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From Day One


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6/11/2005 demiurgeastaroth: [DitV] Stillwater Branch
It's our first time playing Dogs In the Vineyard. We expect to be playing for 6-8 weeks, and I hope to do 4-6 towns. This is the second session -…
In Actual Play
Participants: demiurgeastaroth, immlass, Wolfen, Ben Lehman, nikola, Eric Minton.


6/11/2005 demiurgeastaroth: Out of Dice
Here's a question. I use my last dice to Raise, and you use your last dice to See (successfully Blocking). Neither of us have dice left, so who wins? I'm…
In lumpley games
Participants: demiurgeastaroth, Technocrat13, Wolfen, Simon Kamber, lumpley.


6/11/2005 Technocrat13: Setting and the SIS
As part of my own personal Fantasy Heartbreaker, I've been working on formalizing collaborative setting creation. I've had a few thoughts that I'd like to present here for discussion &…
In RPG Theory
Participants: Technocrat13, Jasper, Noon, Justin A Hamilton, Marco, xenopulse, Mike Holmes, contracycle.


6/11/2005 preludetotheend: Aegri Somnia play test
Alright well I have managed to carve out some time to finaly post about the playtesting going on. The First session used the very basic first version of beta rule…
In Actual Play
Participants: preludetotheend, Jasper.


6/11/2005 Tav_Behemoth: Hypnotic Experiences in Actual Play?
The On immersion, fascination, and precious moments (long) recently had some interesting speculation about immersion as a form of hypnotic experience, which related to some thoughts of my own. Before…
In Actual Play
Participants: Tav_Behemoth, Sean, GB Steve, Russell Hoyle, matthijs, Paul Czege, Frank T, Mike Holmes, Trish2, contracycle, Lord Shield, VisionaryEntertainment.


6/10/2005 Resonantg: Immersive vs. Immedeate Character Creation
G'day people :c) A question came up with the game I currently have in development regarding character creation (CC). The issue is whether gamers prefer Immersive (read as Long) processes,…
In RPG Theory
Participants: Resonantg, Jasper, Troy_Costisick, John Kim, Selene Tan, M. J. Young.


6/10/2005 Resonantg: [Orion's Arm] Dice Mechanic questions
G'day all, first time poster, recent reader. I think this is the right place to post questions on a game system I'm working on so if it's not, please forgive…
In Indie Game Design
Participants: Resonantg, Gaerik, Selene Tan, Valamir, Troy_Costisick, c.


6/10/2005 GB Steve: Buffalo Run - my first game.
I ran my first game last night. It went pretty well, although not as nicely a James Holloway's did last Saturday. For a start we had four players, two of…
In lumpley games
Participants: GB Steve, Technocrat13, nikola, demiurgeastaroth, TonyLB, James Holloway, Wolfen, Simon Kamber.


6/10/2005 Bret Gillan: [Paladin] Abilities
Hey folks. I was reading through the free online version of Paladin, and it mentions Abilities and buying up Abilities, but as far as I could see there's no mention…
In CRN Games
Participants: Bret Gillan, Clinton R. Nixon.


6/10/2005 Paganini: Relationships
So, I'm going through the Revised Edition getting ready for some actual play, and something about Relationships caught my eye. Relationships tend to be expensive - the more interesting the…
In Burning Wheel
Participants: Paganini, abzu.


6/10/2005 Eero Tuovinen: [Dust Devils] Teetering on the Brink
[i]Interesting[/i] game of Dust Devils last night. I'm again playing with the teens around my childhood neighborhood, this time at one player's house. Summer vacation remixes the player pool, we…
In Actual Play
Participants: Eero Tuovinen.


6/10/2005 Simon Kamber: Between-the-lines Conflict Resolution
We had a discussion on a danish forum about conflict resolution and task resolution (on the what-is-it level). And as part of that, I've thought about something. In many games…
In RPG Theory
Participants: Simon Kamber, TonyLB, Gaerik, Marco, Harlequin, Valamir, John Kim, ErrathofKosh, Noon, Yokiboy, Troy_Costisick, M. J. Young.


6/10/2005 JamesDJIII: Wow! Thanks!
I received my lovely Burning Wheel books last week. I was travelling over the weekend so I was able to read them both cover to cover. They are really the…
In Burning Wheel
Participants: JamesDJIII, abzu.


