Previous Topics 5/11/2005 Andrew Morris: Mechanical limitations to the scope of conflict resolution Reading the recent threads on conflict resolution (here and here) reminded me of a question I have about defining stakes in conflict resolution. What mechanical methods currently exist for limiting… In RPG Theory Participants: Andrew Morris, Ron Edwards, Jasper, MatrixGamer, Gaerik, Bankuei, Harlequin, TonyLB.
5/11/2005 paulkdad: [The Garden] Scribbles on a Napkin... Paul Kimmel here. I titled this, "Scribbles on a Napkin" because I am still very much in the R&D phase of game design. However, I am committed to my metaphorical… In Indie Game Design Participants: paulkdad, Ben Lehman, Andrew Morris.
5/11/2005 Sean: Gamism, Narrativism, and Gestalt Shift A long time ago, I encountered GNS talk on rpg.net, conducted with the usual highly nuanced and accurate phrasing that prevails over there. I naturally got confused about the definition… In GNS Model Discussion Participants: Sean, Ron Edwards, Gordon C. Landis, xenopulse, Noon, contracycle, Mike Holmes, M. J. Young.
5/11/2005 TonyLB: [Capes] New cover, early draft for critique Last time through, people had very solid comments on my cover, but I got them too late into the process to take advantage without throwing away a lot of work.… In Publishing Participants: TonyLB, Bret Gillan, Jasper Polane, Brendan, Andrew Morris, timfire, inthisstyle, matthijs, Valamir, paulkdad, Jack Aidley.
5/11/2005 aplath: [TSOY] The Adventures of Rightful King Hello all,
I've been meaning to post this Actual Play for a few days now but I can't seem to find the time. So I'll try to post it little… In Actual Play Participants: aplath, Bret Gillan, BrennaLaRosa, Paka, James_Nostack.
5/11/2005 Ben Lehman: Topics and GNS This is my 1001st post on the Forge and, as usual, I have a crazy idea about the internal structure of some theoretical construct.
*ahem*
Topics and GNS
I'd like… In GNS Model Discussion Participants: Ben Lehman, matthijs, pete_darby, killacozzy, Alan, Ron Edwards, beingfrank, M. J. Young, Christopher Kubasik, ethan_greer, Gordon C. Landis.
5/10/2005 MatrixGamer: Role Playing as it is done in Historical Miniatures Games I live in that part of the gaming world that crosses over between miniatures gaming and RPGs. Role playing is it is done now grew out of miniatures but the… In RPG Theory Participants: MatrixGamer, komradebob, Vaxalon, Noon, contracycle, Ron Edwards, Mike Holmes, Hereward The Wake.
5/10/2005 Ben Lehman: [Vocab] Task versus Conflict Hi.
Boy, there are a lot of threads about Task Resolution vs. Conflict resolution. Gee whiz.
I think a lot of these are stumbling over the meanings of the terms,… In RPG Theory Participants: Ben Lehman, Adam Dray, timfire, Valamir, Gordon C. Landis, xenopulse, John Kim, Jinx, Noon, Ron Edwards, lumpley, Matt Snyder, Troy_Costisick, Andrew Morris, Walt Freitag, Caldis, Alephnul, Alan, Warren, WhiteRat, M. J. Young, GB Steve, greyorm.
5/10/2005 lin swimmer: (DitV) film recommendation for Gojoe Has anybody heard of the Japanese film Gojoe by Sogo Ishii? It just dawned on me the other day that if guns were swords, Mormonism were Buddhism, and the old… In lumpley games Participants: lin swimmer, Technocrat13, nikola, Yokiboy, Wolfen, Valamir, lumpley, Emily Care, b_bankhead, ptikachu.
5/10/2005 Troy_Costisick: Using Task Reso to get Conflict Reso Heya,
This is loosely related to another thread over in the GNS forum: http://www.indie-rpgs.com/viewtopic.php?t=15369. I hope I'm not honking off anyone by asking this sort of question here about a… In RPG Theory Participants: Troy_Costisick, pete_darby, paulkdad, timfire, Ron Edwards, John Burdick, Doug Ruff, Yokiboy, Valamir, M. J. Young, Alephnul.
5/10/2005 Vaxalon: TSOY print vs. web versions How much material is there in the print version that isn't in the web version? In CRN Games Participants: Vaxalon, Trevis Martin, Bob Goat, Victor Gijsbers, inthisstyle.
5/10/2005 Bailywolf: [HEX] A good but hard to find Sorcerer TV show. So in my random web surfing, I stumbled upon a television show called HEX , produced for the Brit satellite network Sky one. Being neither British or with access to… In Adept Press Participants: Bailywolf, urbwar, Miskatonic.
