to address something he said.
Michael S. Miller wrote:
Why should… In Indie Game Design Participants: Troy_Costisick, killacozzy.
5/1/2005 killacozzy: Destiny and the Universal Character Start by clicking here and catching up, as this is a continuation of a thread I started in the Design Forum asking about game traits, which evolved into a discussion… In RPG Theory Participants: killacozzy, TonyLB, Troy_Costisick, timfire, Valamir, pasoliati, Bob Goat, Sydney Freedberg, contracycle, Doug Ruff, shaheddy.
5/1/2005 cdr: [DitV] Plague Dogs (If my players are seeing this it's fine for you to read, it doesn't have spoilers.)
I have a mechanics question (eventually)! First some context. Brother Jabez, Brother Thomas and… In lumpley games Participants: cdr, Simon Kamber, Wolfen, lumpley, eah.
5/1/2005 Vaxalon: [TSOY] Character Creation - Abilities. Let me see if I have the steps for character creation straight.
1> Rate the categories
1a> "Innate" is A
1b> Make one other A
1c> Make three others B… In CRN Games Participants: Vaxalon, KingstonC.
4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,… In lumpley games Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.
4/30/2005 Troy_Costisick: Broken Link Heya,
I'm trying to get to Anvilwerks site, but the links on this site as well as a couple other sites are broken. Has the site moved?
Peace,
-Troy In CRN Games Participants: Troy_Costisick, greyorm, Clinton R. Nixon.
4/29/2005 Jason E Leigh: the-Game-Design-that-will-not-Die (working title) Okay, so I've been working on this thing for nearly 4 years now, and while I'm not done in a formal sense, I've got notes spread across dozens of pages.… In Indie Game Design Participants: Jason E Leigh, Kesher, Brendan, Shreyas Sampat, Ron Edwards, Bill Masek.
4/29/2005 Gaerik: Got my copy... Get yours today! Okay, I got my copy in the mail a week or so ago and have finished reading the rules and digesting them a bit. This is a really cool game!...… In Universalis Participants: Gaerik, Valamir, Mike Holmes.
4/29/2005 MatrixGamer: Obstructionists in games - is it a creative agenda? Okay, I've slept on it and I've noticed that there are some people who play games - who are following "Other social agendas" but who do play as opposed to… In GNS Model Discussion Participants: MatrixGamer, Gaerik, TonyLB, Ron Edwards, Ben Lehman, John Kim, Bankuei, Alan, komradebob, Valamir, paulkdad, Vaxalon.
4/29/2005 jburneko: Two Thoughts On Capes There are two thoughts I've had about Capes from the very first time I read it. I was going to reserve these two thoughts until after I had some Actual… In Muse of Fire Games Participants: jburneko, Valamir, TonyLB.
4/29/2005 matthijs: Capes review up at RPG.net [url=http://www.rpg.net/reviews/archive/11/11245.phtml]Here[/url]. In Muse of Fire Games Participants: matthijs, TonyLB, Miskatonic.
<< more previous topics | | Subsequent Topics 5/2/2005 Jason Petrasko: [The Noble Fiends of our Empire] Initial Playtest Well I had the initial playtest of a work in progress which I simply call 'Empire' (shorter :D) last night. The indie rpg post is here: http://www.indie-rpgs.com/viewtopic.php?t=15273
Things I learned:… In Actual Play Participants: Jason Petrasko, Bill_White, Ben Lehman.
5/2/2005 Valamir: Fun with math So I was noodling around with some mechanics (I'll spare you the boring details) and hit upon an interesting relationship I thought some might find useful.
We're all familiar with… In RPG Theory Participants: Valamir, Technocrat13, Victor Gijsbers, TonyLB, Mike Holmes, bcook1971, Ben Lehman, Eva Deinum.
5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well.
My character, Sister Hepzibah, ended up by traits as kind of a ladylike… In lumpley games Participants: immlass, lumpley, Technocrat13, MichaelCurry.
5/2/2005 Gaerik: [D&D 3.5] Lack of Social Mechanics (long) Greetings,
My D&D 3.5 group played again this weekend with mixed results. Some things went well. Some things not as well. That's rather vague so I'll try to get to… In Actual Play Participants: Gaerik, Mike Holmes, Shreyas Sampat, Noon, John Burdick, jdagna.
5/2/2005 Adam Dray: Giving players control of risk In David Bapst's Difficulty/Success Needed as it relates to GM Fiat, people posted a variety of ways to remove GM Fiat from setting difficulty levels. In my Verge game (in… In RPG Theory Participants: Adam Dray, Mike Holmes, Lxndr, Jasper, Noon.
5/2/2005 daMoose_Neo: Print on Demand CCG Rules review- Since coming here little more than a year ago, its become a little bit of a quest of mine to develop some kind of print-on-demand card game, and by combining… In Indie Game Design Participants: daMoose_Neo, jjsheets.