6/10/2005 Ethawyn: Resource Library Problems
When I go to the Resource Library secion the folowing warnings appear at the top: Warning: mysql_numrows(): supplied argument is not a valid MySQL result resource in /home/.qadim/indierpg/indie-rpgs.com.new/resources/lib/lib_main.php on line…
In Site Discussion
Participants: Ethawyn, greyorm, Asrogoth, Clinton R. Nixon, Vaxalon, Jason Petrasko.


6/10/2005 Silmenume: Strange URL and header appearing when at The Forge
At the top of the web pages while I am at The Forge this "header" for lack of a better term appears on every page - On the first line…
In Site Discussion
Participants: Silmenume, Clinton R. Nixon, xiombarg.


6/10/2005 Andrew Morris: Website down?
Do I have the wrong URL, or is http://www.septemberquestion.org/lumpley/lumpley.html down?
In lumpley games
Participants: Andrew Morris, mister.ribbit, Tobias, Jasper Polane, lumpley.


6/9/2005 Paka: Eero's Ronin Difficulties
[quote="Eero Tuovinen"] By the by: I'm not too impressed with RONIN. Suggest considering sticking with the basic Dust Devils system. The ability definitions are awkward in RONIN, which makes it…
In Chimera Creative
Participants: Paka, Eero Tuovinen.


6/9/2005 Andrew Morris: More info on PayPal scams
Back in this thread, the topic of scam emails appearing to come from PayPal was discussed. Here's PayPal's ten tips for spotting spoof emails, for any who are interested.
In Site Discussion
Participants: Andrew Morris.


6/9/2005 Shawn De Arment: June DC area Get-Together
It is now June, and I guess it is my turn to host the DC area Forge meet-up. I would like to invite you all to my place in Chantilly…
In Connections
Participants: Shawn De Arment, TonyLB, Sydney Freedberg.


6/9/2005 Mirrenx: Have you all seen this?
Independent game - Cursed Empire,,,, new web site www.cursedempire.co.uk It has it all............... x
In Indie Game Design
Participants: Mirrenx.


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Subsequent Topics

6/12/2005 sirogit: Multiple Reverses
Say that all four Dogs are facing down a sorcerer. During one round, the sorcerer reverses the blow on all four of the Dog's raises. What does he use for…
In lumpley games
Participants: sirogit, Technocrat13, Wolfen.


6/12/2005 Frank T: A tackle at immersion
This thread is a more abstract sequel to my Actual Play thread On immersion, fascination, and precious moments. While the term “immersion” is used with a variety of meanings, there…
In RPG Theory
Participants: Frank T, Mikko Lehtinen, lumpley, ErrathofKosh.


6/12/2005 TonyLB: [Capes] New Cover, Second Draft
Way back when, I got critiques (useful as always) on the first rough draft of the new Capes cover. So, working on those, I've expanded to the new second draft…
In Publishing
Participants: TonyLB, Ria, GB Steve, Andrew Morris.


6/12/2005 demiurgeastaroth: [DitV] GM Starting Conflicts
Is the following okay: GM: "Brother Jacob tries to persuade you to marry him to Sister Amelia." PC: "Nope, I won't do that." GM: "He's insistent - we have a…
In lumpley games
Participants: demiurgeastaroth, Ul, Simon Kamber, lumpley.


6/12/2005 Caldis: Rules, setting, system and high concept vs purist for system
In Rpg Theory Valamir presented this thread, Setting as rules . The concept was well received and seemed to go uncontested but it got me thinking. If setting material…
In GNS Model Discussion
Participants: Caldis, Ron Edwards.


6/12/2005 TonyLB: [DexCon 8] You MUST register
[quote="Vinny"]Please have ANY GMs who are coming with you to run your game go ASAP to the [url=http://www.dexposure.com/dexcon8i.html]registration page.[/url].[/quote] Okay, this is (despite the "please") a pretty serious command from…
In Conventions
Participants: TonyLB.


6/13/2005 Ron Edwards: [GenCon 2005] Current lineup
Hi everybody, Here is the current situation at the Forge booth, as of MY records. I am easily confused given all the stuff I have to keep juggling at all…
In Conventions
Participants: Ron Edwards, jrs, Matt Gwinn, daMoose_Neo, Ben Lehman, Bob Goat, Allan, Zachary The First, Malcolm, nikola, Lisa Padol.