5/10/2005 MrWrong: Team MoLaD needs you!!! The Masters of Luck and Death, (or Team MoLaD) is Issaries Inc's new official Demonstration team.
We are a band of experienced narrators who volunteer our time and energy to… In HeroQuest Participants: MrWrong.
5/10/2005 John Kim: More on Task Resolution to facilitate Narrativism OK, so this is split from Conflict vs Task Resolution to facilitate Narrativism. That topic was closed, but I think there were still a lot of issues and good… In GNS Model Discussion Participants: John Kim, TonyLB, Valamir, Ron Edwards, lumpley, Lee Short, Silmenume, M. J. Young.
5/10/2005 KingstonC: [TSOY] multiple NPC's in Bringing down the pain. ok, so I ran "rat moon rising" last weekend, and the game climaxed with an all out battle between the PC's who were escoring the wounded troups out of the… In CRN Games Participants: KingstonC, Clinton R. Nixon, Vaxalon, aplath.
5/10/2005 Vaxalon: [TSOY] Streamlining Bring Down the Pain for IRC? I had a conflict running for two fairly inept combatants. They both could muster +2's at best, for the situation at hand. It was going slooooow.
Is it supposed to… In CRN Games Participants: Vaxalon, James_Nostack, Clinton R. Nixon.
5/10/2005 Albert of Feh: [Kabuki LARP] lar I am in the process of designing and writing a Narrativist one-shot Live-Action game set in medieval/early-modern Japan and drawing from the traditions of Medieval and Edo-era literature and Theatre… In Indie Game Design Participants: Albert of Feh, WhiteRat, Walt Freitag, Andrew Morris, BrennaLaRosa, Mike Holmes, TheTris.
5/9/2005 Yokiboy: [Dust Devils] Stud or Draw? Hello,
I know the rules refer to 5-Card Stud, but I get the feeling we're talking 5-Card Draw poker, which is correct?
Has anyone experimented with playing Stud rather than… In Chimera Creative Participants: Yokiboy, Ron Edwards, Matt Snyder, Hans.
5/9/2005 BrennaLaRosa: Playtesters Wanted for Sentai team game There are two ways we can meet up: AIM chat and Y!M chat. I'm not quite proficient enough with IRC. The Playtest rules are up in Indie Game Design.
Contact… In Connections Participants: BrennaLaRosa.
5/9/2005 Michael S. Miller: First Time Character Burning We had our character burning session for our BW game on Friday. We started with a quick game/setting brainstorming session. The players said they wanted to play pirates. I tried… In Burning Wheel Participants: Michael S. Miller, Thor Olavsrud, abzu.
<< more previous topics | | Subsequent Topics 5/11/2005 Matt-M-McElroy: Consignment I've got a couple of consignment deals with publishers going for the Flames Rising website currently. I've got a new online store and hit several small conventions in the Midwest… In Connections Participants: Matt-M-McElroy, TonyLB, timfire, daMoose_Neo, jdagna, Mike Holmes, Valamir, guildofblades, abzu.
5/12/2005 List: Larps? I noticed that there is very little discussion of larps and larp theory... Is this because larps are not generally Forge domain? If not, could somebody point me to some… In RPG Theory Participants: List, Andrew Morris, komradebob.
5/12/2005 johnzo: Renouncing the agenda-driven NPC From this thread:
I've encountered this very situation with many instances of Sorcerer and HeroQuest, in which playing an agenda-driven NPC has resulted in very clear cues from… In RPG Theory Participants: johnzo, TonyLB, Domhnall, Noon, Troy_Costisick, Danny_K, MatrixGamer.
5/12/2005 Andy Kitkowski: [GenCon] I will not settle for Evening Gaming Only :-) So, it looks like I'll be coming to the Con this year again, for at least three, if not all four days. Gaming in the evenings is fun and excellent,… In Conventions Participants: Andy Kitkowski, Ron Edwards, TonyLB, Ben Lehman, Paka, Bob Goat, daMoose_Neo, Emily Care, Mike Holmes, Allan, Nev the Deranged.
5/12/2005 afray: Japanese-style computer-rpg mechanics? [ot?] First off, I realise this may be out of your area of expertise, but thought I'd ask anyway. :-)
I'm a video games developer who's trying to develop a new… In RPG Theory Participants: afray, Bankuei, Mike Holmes, Miskatonic, contracycle, Selene Tan, Noon.
5/12/2005 Paka: Use This Book Burning Wheel Classic, Book1 of 2, page 230 there is an essay entitled Don't Use This Book.
No such essay in the revision.
I could ask Luke why that is… In Burning Wheel Participants: Paka, Zachary The First.