5/2/2005 Veritas Games: Playtesters Wanted: Supers CCG My company, Veritas Games, should have it's first mass market Supers-genre CCG release out by the end of 2005. Right now we are getting people together to read through the… In Connections Participants: Veritas Games.
5/2/2005 TonyLB: [Dulcimer Hall] Changing the Past This references previous discussion on Dulcimer Hall, but not hugely.
Dulcimer Hall will examine several things:How you define identity in a world with no certainty
Who you allow to influence… In Indie Game Design Participants: TonyLB, Valamir, Doug Ruff, Miskatonic, Sydney Freedberg.
5/2/2005 Andrew Morris: Logo design -- cost and other questions I'm working on finishing my first game, Group Therapy. While still a month or so from being ready for playtesting, I'm trying to get all the logistical details taken care… In Publishing Participants: Andrew Morris, Michael S. Miller, Ron Edwards, Andy Kitkowski, LloydBrown, tj333, Resonantg, Trish2.
5/2/2005 Thor Olavsrud: [The Shadow of Yesterday] Iron Fists of Vengeance I ran a really rocking one shot of The Shadow of Yesterday at nerdnyc.com's Recess event Saturday, and I thought I'd share.
I had an idea that TSoY would be… In Actual Play Participants: Thor Olavsrud, Clinton R. Nixon, Sydney Freedberg, Paka, Andy Kitkowski, abzu.
5/2/2005 Clinton R. Nixon: Clinton Does Glorantha I'm very excited that I've finally found a group that wants to play HeroQuest. After we finished up our excellent game of Dogs in the Vineyard, we shuffled the group… In Actual Play Participants: Clinton R. Nixon, Eero Tuovinen, Ron Edwards, paulkdad, Mike Holmes, Ian Cooper, Christopher Weeks.
5/2/2005 pasoliati: Destiny Denied [i]This [url=http://www.indie-rpgs.com/viewtopic.php?t=15270]topic over at RPG Theory about Destiny in a game[/url] and [url=http://benlehman.blogspot.com/2005/04/great-white-games.html]Ben Lehman's blog post about actually trying to design a game[/url] got me both thinking, so please be… In Indie Game Design Participants: pasoliati.
5/3/2005 CrisisKristov: character advancement in A Crisis Paradigm My friend Brandon and I have been putting lots of work into our game A Crisis Paradigm lately (we haven't posted on here since this thread however: http://www.indie-rpgs.com/viewtopic.php?t=13631 ). We… In Indie Game Design Participants: CrisisKristov, 1of3, Selene Tan.
5/3/2005 Sydney Freedberg: May Get-Together in DC My turn.
I'd like to invite all DC-area Forge folk and hangers-on to my reasonably large apartment in Cleveland Park, near the zoo, for a gaming get-together on Saturday 14… In Connections Participants: Sydney Freedberg, Vaxalon, Jared A. Sorensen, TonyLB, Victor Gijsbers, Valamir.
5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way) Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players.
Osric: I shoot Farmer Fub. (raise 4)
Joshua:… In lumpley games Participants: nikola, bcook1971, lumpley, immlass, jasonm.
5/3/2005 Andrew Morris: Looking for an illustrator for logo design I'm putting together my first game, and I'd like a logo for my nascent company. The bad news: I can't afford much (but our ideas of "much" might vary). The… In Connections Participants: Andrew Morris, komradebob, natman.
5/3/2005 Doren: playing PARANOIA ish setting... tips on rule's gimicks I got Uni a few weeks ago but unfortunatly I have yet to convince any of my friends (or so called friends) to give it a try. Partly its because… In Universalis Participants: Doren, Trevis Martin, Stickman, Mike Holmes, Valamir, GreatWolf.
5/3/2005 Matt Wilson: Updated Protagonist Sheet There was some puzzlement recently about reading the info on the protagonist sheet, so I've revised it a bit.
You can download it by doing the right-click on this link… In Dog Eared Designs Participants: Matt Wilson, Yokiboy.
5/3/2005 GB Steve: My Life with Tony This Thursday is general election day in the UK, and it's also my gaming night. So I'm planning a session of My Life with Tony.
The Master is Tony Blair,… In Half Meme Press Participants: GB Steve, Ron Edwards, joshua neff, Mike Holmes, Doug Ruff, TonyLB, Paul Czege, Miskatonic.
5/3/2005 Matt Gwinn: [TQB] The Matted Lion Well, we did character creation for The Questing Beast last night and I'm pretty excited about running it.
The Accord
It actually took us quite a while to settle on… In Actual Play Participants: Matt Gwinn, Ron Edwards, hardcoremoose.
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