6/13/2005 Gaerik: [Andrew's Little Game] First Playtest
One of the normal players wasn't able to make it to play our regular D&D campaign this afternoon so I decided to whip out my game (which still doesn't have…
In Actual Play
Participants: Gaerik.


6/13/2005 Sean: Conflict v. Task Resolution: An Outmoded Distinction?
I tend to think that it is lately. I'm happy to be smacked down though. I think that they're just examples of different kinds of stakes-input into the resolution mechanics.…
In RPG Theory
Participants: Sean, GB Steve, Andrew Morris, Valamir, xenopulse, Bankuei, Emily Care, Gordon C. Landis.


6/13/2005 jasonm: A n00b unleashed - My wife's first game
I've always thought introducing a new person - particularly a family member - to gaming can be touchy. You want to be well prepared and use a good system that…
In Actual Play
Participants: jasonm, Kesher, Noon, Mike Holmes, MarkMeredith.


6/13/2005 TonyLB: I want to roll more dice!
You know what I've heard an awful lot? "Why would you roll dice to argue / manipulate / race / whatever if it's possible to resolve the same conflict between…
In RPG Theory
Participants: TonyLB, Gaerik, Matt Wilson, Warren, C. Edwards, Alan, John Kim, GB Steve, Noon, Remko, Sean, Technocrat13, ErrathofKosh, Andrew Norris, CCW, M. J. Young.


6/13/2005 Warren: Diceman: Initial Idea
After seeing this thread over in RPG Theory, and recently having read "The Dice Man" by Luke Rhinehart, this idea came, unbidden, into my head. I don't know what it…
In Indie Game Design
Participants: Warren, Resonantg, Technocrat13, BigElvis.


6/13/2005 demiurgeastaroth: [DitV] "Cool Applications Of Conflict Resolution"
I have a couple of questions about this section of the rulebook (see subject title). First an unrelated question, expect that it is a potentially cool application of conflict resolution.…
In lumpley games
Participants: demiurgeastaroth, nikola, lumpley, Blankshield, sirogit, Technocrat13.


6/13/2005 Matt Gwinn: New Cover for Kayfabe?
A few people have recommended that I change the cover for the next print run of Kayfabe and possibly move back to the original cover. Was just wondering what people…
In Publishing
Participants: Matt Gwinn, Andrew Morris, Valamir, Bob Goat, Yokiboy, jdagna, Ria, Trish2.


6/13/2005 John Kim: Known Cause and Conflict Resolution
OK, per Simon's request, I'm splitting this out of the recent thread Between-the-lines Conflict Resolution . What I'd like to talk about is the case of resolution which…
In RPG Theory
Participants: John Kim, Valamir, xenopulse, Sean, TonyLB, Silmenume, Mike Holmes.


6/13/2005 Valamir: [Polaris] Key Phrases
I've had this thought following a number of Polaris play posts. I haven't been able to study the game since the old outdated version, but the key phrases seem to…
In Indie Game Design
Participants: Valamir, Bob Goat, Emily Care, Blankshield, Harlequin, Ben Lehman, Noon, hardcoremoose, Mike Holmes.


6/13/2005 Andrew Morris: [Schrodinger's War] GroupDesign update
Here's a document I created to help get interested posters up to speed on the GroupDesign project. I hope this makes it easier for people who haven't been involved to…
In Indie Game Design
Participants: Andrew Morris, Sydney Freedberg, ErrathofKosh, Troy_Costisick.


6/13/2005 Harlequin: [Polaris] Captains Courageous - An Initiation
Second session of our Polaris playtest took place on Friday, displaced from its nominal Wednesday due to scheduling conflicts. Similar conflicts will obstruct this week's session (or make us experiment…
In Actual Play
Participants: Harlequin, Ben Lehman.


6/13/2005 Old_Scratch: Sorcerer Inspiration: "Howl's Moving Castle"
Having just watched Hayao Miyazaki’s movie version of “Howl’s Moving Castle”, I just thought I would recommend a good chunk of Miyazaki’s films as great source inspiration for Sorcerer, some…
In Adept Press
Participants: Old_Scratch.


6/13/2005 GB Steve: [DitV]Fort Lemon Rides again!
We played a first session of Fort Lemon tonight. We had the same players as the rather simpler Buffalo Run minus my wife who recuperating (from being ill, not from…
In Actual Play
Participants: GB Steve, jasonm.


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