5/12/2005 Mikko Lehtinen: [Amber] Two Sessions: Narrativism and Hardcore Gamism We've played two more sessions of Amber. The first one had a clear Narrativist focus, and was very enjoyable for all of us. In the second session some of us… In Actual Play Participants: Mikko Lehtinen, TonyLB, xenopulse, Andrew Norris, immlass, contracycle.
5/12/2005 M. J. Young: Perpetuating Sing-Sex Play Groups [quote="In [a href="http://www.indie-rpgs.com/viewtopic.php?t=15305"]Do RPGS allow for diverse participation/discourse?[/a] Julie"]One of these days I'd like to see someone address the issue of why gamers perpetuate the existance of single sex play… In RPG Theory Participants: M. J. Young, Mike Holmes, xenopulse, Noon, jrs, James Holloway, Bret Gillan, Gordon C. Landis, Paka, komradebob, BrennaLaRosa, Emily Care, GameLoft, Andrew Morris, Ron Edwards, contracycle, Walt Freitag.
5/13/2005 Silmenume: The Creation and Birth of a Character For the last couple of months the GM in the game I play in and I have been, for lack of a better term, flirting with me getting some sort… In Actual Play Participants: Silmenume, Mike Holmes, Sean, jdagna, Ron Edwards, James Holloway, droog.
5/13/2005 Selene Tan: Meta-information/systems and Narrativism in CRPGs This is something I've been thinking about, but haven't managed to collect my thoughts enough to write an organized essay on. So yay, semi-coherent post.
One of the things I've… In RPG Theory Participants: Selene Tan, pete_darby, Valamir, Noon.
5/13/2005 Thierry Michel: Random numbers (split) Apologies for resurrecting an old thread, but I found recently exactly the type of thing I was thinking of here:
Chance and wargames
So if you had any interest… In RPG Theory Participants: Thierry Michel, Ron Edwards, Mike Holmes, Bowen Simmons.
5/13/2005 Jasper: Charlatan Fencing Masters Dueling for Business [quote][i]Young knight learn, to love God and revere women, so that your honor grows. Practice knighthood and learn the Art that dignifies you, bringing honor in wars.
...So should you… In Indie Game Design Participants: Jasper, Ron Edwards, daMoose_Neo, xenopulse, Sydney Freedberg, Latigo, Hereward The Wake, TonyLB, Bill Masek.
5/13/2005 Alan: Where to post feedback on posting style In the following thread, I noticed one poster critiquing not the thread-starter's content, but his presentation.
The Creation and Birth of a Character
I know we want… In Site Discussion Participants: Alan, Ron Edwards.
5/14/2005 droog: In Utero - first Sorcerer session I ran Sorcerer on a rather impromptu basis last night at the game club. My players for HQ all had something else to do, so I took along a little… In Actual Play Participants: droog, Ron Edwards.
5/14/2005 lpsmith: 1000 Blank White Cards: The RPG A while back I read http://www.indie-rpgs.com/viewtopic.php?t=14371 and some of the comments near the end made me think of the game 1000 Blank White Cards (aka 1KBWC). "Why not," I… In Indie Game Design Participants: lpsmith, Mike Holmes, Gaerik.
5/14/2005 JMendes: [Sorcerer] Again with the penalty currency thing... Hey, folks, :)
This thread from back on August 24th has been brought to my attention...
two characters declare they're attacking each other. Both roll, leaving dice… In Adept Press Participants: JMendes, Valamir, Trevis Martin, Christopher Weeks, Ron Edwards.
5/14/2005 demiurgeastaroth: [TSOY] Starting Gear Am I reading the text correctly that the only way to start with equipment that gives a bonus, is to buy the secret of imbuement?
I was planning to give… In CRN Games Participants: demiurgeastaroth, James_Nostack.
5/14/2005 Jeph: [Exemplar Revised] Plot protection and death A year or two ago I wrote this, a dystopian kung-fu action game set in the far future. I'm doing a revision at the moment, with a stronger Sim bent… In Indie Game Design Participants: Jeph, Jasper, FzGhouL, Doug Ruff, Dev, Andy Kitkowski.
5/14/2005 Ian Charvill: Marginalia on InSpectres I didn't get to play yet as much as I'd like. I was looking to change job about the time I started running it and my first application turned into… In Actual Play Participants: Ian Charvill, Jared A. Sorensen, Michael S. Miller.
5/14/2005 Solly Brown: Independent Publisher Forums Hi
Cold Blooded Games would like to have a forum dedicated to Dog Town. How do you go about creating a forum on the indie publishers page.
Jonathan Ridd
www.coldbloodedgames.com… In Publishing Participants: Solly Brown, timfire.
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